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2010-01-22, 11:52 PM (ISO 8601)
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- Dec 2006
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- Somewhere.. Somewhere.
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[3.5] Ideas on improving an unarmed charging smite paladin?
Hey guys, me again. I've decided that my next D&D character is gonna be a paladin with the charging smite variant and going for the Flying Kick feat. By level five I'll be able to do about 1d4+6+1d12+3 on a flying kick smite. Any ideas on how to make this better? I want to smite evil with a flying kick out of absolutely nowhere while shouting something awesome.
On that note, I noticed the Ascetic Knight feat (CAdv, 105), only needs improved unarmed strike and smite evil as a prerequisite. Does that mean if I take IUS, I can upgrade my unarmed skill essentially for free?
..I've also heard of Superior Unarmed Strike. Where's that from?
Sorry for all the questions, I just wanna make this character good.
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2010-01-22, 11:54 PM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
SUS is from ToB. Grab it and a Monk's Belt, snag INA, and don't forget Rhino's Rush from SpC.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2010-01-22, 11:56 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Broken Damaged Worthless
Re: [3.5] Ideas on improving an unarmed charging smite paladin?
Actually... Ascetic Knight would be pretty good here. Basically, it's a feat to give you the monk unarmed damage tree. Might as well I guess.
Superior Unarmed Strike is a definite "you need to take this".
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2010-01-23, 12:01 AM (ISO 8601)
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- Dec 2006
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- Somewhere.. Somewhere.
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
INA? SpC? Sorry, Getting a leeetle confused..
...But.. So.. Ascetic Knight DOES work that way?
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2010-01-23, 12:03 AM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Broken Damaged Worthless
Re: [3.5] Ideas on improving an unarmed charging smite paladin?
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2010-01-23, 12:05 AM (ISO 8601)
- Join Date
- Nov 2007
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- Texas...for now
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
Imp Nat attack, MMI makes you one size category larger for damage. Since you're now Monk level 14, that boosts you from 2d6 to 2d8. In 2 levels, you jump to 3d8. An Enlarge Person on top of that makes you deal 4d8.
SpC is spell compendium, your #1 source for awesome paladin spells![/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2010-01-23, 12:10 AM (ISO 8601)
- Join Date
- Aug 2009
Re: [3.5] Ideas on improving an unarmed charging smite paladin?
Most of the good suggestions have been taken by now. If you have the money, you can buy a Fanged Ring from Dragon Magic for 10,000 to grant you the Improved Natural Attack Feat (unarmed strike) without spending a feat, along with another small bonus. If you can get a sorcerer to cast Mighty Wallop (level 1 Races of the Dragon spell) or (better yet) Greater Mighty Wallop (level 3 Races of the Dragon spell) that would boot you up another one or two size categories.
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2010-01-23, 12:11 AM (ISO 8601)
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- Dec 2006
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- Somewhere.. Somewhere.
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
Oh. Oh wow. wasn't expecting something like this. Awesome! Thanks guys. I'm already thinking of taking flying kick at level three. Should I go for it, or try for SUS first?
..Also, DM just vetoed ascetic knight working that way. Dang.
Is going monk that worth it?
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2010-01-23, 12:12 AM (ISO 8601)
- Join Date
- Nov 2007
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- Texas...for now
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
...No, it's not.
Most of the good suggestions have been taken by now. If you have the money, you can buy a Fanged Ring from Dragon Magic for 10,000 to grant you the Improved Natural Attack Feat (unarmed strike) without spending a feat, along with another small bonus. If you can get a sorcerer to cast Mighty Wallop (level 1 Races of the Dragon spell) or (better yet) Greater Mighty Wallop (level 3 Races of the Dragon spell) that would boot you up another one or two size categories.[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2010-01-23, 12:14 AM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Broken Damaged Worthless
Re: [3.5] Ideas on improving an unarmed charging smite paladin?
I'm gonna go ahead and ask "why?". I mean, Ascetic Knight isn't even that great. Take one level of monk, THEN take Ascetic Knight then. At least that way, your DM can't really shoot you down on reasonable grounds.
Also, depending on your Wis score, a Monk dip might not be bad anyways.
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2010-01-23, 12:15 AM (ISO 8601)
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- Nov 2007
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- Indianapolis
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
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2010-01-23, 12:16 AM (ISO 8601)
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- Nov 2007
- Location
- Texas...for now
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
Don't forget Serenity, from Dragon Mag, to make your paladin stuff based off of Wis instead of Cha.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2010-01-23, 12:17 AM (ISO 8601)
- Join Date
- Aug 2009
Re: [3.5] Ideas on improving an unarmed charging smite paladin?
Naturally. I screw up, but manage to edit it in 30 seconds and someone still manages to catch me on it
I didn't think he had 10k at the moment, but as we were throwing out suggestions for a monk's belt, I thought that would be useful for career planning, especially for a character who's going to be looking for feats.
Mattarias: That one level of monk may very well be worth it for your damage. Keep in mind it also grants you flurry of blows and an untyped wisdom bonus to your AC if you can afford to stick to light armor.
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2010-01-23, 12:19 AM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2010-01-23, 12:22 AM (ISO 8601)
- Join Date
- Aug 2009
Re: [3.5] Ideas on improving an unarmed charging smite paladin?
