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  1. - Top - End - #1
    Barbarian in the Playground
     
    Pluto's Avatar

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    Dec 2009

    Default [3.5] Ways for a non-caster to enchant weapons?

    Hi Everybody.

    I'm going to be playing a Human CE Rogue/Barbarian (going into Thief Acrobat) in a game that starts tomorrow.

    One problem I'm having is that one aspect of the character would be very elegantly supported if he could enhance a pair of gauntlets by his own power.

    Normally, for a non-caster, that would mean Ancestral Relic, Kensai or a Samurai dip, but the alignment restrictions are coming up to bite me on those.
    I talked to the DM about waiving Ancestral Relic's regs, but apparently he doesn't want to set a precedent.
    (Assassins' alignments are something of a point of contention in this group.)

    Item Familiar is off the table.
    CE and Human cannot be changed.

    So is there a way for this character to enhance weapons on his own?
    (Even if spells have to come from elsewhere?)

    I'd like to be able to make this happen by 7th level.
    I can use all WotC sources except Dragon magazine and setting-specific materials (Dragonlance, Eberron, Forgotton Realms, et al.; Sandstorm and its ilk are options).
    Pathfinder material may also be fair game.

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    Default Re: [3.5] Ways for a non-caster to enchant weapons?

    Found a Legacy? A customized item tends to be very powerful.

  3. - Top - End - #3

    Default Re: [3.5] Ways for a non-caster to enchant weapons?

    DMG2 has some rituals. You need to fulfill some prereqs, though. Eating at the moment, else I'd give you the page.
    Last edited by The Dark Fiddler; 2010-02-14 at 07:06 PM.
    It's been a bit, GitP. If you're reading this, you're either digging through old stuff, or I've posted for the first time in forever.

    If you want to stay in touch, reach out to me on twitter (same username).

    The best answer is always to ask your DM.
    Unless you're the DM, in which case you should talk to your players.

  4. - Top - End - #4
    Bugbear in the Playground
     
    GnomeWizardGuy

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    Dec 2009
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    Montreal, Canada

    Default Re: [3.5] Ways for a non-caster to enchant weapons?

    There aren't many ways to go about this.

    Only way I know would be to take 3 levels of stoneblessed (dwarf) and then switch to battlesmith.

  5. - Top - End - #5

    Default Re: [3.5] Ways for a non-caster to enchant weapons?

    Found it; Bonding Rituals, starting on page 232 of the Dungeon Master's Guide II.
    It's been a bit, GitP. If you're reading this, you're either digging through old stuff, or I've posted for the first time in forever.

    If you want to stay in touch, reach out to me on twitter (same username).

    The best answer is always to ask your DM.
    Unless you're the DM, in which case you should talk to your players.

  6. - Top - End - #6
    Ogre in the Playground
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    Aug 2008
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    Midwest, not Middle East
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    Male

    Default Re: [3.5] Ways for a non-caster to enchant weapons?

    You don't have the levels free to take Ironsoul Forgemaster, a PrC from Magic of Incarnum which lets you make magic items without being a caster (you are a meldshaper though).

  7. - Top - End - #7
    Barbarian in the Playground
     
    Pluto's Avatar

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    Dec 2009

    Default Re: [3.5] Ways for a non-caster to enchant weapons?

    Thanks for the replies!

    I actually played a Forgemaster/Battlesmith not too long ago. It was a good time.
    Quote Originally Posted by Sinfire Titan View Post
    Found a Legacy? A customized item tends to be very powerful.
    Good one! I keep forgetting that book exists.
    Quote Originally Posted by The Dark Fiddler View Post
    Found it; Bonding Rituals, starting on page 232 of the Dungeon Master's Guide II.
    Those are neat. I'll run them by my DM. With a bit of tweaking they should be just what I'm after.
    Last edited by Pluto; 2010-02-14 at 07:29 PM.

  8. - Top - End - #8
    Titan in the Playground
     
    Starbuck_II's Avatar

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    Enterprise, Alabama
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    Default Re: [3.5] Ways for a non-caster to enchant weapons?

    Quote Originally Posted by Pluto View Post

    Normally, for a non-caster, that would mean Ancestral Relic, Kensai or a Samurai dip, but the alignment restrictions are coming up to bite me on those.
    I talked to the DM about waiving Ancestral Relic's regs, but apparently he doesn't want to set a precedent.
    (Assassins' alignments are something of a point of contention in this group.)
    Assassin has been adapted to not be evil:
    http://www.wizards.com/default.asp?x=dnd/prc/20070401a

  9. - Top - End - #9
    Barbarian in the Playground
     
    Pluto's Avatar

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    Default Re: [3.5] Ways for a non-caster to enchant weapons?

    Quote Originally Posted by Starbuck_II View Post
    Assassin has been adapted to not be evil:
    http://www.wizards.com/default.asp?x=dnd/prc/20070401a
    That article is where the spit really starts to fly.

  10. - Top - End - #10
    Ogre in the Playground
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    Jun 2008

    Default Re: [3.5] Ways for a non-caster to enchant weapons?

    Quote Originally Posted by Pluto View Post
    That article is where the spit really starts to fly.
    Well hopefully they never find the slayer of domiel class or whatever that one is that is basically an exalted assassin.

  11. - Top - End - #11
    Titan in the Playground
     
    Thurbane's Avatar

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    Default Re: [3.5] Ways for a non-caster to enchant weapons?

    Quote Originally Posted by Starbuck_II View Post
    Assassin has been adapted to not be evil:
    http://www.wizards.com/default.asp?x=dnd/prc/20070401a
    Isn't that generally regarded as an April Fool's article?

    ...but yeah, Slayer of Domiel. Heck, even Dark Hunter gets Death Attack.

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