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Thread: Corrupt Magic
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2010-02-01, 09:01 PM (ISO 8601)
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- Aug 2008
Corrupt Magic
In the BoVD there are the corrupt spells. They are a kinda cool idea. Spells so evil and powerful that casting them drains your mental faculties (in one case permanently...). Great idea for either a dastardly villain or an ace in the hole for a not-so-heroic hero.
The problem comes from the rules. Even aside from the fact that some of the spells are sub-par. It says you take the Ability Damage when the spell effect ends. Okay cool. I cast the spell, gain some buff, after I'm done my mind is temporarily weakened. Oh wait. That spell over there has a permanent duration. So do I ever take the damage? Or do I only take it if the spell gets dispelled? Did I just make 300 living walking wisdom grenades just so that village can never reveal my middle name?
As a Side Note: The rules say that
A) There are no Corrupt spells that have a duration of permanent. Lies. There are 3 spells that have a permanent duration.
B) Corrupt Spells have no Material Components. Lies. There are 4 spells that do (although one only sometimes has one).
Out of 20 spells they managed to break their only rules 7 times. God that section was poorely made.
Yeah. I rambled there. The main point is that the spells were poorly written.
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2010-02-01, 09:07 PM (ISO 8601)
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Re: Corrupt Magic
Which ones are the permenant ones?
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2010-02-01, 09:10 PM (ISO 8601)
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- Mar 2009
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Re: Corrupt Magic
The errata addresses all of these issues, IIRC.
Editor and playtester for Legend.
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2010-02-01, 09:16 PM (ISO 8601)
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Re: Corrupt Magic
There are a lot of problems with BoVD. It's a fun read, but I don't think I've ever seen anything in it that I actually want to use. Well, except maybe Cancer Mage (no, ignoring the infinite bonuses from certain diseases. Just using it normally, I think it'd make an interesting villain.) for an NPC, but that's about it. It doesn't surprise me to see that some of the spells are even less well-balanced than I had originally thought.
(Seriously, why does Identify Transgressor have the [Evil] tag? Because of the drug component, sure, but why give THAT spell of all spells a drug component? What possible sense does that make? Sure, it's easy enough to fix, but the fact that you HAVE to is just... gah.)In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
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2010-02-01, 09:16 PM (ISO 8601)
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- Aug 2008
Re: Corrupt Magic
Befoul, Consume Likeness, and Forbidden Speech are permanent durations.
I never read Erratta so it very well might have fixed these problems.
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2010-02-01, 09:43 PM (ISO 8601)
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- May 2004
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- Enterprise, Alabama
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Re: Corrupt Magic
Another issue: some corrupt spells can only be used by undead, demons, or both.
So they can't be used by a player (barring Shapechange/Polymorph any object).
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2010-02-01, 09:44 PM (ISO 8601)
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Re: Corrupt Magic
Editor and playtester for Legend.
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2010-02-02, 01:42 AM (ISO 8601)
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2010-02-02, 08:55 AM (ISO 8601)
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- Aug 2008
Re: Corrupt Magic
Huh. Your Right. Didn't notice the difference between Corrupt 8 and Corruption 8. Just checked to make sure and the other two are definately Corrupt spells. Forbidden Speech is my personal favorite tho. If the damage gets taken when the spell gets dipelled then every villain who uses it is sending time bombs out in the world. Use it on too many people and the heroes can turn you catatonic without even seeing you. Hell they don't even hafta know who you are.
To one of the previous posters. None of the corrupt spells have undead or fiendish as requirements. Plenty of cool non-corrupt spells do however. Oddly one of the spells has both fiendish and undead components listed. So uh are you supposed to be an undead fiend to cast it? I don't think you can be an outsider and an undead. That's two different types. So is this spell uncastable?
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2010-02-02, 09:05 AM (ISO 8601)
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Re: Corrupt Magic
Looking at the permanent duration corrupt spells, I would rule that Consume Likeness's drain and Forbidden Speech's damage takes effect immediately upon casting as an exception to the aforementioned rule.
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2010-02-02, 09:11 AM (ISO 8601)
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Re: Corrupt Magic
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2010-02-02, 09:16 AM (ISO 8601)
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Re: Corrupt Magic
Last edited by Beelzebub1111; 2010-02-02 at 09:19 AM.
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2010-02-02, 09:22 AM (ISO 8601)
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- Aug 2008
Re: Corrupt Magic
Don't all (or atleast all I can remember) Undead Templates say "your Type Becomes Undead" or some such words? That seems to mean you're no longer your former type.
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2010-02-02, 09:36 AM (ISO 8601)
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Re: Corrupt Magic
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