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2010-02-11, 11:10 PM (ISO 8601)
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Dwarven Demigod (divine rank 0) equipment suggestions
The Ancestor, Divine Rank 0 diety needs equipment. He's a level 20 Half Earth Elemental Dwarf Cleric 20, who lives on an earth demiplane (specifically the Earth Node from Return to the Temple of Elemental Evil... he killed the Elemental Prince of Earth a long time ago). He can grant spells to his followers, but only so long as they are in his demiplane. Here's his statblock:
Spoiler
Cleric 20
Domains: Earth and Protection
Str 24
Dex 16
Con 24
Int 15
Wis 24
Cha 16
Charisma mod as deflection bonus to AC
Darkvision 60 feet
+2 saves versus spells and poison
SR 32
DR 10/-
Resist Fire 5
Immune to polymorphing, petrification, or any other attack that alters its form, energy drain, ability drain, ability damage, and mind altering effects.
Movement Speed: 50 feet
Feats: Craft Construct, Improved Toughness, Combat Casting, Craft Magic Arms and Armor, Craft Wonderous Item, Craft Ring, Extra Rings
HP 20d8+160 (maximized) = 320
And I want to equip him with gear worth 438,500 GP. Any suggestions on what gear to give him?-Dyllan
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2010-02-11, 11:56 PM (ISO 8601)
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- Nov 2009
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
Just to nitpick, he's not a Demigod, he's a Quasi-Deity. Actual Demigods at least have 1 Divine rank.
Edit: This also means he can't grant spells I believe.Last edited by Tanuki Tales; 2010-02-11 at 11:57 PM.
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2010-02-12, 12:11 AM (ISO 8601)
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- Dec 2008
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2010-02-12, 12:31 AM (ISO 8601)
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- May 2008
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
-Dyllan
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2010-02-12, 12:53 AM (ISO 8601)
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- Jan 2010
Re: Dwarven Demigod (divine rank 0) equipment suggestions
What's his personality? Alignment?
Judging by all those crafting feats, I'd guess he's into crafting :) I would give him a very magical smithing hammer that does damage as a huge warhammer. Maybe +5 flaming burst spell storing, with a +20 insight bonus to any craft checks made with the hammer.
His armor should be mountain plate from races of stone. That's armor made out of stone plates.
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2010-02-12, 01:09 AM (ISO 8601)
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- Jun 2007
Re: Dwarven Demigod (divine rank 0) equipment suggestions
As DM, could you declare that your dwarf also has 3 levels in Dwarf Paragon? It seems like it might be appropriate thematically.
Gain character level to craft checks, among other things. Boosts to saves vs spells and poisons as well. More class skills... (race of stone)
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2010-02-12, 01:50 AM (ISO 8601)
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- May 2008
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- Ponyville
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
Mountain Plate does sound like a good idea. I'll have to look at that more closely.
As for Paragon levels... this character was a PC in his mortal life. He retired around level 15... and was straight cleric the whole way. While Paragon might fit for what he has become, he never took it as a mortal so I didn't want to change that.-Dyllan
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2010-02-12, 02:13 AM (ISO 8601)
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- Jun 2007
Re: Dwarven Demigod (divine rank 0) equipment suggestions
Interlocking plate? Move 5 feet or less, and your AC bonus goes up by 2.
Understandable not wanting to alter the character too much. But what does divine rank 0 grant in the way of salient divine abilities?
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2010-02-12, 10:47 AM (ISO 8601)
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- May 2008
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
You don't get salient abilities until divine rank 1. It does a few nice things though - like maximizing all hit dice, giving SR 32, DR 10/epic (as we're pre-epic, effectively dr 10/-), a number of immunities, and Resist fire 5 (that one seems odd to me, but whatever).
I looked at making him Divine Rank 1, but decided that just made him too powerful for my party.-Dyllan
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2010-02-12, 10:53 AM (ISO 8601)
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- Jan 2007
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- Southampton, UK
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
Now, I know I'm proved wrong by the SRD, but I was convinced that a deity's DR was 20+divine rank/+4.
