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Thread: How to price these [3.5]
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2010-01-22, 10:07 AM (ISO 8601)
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- May 2008
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- Ponyville
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How to price these [3.5]
I've developed some unique items for my campaign, but am not sure what to price them at:
Erdrick's Armor
+1 Mithril Breastplate
Resist Force 15
Immunity to Poison
Fast Healing 3
Dragon Scale
(works as a lesser augment crystal)
Increases armor's enhancement bonus to +3 (replaces normal enchantment bonus on armor)
Meteorite Armbands (wrists)
+4 Enhancement bonus to Dexterity, Lightning Reflexes feat, +3 competence bonus on Dexterity checks and Dexterity Based Skills-Dyllan
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2010-01-22, 10:18 AM (ISO 8601)
- Join Date
- Dec 2009
Re: How to price these [3.5]
The Armor is 5.350 gp + 20k for the resist Force (prevents less than energy resist, but is harder to get)+ another 20k or so for the Fast Healing and the poison you get for free.
So i would say around 45k
Dragon Scale
+3 enhancement - +1 enhancement = 8000 gp
Armbands
30k
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2010-01-22, 10:37 AM (ISO 8601)
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- May 2008
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- Ponyville
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Re: How to price these [3.5]
Makes perfect sense to me. I'll go with that pricing.
Does the fact that it can be moved from one set of armor to another make any difference? Or the fact that it makes your +1 equivalent enchantments much cheaper than if you had +3 armor naturally?
Any clues to how you priced that one? It feels about right though...
Oh, and thanks for the help.Last edited by Dyllan; 2010-01-22 at 10:39 AM. Reason: Adding thanks
-Dyllan
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2010-01-22, 10:39 AM (ISO 8601)
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- Aug 2009
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- Maryland
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Re: How to price these [3.5]
Well, you can get the +enhance to dex via MiC. I believe it's 4k for +2, and another 12k to upgrade to +4, so 16k in total for the dex.
Not sure where he got the other prices from, but I wouldn't price lightening reflexes terribly high.
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2010-01-22, 10:45 AM (ISO 8601)
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- May 2008
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- Ponyville
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Re: How to price these [3.5]
And please tell me someone recognizes these items...
-Dyllan
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2010-01-22, 11:08 AM (ISO 8601)
- Join Date
- Jan 2009
Re: How to price these [3.5]
Oops ya, i was wrong on the 8k one. It should be higher, it will be insanely good for higher levels.
The armbands i got like this:
16k for the +4 dex, i gave the feat 2k, and i believe the added Dex checks and skills are worth over 20k.
<edit> and no, i do not recognize the Items or the name you mentioned on the armor.Last edited by MichielHagen; 2010-01-22 at 11:09 AM.
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2010-01-22, 11:17 AM (ISO 8601)
- Join Date
- Apr 2007
Re: How to price these [3.5]
Last edited by SpikeFightwicky; 2010-01-22 at 11:19 AM.
D20 Modern Complete HTML SRD
(Contains D20 Modern (core), Urban Arcana, d20 Future and d20 Modern Menace Manual -> In a fun format)
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2010-01-22, 11:26 AM (ISO 8601)
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- May 2008
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2010-01-22, 12:27 PM (ISO 8601)
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- Nov 2007
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- Indianapolis
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Re: How to price these [3.5]
The armor depends mostly on how cheap and easy healing already is/isn't in your games. If you want it to take meaningful resources to heal, than the armor should be expensive- Fast Healing is one of the most efficient ways to do post-battle recovery. If your groups regularly work with Wands of Cure Light/Lesser Vigor/have Dread Necros touch Tomb-Tainted Souls/any of the other cheap healing methods the game has, than 40-50k sounds alright to me.
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2010-01-22, 12:41 PM (ISO 8601)
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- Aug 2009
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- Australia
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Re: How to price these [3.5]
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2010-01-28, 05:59 PM (ISO 8601)
- Join Date
- Dec 2009
Re: How to price these [3.5]
I also have an item I want priced:
ring of the tannar'i temptress
you are immune to the succubi energy drain ability (but just for succubi), including the suggestion effect created by the kissLast edited by Tao the Ninja; 2010-01-28 at 05:59 PM.
Dimir member ingoodevil standing.
Member of the Evil League of Evil.
Browncoat. Because no power in the 'verse can stop us.
Member ingoodcontested standing of the Mammal Club.
Honorary turtle. See above.