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  1. - Top - End - #151
    Barbarian in the Playground
     
    ElfMonkGuy

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    Quote Originally Posted by ozgun92 View Post
    Traps and Puzzles & Horror.

    Why? Because it would be fun to run into traps in a labyrinth while running from a demilich.

    We can vote into 2 choices, right?
    I was considering allowing 2 votes per person, and only didn't because I thought nobody would read the post. But your premade assumption has changed my mind completely. 2 votes each. You cannot vote for the same option twice.
    Last edited by Melamoto; 2010-01-24 at 03:59 PM.
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  2. - Top - End - #152
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    potatocubed's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    Other. Specifically, an approach I'm calling existential for want of a better word: an existential dungeon is one where the most important facet is the players' choices and the consequences thereof. For example, if a dozen fiends jump out of the walls and start chewing the characters' faces off, it should be because half an hour earlier they pressed a button that was labelled "Push here for treasure! And face-eating fiends."

    EDIT: In that case, I vote existential twice.

    EDIT: Dammit, pre-empted. Fine, then I vote once for existential and once for moral questions (introduced below).
    Last edited by potatocubed; 2010-01-24 at 05:37 PM.
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  3. - Top - End - #153
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    Kobold

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    Incorporating a little bit of everything seems like the best bet on this part of the endeavor. heavy horror overtones (my main vote), but traps, straight up epic fights, skill monkey bits, adventure. a good blend of all seems like win if you can manage it.

    and puzzles, if used, should only be used for optional stuff.. nothing more frustrating than spending hours trying to solve what should be a 'simple' puzzle because its the only way forward. really kills the mood and can easily ruin game sessions

  4. - Top - End - #154
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    AssassinGuy

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    I'm not sure if it works in this situation, but could I suggest populated?

    It can be dark or puzzle based or whatever, or even combine elements of these, but something where it is possible to have a variety of small groups of neutral humanoids and safe(ish) places.

    Otherwise I throw my vote in for horror, followed closely by puzzle based.

  5. - Top - End - #155
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    Dr.Epic's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 1: Edition Wars

    Quote Originally Posted by dsmiles View Post
    Do they have frickin' dire lasers on their frickin' dire heads?
    No but they look like this only on steroids and with huge red wings:

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  6. - Top - End - #156
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    Volkov's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 4: Dungeon Difficulty

    Quote Originally Posted by Melamoto View Post
    That would be Horror.
    Horror does not compare to battletoads in difficulty. Not in the slightest. Fricken hoverbike levels.
    "No extra charge!"

  7. - Top - End - #157
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    Volkov's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 1: Edition Wars

    Quote Originally Posted by Dr.Epic View Post
    No but they look like this only on steroids and with huge red wings:

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    Ah Homestar runner. I like that universe.
    "No extra charge!"

  8. - Top - End - #158
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    Flarp's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    Traps and Puzzles & Epic Adventure.

    Don't we already have like a bajillion horror dungeons already?
    Last edited by Flarp; 2010-01-24 at 04:11 PM.

  9. - Top - End - #159
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    Calenestel's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    1: Other: Moral and ethical conundrums.

    2: Undead crypt.

    What can I say? I'm a sucker for playing clerics. ;)

    Aure Entuluva!
    Calenestel
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  10. - Top - End - #160
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    Kurald Galain's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    This is getting mighty abstract.

    That said, traps/puzzles and epic adventure probably sound best.

    What is it with people voting horror, anyway? Horror is not about dungeon crawling...
    Guide to the Magus, the Pathfinder Gish class.

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  11. - Top - End - #161
    Barbarian in the Playground
     
    ElfMonkGuy

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    Quote Originally Posted by Kurald Galain View Post
    This is getting mighty abstract.

    That said, traps/puzzles and epic adventure probably sound best.

    What is it with people voting horror, anyway? Horror is not about dungeon crawling...
    I know it is. There is only going to be one vote topic after this; after that then we hand things over to anyone who can still bare to work on this monstrosity of a dungeon that we have created. They will handle things by themselves and with the aid of the community, not by a basic voting system.
    Give me any character, and I will give you a freeform conversion.

  12. - Top - End - #162
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    WolfInSheepsClothing

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    For style, I cast my votes for Epic Adventure and Horror.
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  13. - Top - End - #163
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    Volkov's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    I go with horror as well.
    "No extra charge!"

  14. - Top - End - #164
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    Voidhawk's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    Quote Originally Posted by potatocubed View Post
    Giant Hollowed-out Inter-planar Care-Bear-Stare Dungeon
    Well that's just awesome. If we don't end up building that here I'm totally stealing it for my universe.

