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Thread: Hulking Hurler: Doing it right
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2010-01-14, 07:04 PM (ISO 8601)
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Hulking Hurler: Doing it right
So, I've heard of the daunting damage of Hulking Hurlers and tried my hand at one, using a tricked-out Orcish shotput, though when I showed it off, it apparently was underwhelming for a Hulking Hurler. My question here is what am I doing wrong? Can I not have my Metal Boulder of Doom and throw it, too? Is there something to the improvised rock of damage that I'm missing? Am I overlooking a Two-Handed Trick? Enlightenment, please!
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2010-01-14, 07:13 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
Use a bigger shotput.
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2010-01-14, 07:16 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
It's simple, really. You don't use any listed weapon, orc shotput or not, you use a giant boulder as an improvised weapon with damage based on weight. A 400 pound object does 5d6 damage. Every additional 200 pounds adds 1d6 more. These rules come from Complete Warrior page 159. Now take a look at the carrying capacity chart and note the x4 per additional +10 at the bottom, and that this scales using normal multiplication rules, not D&D multiplication - +20 is x16, not x7. Get your strength up to 60 or so and you'll start seeing some serious damage. The builds that got it up in the trillions did it primarily by boosting strength well past 100.
Last edited by Douglas; 2010-01-14 at 07:17 PM.
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2010-01-14, 07:17 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
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2010-01-14, 07:21 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
Hulking Hurler uses the "Overburdened Heave" along with "Really Throw Anything" and very big rocks along with the weight/damage categories in CWar. Then you just pimp out your carrying capacity and throw ~10^10d6 worth of damage.
That's 'cause just being quadroped (Centaur is a nice chassis) multiplies your carrying capacity and so do size increases (Shapechange or Giant Size or whatever) and it just so happens that the same things also pimp out your Strength which sets the base bar leading to completely obscene growth in the carrying capacity. Then, all you need is a small mountain you carry around and throw on people.Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
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2010-01-14, 07:22 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
A) Use an improvised weapon, not an orc shotput of whatever size, using the weight-based damage rules for improvised weapons from Complete Warrior.
B) 50000 pounds is a good start, and probably all you'll realistically need, but serious aiming-for-a-record builds use rocks closer to 50000000000000 pounds.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
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2010-01-14, 07:22 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
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2010-01-14, 07:55 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
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2010-01-14, 08:05 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
Pluto's Replacemeant is Planet X (nicknamed Xena and named after her: Dysnomia, the Goddess of Lawlessness. Xena = Lucy Lawlessness.
Throw Xena!
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2010-01-15, 10:08 AM (ISO 8601)
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Re: Hulking Hurler: Doing it right
You generally don't max Hulking Hurler, you just want the 'really throw anything' ability.
Then stack as many Str increases as possible. Warhulk is decent, as are a fair selection of other classes. Barbarian for the rage, obviously.
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2010-01-15, 10:24 AM (ISO 8601)
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Re: Hulking Hurler: Doing it right
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2010-01-15, 10:26 AM (ISO 8601)
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Re: Hulking Hurler: Doing it right
Just wrote this up for something else;
Improvised weapon damage is based on weight.
400lb is 5d6, each 200lb more does another 1d6. this doesn't sound crazy, does it? It is.
Let's say you're an Half-Ogre barbarian at ECL 10. Your strength score is
18 Base
+6 Enchantment
+2 Level
+6 Half Ogre
+4 Rage
=38 when raging.
Your medium load is 6400. 35d6 damage. This is on a build that many wouldn't even call optimized. What happens if you optimize? Shooting from the hip here...;
Illumian Archvist 17/Hulking Hurler 3
_18 Base (polymorphed into a Centaur)
+32 Giant Size
+06 Item
+05 Tome
+05 Level
=66 and you're a Colossal Quadruped.
You're medium load is 3766272lb. 18834d6. Who even cares what the strength bonus is, that's an average 65919 damage. Oh, yeah, you have 9th level spells. I didn't even feel like finding a better Quadruped form.
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2010-01-15, 10:37 AM (ISO 8601)
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Re: Hulking Hurler: Doing it right
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2010-01-15, 11:25 AM (ISO 8601)
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Re: Hulking Hurler: Doing it right
Last edited by Otodetu; 2010-01-15 at 11:50 AM. Reason: Edit
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*As a DM I run sand-box games.
Challenge me.
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2010-01-15, 12:25 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
_18 Base (polymorphed into a Centaur)
+32 Giant Size
+06 Item
+05 Tome
+05 Level
=66 and you're a Colossal Quadruped.thnx to Starwoof for the fine avatar
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2010-01-15, 01:03 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
No, you can stack polymorph and giant size. They're different sources, and giant size isn't even a polymorph effect. It just makes you really honking big. Yu cast polymorph first, then giant size.
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2010-01-15, 01:21 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
The +5 Tome also doesn't apply in the new form. Check out this thread for a discussion on the issue.
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2010-01-15, 01:38 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
I read that thread and it didn't seem like it came to a clear consensus on that.
My take on RAW: It is a bonus. A bonus is not part of the base score. Period. Polymorph replaces the base score and only the base score. Inherent bonuses therefore carry over.
Levelup increases have quite specific and explicit language stating that they change what your actual base score is, and are not in any way a "bonus".Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
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2010-01-15, 01:44 PM (ISO 8601)
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2010-01-15, 01:53 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
No, you can stack polymorph and giant size. They're different sources, and giant size isn't even a polymorph effect. It just makes you really honking big. Yu cast polymorph first, then giant size.thnx to Starwoof for the fine avatar
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2010-01-15, 03:08 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
It's in the transmutation school, doesn't make it a polymorph effect.
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2010-01-15, 05:38 PM (ISO 8601)
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Re: Hulking Hurler: Doing it right
...a sizechanging effect?
Side point on Hulking Hurlers in general: I've heard people claim that the class allows for ridiculous levels of damage. But unless I'm misremembering, if your DM uses the improvised weapons rules from Complete Warrior, then any character with a high enough Strength can dish out the exact same damage. The Hulking Hurler class just compounds the problem by letting them do it at range.