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Thread: Monster mash
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2010-01-09, 03:59 PM (ISO 8601)
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- Jul 2009
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- Tennessee
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Monster mash
I'm playing in a campaign where I've grown tired of my current character and I'm nabbing a new character next session. I'm thinking about playing a monster PC since my DM is being a bro. He has this little houserule where you can play any playable monster, but ignore it's HD or LA(whichever is lower). I'm taking a healer cohort to offset basically no casting(I don't want a caster). What I first thought of playing was a lolth-touched(reflavored) half-dragon(black) War Troll. However, I took a look at the abyssal drake in the draconomicon and became quite interested in it. Any suggestions?
All books(3rd party,dragon, and even 3.0)
The party consists of a Mystic ranger/swifthunter, monk, daring outlaw, and a homebrewed racial progression Nymph(druid casting and not very balanced).
I'm looking for an extremely tough and kick ass monster combo(class suggestion greatly appreciated as well)
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2010-01-09, 04:29 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- With Uncle Crassius
Re: Monster mash
Play a Pixie Rogue. Greater invisibility at will.
1 Racial HD, +4 LA (or +6, actually, might as well), so "Oh," you might be thinking, "that's going to be really underlevelled."
A pixie character exchanges its 1 HD of fey for its first class level.Last edited by Dogmantra; 2010-01-09 at 04:31 PM.
BANG → !
OH LOOK AT HER/.../YOU KNOW WHAT I MEAN/YOU KNOW WHAT I MEAN/YOU KNOW WHAT I MEAN MEAN/RICHARDS
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2010-01-09, 04:38 PM (ISO 8601)
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- Nov 2008
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- Minnesota
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Re: Monster mash
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2010-01-09, 05:07 PM (ISO 8601)
- Join Date
- Dec 2006
Re: Monster mash
if you get to ignore either the LA or RD, perhaps the Ogre mage. keep your 5 racial HD. Giant HD aren't so bad, and you get benfits better than a lot of level 5 characters. nix the LA and maybe go ToB since your Giant HD would count towards your Initiator level.
EDIT: I just saw the "whichever is lower" clause. still a pretty nice build, but not quite as nice as before.Last edited by mabriss lethe; 2010-01-09 at 05:11 PM.
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2010-01-09, 05:14 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Monster mash
Rakshasa sorcerer.
Ordinary not worth playing because of the 7 hd and 7 LA, but those hit dice count as sorcerer levels.
So a Rakshasa 7 / sorc 1 is a level 8 sorc for all intents and purposes. Plus detect thoughts at will, change shape, DR 15/good AND piercing, and SR 27, and bonuses of +2 - +6 for every stat.
Good stuff.
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2010-01-09, 05:15 PM (ISO 8601)
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- Nov 2009
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Re: Monster mash
Since the Pixie PC technically loses it's RHD the minute it takes a level, doesn't that mean if he played a PC one it'd lose the LA what with no RHD existing for it anymore?
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2010-01-09, 06:06 PM (ISO 8601)
- Join Date
- Jun 2009
Re: Monster mash
wow are you playing in a really optimized party? Are other characters doing similar things if not playing some of these critters will seriously unbalance your party.
Take the rashka example its also got outsider hit dice so it has a good base attack bonus, all good saves, 8+ skill points a level (and almost certainly an int bonus) not to mention all the other abbilities that have already been mentioned
and put that into a party with a human sorcerer or god forbid a half orc monk and your looking at some serious imbalanceLast edited by awa; 2010-01-09 at 06:10 PM.
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2010-01-09, 06:19 PM (ISO 8601)
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- Nov 2008
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- Minnesota
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Re: Monster mash
Outsiders make for good scouts because they don't need to eat or sleep.
Punctuation is nice.Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2010-01-09, 06:28 PM (ISO 8601)
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- Jul 2009
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- Tennessee
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Re: Monster mash
No, I would keep the LA. I drop whatever is the lowest.
EX.
Lolth-touched half-dragon war troll
HD-12
LA-6(war troll)+1(Lolth-touched)+3(half-dragon)=10
So I would drop the LA and play with the HD
I NEED a strong critter or else death is very easy. My DM has a habit of throwing us in the middle of giant wars and makes us fight monsters who are our ECLx2. The swift hunter(lesser fey'ri) was completely built by me for my Girlfriend and I had a large part in the daring outlaw's build(whisper gnome). The monk is useless and has retrained himself three times now. The Nymph is overpowered as hell(Unearthly grace is insane when abused).Last edited by *.*.*.*; 2010-01-09 at 06:39 PM.
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2010-01-09, 06:42 PM (ISO 8601)
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- Jul 2008
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- With Uncle Crassius
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2010-01-09, 06:44 PM (ISO 8601)
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- Jul 2009
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- Tennessee
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2010-01-09, 06:54 PM (ISO 8601)
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- Jan 2008
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- Within my own Insanity
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Re: Monster mash
When you pick one, I would strongly suggest making sure that the LA is the lower of the two, thereby allowing you the bonuses that come with RHD, as opposed to just having those levels missing.
But... but... You can't Wake Up Dead
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2010-01-09, 06:59 PM (ISO 8601)
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- Jul 2009
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- Tennessee
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2010-01-09, 07:07 PM (ISO 8601)
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- Aug 2006
- Location
- Utah
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Re: Monster mash
Couatl! You're stuck with 9 Racial Hit Dice, but ... they give you d8 HP, full BAB, 8 skill points/level, and 9th-level Sorcerer casting, so that's not exactly painful. You also pick up flight, alternate form (for disguises), a poison bite, great grappling abilities, and telepathy.