When did that change? I think it's a little better as it gives lower level characters a chance to slay a god, but then some people would disagree.Trust me. I'm a geologist.
My/Friends' Homebrew.
Home on the Range? Bright light city gonna set your soul on fire? Or were you born to be wild? Americana-Punk wants YOU to contribute your homebrew!
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2010-02-12, 11:08 AM (ISO 8601)
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- Nov 2009
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2010-02-12, 02:36 PM (ISO 8601)
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- Feb 2007
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- Belgrade, Serbia
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
DR 10/epic (as we're pre-epic, effectively dr 10/-)Common sense is not so common.
Nanfoodle the Maverick, Conjurer of expensive tricks
SpoilerOriginally Posted by I'm da Rogue!
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2010-02-12, 02:44 PM (ISO 8601)
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- Oct 2009
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- In Constant Disapproval
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
This build doesn't have nearly enough Axe.
It also needs more bear.
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2010-02-12, 02:44 PM (ISO 8601)
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- Feb 2007
Re: Dwarven Demigod (divine rank 0) equipment suggestions
By pooling the wealth and buying it?
The price tag on a +6 weapon is 720,000 gp. Not cheap, even at 20th level.Marut-2 Avatar by Serpentine
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2010-02-12, 02:49 PM (ISO 8601)
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- Jan 2006
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- Sunny California
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
Bracers for a shield bonus, cast by an Abjurant Champion.
Shield spell, persistant, on bracers. 1st level spell x Minimum Caster Level 10 (since a 5th-level Abj. Champion has a min level of 10) x 2000 gp for permanent x 2 for min/level duration = 40,000 gp, but since you've GOT the cash...
+9 shield bonus to AC, completely immune to Magic Missiles, and oh yeah, your hands are free to dualwield if need be.Mandible Bones, the Worst Pirate Ever.
I prepared explosive rum this morning.
Homebrew 3.5 base class: The Iron Chef
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2010-02-12, 03:02 PM (ISO 8601)
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- Feb 2007
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- Belgrade, Serbia
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
Who said anything about buying it? Buy a +1 weapon with a +1 equivalent enhancement then have a Cleric/Wizard cast Greater Magic Weapon. If Cleric has Bead of Karma (which he should) or if Wizard has increased CL (which he should) you can start bypassing DR/epic at about 15th lvl.
Alternatively, have a +1 Bane weapon (against a subtype whose DR/epic you're trying to bypass) and when you cast GMW and use it against that particular creature, it bypasses epic DR on lvls 10-12 (you get +3 enhancment from GMW, additional +2 from Bane and +1 from the bane enhancmenet = +6).Common sense is not so common.
Nanfoodle the Maverick, Conjurer of expensive tricks
SpoilerOriginally Posted by I'm da Rogue!
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2010-02-12, 03:55 PM (ISO 8601)
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- Feb 2007
Re: Dwarven Demigod (divine rank 0) equipment suggestions
Last edited by hamishspence; 2010-02-12 at 03:56 PM.
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2010-02-12, 04:01 PM (ISO 8601)
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- Feb 2007
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- Belgrade, Serbia
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
It doesn't stack with the +# but it stacks with the special abilities that are equivalent to enhancements (Flaming, Frost, etc).
And I wasn't saying it was stacking. When you have a +1 Flaming Longsword, once you cast GMW at it, it becomes +5 Flaming Longsword (+5 from GMW overrides the basic +1) but the Flaming enchancement stil exits and that's why it's a +6 weapon now.Common sense is not so common.
Nanfoodle the Maverick, Conjurer of expensive tricks
SpoilerOriginally Posted by I'm da Rogue!
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2010-02-12, 04:03 PM (ISO 8601)
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- Feb 2007
Re: Dwarven Demigod (divine rank 0) equipment suggestions
Again- incorrect- it has to be a +6 flat, or its not epic.
A +5 flaming shocking frost weapon is not epic.
A +6 weapon, is.
MM, under damage reduction, makes this clear- to be classed as an epic weapon, it must have at least a +6 enhancement bonus.
Thats why a +6 weapon costs so much more than a +5 Flaming weapon.Last edited by hamishspence; 2010-02-12 at 04:05 PM.
