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Thread: D&D 3.5: Monks and Gauntlets
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2010-01-22, 12:34 PM (ISO 8601)
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D&D 3.5: Monks and Gauntlets
We had a short discussion (lasting about 1/4 of the session) at my last roleplaying session, about whether or not a monk can get magically enchanced gauntlets, and deal his monk unarmed damage with the item enchancements on. It says in the book that a gauntlet is in effect an unarmed attack, which deals lethal damage. However it seems to make the Amulet of Mighty Fists rather useless. Could really use some second opinion on this...
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2010-01-22, 12:36 PM (ISO 8601)
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2010-01-22, 12:38 PM (ISO 8601)
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2010-01-22, 12:39 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
Technically, a monk is not proficient with the spiked gauntlet (a simple weapon.)
Monks are proficient with club, crossbow (light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shuriken, siangham, and sling.
Did you mean a different kind of gauntlet? And yes, I do know that I am splitting hairs here.
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2010-01-22, 12:42 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
Depends on if "ordinary gauntlets" count as simply an upgrade to Unarmed Strike, so can be used with it, without non-proficiency penalties.
Dragon Magazine (monk guide) suggests yes, they can. Hence, with Cold Iron or Silver gauntlets, you can overcome DR, plus use your normal monk unarme strike effects.Marut-2 Avatar by Serpentine
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2010-01-22, 12:42 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
Originally Posted by The Doctor
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2010-01-22, 01:04 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
A totally acceptable houserule. I just wanted clarification. By RAW the monk cannot do that, but houserule says he can.
I can think of other ways to get better results with certain magical items, but spiked gauntlets would certainly be a good choice for low level play.
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2010-01-22, 01:09 PM (ISO 8601)
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2010-01-22, 01:11 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
I say absolutely not for flavor reasons. I'd much rather just rule that monk weapons usable in a flurry also deal the monk's unarmed damage.
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2010-01-22, 01:12 PM (ISO 8601)
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2010-01-22, 01:30 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
I'd say no way. Common sense says that punching someone with a spiked gauntlet and a martial arts strike are totally different things. Although I could see a totally plausible houserule about a monk style based around spiked gauntlets, but it'd have to take a feat or something, not just be a freebie.
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2010-01-22, 01:35 PM (ISO 8601)
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2010-01-22, 01:35 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
Gauntlets are not a special Monk weapon. Thus you cannot use Flurry of Blows while using them.
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2010-01-22, 01:38 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
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2010-01-22, 01:40 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
I can see the argument that a spiked gauntlet is not the same. My view is, using a spiked gauntlet to hurt someone doesn't require any special skill, other than being able to punch well. The gauntlet is nothing more than a protective covering for your hand, with spikes to cause impact energy to be released in a smaller area.
Hurting someone seriously with an unarmed, martial arts strike, requires knowledge of edges and body surfaces, pressure points, densities, weak spots, etc. This is what makes some martial arts strikes more deadly than simple fist punching.
Of course, that could bring up another question: if a monk's strike relies a lot on pressure points, nerve cluster locations, targeting skeletal joints, etc, does it work on something immune to critical hits? Just a theory.
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2010-01-22, 01:44 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
Originally Posted by The Doctor
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2010-01-22, 01:47 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
Do you allow the fighter to cut off the zombie's arm?
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2010-01-22, 01:50 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
Originally Posted by The Doctor
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2010-01-22, 01:57 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
I always envisioned that a monk's attacks and the way the dice increased was to represent a monk's increasing skill, rather than strength. He could strike nerve clusters, strike faster, strike more efficiently, etc...in a way that could still affect undead.
By that logic...hrmmm...I'd actually say a gauntlet would HAMPER a monk's unarmed damage! ;) Ever try to do something careful and delicate with your fingers wrapped in a big old glove? Now imagine that glove was made of steel with spikes on it!
I wouldn't make that ruling generally, but it's funny to think about.
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2010-01-22, 01:58 PM (ISO 8601)
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2010-01-22, 02:07 PM (ISO 8601)
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2010-01-22, 02:18 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
The monk is sort of ****ty so i see no reason to gimp the monk by disallowing enhanced gauntlets (or you know; some sort of battle-gear item, with knuckles and kneepads and similar items, but still one items.)
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*As a DM I run sand-box games.
Challenge me.
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2010-01-22, 02:25 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
Lagren: I took Livers Need Not Apply, only reflavoured.
DocRoc: to?
Lagren: So whenever Harry wisecracks, he regains HP.
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2010-01-22, 02:35 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
Okinawan martial artists would beg to differ:
http://en.wikipedia.org/wiki/Tekko
Likewise Japanese and Filipino martial artists as per the yawara link.
I have used a chize kun bo mentioned in that article.
So there are actual real-world Asian martial arts fist-load type weapons, which as just a step away from gauntlets.
However . . .
The Magic Item Compendium features a particular weapon called the Scorpion Kama as part of the Gharyn's Monastic Array magic item set. (A new concept introduced in the book. This weapon has a special ability of doing damage equal to your unarmed strike damage (if greater of course).
This special ability is not given a specific price, but assuming there is no discount for it being part of a set, backward engineering gives a value of 4,000 gp to add it to a weapon, assuming you want to put it on some other monk weapon.
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2010-01-22, 02:41 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
I know. I mentioned this as well. But the counter-argument was that it says in the Gauntlet description, that it functions like an unarmed strike.
Basically the discussion is about whether or not, the fact the weapon is classified as an unarmed strike would allow a monk to use it with all the same benefits of an unarmed strike as well as the benefits of a manufactured weapon (allowing it to be enhanced). Also it would create some counterintuitive situations like the weapon bonus applying on the Circle Kick and Flying Kick attacks... My personal view of this is that enchancing unarmed attacks is already covered by the Amulet of Mighty Fists, but most of the group disagrees.
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2010-01-22, 03:18 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
You kiddin'?
You don't see the inherent difference in the way a fist-load weapon works and a giant honking glove made of metal would work, especially in the hands of a skilled martial artist? It's not a step away, it's a nigh-different world.
Gauntlets are NOT a fist load weapon. They are not even weapons in the technical sense. They are armor that can be utilized as weaponry. DnD makes the allowance (understandably and effectively) for gauntlets, spiked gauntlets, shields, and spiked armor to be used as weaponry, but that doesn't change the reality of it.
Personally, I think the idea of a monk using spiked gauntlets it ludicrous. It's clumsy and inelegant. I would much rather give them enchanted gloves or handwraps and houserule those into existence instead of saying "Your skilled martial artist now wears stupid looking metal oven mitts! Enjoy!"
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2010-01-22, 03:28 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
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2010-01-22, 03:48 PM (ISO 8601)
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2010-01-22, 04:01 PM (ISO 8601)
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Re: D&D 3.5: Monks and Gauntlets
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2010-01-22, 04:04 PM (ISO 8601)
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