Results 1 to 30 of 37
Thread: Playing an Animal
-
2010-02-03, 03:02 PM (ISO 8601)
- Join Date
- Jan 2010
Playing an Animal
So, I'm looking at starting a campaign, and one player wants to play a druid. Powerful, but nothing out of the ordinary, except that another player wants to play an animal type character, so the druid can go in more of a buffing role. My question, though, is how can I accommodate this and what ways can make a PC into the Animal type and remain playable?
-
2010-02-03, 03:08 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: Playing an Animal
Nigh impossible, due to the intelligence restrictions on an animal. The standard answer is "Anthropomorphic Animal" from Savage Species, which essentially gives you human-like intelligence, and is probably the best option.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
-
2010-02-03, 03:27 PM (ISO 8601)
- Join Date
- Jun 2009
Re: Playing an Animal
He could play an awakened animal if he actually wants to play a quadrupedal animal, not just an anthropomorphic or animal-like species. The druid could have cast it on him so that could offer a roleplay angle. The lack of opposable thumbs would of course restrict what he could do or would at least require some creative builds.
Last edited by Ormur; 2010-02-03 at 03:28 PM.
-
2010-02-03, 03:37 PM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Duvall, WA
- Gender
Re: Playing an Animal
If you're willing to look at third-party books:
http://skirmisher.cerizmo.com/items/...d-pdf-downloadFhaolan by me! Raga avatar by Mephibosheth!
-
2010-02-03, 03:43 PM (ISO 8601)
- Join Date
- Feb 2008
Re: Playing an Animal
Have him play a Duskling Totemist. All of a sudden, he's furry and dangerous, without sucking too hard.
Alternatively, Druid with Extend Wildshape or Bestow Curse+Mind Rape to permanently trap him in animal form with the belief that he is that actual animal.
Alternatively, have him play the Druid's Animal Companion. Unorthodox, but very possible if you know what to do.
-
2010-02-03, 03:48 PM (ISO 8601)
- Join Date
- Jan 2009
-
2010-02-03, 04:37 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Oregon, USA
- Gender
Re: Playing an Animal
I think the biggest thing to do with playing an animal, is play, as people have said, and "awakened" animal of some kind....
or just play the animal as an animal. Perhaps its a little more perceptive RE humans and norms than most, or perhaps its just a loyal companion. Animals have instincts that can more than make up for a lack of understanding of why human X does Y
It also depends on what animal. Dog? Horse?(actually has some elements that can work better than most--there is no way a horse is 2INT--they have been cognitively tested at something along the level of a 9 year old, even by human standards of intelligence) OR are we talking something really exotic like a Tiger or Bear? Those are going to be much harder since there isn't going to be any sort of Herd/Pack mentality keeping them interacting with the other PC's
Also, if the person wants to play an "animal" but isn't attached to the animal creature type, magical beast might be an option
-
2010-02-03, 05:25 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Playing an Animal
Thanks for the suggestions, I have no idea how I forgot about 'awaken'. Silly me. Next question then, is should I have some sort of LA for it, or is the problem of racial hit dice enough, as even if they want to be a wolf, I believe we're looking at 4HD thanks to awakening. I asked they player, they're dead set on some sort of animal if this is feasible thanks to all the "animal only" buffs a druid can cast, but Awaken handles that nicely.
Thanks again everyone!
-
2010-02-03, 05:28 PM (ISO 8601)
- Join Date
- May 2007
-
2010-02-03, 05:42 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Land of long white cloud
- Gender
Re: Playing an Animal
The simplest way to have a player play an animal is to toss the silly "animal int score can't exceed 2" rule.
RL has plenty of evidence that animal int scores can definitely reach 3+, namely the limited ability to understand/use language.
The player creates stats as normal, but after assign stats converts the Int stat to "Animal Int"
19 = 7
18 = 6
16-17 = 5
13-15 = 4
9-12 = 3
6-8 = 2
3-5 = 1
Must have Animal Int score of 3+ to be played as PC.
Increases are made to base stat and converted to Animal Int. So if he has Int of 16 (Animal Int 5) and increase it by 1 he would remain at Animal Int of 5.
