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Thread: Action Sillyness?
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2010-01-21, 12:35 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Earth... sort of.
- Gender
Action Sillyness?
1So, it occured to me that speaking to an opponent (25 words) is a free action.
2Casting a spell with a somatic component is a standard action.
3Activating a magic item with a command phrase can be a move action, right?
So my cleric can be saying
1. "IT IS A PARALYZINGLY SURPRISING OCCURRENCE TO DISCOVER THAT MY LINEAGE CONTAINS SUCH A SCOUNDREL AS YOU. DESIST IN YOUR VIOLENCE!"
2. "Oh thor please smite this jerk with fire or something?"
3. "FLY MY MAGIC PANTS FLY"
All in six seconds?Last edited by shadow_archmagi; 2010-01-21 at 12:42 PM.
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2010-01-21, 12:39 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- In the T.A.R.D.I.S.
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Re: Action Sillyness?
Huh.
Never thought about it that way.Originally Posted by The Doctor
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2010-01-21, 12:43 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Japan
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Re: Action Sillyness?
Activating a command word item is a standard action, not a move action.
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2010-01-21, 01:00 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Washington, DC
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Re: Action Sillyness?
There is a long tradition of talking as a free action in roleplaying games, comics, and fantasy/sci-fi in general. It allows plot and characterization without effecting crunch. Trust me, it's a good thing.
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2010-01-21, 01:04 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Within my own Insanity
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Re: Action Sillyness?
By rushing my words, I was able to say all of them within 6 seconds. It was a little bit uncomfortable, but possible.
For other action sillyness, see the Commoner Railgun, but rather than a stick, make it a note, and rather than having just a few thousand, have an infinite number (somehow). Send messages faster than light speed.But... but... You can't Wake Up Dead
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2010-01-21, 01:06 PM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: Action Sillyness?
There is one exception to 'Talking Is a Free Action' being good, and that's when you get into word-activated Contigencies. You can speak as a free action, even when it's not your turn, and can technically do it flat-footed as well. So, as soon as anything happens, yell 'Stop! Hammertime!' as a free action, out-of-turn, while flat-footed, and give yourself Time Stop.
EDIT: Of course, I'm not saying this isn't something that shouldn't be Rule 0'ed, just like command-word items are arbitrarily standard actions.Last edited by lsfreak; 2010-01-21 at 01:09 PM.
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