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  1. - Top - End - #1
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    Dusk Eclipse's Avatar

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    Default Swift Hunter Build.

    One frien of my RL gaming group want's to make a swift hunter for our Eberron campaing and he asked for my help.

    I came up with this build

    Cloistered Cleric 1
    Scout 5
    Ranger 4 (or 5 depending on the race)

    He didn't specify a race so I am suggesting Poison Dusk Lizardfolk (MM III or IV) but any other suggestion might help

    The problem is that I am having difficulties concerning the third domain, the first two are knowledge and travel, both being traded for their respective devotions.

    So what would be a good third domain, celerity is a strong candidate as also undeath for extra turning, since I this build won't have cleric spellcasting the spells doesn't matter too much.

    Relevant houserules for building:
    we roll 4d6b3 for stats
    all books except setting specific ones ( eberron is allowed cause we are in eberron)
    LA buy-off is allowed.
    Don't know about multiclass XP penalities, none in the group have come to adress thur rule.

    Thanks in advance
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    Default Re: Swift Hunter Build.

    For race, Humans rock. Unbelievably much. Strongheart Halfling and Whisper Gnome are both decent too tho Strongheart Halfling really needs speed boosters (like Celerity-domain). Celerity, Time, Elf, Luck, Pride...there are tons of good domains. Pick one that feels right.
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    Default Re: Swift Hunter Build.

    Ohhhh, yea. Pride is a pretty awesome one. Rolling 1s sucks. This aleviates the problem a bit. Destiny is also pretty neat. It beats Luck hands down, as you can also give it to a nearby ally.
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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Keld Denar View Post
    Ohhhh, yea. Pride is a pretty awesome one. Rolling 1s sucks. This aleviates the problem a bit. Destiny is also pretty neat. It beats Luck hands down, as you can also give it to a nearby ally.
    On the other hand, Luck is a free action and can reroll anything (Destiny can't touch any percentile rolls, non-standard checks and such but Luck literally can reroll anything).
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    Default Re: Swift Hunter Build.

    Scout 5 is a pretty odd choice here. You'll lose another point of BAB over progressing Ranger, and will pick up evasion, which Rangers get at level 9 anyway. I'd suggest sticking to just 3 levels of Scout (the minimum for Swift Hunter).

    You're going to be screwed on multiclass XP penalties as soon as you pick up that level of Cloistered Cleric. If you're not going to be progressing to higher levels, make that your last level.

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    Default Re: Swift Hunter Build.

    The point of Scout 5 is usually to pick up both evasion and the ACF for reflecting ranged touch spells that miss (which is relatively often, due to skirmish + high dex).
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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Curmudgeon View Post
    Scout 5 is a pretty odd choice here. You'll lose another point of BAB over progressing Ranger, and will pick up evasion, which Rangers get at level 9 anyway. I'd suggest sticking to just 3 levels of Scout (the minimum for Swift Hunter).

    You're going to be screwed on multiclass XP penalties as soon as you pick up that level of Cloistered Cleric. If you're not going to be progressing to higher levels, make that your last level.
    You are right about scout, since I am working AFB I didn't remember the minimum scout level for Swift hunter, I thought it was 5 thanks for the advice.
    and as for the XP penalties I am not sure if we are using them nobody on the table has make characters that might adress the rule. ( a hlaf elf ranger-cleric going into a divine version of Arcane archer, a cat folk Pyrokinetist, an elan psion, and me a shifter rouge)

    Quote Originally Posted by Eldariel
    ....Celerity, Time, Elf, Luck, Pride...there are tons of good domains. Pick one that feels right.
    Celerity is the speed bonus righr?
    Time don't remember
    Elf Point Blank shot or another archery related feat right? I am not sure on this one cause I am not sure on which type (melee or archery) swift hunter he wants to be, plus I don't think my DM will let him have that domain if he is not an elf or half elf.
    Luck: reroll... might be good
    Pride another reroll.
    Last edited by Dusk Eclipse; 2010-02-14 at 02:11 PM.
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  8. - Top - End - #8
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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Dusk Eclipse View Post
    Celerity is the speed bonus righr?
    +10ft speed in light armor, yes.

