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Thread: Insanowar XII: Back to Basics
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2010-01-29, 07:39 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- In the playground
Insanowar XII: Back to Basics [RE-RECRUITING]
INSANOWAAAAAAAR!!!
Da Rules:
1.) There are five players, each of which represent a commander of their army.
2.) Each player takes turns choosing some powerful character, semi-powerful group of characters, or large mob of expendable non-characters from any sort of media. Examples: The TMNTs, a Dreadnought from 40K, a mob of kobolds.
3.) When each player has 10 selections, the game begins.
4.) A map will be provided showing the layout of the battlefield. Each person will have a base of operations with which they can wage war. Note that each base is about 2 turns away from each other.
5.) A static turn order is established. In each turn, the player dictates what their troops are doing, as far as the opponent can see. Secret actions need not be reported (although it is good sportsmanship to give hints as to what your are planning).
6.) When troops engage, the person whose turn the engagement took place on decides the outcome, which will usually NOT be all one way. If there is any friendly dispute (and the dispute WILL be friendly, or else), other players/playgrounders chime in with their opinions. If no consensus is reached, it's a 50/50 slaughter.
7.) The winner is the one who wins.
Da Guidelinez:
Spoiler
1.) You can't choose anyone TOO powerful. No gods, demigods, anything like that. Make it something that's about the same power level as the other troops on the field.
2.) Don't be a jerk. The objective here is to have fun--frankly, who wins and who loses is pretty arbitrary anyway. This game is definitely straddling the line between Silly and Structured.
3.) Respect Awesomeness. If a player is pulling off something that's just too awesome to believe, that should aid his victory.
4.) Enjoy yourself. Seriously, guys.
Okay, so we'll be playing on the same map as Insanowar I. Players can sign up until February 5th, with players with reserved spots in the central thread getting priority (and I'll be playing. Sorry those who have been waiting for ages).
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2010-02-01, 04:34 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- In the playground
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2010-02-01, 06:34 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- Victoria, Australia
- Gender
Re: Insanowar XII: Back to Basics
Oooooohhhhhh....This looks fun. Mind if I stick my hand up? I know there's bound to be other reservations, but meh. Better to ask than to not.
I even have an awesome team in mind....
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2010-02-02, 04:09 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- In the playground
Re: Insanowar XII: Back to Basics
Extras:
1)You must post with 3 days or let the host know about any delay or lose that turn.
2) No retcon's of your picks death. Rule 3 overrules this only when logical.
3)Time travel works as a one off Mulligan.
4) all rules can be ignored with the host consent.
5) the host is the final judge on what is fair and what is not.
Map:
Spoiler
Top Base is mine. The other bases are assigned as per turn order, counterclockwise. The field is littered with rocks, many of which are large enough to provide cover.
The field is otherwise flat. I figured we'd start with a simple map to iron out all the little snags, then later matches would have complex terrain.
Each base is blocked off by two massive gates, which can be magically opened by the psychic powers of the warlord who owns them or nonmagically opened by a hell of a lot of concentrated, sustained firepower. Neither base can be teleported, flown, or passed ethereally into. You can fly/teleport/pass ethereally out of your own base.
Each base is a tower, very solid, containing:
1.) A ground floor, used as a combination garage and hangar
2.) A first floor, a sprawling barracks
3.) A second floor, a metalworker's shop.
4.) A third floor, a big empty space.
Also, each base is stocked with enough lumber to build a small cabin, enough iron to build a few machines, and enough electronics supplies to make a couple basic computers. To get any more, you'll have to raid the stash of an opponent.
In addition, each base is stocked with 15 laborers. These laborers are magic constructs, and cannot fight, be used as shields, or contribute in any way to the conflict besides doing simple construction and simple repairs. They can be killed, easily.
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2010-02-03, 02:18 AM (ISO 8601)
- Join Date
- Sep 2009
Re: Insanowar XII: Back to Basics
also, i would like to stick my hand up.
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2010-02-04, 04:48 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: Insanowar XII: Back to Basics
I'm in the reserved list, but that doesn't seem to mean anything now, so I'm posting here to try and confirm my spot. If that's all right
Last edited by banthesun; 2010-02-04 at 04:49 PM. Reason: politeness
Awesome Iron Chef avatars by Neoseph7! Murkrow avatar of coolness by Introbulus!Spoiler
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2010-02-06, 02:01 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Insanowar XII: Back to Basics
Well X seems to have just faded away, so I might join this one. Less ridiculously this time.