    On topic, I vote for Epic Adventure with a side of other(Ecology). I always like it when a dungeon has a coherent feel to the monsters inhabiting it, that they have their own reasons for being there, not just to die/further the plot
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  15. - Top - End - #165
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    Dragero's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    Traps and puzzles

    Humor

    Haha funny traps!
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    Long range razor sharp projectiles.
    Seeds with the speed and power of smg rounds.
    Midrange explosives.
    Death rays powered by the sun itself!
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  16. - Top - End - #166
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    Default Re: Let's build an Epic Dungeon! Voting Stage 1: Edition Wars

    Quote Originally Posted by Volkov View Post
    Ah Homestar runner. I like that universe.
    And leading the half dragon dire bears and sharks would be...

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  17. - Top - End - #167
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    Knaight's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    Existential, Moral Ethical.

    Yeah, hopping on that bandwagon.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

    I'm not joking one bit. I would buy the hell out of that.
    -- ChubbyRain

    Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.

  18. - Top - End - #168
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    flabort's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    Horror(lovecraftian)//Other(Moral cunundrums)

    Palidin freindly... not.
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  19. - Top - End - #169
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    Harperfan7's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    If it goes from first to epic, it can accompany all of these at some point.
    The humor and the horror will have to have large in-betweens obviously, but I say lets have some from each.

    So I vote Other (all)

  20. - Top - End - #170
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    SwashbucklerGuy

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    Epic Adventure!

  21. - Top - End - #171
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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    Just to see how it would work out:

    Humor and horror (chainsaw wielding kobolds while running from a demilich)
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  22. - Top - End - #172
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    Steelblood's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    gritty, epic adventure, traps and puzzles.

  23. - Top - End - #173
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    Forevernade's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    I vote horrific puzzles.
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  24. - Top - End - #174
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    Tyndmyr's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    1. Existential.
    2. Traps and Puzzles.
    Last edited by Tyndmyr; 2010-01-25 at 09:05 AM.

  25. - Top - End - #175
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    GreenSorcererElf

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    Default Re: Let's build an Epic Dungeon! Voting Stage 5: Dungeon Style

    Epic Adventure and Other (Parody/Satire).

  26. - Top - End - #176
    Barbarian in the Playground
     
    ElfMonkGuy

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    Default Re: Let's build an Epic Dungeon! Voting Stage 6: Dungeon Theme

    Voting Stage 5 is over. The final ratio was mostly Horror, but with a very high number of traps, puzzles, and epic adventure. Other options are not so common, and apparently there is to be almost no combat.

    The new voting topic is the final voting topic, and it is about the dungeon theme. This is fairly self explanatory; it could be a Wizards doing it, it could be a necromancy cult's lair, or it could be Far Realms related (Djinnintonic's suggestion). If you don't want to vote for one of the options on the list, vote other, and give your choice. If you see an "other" option voted for that you prefer to the ones on the list, vote for that one. They will only be taken into account if 3+ people vote on them. You are only allowed 1 vote for this voting stage.
    Give me any character, and I will give you a freeform conversion.

  27. - Top - End - #177
    Troll in the Playground
     
    RogueGuy

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    Default Re: Let's build an Epic Dungeon! Voting Stage 6: Dungeon Theme

    I vote Kobolds. Everything is better with Kobolds.

    (And seriously, Kobolds in a Horror setting? Sign me up! I want the end boss to be Pun-Pun, not fighting him with swords & stuff, but going into a pun-making contest with him. Yes, I suck at puns.)
    Last edited by Eloel; 2010-01-25 at 03:36 PM.

  28. - Top - End - #178
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    Flarp's Avatar

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    Default Re: Let's build an Epic Dungeon! Voting Stage 6: Dungeon Theme

    Wizards. Also, your table code is borked - you left out an opening bracket at the start.

  29. - Top - End - #179
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    ElfMonkGuy

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    Default Re: Let's build an Epic Dungeon! Voting Stage 6: Dungeon Theme

    Quote Originally Posted by Flarp View Post
    Wizards. Also, your table code is borked - you left out an opening bracket at the start.
    It has always been the fixed way it is. To claim otherwise is heresy.

    And just to make it clear to all, the options I have put are simply guidelines. I couldn't possibly list all of the possible themes, so I just listed some ones I thought would be popular. Feel free to vote for other options if you would prefer them. Remember, if 3 people vote on the same "other" topic, then I'll put it on the table.
    Last edited by Melamoto; 2010-01-25 at 04:22 PM.
    Give me any character, and I will give you a freeform conversion.

  30. - Top - End - #180
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    GreenSorcererElf

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    Default Re: Let's build an Epic Dungeon! Voting Stage 6: Dungeon Theme

    Other: Abandoned castle.

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