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Thread: D&D Drugs

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    Orc in the Playground
     
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    Default D&D Drugs

    Hello,

    I know D&D introduced drugs in the Book of Vile Darkness and had some more in Lords of Darkness. Are there any other Wizards of the Coasts D&D books that have drugs in them?

    Thanks
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    Default Re: D&D Drugs

    Mule Pollen from magic of faerun, but its pretty lame.

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    Default Re: D&D Drugs

    Quote Originally Posted by Splendor View Post
    Hello,

    I know D&D introduced drugs in the Book of Vile Darkness and had some more in Lords of Darkness. Are there any other Wizards of the Coasts D&D books that have drugs in them?

    Thanks
    Arms and Equipment guide has rules for alcohol.

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    Ogre in the Playground
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    Default Re: D&D Drugs

    Really though, there are allready rules for poisons, and what are drugs but poisons with a smaller chance of killing their imbiders?
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    Default Re: D&D Drugs

    I use drugs as cheaper, not-quite-as-portable, potions with side affects (like crashes and addiction/withdrawal) that are often as illegal and black-markety as poison.

    Some real drugs make people stronger (like steroids) or feel less pain (pcp), I just worked this in.

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    Quote Originally Posted by Pharaoh's Fist View Post
    Arms and Equipment guide has rules for alcohol.
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    Default Re: D&D Drugs

    I make up my own drugs, and assume that the PCs won't touch them. /pray

    Things like "Dragon Tar" and "Ochre Jelly Extract".
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    Default Re: D&D Drugs

    Quote Originally Posted by Harperfan7 View Post
    I use drugs as cheaper, not-quite-as-portable, potions with side affects (like crashes and addiction/withdrawal) that are often as illegal and black-markety as poison.

    Some real drugs make people stronger (like steroids) or feel less pain (pcp), I just worked this in.
    "Iron Heroes" did potions with inherent side effects. The drugs connotations are obvious. It's bad enough putting mundane chemicals in your body; now much havoc are magically-infused chemicals going to cause you?

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    Default Re: D&D Drugs

    I recommend the Paranoia article, "Better Living Through Chemistry".
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    Barbarian in the Playground
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    The Adventure "Return to the Temple of Elemental Evil" had a town that was partially addicted to something nasty. My cleric had to call in the rest of the Church of Illmyter to help ween everyone off the stuff. Was pretty nasty thing. Was one of the reasons that he became a Hostiplater. That and the BAB. Damm what boy could woop ass.

    The old pre-WoW World of Warcraft books had a Witch Doctor class. Wile the stuff was not addicting, his Shaka brew was said to produce some "intresting" side effects.
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    Halfling in the Playground
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    Default Re: D&D Drugs

    Sharn: City of Towers (3.5 Eberron) Had some drugs listed in it. Unfortunately, I do not have my copy with me, so I'm afraid I can't provide what exactly was in it.

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    Default Re: D&D Drugs

    Quote Originally Posted by Pharaoh's Fist View Post
    Arms and Equipment guide has rules for alcohol.
    You know, last time we used the alcohol from that book, we never really drank it. We used it as a weapon.

    Seriously, my paladin had recieved some frenzywater, and really wasn't interested in drinking, so he kept ir. Then I got an idea and asked the DM if my paladin could invent the Molotov Cocktail. He told me to make an Intelligence check. I passed, and thus the Redcrosse Cocktail was born (named after my character, Georg Redcrosse).
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    Quote Originally Posted by Foryn Gilnith View Post
    What's this? The D&DSMV - IV?

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    Quote Originally Posted by Harperfan7 View Post
    I use drugs as cheaper, not-quite-as-portable, potions with side affects (like crashes and addiction/withdrawal) that are often as illegal and black-markety as poison.
    Most people use drugs to get high.

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    Ogre in the Playground
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    Default Re: D&D Drugs

    I realize that Binders (with Naberius) would be ideal drug users. Drug lords? Will investigate binding-based gangs, along with warriors binding Savnok.

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    Default Re: D&D Drugs

    Quote Originally Posted by TheOOB View Post
    Really though, there are allready rules for poisons, and what are drugs but poisons with a smaller chance of killing their imbiders?
    Drugs are poisons with somewhat beneficial effects. The rules are essentially the same, drugs just have extra rules to deal with addiction.
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