It's an extremely overpowered race if you find a way to drop the +7 LA.You can call me Draz.
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2010-01-09, 07:17 PM (ISO 8601)
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- Jul 2009
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2010-01-09, 07:50 PM (ISO 8601)
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- Jun 2008
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- Australia
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Re: Monster mash
The Rakshasa would be fun to play IMO. And Lawful Evil doesnt mean 'hate everyone in the party'. You could be playing a bound Outsider, so that your deal with the party is to help them, for a bond in return. The bond could be 'their deepest secret', or their truename, both of which are useless to you personally, and only serve a higher being of evil. So you can turn all evil tendencies outward and away from the party, and still be a good player.
Last edited by Forevernade; 2010-01-09 at 08:10 PM.
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2010-01-09, 07:54 PM (ISO 8601)
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- Jun 2009
Re: Monster mash
If you're high enough level, Black Ethergaunt is just plain wicked.
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2010-01-09, 07:57 PM (ISO 8601)
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- Jul 2009
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2010-01-09, 07:59 PM (ISO 8601)
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- Jun 2009
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2010-01-09, 08:02 PM (ISO 8601)
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- Jul 2009
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- Tennessee
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2010-01-09, 08:06 PM (ISO 8601)
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- Dec 2006
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2010-01-09, 08:09 PM (ISO 8601)
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- Jun 2009
Re: Monster mash
my understanding an i might be wrong about it is that if you regenerate and are undead attacks that you would regenerate do nothing at all. I believe your half black dragon war troll is immune to all real damage so make him necropolitan hes immune to damage period.
Theirs feats and probably items to boots turn resistance. This charecter would be immune to damage so losing the con wont matter and being immune to damage and the normal undead immunities will make this charecter hard to hurt.
Well its still vulnerable to solid fog and similar things it's an extremely powerful non caster.
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2010-01-09, 08:11 PM (ISO 8601)
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2010-01-09, 08:15 PM (ISO 8601)
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- Jun 2009
Re: Monster mash
really? I checked the srd and didn't see anything mentioning it.
Edit nope never mind i found it.Last edited by awa; 2010-01-09 at 08:17 PM.
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2010-01-09, 08:19 PM (ISO 8601)
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- Jun 2009
Re: Monster mash
If you want melee find an outsider with low HD and LA and then advance it up to 9 HD, stack on templates until you get 9 LA, and scratch the LA. You can get a pretty impressive AC and Strength that way. For templates, I recommend Necropolitan followed by Evolved Undead eight times, assuming you can get starting LA of +0 (lesser aasimar, perhaps). Massive Strength, massive charisma, massive fast healing, and a slew of spell-like abilities.
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2010-01-09, 08:31 PM (ISO 8601)
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- Jun 2009
Re: Monster mash
is lesser asimar a outsider and wouldn't it advance by class level anyway
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2010-01-09, 08:34 PM (ISO 8601)
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- Oct 2009
Re: Monster mash
Trumpet archon has either a +7 or 8 LA and casts as a 14th level cleric, as well as all the other fun plusses and abilities.
Last edited by Brendan; 2010-01-09 at 08:34 PM.
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2010-01-09, 08:35 PM (ISO 8601)
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- Jan 2008
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Re: Monster mash
This thread reminds me of the time my DM said he would ignore all LA. When I showed him my build, he immediately went back on that. Good thing, too. I attached a whole horde of templates. At least he learned his lesson.
But... but... You can't Wake Up Dead
Amazing waffle avatar crafted by the talented hands of MoriHikari.
The Demented One's fix of White Raven Tactics and Iron Heart Surge.
A well played paladin is a valuable asset to a party, and a beautiful roleplaying opportunity.
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2010-01-09, 08:38 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Tennessee
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2010-01-09, 08:46 PM (ISO 8601)
- Join Date
- May 2006
Re: Monster mash
Umm... a Couatl has 9 HD, +7 LA. Full BAB, d8 HD, +8 Str, +6 Dex, +4 Con, +6 Int, +8 Wis, +6 Cha, +9 Natural Armor. You'll be at least as competent as a normal Fighter of your level.
A Rashaka has 7 HD, +7 LA. Full BAB, d8 HD, +2 Strength, +4 Dexterity, +6 Constitution, +2 Intelligence, +2 Wisdom, +6 Charisma, +9 Natural Armor, DR 15/Good and Piercing.
The Rashaka's better at defense (due to the DR that's hard to pierce), the Couatl's better at offense (due to the strength). Both will be HD based, and both are Casters at least as good as their hit dice.
If you want a more pure melee route, look at some of the True Dragons.
Also:
Can you advance a critter by hit dice prior to nuking the LA? Being able to do so would open up some options - Say, a Nymph advanced by 1 hit die:
+7 RHD, +7 LA, casts as a 7th level Druid, Blinding Beauty in case you're swarmed by humanoids, Charisma to AC and Saves, +6 Dex, +2 Con, +6 Int, +6 Wis, +8 Cha, DR 10/Cold Iron. Fey hit dice unfortunately have a very low BAB, so you wouldn't do so hot in melee, but it's otherwise a decent route.Of course, by the time I finish this post, it will already be obsolete. C'est la vie.