New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 9 of 9
  1. - Top - End - #1
    Pixie in the Playground
     
    Sling's Avatar

    Join Date
    Jun 2008

    Default Fast Paladin. Could it work? [3.5]

    How is it that all my questions seem to surround this class...?

    So, I've been thinking of reinventing a character I regularly play, partially to better fit the characters backstory and personality, and partially out of an urge to experiment with a favored class. Being a hengeyokai, especially one who prefers his hybrid form, he's not capable of wearing heavy armor. Due to also being a Paladin of Freedom, rather than the typical paladin, I tend to play him as a little more of a free spirit, who employs a lot of nonstandard tactics to uphold his duty. As such, I figured it best to have him do the same in combat.

    Thus, my idea.

    What I considered doing, was, rather than give him the best armor I can and make him try and tank as usual, give him lighter armor, and give him a high Dexterity to make up the difference in his AC. Meanwhile, I would also put ranks into skills such as Tumble and Move Silently. While his code likely prevents him from attacking an opponent from behind, I figured he could use this to get behind enemy lines, and draw attention when he's in the best strategic location, while the rest of the party uses this distraction to strike from their positions.

    I also considered having my character take a few ranks in Rogue, before going into paladin to allow him to have a few extra skill points to do all this, and maybe reap the benefits of his rogue training. This also has the added bonus of fitting in with the characters backstory, due to a criminal past prior to devoting his life to a higher calling.

    So, wise Playgrounders. Would you say this is a good idea to attempt, or would it be suicide to push this hard to make a character do something it's not built for? Or, if it is possible, is there a better way to go about it?

  2. - Top - End - #2
    Ettin in the Playground
     
    SurlySeraph's Avatar

    Join Date
    May 2007
    Location
    Department of Smiting
    Gender
    Male

    Default Re: Fast Paladin. Could it work? [3.5]

    It's doable. Consider taking the Divine Vigor feat, which gives you +10 speed and a bunch of temporary hit points. You could adapt the Shadowbane Inquisitor and Slayer of Domiel PrCs, which require Lawful Good alignment and give sneak attack progression; neither of them are all that strong, though.
    Quote Originally Posted by Thespianus View Post
    I fail to see how "No, that guy is too fat to be hurt by your fire" would make sense.

  3. - Top - End - #3
    Titan in the Playground
    Join Date
    Dec 2004
    Location
    I wish I knew...
    Gender
    Male

    Default Re: Fast Paladin. Could it work? [3.5]

    Actually, your idea for a dex-based guy is not a bad one. Mithral Chain Shirt has an Armor bonus of +4 and a Max Dex of +6 with an Armor Check Penalty of 0.

    So, if you can get his Dex up to 22, you've got just as much defense as full plate would give him.

    Tumble, yes. Sneak, no. Not for a Paladin, not even one of Freedom. Tumble can be used to bypass AoO's to close with big things that have long reach. Sneak is... well... sneaky.

    Rogue2 nets you Evasion, which can be exceedingly handy if you face a lot of AE blasting. Granted, your Sneak Attack dice will be worthless, but you can trade that off for the Feat Rogue, to pick up a Feat on the Warrior's list.

    So yes, it can be made to work well. Not entirely orthodox, but hey... it's a cool concept.
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
    Spoiler
    Show
    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  4. - Top - End - #4
    Barbarian in the Playground
     
    Rixx's Avatar

    Join Date
    Jul 2009
    Gender
    Male

    Default Re: Fast Paladin. Could it work? [3.5]

    At least two levels in Feat Rogue prior to Paladin seems like me to be the simplest and best option, as well! That is, if your DM will let you take the Rogue variant...

    More info: http://www.d20srd.org/srd/variant/cl...sses.htm#rogue

  5. - Top - End - #5
    Firbolg in the Playground
     
    Draz74's Avatar

    Join Date
    Aug 2006
    Location
    Utah
    Gender
    Male

    Default Re: Fast Paladin. Could it work? [3.5]

    It's not "dexterous" per se, but Travel Devotion is an excellent feat for Paladins and is all about mobility.
    You can call me Draz.
    Trophies:
    Spoiler
    Show

    Also of note:

    I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.
    ... yes, I need to be tested for ADHD.

  6. - Top - End - #6
    Titan in the Playground
     
    Keld Denar's Avatar

    Join Date
    Feb 2006
    Location
    Seattle, WA
    Gender
    Male

    Default Re: Fast Paladin. Could it work? [3.5]

    If you went into some Swordsage, nabbing Martial Study and Martial Stance for some Devoted Spirit swag, you could PrC your Pally/Swordsage into Ruby Knight Vindicator. That would let you pick up even more Shadow Hand manevuers while keeping your BAB relatively full and kinda advancing your Pally casting. Then, with Travel Devotion, you could spend a TU attempt with Divine Impetus to gain a swift action, and spend that swift action moving. Eat your heart out Pounce! You could move, Strike, and then swift action move again. Its better than Spring Attack even!

    RKV is normally a REALLY strong PrC, but I think this application of it keeps it pretty well in check.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  7. - Top - End - #7
    Ettin in the Playground
     
    deuxhero's Avatar

    Join Date
    May 2009
    Location
    Fl

    Default Re: Fast Paladin. Could it work? [3.5]

    Ask your DM if you can drop heavy armor for skill points and mobility skills (jump, climb, tumble, swim) on your class list (Ala Thug)

    You can still offically trade Ride for Tumble (Cityscape web enhancement)
    Last edited by deuxhero; 2010-01-13 at 04:26 PM.

  8. - Top - End - #8
    Bugbear in the Playground
     
    Xallace's Avatar

    Join Date
    Aug 2008
    Location
    Cocoon

    Default Re: Fast Paladin. Could it work? [3.5]

    Well, it's a little old, but I came up with this PrC a while back.
    Extended Homebrew Signature

    Spoiler
    Show
    Coplantor's Official Second-In-Command 2.0. It's alot like being Will Riker, but still with less alien women and also pirates.

    Quote Originally Posted by Avatars
    "Epic Abjurer" avatar by the astounding Fayt!
    "The-Fantastic-Protectimaton-MK-VIII" avatar by the wondrous KingGolem!
    "You-Know-You-Want-It" Paladin MD avatar by the mighty thelizard!
    "Eat-Steel-Vile-Flu" Paladin MD avatar by the sexier-than-I Dr. Bath!

  9. - Top - End - #9
    Ettin in the Playground
     
    deuxhero's Avatar

    Join Date
    May 2009
    Location
    Fl

    Default Re: Fast Paladin. Could it work? [3.5]

    Oh don't make your Paladin lawful stupid. Attacking people while hidden is called TACTICS.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •