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  1. - Top - End - #1
    Halfling in the Playground
     
    Goblin

    Join Date
    Jan 2010

    Default [3.5e] Human lvl 12 Enlightend Spirit Items?

    I'm making a charcter for a level 12 campaign. And I have some trouble in choosing equiptment.

    What the character concept is:

    Melee/Short Range paladin-like defender with angelic wings..
    Not to good at dealing damage, but good defenses.

    I already made up my mind bout the classes and build, so no change in that.

    1 Fighter
    5 Warlock
    6 Enlightend Spirit

    Stats:
    Str 16
    Dex 16
    Con 16
    Int 10
    Wis 8
    Cha 14

    Feats:
    Exotic Weapon Proficiency Bastart Sword
    Great Fortitude
    Power Attack
    Skill Focus (Concentration)
    Improved Toughness
    Armored Mage (that feat that lets you use invocation in med armor)
    (Still need 1 feat, dunno what its gonna be)

    Invocations:
    Hideous BlowEldritch Glaive
    Entropic Warding
    Devils Sight

    Greater blast shape Invocation (EnlSp):
    Eldritch Cone

    One thing I reaaly want is a +2 mithrill Fullplate

    Any advice??
    Last edited by BigBadBugbear; 2010-02-17 at 10:37 AM.

  2. - Top - End - #2
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    Optimystik's Avatar

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    Default Re: [3.5e] Human lvl 12 Enlightend Spirit Items?

    Hideous Blow is a trap. Get Eldritch Glave (Dragon Magic) instead if you want to be a melee lock.

    For more damage you will want the requisite Chausable of Fell Power and Hellfire Warlock.

  3. - Top - End - #3
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    Dusk Eclipse's Avatar

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    Default Re: [3.5e] Human lvl 12 Enlightend Spirit Items?

    Chausable of fell power, +1d6 to your eldritch blast or if you can afford it the greater variety +2d6 (both in the MiC) also consider exchanging Hideous blow for Eldritch glaive (Dragon Magic)

    Edit: Where do I do a petition for a ninja smiley?
    Last edited by Dusk Eclipse; 2010-02-17 at 10:35 AM.
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  4. - Top - End - #4
    Halfling in the Playground
     
    Goblin

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    Default Re: [3.5e] Human lvl 12 Enlightend Spirit Items?

    yes, thanx for the advice on hideous blow.


    But c'mon, there must be some item useful for defensive purpose..

  5. - Top - End - #5
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    Greenish's Avatar

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    Default Re: [3.5e] Human lvl 12 Enlightend Spirit Items?

    Bastard sword's perhaps only redeeming feature is that you can use it two-handed as a martial weapon. Save a feat, use a two-handed weapon (or a martial one-handed one, if you're so enamored to your shield).

  6. - Top - End - #6
    Halfling in the Playground
     
    Goblin

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    Default Re: [3.5e] Human lvl 12 Enlightend Spirit Items?

    Well, I dont need the bastart sword with Edritch Glaive......

  7. - Top - End - #7
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    Dusk Eclipse's Avatar

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    Default Re: [3.5e] Human lvl 12 Enlightend Spirit Items?

    Cloak of displacement, cuase miss chances are better than more AC
    Just call me Dusk
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  8. - Top - End - #8
    Titan in the Playground
     
    Greenish's Avatar

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    Default Re: [3.5e] Human lvl 12 Enlightend Spirit Items?

    Wand of Mirror Image for dangerous situations.

    +1 for (Minor) Cloak of Displacement, in addition to the miss chance it also protects you from precision damage.

  9. - Top - End - #9
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    Optimystik's Avatar

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    Default Re: [3.5e] Human lvl 12 Enlightend Spirit Items?

    Quote Originally Posted by Greenish View Post
    Bastard sword's perhaps only redeeming feature is that you can use it two-handed as a martial weapon. Save a feat, use a two-handed weapon (or a martial one-handed one, if you're so enamored to your shield).
    Or better yet, do both - get your shield animated, and use a 2-hander.

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