    Quote Originally Posted by Dusk Eclipse View Post
    Time don't remember
    Improved Initiative.

    Quote Originally Posted by Dusk Eclipse View Post
    Elf Point Blank shot or another archery related feat right? I am not sure on this one cause I am not sure on which type (melee or archery) swift hunter he wants to be, plus I don't think my DM will let him have that domain if he is not an elf or half elf.
    PBS.

    Quote Originally Posted by Dusk Eclipse View Post
    Luck: reroll... might be good
    Very useful.

    Quote Originally Posted by Dusk Eclipse View Post
    Pride another reroll.
    Reroll all 1s; means a lot if you're rolling multiple saves.
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    Default Re: Swift Hunter Build.

    Pride sounds the most useful for this character, (The player is famous in oir table for botching really important rolls, like a dissintigrate, a bluff check to avoid execution, another bluff check that sent one of my characters into prison) so re-rolling 1's may be the best option.

    Also I seem to recall reading somewhere in the forum that Viletooth lizardfolf from Dragon magic is a good option and IIRC it can be aplied to Poison Dusk Lizardfol too, can anybody please explain how it is a good option?
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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Dusk Eclipse View Post
    Also I seem to recall reading somewhere in the forum that Viletooth lizardfolf from Dragon magic is a good option and IIRC it can be aplied to Poison Dusk Lizardfol too, can anybody please explain how it is a good option?
    It doesn't apply to Poison Dusk Lizardfolk, by RAW, but you might as well rule that it does.

    I wouldn't use it if I were making this character. The strength hit means -1 damage to all attacks in a round. -1 to attack, too, if he's using a strength-based build.

    It's not much, but it will add up higher than the extra 1d6 energy damage per round. (And that's the only part of the race that would affect the character, unless this is a low-magic sea-faring game.)

    The only noticeable change this race gives is the Dragonblood Subtype, which can be useful in overcoming Precision Damage immunities. But this character already has Swift Hunter for that.

  11. - Top - End - #11

    Default Re: Swift Hunter Build.

    Might I suggest going Scout 4/Cloistered Cleric 1/Prestige Ranger 15? Domains recommended are: Knowledge, Travel, and Plant.

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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Sinfire Titan View Post
    Might I suggest going Scout 4/Cloistered Cleric 1/Prestige Ranger 15? Domains recommended are: Knowledge, Travel, and Plant.
    Ok I see where this go, but Plant domain? I don't see why
    Also animal domain gives the pre req of being able to cast calm animals, also IIRC the animal devotion feat is quite good.
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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Dusk Eclipse View Post
    Ok I see where this go, but Plant domain? I don't see why
    Also animal domain gives the pre req of being able to cast calm animals, also IIRC the animal devotion feat is quite good.
    Plants or Animals works for PrC Ranger, but you can't get the Devotion Feat using CC's option because you lose access to the domain (thus losing the entry requirements for PrC Ranger).

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    Default Re: Swift Hunter Build.

    If you trade a domain for devotion do you also loose the granted spells? I alwas thought you only lost the granted power and kept the spells... I need to recheck the rules on trading for devotions.

    Also from the srd
    Quote Originally Posted by SRD
    Requirements

    To qualify to become a prestige ranger, a character must fulfill all the following criteria.
    Base Attack Bonus
    +4.
    Skills

    Knowledge (nature) 2 ranks, Survival 4 ranks.
    Feats

    Endurance, Track, and either Rapid Shot or Two-Weapon Fighting.
    Spellcasting

    Must be able to cast calm animals as a divine spell.
    Where does it says that you can substitute calm animals for control plants? or did I missunderstood you?
    Last edited by Dusk Eclipse; 2010-02-14 at 03:20 PM.
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    Default Re: Swift Hunter Build.

