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Thread: [3.5]Divination expert
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2010-01-28, 08:29 AM (ISO 8601)
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[3.5]Divination expert
Okay, here's the deal. I want my next PC to be the guy who knows stuff. A divination expert, so to speak. I'd rather he didn't have the rest of the fullcaster package, a character focused exclusively on divination and information gathering would be great, but that probably doesn't exist. Anyway, what are the best options for that sort of character ?
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2010-01-28, 08:32 AM (ISO 8601)
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Re: [3.5]Divination expert
Cloistered Cleric.
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2010-01-28, 08:34 AM (ISO 8601)
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Re: [3.5]Divination expert
Psion Seers get useful tricks that neither wizards nor clerics can duplicate easily, like Metafaculty (AKA "show me the money!")
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2010-01-28, 08:40 AM (ISO 8601)
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Re: [3.5]Divination expert
Focused Specialist Diviner, and just don't take more non-divination spells than you really want?
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2010-01-28, 08:42 AM (ISO 8601)
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2010-01-28, 08:45 AM (ISO 8601)
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Re: [3.5]Divination expert
Spontaneous divination ACF from CC is nice as most divination is highly situational. Loremaster's capstone isw also pretty cool, as legend lore is acctually fairly good when it's cost and time are removed.
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2010-01-28, 09:19 AM (ISO 8601)
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Re: [3.5]Divination expert
Okay then, I was thinking archivist before, but Spontaneous divination sealed the deal. Psions have some nice stuff too, but it comes in too late for my game and casters still get a lot more of divination spells and effects.
I guess I'll go wizard with the ACF, and probably arcane disciple (oracle) to supplement my list. Any good divination spells from obscure sourcebooks I should be made aware of ? Or divination focused prestige classes ?Last edited by Ranos; 2010-01-28 at 09:22 AM.
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2010-01-28, 09:28 AM (ISO 8601)
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Re: [3.5]Divination expert
As deuxhero pointed out, Loremaster is a very powerful know-it-all PrC.
For a divination focus, you can't go wrong with Divine Oracle (CDiv.) Full casting, Oracle Domain, Archivists can enter, Divination Enhancement, and a great and flavorful capstone - Immunity to Surprise.
Paragnostic Apostle (CChamp) is also a great choice for a sage, letting you put your Knowledge skills to good use.
All three have full casting progression as well.
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2010-01-28, 09:38 AM (ISO 8601)
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Re: [3.5]Divination expert
Unseen Seer (Complete Mage) is divination-focused too. More of a Rogue/Wizard type than a pure Wizard, though.
Note that the Spontaneous Divination ACF says you can spontaneously cast any Divination spell, not just Divination spells in your spellbook, or even just Divination spells on the Wizard spell list. Run it by your DM.
Hey, the OP wanted something "focused exclusively on divination".
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2010-01-28, 10:03 AM (ISO 8601)
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Re: [3.5]Divination expert
Unseen seer looks pretty good, especially the ability to learn a few divination spells from any list. I wonder if there's a way to get all those skill requirements without losing a caster level though.
I don't think that version of Spontaneous Divination's gonna fly with my DM though. I wouldn't allow it to my players either.
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2010-01-28, 10:13 AM (ISO 8601)
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2010-01-28, 10:32 AM (ISO 8601)
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Re: [3.5]Divination expert
When the end comes i shall remember you.
I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.
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2010-01-28, 10:42 AM (ISO 8601)
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Re: [3.5]Divination expert
Loremaster, maybe as a sorcerer. Be sure to coordinate your intel with your party, along with ways to shortcut challenges. Divination is pretty useless when they just rush in to every encounter anyway. Also consider what you and your party will do after you complete the scouting / scrying. Maybe you or another party member buffs your party, charms the enemy, throws up illusions to bypass the encounter, etc. Or, again, it becomes useless and that makes you a useless PC. You don't want that.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
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2010-01-28, 10:48 AM (ISO 8601)
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Re: [3.5]Divination expert
Sorcerer has serious issues entering Loremaster due to the Knowledge-prerequisites and Sorc's lack of skillpoints. Not only that, but being Cha-focused means Sorc's Int is kinda low and thus they can't access the higher level Secrets until late. Wizard works though, and enables specialization and Spontaneous Divination to boot.
As a Wizard, I'd first enter Divine Oracle and take it 4 levels initially, followed by some levels in Loremaster (to enable you to benefit of the entry requirements) and pick up a feat for your trouble. After that, I'd take 4 levels of Fatespinner and then finish off Divine Oracle.
So, I suggest:
Wizard 5 (Spontaneous Divination)/Divine Oracle 10/Loremaster 1/Fatespinner 4Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2010-01-28, 11:21 AM (ISO 8601)
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Re: [3.5]Divination expert
I know it's not much help, but I once created a Cleric/Divine Oracle that stayed ethereal 24 hours a day and cast spells onto the material plane through a Crystal Ball. How I did it, I don't remember. It involved a Tabard of the Disembodied and a Crystal Ball, I remember that much. It was an interesting character.
Last edited by Zom B; 2010-01-28 at 11:23 AM.
Zombitar courtesy of Djinn_In_Tonic.