Communication - Either
1) simplicity - He can speak any tongue he understands. or
2) Realism - Has to talk through a "Speaking Mat" an advance ouja board type thing, have spells used, or the old "what do you want lassies. Heaps of RP possibilities.
Stephen ELast edited by Stephen_E; 2010-02-03 at 05:43 PM.
-
2010-02-03, 05:45 PM (ISO 8601)
- Join Date
- Jun 2005
Re: Playing an Animal
Yeah, I think that the change in creature type makes most of the Druid's potential buffs unviable. You could house-rule that out, though. There's no really good reason for the weird hard limit on Animal Int. As Susano-wo points out, plenty of them are smarter than that in real life.
I've done some comparing of awakened animals to lycanthropes and concluded that they seem balanced at LA +0 so long as they're not smaller than Tiny nor bigger than Large.
You could just have the second player play the Druid's animal companion, maybe. That could be an interesting roleplaying experience. I wouldn't write it off off-hand.
-
2010-02-03, 05:45 PM (ISO 8601)
- Join Date
- Jan 2010
-
2010-02-03, 05:54 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Playing an Animal
Star Munchkin suggested that if the character is Int 2, they should have a vocabulary of 20 words, and if 1, a vocabulary of 10 words.
But that's a more jokey D20 setting.Marut-2 Avatar by Serpentine
New Marut Avatar by Linkele
-
2010-02-03, 06:17 PM (ISO 8601)
- Join Date
- Jun 2005
-
2010-02-03, 07:35 PM (ISO 8601)
- Join Date
- Jan 2010
Re: Playing an Animal
Or play a worg. Closest thing to an awakened wolf, and better stats.
-
2010-02-03, 07:59 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: Playing an Animal
That is a hard question, actually, as animals vary significantly in their utility, that some are frankly more powerful than others of the same CR. Being Awakened just makes it harder. If Wizards could have been bothered to make a template for Awakened to cover this, we'd have a more definitive answer, but alas we do not.
-
2010-02-03, 08:31 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: Playing an Animal
Instead of having them be an animal have them play the alternate druid in PH2. Stay in their predator form all the time. . . .poof animal without all the difficulty. . . you'd have 2 druids. . . but still.
RAMS > RAI > RAW
-
2010-02-03, 08:56 PM (ISO 8601)
- Join Date
- Jun 2009
Re: Playing an Animal
Ah, the problem by RAW is that whether you're playing an awakened animal with int over 3 or an animal-like creature with int over 3 then it becomes a magical beast and the animal only buffs don't work anymore.
I don't really see how you could realistically roleplay an int 2 animal. Interacting with the rest of the group beyond play/hunt/do-what-the-hoomans-want would be very limited. It might work in a plot-light campaign but despite debates on animal intelligence the fundamental barrier is communication.
-
2010-02-03, 09:03 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Playing an Animal
There are three basic answers to someone who wants to play an animal:
1. Anthro animal, from Savage Species. My 2 cents? Some of these are very, very weak, and some are almost broken good. Take a good look before allowing a player to take one.
2. An animal under an Awaken effect, which becomes a magical beast. This can also be problematic, as the rules on LA and such for an awakened animal are sketchy at best. Not to mention it can be exceptionally hard to be an adventurer without opposable thumbs.
3. Play an "animal-like" humanoid or monstrous humanoid race - gnoll, catfolk, centaur etc.; or an "animal-like" magical beast, such as a blink dog, worg or unicorn. (Maybe that should be classed as a 4th option).
...anything else will require heavy houseruling, and some serious cooperation between the DM and player to achieve something workable.Last edited by Thurbane; 2010-02-03 at 09:07 PM.
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
-
2010-02-03, 11:55 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Land of long white cloud
- Gender
Re: Playing an Animal
Well if you disregard the silly rule that animals don't have Int over 2, you get around the problem with animal buffs not working on Magical Beasts.
So that leaves u interacting with a animal with low human int (3-6 if you follow my suggestion above) at which point communication becomes part of the plot. Keep in mind that there is an upside of the communication problem. People talk in front of "dumb" animals when they wouldn't talk in front of other people.