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2010-02-12, 04:06 PM (ISO 8601)
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- Feb 2007
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
You can't have a +6 weapon, +5 is the maximum enhancement. Just check the DMG it clearly states:
Magic weapon have enhacnement bonuses ranging from +1 to +5Common sense is not so common.
Nanfoodle the Maverick, Conjurer of expensive tricks
SpoilerOriginally Posted by I'm da Rogue!
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2010-02-12, 04:07 PM (ISO 8601)
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- Feb 2007
Re: Dwarven Demigod (divine rank 0) equipment suggestions
Epic Handbook. Has the rules for weapons with an enhancement bonus of +6 or higher.
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2010-02-12, 04:12 PM (ISO 8601)
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- Feb 2007
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
Huh, you learn something new every day.
What if you had a +5 Bane weapon?Common sense is not so common.
Nanfoodle the Maverick, Conjurer of expensive tricks
SpoilerOriginally Posted by I'm da Rogue!
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2010-02-12, 04:13 PM (ISO 8601)
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- Feb 2007
Re: Dwarven Demigod (divine rank 0) equipment suggestions
That would in theory, work, as written, if "effective enhancement bonus" counts for this purpose.
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2010-02-12, 04:15 PM (ISO 8601)
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
Then it's still cheaper than an actual +6 weapon.
Common sense is not so common.
Nanfoodle the Maverick, Conjurer of expensive tricks
SpoilerOriginally Posted by I'm da Rogue!
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2010-02-12, 04:19 PM (ISO 8601)
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- Feb 2007
Re: Dwarven Demigod (divine rank 0) equipment suggestions
If it works that way, yes.
Though it's possible that the DM would rule "effective" enhancement bonuses don't count- it has to be an actual enhancement bonus.
Or the FAQ might say something similar.
Assuming it only works against the dominant creature type, you'd need at least a +4 Earth Outsider Bane weapon- a +4 Dwarf Bane weapon wouldn't do it.Last edited by hamishspence; 2010-02-12 at 04:21 PM.
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2010-02-12, 05:59 PM (ISO 8601)
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- Jun 2007
Re: Dwarven Demigod (divine rank 0) equipment suggestions
Bonuses to hit are capped at +5 pre-epic. You can have a weapon with a total of +10 enhancements, but at least half of those MUST be in secondary abilities, bane, holy, vorpal etc.
A +5 magebane weapon wielded against a wizard acts like a +7 weapon (with bonus 2d6 damage), but that does not suddenly make it an epic weapon.
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2010-02-12, 11:01 PM (ISO 8601)
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- Feb 2009
Re: Dwarven Demigod (divine rank 0) equipment suggestions
Refreshingly modest and fresh! (When i hear demigod i usually envision some horrible aberration of a stat block most likely dedicated to the dm's ego than anything else...)
I suggest equipping him as appropriate for your champaign setting really, if you go standard then gearing him up as you would any cleric should do fine.*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*As a DM I run sand-box games.
Challenge me.
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2010-02-13, 06:51 AM (ISO 8601)
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Re: Dwarven Demigod (divine rank 0) equipment suggestions
A +5 magebane weapon wielded against a wizard acts like a +7 weapon (with bonus 2d6 damage), but that does not suddenly make it an epic weapon.Common sense is not so common.
Nanfoodle the Maverick, Conjurer of expensive tricks
SpoilerOriginally Posted by I'm da Rogue!
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2010-02-13, 06:58 AM (ISO 8601)
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- Feb 2007
Re: Dwarven Demigod (divine rank 0) equipment suggestions
Maybe because on has an enhancement bonus, and the other has an "effective" enhancement bonus?
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2010-02-13, 05:17 PM (ISO 8601)
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- Jun 2007
Re: Dwarven Demigod (divine rank 0) equipment suggestions
Because the weapon itself does not have +6 or better enhancements, nor is the total cost of the weapon +11 or better. Your weapon is either [EPIC] or it is not, there's no going back and forth.
As far as the additional +2 vs mages, that's in the description of the enchantment itself.