It's still decent at 13k, especially if you plan on going into a prestige class that won't advance your unarmed strikes.
You could also take a two-level dip into monk to gain that lovely evasion ability (works rather well when combined with Divine Grace). If you felt like going this route, I'd highly recommend Improved Trip as your bonus feat, and Knock-Down (scroll down to find it) as one of your feats. A free trip attack on every hit is nothing to sneeze at.
Edit: Ahh, yes. And if you're planning on being a charger, you should definitely look into the Twisted Charge skill trick (requires two skill points and meeting the requirements. Page 85) from Complete Scoundrel (if memory serves).
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2010-01-23, 12:31 AM (ISO 8601)
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- Dec 2006
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- Somewhere.. Somewhere.
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
Arright, thanks guys. This is for a character starting at level one though, shooting for starting to be awesome at level five. sorry for any confusion.
Definitely looking into one or two levels of monk, then mostly pally. I might want bard because I want to be an inspirational-type guy, y'know? .. But yeah.
Monk's belt, SUS, fanged ring. Got it. Definitely bookmarking this thread.
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2010-01-23, 12:32 AM (ISO 8601)
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- Aug 2009
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2010-01-23, 12:34 AM (ISO 8601)
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- Dec 2006
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- Somewhere.. Somewhere.
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2010-01-23, 12:42 AM (ISO 8601)
- Join Date
- Aug 2009
Re: [3.5] Ideas on improving an unarmed charging smite paladin?
If you want to give up your mount, you can get the Charging Smite Paladin variant. If you smite on a charge attack, you get an additional +2 damage per paladin level. This means +Charisma to hit, and +(3xPaladin level) to damage.
Holy Warrior paladin variant trades spellcasting for bonus feats, such as extra smiting.
Don't neglect to use your turning to fuel divine feats. Divine Power (or is it might, I forget) gives you +Charisma to hit for a turn attempt.
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2010-01-23, 12:42 AM (ISO 8601)
- Join Date
- Mar 2009
Re: [3.5] Ideas on improving an unarmed charging smite paladin?
Unless you plan on falling I don't think you can combine Paladin and Bard.
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2010-01-23, 12:47 AM (ISO 8601)
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- Dec 2006
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- Somewhere.. Somewhere.
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
Ooooh. Good ideas. Thanks. I forgot about divine stuff. Already taking charging smite.
Also, DM's being lenient on alignment rules, so pally/bard is ok.
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2010-01-23, 12:59 AM (ISO 8601)
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- Aug 2009
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2010-01-23, 01:11 AM (ISO 8601)
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- Dec 2006
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- Somewhere.. Somewhere.
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
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2010-01-23, 01:46 AM (ISO 8601)
- Join Date
- Jan 2006
Re: [3.5] Ideas on improving an unarmed charging smite paladin?
If you want to be an inspirational holy warrior, you might consider playing a crusader focusing on White Raven maneuvers. It's easy to build and sits at what's commonly considered the perfect power level, most ways to boost a paladin's unarmed damage still apply, and you get goodies like a passive +1 damage per level on charges for the whole party.
Just thought I'd throw that out there.
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2010-01-23, 02:23 AM (ISO 8601)
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- Dec 2006
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- Somewhere.. Somewhere.
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2010-01-23, 02:29 AM (ISO 8601)
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- Jul 2004
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- Hawaii
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
If you take the 'Devoted Performer' feat, you can combined Paladin and Bard (And your levels stack for inspire courage and smite, I believe).
It's either in the Complete Adventurer or Complete Scoundrel, I think adventurer.Beginnings usually happen over trifles... even if it's a coincidence...
~ Final Fantasy Tactics
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2010-01-23, 10:44 AM (ISO 8601)
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- Nov 2008
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- PST (GMT -8)
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
You should also strongly consider the Battle Blessing feat from Complete Champion. It's awesome.
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2010-01-23, 01:59 PM (ISO 8601)
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- Oct 2006
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- Cleveland, OH
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Re: [3.5] Ideas on improving an unarmed charging smite paladin?
You'll want to pair this up with the Travel devotion (so pick a deity that's travel-friendly). Activate it with a Turn Undead attempt, and for 10 rounds you can move up to your speed as a swift action. Combined with Pounce (which can be obtained by various means), you can Back Up 10' + Charge + Full Attack for 10 straight rounds.
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2010-01-23, 02:04 PM (ISO 8601)
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- Feb 2005
- Gender
Re: [3.5] Ideas on improving an unarmed charging smite paladin?
Wasn't it errataed that SUS and Monk's Belt do not stack? Or was that FAQed and thus irrelevant?
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2010-01-23, 02:22 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Montreal, Canada
Re: [3.5] Ideas on improving an unarmed charging smite paladin?
you can take 1 level of monk and then take paladin to qualify for ascetic knight
while your unarmed damage progresses your hands don't become magic weapons like a normal monk
play a paladin of mystra and take the feat magic of incarnum (I forget the exact name)
it lets you cast arcane spells which are surprisingly useful
2 spells I recommend highly
enlarge person (change category damage)
greater mighty wallop from race of the dragon (bludgeoning weapons gain a category for each 4 spellscasting levels you have, lasts 1hour/caster level, level 3 spell)