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2010-01-28, 11:48 AM (ISO 8601)
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Re: [3.5]Divination expert
Only 2 skills, easy with an int of 10 or 12. Another PrC provides knowledge as a class skill. Int is only a problem for quick dips into loremaster for a single high level secret. Otherwise the 1x limit per secret makes it entirely moot. Normally wizard is preferred for loremaster b/c you don't want to have many divinations prepared, you want to swap them in after 24 hours notice. The OP's goals are the opposite. As you will need very many divinations at every bend of the dungeon, and it's impossible to predict which one you'll need (well, perhaps without more divination...), it'd be a nightmare trying to guess which spells to prepare, how many copies of each one, and trying to have enough of them to not run out after only a little walking. It's a nightmare to pull off with a standard wizard or cleric, but cake for a sorcerer who gets more spells per day and can choose which one he wants to use on the fly.
But that build provides some other way to get spontaneous casting? That would change things.Last edited by ericgrau; 2010-01-28 at 12:04 PM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
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2010-01-28, 12:16 PM (ISO 8601)
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Re: [3.5]Divination expert
Consider Spellthief (C Adv) instead of rogue, it gets 6+ instead of 8+ skill points, but still a die of sneak attack and some other benefits, not the least of which is the chance to take Master Spellthief (feat from Complete Scoundrel) and get the Caster Level back, be able to steal spells effectively, and cast in light armor.
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2010-01-28, 12:40 PM (ISO 8601)
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Re: [3.5]Divination expert
I used to love the idea of an Unseen Seer with Master Spellthief, and I couldn't think why it wasn't the preferred dip for skills and sneak attack... until I found that Practiced Spellcaster compensated for the caster level loss to non-divination spells from Divination Spell Power. By the end of Unseen Seer, you're casting your non-divination spells at CL-3.
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2010-01-28, 12:55 PM (ISO 8601)
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Re: [3.5]Divination expert
not much to add, other than that the Divine Oracle's 3rd level ability- divination enhancment, makes taking omen of peril, augury and divination quite worthwhile, and much less of a risk. Divination can be a very powerfull spell if used correctly, not just like the simple example in the PHB. it has served me well so far, even with the about 20% off chance. (i didn't take the prestige class)
if you plan to use it often though, make sure to phrase your questions carefully.
oh, and on another note- speak with the dead is a great investigation tool. just choose low will targets.
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2010-01-28, 01:40 PM (ISO 8601)
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Re: [3.5]Divination expert
You need PrC-dip and Int 12 (to cross-class it) at least unless you plan on dumping Concentration, and even then you still lack Spellcraft. I don't think that's really a light requirement anymore.
And yeah, Wizards have an alternative class feature that enables them to spontaneously cast Divinations.Last edited by Eldariel; 2010-01-28 at 01:40 PM.
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2010-01-28, 01:43 PM (ISO 8601)
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2010-01-28, 02:16 PM (ISO 8601)
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Re: [3.5]Divination expert
Trust me, it is NOT a path you want to go down. (I play one myself)
Focused Specialist Conjurer with Spontaneous Divination ACF is what you want. ;)
Combine with Unseen Seer. In short: (Arcane) Divination Win!
As for adding to Sneak Attack damage, Unseen Seer lets you pick Hunter's Eye off the Ranger spell list. A (persistable) level 2 spell that gives you +CL/3 D6 worth of sneak attack damage.
But, yeah getting the ranks in the necessary skills might be hard, You probably need Able Learner and more than one level of Rogue to get into it.Last edited by Thespianus; 2010-01-28 at 02:21 PM.
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2010-01-28, 03:42 PM (ISO 8601)
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Re: [3.5]Divination expert
You can grab most of your skill ranks on the level(s) you PrC, so these wouldn't be cross class. Then an int of 12 still gives you 3 skills or almost 3 skills. What book grants spontaneous divination for a wizard? I couldn't find it in the Unearthed Arcana SRD. Ah well, if that's allowed then the only thing you'd lose is spell slots and it seems more versatile if it allows access to every divination spell. Talk about a power boost to diviners. I mean, having the wrong divination spell prepared is the school's main downfall.
Last edited by ericgrau; 2010-01-28 at 03:43 PM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
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2010-01-28, 03:46 PM (ISO 8601)
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- Finland
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Re: [3.5]Divination expert
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2010-01-28, 04:49 PM (ISO 8601)
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- Fl
Re: [3.5]Divination expert
Exactly, sans the "known" bit (but you'll use it with that RAI bit if you don't want a DMG to the head). It even lets you cast spells from non-wizard list! All for one 5th level bonus feat.
Last edited by deuxhero; 2010-01-28 at 04:50 PM.
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2010-01-28, 04:59 PM (ISO 8601)
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Re: [3.5]Divination expert
It's not like divinations are broken anyway. Your DM can just answer all your auguries, CoPs, legend lores etc. in vague monosyllables if he wants, and wizards already have the useful ones like True Seeing.
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2010-01-28, 05:01 PM (ISO 8601)
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Re: [3.5]Divination expert
indeed, all it really does is reduce the number of days spent waiting to realign the spell list of the parties wizard when a clue needs probing.
Give them bread and circusses and the plebs wont rise against you. Give adventurers dungeons and trapped chests and they won't waste time looking to ransack your home and kill your wife.
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2010-01-28, 05:03 PM (ISO 8601)
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Re: [3.5]Divination expert
Go Lore Master. My brother who plays wizards in nearly every campaign and usually plays a diviner or evoker says their the best PrC for that type of build.
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2010-01-28, 05:05 PM (ISO 8601)
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2010-01-28, 05:06 PM (ISO 8601)
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