Stephen E
PS. In Pathfinder Animal Companions can use their +1 stat per 4 HD to raise their Int above 2 and remain animal companions.
-
2010-02-04, 12:23 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Playing an Animal
Here's a question...does an animal that dons a Headband of Intellect cease to be an animal, until the headband is removed?
Reminds me of that episide of Futurama where the professor develops a hat that makes a monkey super-smart while he's wearing it.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
-
2010-02-04, 01:15 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: Playing an Animal
Advice on playing an Animal:
Hand of the Mage. Now you can open doors, pick up keys, and drink at a bar.
If you don't speak, a Medallion of Thought Projection is a cheap but limited fix.
You are likely large, which is a good thing, but keep a couple potions or a Wand of Reduce Animal handy.
Prepare for NPCs to ignore you, speak over your head, and generally treat you like a dumb animal even after they know what you are. This is a good thing. I recommend a Hat of Disguise so that you can conceal your bling and look like a dog instead of a wolf(or whatever). That way you can wander around the enemy camp and look stupid.
You are an animal, but smarter, not a furry human. You think differently. I recommend playing a pack animal, as it's hard to justify anything based on a Tiger traveling in a group. Food is vital to you. Study whatever species you plan to be long before picking up the dice.
And remember, peeing on the jerk is always an appropriate response.[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
-
2010-02-04, 01:43 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Land of long white cloud
- Gender
-
2010-02-04, 01:48 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Land of long white cloud
- Gender
Re: Playing an Animal
Loved your suggestions, but 1 note.
Tigers, indeed most felines are social animals.
Big cats tend to solo due to food constraints, not because they don't like company.
In an adventuring party it can be assumed food isn't a problem (eat those you kill for a start). Why does a Tiger hang out with the party? Because it likes them, finds them interesting ect.
Of course why they find them interesting, and how they express those feelings, as you have pointed out, can be expected to be somewhat different to a human.
Stephen E
-
2010-02-04, 01:51 AM (ISO 8601)
- Join Date
- Jan 2007
- Gender
-
2010-02-04, 01:59 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: Playing an Animal
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
-
2010-02-04, 02:08 AM (ISO 8601)
- Join Date
- Jan 2007
- Gender
Re: Playing an Animal
Play a wombat. Name her Digger, and Play. Her. Just. Like. That.
There's no way you can go wrong.
-
2010-02-04, 03:52 AM (ISO 8601)
- Join Date
- Feb 2007
Re: Playing an Animal
I suspect it's more domestic cats and lions that are truly social.
However tigers:
http://en.wikipedia.org/wiki/Tiger
while territorial, have been known to share kills amicably.
(though I'm not sure how reliable Wikipedia is in this case)Marut-2 Avatar by Serpentine
New Marut Avatar by Linkele
-
2010-02-04, 04:10 AM (ISO 8601)
- Join Date
- Sep 2008
Re: Playing an Animal
Read Watership Down, Duncton Wood, Call of the Wild, and White Fang for some inspiration on role playing an animal character. Mechanically, I think the closest to full animalness would be to play an awakened animal. Yes, by the definition of animal in-game you are not an animal anymore, but the animal feel is still very much there, as you most likely don't have thumbs or hands. This will require some mature and inventive role play, but I like the idea immensely. If you feel it and/or the player won't disrupt the game I think you should go for it.
-
2010-02-04, 07:09 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Land of long white cloud
- Gender
Re: Playing an Animal
Since I didn't watch crocodile hunter I'd have trouble half-remembering them.
Seriously if you think housecats aren't social you haven't studied them enough.
They aren't pack animals, but like man, they are social. How do you think cats get on in a household? They like company.
To be fair they used to think Tigers didn't socalise, untill they started using remote cameras with night capability. Turns out they do a lot of there socalising at night.
Keep in mind that been large apex predators they have certain physical limitations in many of their natural envioriments. This is different from claiming they don't socalise. And if you look at envioriments where food isn't a issue (because humans are providing food) they socalise more.
Stephen E