    Hmm... Damn good call on the PrC ranger. I think I'll borrow that foe one of my builds

    Hmm... How is Cloistered cleric-1/ scout-4 getting the Required 4 bab?
    Last edited by Vizzerdrix; 2010-02-14 at 03:24 PM.
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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Dusk Eclipse View Post
    If you trade a domain for devotion do you also loose the granted spells?
    You trade everything.

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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Curmudgeon View Post
    You trade everything.
    Oh well, in the case of build #1 it doesn't matter, but on Sinfire Titan's build, I'll guess I'll have to get animal devotion as a normal feat (that way you still keep spells right?)
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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Dusk Eclipse View Post
    Oh well, in the case of build #1 it doesn't matter, but on Sinfire Titan's build, I'll guess I'll have to get animal devotion as a normal feat (that way you still keep spells right?)
    I think so, but again, how is it getting +4 BAB?

    Scout-4=3 BAB. and Cloistered Cleric=0. If you can't get in at level 6, you have to wait for 9th level to take swift hunter. Not a good thing


    Regular cleric-1 Scout-4 could do it with partial BaB rules (or is it called fractal BaB?), but that is just one more alt rule you need to bank on getting.
    Last edited by Vizzerdrix; 2010-02-14 at 04:02 PM.
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    Quote Originally Posted by Haldir View Post
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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Vizzerdrix View Post
    I think so, but again, how is it getting +4 BAB?

    Scout-4=3 BAB. and Cloistered Cleric=0. If you can't get in at level 6, you have to wait for 9th level to take swift hunter. Not a good thing
    Not sure, but maybe using fractional bab rules? (have to check the rules and possibly my math)
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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Dusk Eclipse View Post
    Not sure, but maybe using fractional bab rules?
    Nope. Scout is 3/4, so thats 3.0. Cloistered Cleric is 1/2, so that's 0.5. You're still 0.5 BAB short of the minimum requirement.

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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Curmudgeon View Post
    Nope. Scout is 3/4, so thats 3.0. Cloistered Cleric is 1/2, so that's 0.5. You're still 0.5 BAB short of the minimum requirement.
    Oh well a pity, either way that sounds as an useful build in a low-optimization game, (Half casting progression)... I might suggest it.

    also for this particular character it doesn't matter if he has to take swift hunter at level 9 the starting ECL in this campaing is 10 so no biggie.
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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Curmudgeon View Post
    Nope. Scout is 3/4, so thats 3.0. Cloistered Cleric is 1/2, so that's 0.5. You're still 0.5 BAB short of the minimum requirement.
    Ya that's why I say normal cleric. Normal is.5 I think. Still damn solid build idea though.
    Last edited by Vizzerdrix; 2010-02-14 at 04:31 PM.
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    Default Re: Swift Hunter Build.

    Ok Scout 4/CC 2. You also get extra Knowledge skill ranks, improving Knowledge Devotion (which will somewhat make up for lack of Swift Hunter), and my bad about the Plant domain.

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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Vizzerdrix View Post
    Ya that's why I say normal cleric. Normal is.5 I think.
    Normal Cleric is 3/4, so Scout 4 (3.0 BAB) + Cleric 1 (0.75 BAB) still doesn't get you there; 3.75 still rounds down to 3.
    Rounding Fractions

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    Default Re: Swift Hunter Build.

    Scout3/Fighter1/Cleric1, then?

    Scout 3 is the minimum for swift hunter, and the fighter dip will get an extra feat for whichever tree one is heading for...

    and if I'm remembering correctly, one wants to stop scout and ranger progression on odd levels rather than even levels for a swift hunter.


    No, not unless the fractional BAB would add up for it to work...