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2010-02-06, 02:43 PM (ISO 8601)
- Join Date
- Dec 2007
- Gender
Re: Insanowar XII: Back to Basics
IS there any room for me?
I really want to play...Last edited by Gamerlord; 2010-02-06 at 02:44 PM.
Credit for my various avatars goes to Dashwood,Cealocanth,Kwarkpudding,Randomizer,kpengu in,Alarra,Bisected8,zimmerwald1915, and Thanqol.
Once known as "Gamerkid".
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2010-02-06, 03:11 PM (ISO 8601)
- Join Date
- Aug 2009
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2010-02-06, 03:17 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- In the playground
Re: Insanowar XII: Back to Basics
Six. Argh. Sorry, Gamerkid.
So turn order:
Curtis
Banthesun
Bahumat
Nolispe
Random_Person
My first pick will be the Doctor and his TARDIS.
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2010-02-07, 06:04 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: Insanowar XII: Back to Basics
Sorry for the delay, I'll be taking Colonel Roy Mustang and First Lieutenant Riza Hawkeye from FMA.
Awesome Iron Chef avatars by Neoseph7! Murkrow avatar of coolness by Introbulus!Spoiler
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2010-02-07, 06:28 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- Victoria, Australia
- Gender
Re: Insanowar XII: Back to Basics
hmmmm, this could be tricky....time to start my theme, and hope that they can handle alchemy...
Gilgamesh, of Fate/Stay Night and Fate/Zero
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2010-02-08, 12:30 AM (ISO 8601)
- Join Date
- Sep 2009
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2010-02-08, 12:56 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Insanowar XII: Back to Basics
Intriguing. A fairly high power level, with the doctor and data on the field. I would consider pulling off my previous trick, but I think that I'll keep it a bit scaled back. That being the case, I will start with one of my picks from X: Saul Bremener, although I will not be backing him up with Borg power this time (fun as that was). Of course, the flip side is that I have access to anything that seems at all plausible for him to know.
Last edited by Fortuna; 2010-02-08 at 12:58 AM.
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2010-02-08, 11:54 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- In the playground
Re: Insanowar XII: Back to Basics
Second round of choices:
The Cult of Skaro
The Cyberking
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2010-02-08, 05:46 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Awesome Iron Chef avatars by Neoseph7! Murkrow avatar of coolness by Introbulus!Spoiler
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2010-02-08, 06:19 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Illinois
- Gender
Re: Insanowar XII: Back to Basics
just out of curiosity, what happens if someone chooses Simon and Kamina From Tengen Toppa Gurran Lagann?
Benedictus, Venit in Nomine, in Nomine, Domini, Hossanna in Excelsis........
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2010-02-08, 06:23 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- Victoria, Australia
- Gender
Re: Insanowar XII: Back to Basics
....Daleks. I HATE Daleks.
Matou Sakura
Rider
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2010-02-08, 06:26 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- Victoria, Australia
- Gender
Re: Insanowar XII: Back to Basics
Depends on whether they have Gurren and Laggan now doesn't it?
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2010-02-08, 09:43 PM (ISO 8601)
- Join Date
- Sep 2009
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2010-02-09, 12:14 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Insanowar XII: Back to Basics
You pick twice in the second round of picks.
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2010-02-09, 01:52 AM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: Insanowar XII: Back to Basics
Awesome Iron Chef avatars by Neoseph7! Murkrow avatar of coolness by Introbulus!Spoiler
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2010-02-09, 05:00 AM (ISO 8601)
- Join Date
- Apr 2009
- Gender
Re: Insanowar XII: Back to Basics
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2010-02-10, 06:38 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- Victoria, Australia
- Gender
Re: Insanowar XII: Back to Basics
Nolispe, you still have one more pick....
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2010-02-13, 02:58 AM (ISO 8601)
- Join Date
- Apr 2009
- Location
- Victoria, Australia
- Gender
Re: Insanowar XII: Back to Basics
bump. Should we just go on with pick and let them catch up?
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2010-02-13, 08:23 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- In the playground
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2010-02-15, 02:58 AM (ISO 8601)
- Join Date
- Sep 2009
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2010-02-17, 06:35 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- Victoria, Australia
- Gender
Re: Insanowar XII: Back to Basics
And then there was four.....
Random, you still playing?
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2010-02-17, 07:38 PM (ISO 8601)
- Join Date
- Apr 2009
- Gender
Re: Insanowar XII: Back to Basics
Instead of playing with 4 why not invite one of the guy to have shown interest above gamerkid, or dragon queen?
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2010-02-19, 10:45 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- In the playground