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Thread: "Why won't you die!" (3.5/PF)
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2010-01-17, 08:05 PM (ISO 8601)
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"Why won't you die!" (3.5/PF)
In DnD versions 3.0/3.5 and Pathfinder, how many monsters are there that, without any plot playing by the DM, just will refuse to stay dead no matter what you do to them (outside of the usual "Lolz Magixs iz teh ubranezs!")?
And I don't mean regeneration, the Tarrasque, etc kind of this trope or using resurrection magic/plane traveling back, but more as you were sure as damn you killed the thing dead but it comes back later to try and waste you again.
Liches and Ghosts come to mind for me, as well as possibly Cursts. I don't count Inevitables since each one is a brand new entity on itself, not just the original coming back from blatant death.Last edited by Tanuki Tales; 2010-01-17 at 08:05 PM.
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2010-01-17, 08:06 PM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
Vampire muses in 4th edition. (they're essentially the Lich version of vampires)
Gods tend to avoid staying dead.
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2010-01-17, 08:08 PM (ISO 8601)
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2010-01-17, 08:11 PM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
oops.
okay let me think.
well, Demons and Devils endlessly regenerate unless they're killed on their home plane or through a specific spell I believe.
Gods still qualify.
I don't play Pathfinder (and due to the stupidity and poor phrasing of the Paladin code never will) so I don't know about monsters from there.Last edited by Mystic Muse; 2010-01-17 at 08:12 PM.
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2010-01-17, 08:12 PM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
Everything is killable as long as you know what you're doing. Ghosts are rather difficult to dispose of through traditional means though. Big T obviously also belongs. Some vampire types have a strong aversion to dying. Overall, many types of Undead tend to...well, not go away unless you do something very specific.
Mind you, every single one of them can be ended with a sufficient application of appropriate spells, but it'll take more than swinging a sword, which I guess is what you're asking.Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
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2010-01-17, 08:30 PM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
I mean aside from just using magic to just make it straight dead.
Lich's will keep regenerating until it's Phylactery is destroyed and Ghosts just reform eventually until their reason for staying are gone.
Cursts only kind of count since a single mid-level spell could ruin them.
I did say that I wasn't talking about things that just use massive regeneration or are uniquely immortal (like Big T).
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2010-01-17, 08:31 PM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
I had a couple of cockatrices that haunted me. I'd try to get rid of them and they would turn me to stone, the cleric would drag me back and turn me back to flesh, and then I would go back after them to the same end..
I'm pretty sure I still haven't gotten rid of the stupid things. They're just a running gag now.
Undead don't seem to like to stay dead...Avatar by the awesome starwoof
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2010-01-17, 08:33 PM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
Edit: misread OP
Bluff to act like an Undead or Construct
fall below 0hp
Diehard
Bluff to act as a corpseLast edited by OldTrees; 2010-01-17 at 08:36 PM.
"The fool is marked by ignoring the wisdom of the wise. The wise are marked by their eagerness to heed the wisdom of the fool."
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2010-01-17, 08:36 PM (ISO 8601)
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2010-01-17, 08:39 PM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
"The fool is marked by ignoring the wisdom of the wise. The wise are marked by their eagerness to heed the wisdom of the fool."
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2010-01-17, 08:41 PM (ISO 8601)
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- Dec 2008
Re: "Why won't you die!" (3.5/PF)
Also Undead can use the above trick if they have that one feat that allows them to survive under 0hp
Otherwise there is that one pact spell the resurrects you when you die.
However if the PCs are to the point of disintegrating the body then only the aforementioned monsters and the clone spell would workLast edited by OldTrees; 2010-01-17 at 08:44 PM.
"The fool is marked by ignoring the wisdom of the wise. The wise are marked by their eagerness to heed the wisdom of the fool."
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2010-01-17, 08:46 PM (ISO 8601)
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- May 2006
Re: "Why won't you die!" (3.5/PF)
Do note that there's spells that make things go away until something intervenes to fix them up (Plane Shift, Trap the Soul, Flesh to Stone, and so on) without technically killing them - drop a vampire into, say, the Plane of Fire, and he isn't coming back (he burns, then can't get back to his coffin in time). Use Trap the Soul (successfully) on ANYTHING (ideally, duplicate it with Shades to avoid the gem cost), and it's in your back pocket until you figure out what you want to do with it (the Lich's Phylactory doesn't help him in that case, nor does the Ghost's Rejuvination, nor does the Vamp's Gaseous Form).
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2010-01-17, 08:49 PM (ISO 8601)
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2010-01-17, 08:54 PM (ISO 8601)
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2010-01-17, 08:56 PM (ISO 8601)
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2010-01-17, 08:57 PM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
don't Trolls have this habit of coming back
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2010-01-17, 08:58 PM (ISO 8601)
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- Mar 2009
Re: "Why won't you die!" (3.5/PF)
@^ no regeneration either
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2010-01-17, 08:59 PM (ISO 8601)
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- Jun 2008
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2010-01-17, 08:59 PM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
There's something in the Heroes of Horror book called a soul locked creature, it's sort of a template. Basically any monster or person can have it, and all it does is returns the creature back to life after so many days. It's only completely killable by a way dictated by the DM.
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2010-01-17, 09:03 PM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
Don't dying curses in Dragonlance have some manner of doing this? Probably to do with death knights/Lord Soth.
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2010-01-17, 09:19 PM (ISO 8601)
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2010-01-17, 09:22 PM (ISO 8601)
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- Broken Damaged Worthless
Re: "Why won't you die!" (3.5/PF)
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2010-01-17, 09:29 PM (ISO 8601)
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2010-01-17, 09:56 PM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
+1 to Vampire Lord from the WoTC site...aside from shedding a lot of the usual weaknesses (not killed by stakes, can walk in sunlight, etc), there's this beauty:
The only way to make sure that a vampire lord does not return is to cut its head from its body, burn the body and the head separately, scatter the ashes from the body over running water, immerse the ashes from the head in holy water, and bury the immersed ashes in consecrated ground. However, if the head ashes are ever unearthed and somehow separated from the holy water, dried thoroughly, and then subjected to an unhallow spell, the vampire lord can regenerate in a week if the ashes are placed inside one of its places of rest.Dragons in the Playground (true dragons rebalanced and fleshed out to be playable characters without any class levels).
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2010-01-17, 10:08 PM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
Wow, thats a tough mob to kill.
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2010-01-17, 10:30 PM (ISO 8601)
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2010-01-18, 12:00 AM (ISO 8601)
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- Feb 2008
Re: "Why won't you die!" (3.5/PF)
There's an ability in Heroes of Horror that auto True Rezs the creature 4d20 days after death with no cost. DM tool only though.
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2010-01-18, 12:11 AM (ISO 8601)
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Re: "Why won't you die!" (3.5/PF)
giving a demon the incorpreal template can SORT of make it come back over and over again...
...we were fighting a "booloo" or something like that...
it's pretty much a little red demon that, because it could become incorpreal, was possessing a village one by one in order to cast some type of uberevil summoning of a great and powerful demon. It would also BAMF out of rooms if it felt like it was about to lose, so, we ended up fighting it about 3 times before we used these special chains to capture and bind it to deathThe Super Special Awesome Yiuel made my very manly Avatar
The Great Steam Golem, Blitzcrank!
He really has a heart of gold...encased in a framework of iron...in a carapace of steel.
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2010-01-18, 12:13 AM (ISO 8601)
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- Jul 2008
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- Broken Damaged Worthless
Re: "Why won't you die!" (3.5/PF)
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2010-01-18, 12:20 AM (ISO 8601)
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- Jan 2010