    Hmm... In terms of the max levels, one doesn't gain all that much by taking all 15 levels in ranger unless one has 4 levels of scout in order to get maximum skirmish damage from functional scout 19. Otherwise, the scout levels will allow the last animal companion to be grabbed from prestige ranger 12 (if it works, which is something pretty major and central to the concept working at all), allowing one to maximize cleric casting by stopping at either ranger 12 or 14 (depending upon how much one desired hide in plain sight and bab and such)

    Then again, prestige ranger doesn't get evasion... Hmm.
    Last edited by Coidzor; 2010-02-14 at 08:49 PM.
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    Default Re: Swift Hunter Build.

    Just a question, is using Martial study (shadow hand manouber x) and then gaining Martial Stance (Shadow Hand Stance Child of shadows) and then getting shadow blade. a worthwile option? I

    t cost three feats so it may not be optimal but I think it makes any swift hunter build a little more SAD and on the plus side you WILL get concealment from the stance every round.
    You may need to get some shadow hands weapons or my personal favorite Aptitude weapons.
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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Dusk Eclipse View Post
    Just a question, is using Martial study (shadow hand manouber x) and then gaining Martial Stance (Shadow Hand Stance Child of shadows) and then getting shadow blade. a worthwile option? It cost three feats so it may not be optimal but I think it makes any swift hunter build a little more SAD and on the plus side you WILL get concealment from the stance every round.
    You may need to get some shadow hands weapons or my personal favorite Aptitude weapons.
    You can cut down the number of feats to 2 if you use the Shadow Hand variant of the Crown of White Ravens (novice, 3000 GP). This gives you a Shadow Hand maneuver known, so you can take Martial Stance without Martial Study. (Maneuvers and stances don't care if you lose their prereqs, you still keep them.)

    As far as stances go, I prefer Assassin's Stance, particularly if it's a TWF build, which is more likely to get you more bonus damage. It also allows you to pick up Craven after you pick up Shadow Blade. Getting a high enough IL can be tricky without a dip into Crusader/Swordsage/Warblade, otherwise you have to wait until ECL 12 when IL = 6.0.

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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Darrin View Post
    You can cut down the number of feats to 2 if you use the Shadow Hand variant of the Crown of White Ravens (novice, 3000 GP). This gives you a Shadow Hand maneuver known, so you can take Martial Stance without Martial Study. 1 (Maneuvers and stances don't care if you lose their prereqs, you still keep them.)

    As far as stances go, I prefer 2 Assassin's Stance, particularly if it's a TWF build, which is more likely to get you more bonus damage. It also allows you to pick up 3 Craven after you pick up Shadow Blade. Getting a high enough IL can be tricky without a dip into Crusader/Swordsage/Warblade, otherwise you have to wait until ECL 12 when IL = 6.0.
    1: Could you please show me the ruling? I want to show that to my DM so I can benefit from it

    2: Great option and I love that stance (I usally plan assassin-y characters) but I think Child of shadows synergize better with a swift hunter build, while assassin's stance is great for sneak attackers; child of shadows reward you if you move and you WILL move to maximise skirikish.


    3: IIRC in some book (possibly Complete Scoundrel) it ruled that skirimish or sudden strike let you quallify for feats or prestige classes that needed SA, so if craven requires SA you can quallify using Skirimish.

    Thanks for the advice thought
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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Dusk Eclipse View Post
    3: IIRC in some book (possibly Complete Scoundrel) it ruled that skirimish or sudden strike let you quallify for feats or prestige classes that needed SA, so if craven requires SA you can quallify using Skirimish.
    Complete Adventurer says that Sudden Strike counts and conspicuously neglects to say the same for Skirmish.

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    Default Re: Swift Hunter Build.

    Quote Originally Posted by Pluto View Post
    Complete Adventurer says that Sudden Strike counts and conspicuously neglects to say the same for Skirmish.
    Damn...... well maybe it could be reasonable to ask for skirimish to also count as SA for prerequisites.
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