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  1. - Top - End - #1
    Dwarf in the Playground
     
    DrowGirl

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    Default Improvised Clown Fighter 3.5

    I need help making an effective build with the jester class from the tomb series. The thought I am having is to make the character focus on improvised fighting, with the prc I'm hoping to add being whatever best fits. Maybe the master of masks prc.

    What are peoples thoughts on the jester class? any advice?
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    Pistis Sophia & Morwel (by Balford)


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    Lawful Good Elf Wizard (2nd Level)


    Ability Scores:
    Strength- 11
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    Constitution- 9
    Intelligence- 17
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  2. - Top - End - #2
    Bugbear in the Playground
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    May 2007

    Default Re: Improvised Clown Fighter 3.5

    I see some of the jester's abilities as fairly powerful but as usual, compared to the wizard, not overly so. Most of the Dungeonomicon is well-written and I personally use many of its suggestions and guidelines when I DM.

    My problem with the Jester is that it may be dipped for some very powerful abilities.

    On a side note, surely you meant tome (a book) and not tomb (a place where dead people are stuffed). Though if not, link me some more of the tombs. I am interested in extra material .

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    Last edited by Irreverent Fool; 2010-01-28 at 01:46 AM.
    On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
    Divide By Zero: Irreverent Fool, you are my hero.

  3. - Top - End - #3
    Dwarf in the Playground
     
    DrowGirl

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    Default Re: Improvised Clown Fighter 3.5

    thank you for your words of logic, and yes I mean't tome >.<

    any suggestions on what would be good to add onto this class? feats items and the like
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    Pistis Sophia & Morwel (by Balford)


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    Lawful Good Elf Wizard (2nd Level)


    Ability Scores:
    Strength- 11
    Dexterity- 12
    Constitution- 9
    Intelligence- 17
    Wisdom- 15
    Charisma- 18

  4. - Top - End - #4
    Titan in the Playground
     
    Starbuck_II's Avatar

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    Default Re: Improvised Clown Fighter 3.5

    Quote Originally Posted by Zhen Li Fen View Post
    I need help making an effective build with the jester class from the tomb series. The thought I am having is to make the character focus on improvised fighting, with the prc I'm hoping to add being whatever best fits. Maybe the master of masks prc.

    What are peoples thoughts on the jester class? any advice?
    It has good flavor. The sliding back when he wound be hurt ability is cool.
    I didn't look at spell list, but it seems pretty decent.

    Is it a Tome game or for a normal game?

  5. - Top - End - #5
    Dwarf in the Playground
     
    DrowGirl

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    Default Re: Improvised Clown Fighter 3.5

    tomb game, though I'm asking to see if master of masks would be okay
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    Pistis Sophia & Morwel (by Balford)


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    Lawful Good Elf Wizard (2nd Level)


    Ability Scores:
    Strength- 11
    Dexterity- 12
    Constitution- 9
    Intelligence- 17
    Wisdom- 15
    Charisma- 18

  6. - Top - End - #6

    Default Re: Improvised Clown Fighter 3.5

    This thread gets your hopes up. Clowns as a lethal weapon. You're not only hitting them physically, but mentally.

  7. - Top - End - #7
    Dwarf in the Playground
     
    DrowGirl

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    Default Re: Improvised Clown Fighter 3.5

    With the jesters abilitie to use literally any weapon that would be entirely possible. I'll just paint a dead body up in white and red paint and use it like a heavy flail~

    back to the topic at hand...:P
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    Pistis Sophia & Morwel (by Balford)


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    Lawful Good Elf Wizard (2nd Level)


    Ability Scores:
    Strength- 11
    Dexterity- 12
    Constitution- 9
    Intelligence- 17
    Wisdom- 15
    Charisma- 18

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