New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 6 of 6
  1. - Top - End - #1
    Ogre in the Playground
     
    DrowGuy

    Join Date
    Feb 2005
    Location
    NJ
    Gender
    Male

    Default Zombies and Skeletons

    Which make the best for what...the ten hd limit on zombies is tough, but I'd say one of the most useful zombies would probably be a heavy warhorse. Skeletons, I'd go with something with the fire subtype, preferably a dragon if you get the chance.

  2. - Top - End - #2
    Ettin in the Playground
     
    Sstoopidtallkid's Avatar

    Join Date
    Nov 2007
    Location
    Texas...for now
    Gender
    Male

    Default Re: Zombies and Skeletons

    Dragonomicon gives you the Skeletal and Zombie templates for dragons, which are in all ways better than the ones in core, but only work on dragons(MMIII Rage Drake. Learn it. Love it). The best Zombies are Hydras, since they can full-attack using a standard action, and things with wings, so you can have a flying mount.
    [/sarcasm]
    FAQ is not RAW!
    Avatar by the incredible CrimsonAngel.
    Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
    I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.

  3. - Top - End - #3
    Firbolg in the Playground
     
    TheCountAlucard's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Zombies and Skeletons

    Quote Originally Posted by Sstoopidtallkid View Post
    The best Zombies are Hydras, since they can full-attack using a standard action, and things with wings, so you can have a flying mount.
    You can do both, in the event that you find a half-dragon Hydra.

  4. - Top - End - #4
    Titan in the Playground
     
    Kelb_Panthera's Avatar

    Join Date
    Oct 2009

    Default Re: Zombies and Skeletons

    Minor nitpick, only the zombies created by animate dead are limited to 10HD. Zombies created through other means have no such limit.

  5. - Top - End - #5
    Banned
     
    Optimystik's Avatar

    Join Date
    Apr 2007
    Location
    Tampa, FL
    Gender
    Male

    Default Re: Zombies and Skeletons

    There are few differences between the two. One is that zombies retain winged flight (though they are downgraded to clumsy) while skeletons do not. Useful information if you want to pull a Xykon.

  6. - Top - End - #6
    Colossus in the Playground
     
    hamishspence's Avatar

    Join Date
    Feb 2007

    Default Re: Zombies and Skeletons

    Not least because you can't animate yourself an Ancient Dragon Zombie without using the Draconomicon rules.

    Still has the "move or attack" rule ordinary Zombies have, though.
    Marut-2 Avatar by Serpentine
    New Marut Avatar by Linkele

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •