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  1. - Top - End - #1
    Barbarian in the Playground
     
    HalflingRangerGuy

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    Default Is this too much???

    Hey GITP its me again. I was wondering what you guys thought of this build as far as optimization and if its to much. I will include feats/Race/Classes but no skills or items. I would like advice for items AND skills other than those needed to qualify for PrC's. Thanks guys


    Illumian(CG)
    sigils:
    Krau(+1/ sigil to Caster lvl)
    Naen(+1/ sigil to Int skills and Int checks

    Domains: Planning,Travel

    Warlock 1/ Cleric 4/ Eldritch Disciple 8/ Bone Knight 10/ Cleric 7(11)

    Warlock powers( 3 least, 2 lesser, 5d6 EB)
    least:
    Eldritch Glaive .........5d6 Melee touch attacks
    Beguiling Influence....+6 Bluff, Diplomacy, Intimidate
    All Seeing Eyes.........+6 Search, Spot, and Continuous Comprehend Languages

    Lesser:
    Flee the Scene ........ Dimension Door and Invisible
    Fell Flight................ 24 hour Flight

    Eldritch Disciple:
    Gift of the Divine: Healing Blast...heal @ range with EB
    Gift of the Divine: Protective Aura .. Magic Circle
    Gift of the Divine: Wild Frenzy .... +2 Attack and Damage with Weapons or EB

    Feats:
    BD: Extend Spell
    1: Enhanced Sigil Power
    3: Extra Turning
    6: Persist Spell
    9: DMM Persist
    12: The feat that let's you use one armor catagory above norm so that you don't get ASF chance
    15:Summon Elemental (reserve)
    18 and up are open for suggestions
    Spoiler
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    Quote Originally Posted by Drascin View Post
    DM: "And now you descend into the mazelike tunnels, where no light save for what magic you bring will illuminate your path, as you search for-"
    Player: "I'm preparing Teleport twice each day."
    DM: "...and there goes the tension by the window"

    Spoiler
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    I Am A: Lawful Good Human Ranger (3rd Level)
    Ability Scores
    Strength: 15
    Dexterity: 18
    Constitution: 16
    Intelligence: 16
    Wisdom: 16
    Charisma: 14

  2. - Top - End - #2
    Bugbear in the Playground
     
    Wings of Peace's Avatar

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    Default Re: Is this too much???

    Too much compared to...?
    Doc Roc: We're going to eat ourselves.

  3. - Top - End - #3
    Barbarian in the Playground
     
    HalflingRangerGuy

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    Default Re: Is this too much???

    A standard build. I proposed a build before mixing Divine Oracle, Church Inquisitor, Prestige Paladin, Comtemplative, and various other PrC's and I found a mix that I like but wanted to know if it was too much to handle for one character/player.
    Spoiler
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    Quote Originally Posted by Drascin View Post
    DM: "And now you descend into the mazelike tunnels, where no light save for what magic you bring will illuminate your path, as you search for-"
    Player: "I'm preparing Teleport twice each day."
    DM: "...and there goes the tension by the window"

    Spoiler
    Show
    I Am A: Lawful Good Human Ranger (3rd Level)
    Ability Scores
    Strength: 15
    Dexterity: 18
    Constitution: 16
    Intelligence: 16
    Wisdom: 16
    Charisma: 14

  4. - Top - End - #4
    Bugbear in the Playground
     
    Wings of Peace's Avatar

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    Default Re: Is this too much???

    It'll do fine I'd guess in a regular game. It's hard to tell you if it is good or not because I don't know what sorts of things you want it to be able to fight. If it's a higher powered campaign I'd be telling you to trade cleric for Ur-Priest and work in some level in Hellfire Warlock for example.
    Doc Roc: We're going to eat ourselves.

  5. - Top - End - #5
    Barbarian in the Playground
     
    HalflingRangerGuy

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    Default Re: Is this too much???

    LOL I should have stated that. I want it to be able to keep up to pace with epic spellcasting when we go beyond 20th lvl BUT I do not want to be completely overshadowing my other friends with this class. I want to be able to wear medium if not heavy armor while still casting invocations AND full caster lvl with cleric while maintaining the ability to get to 9th lvl spells.
    Spoiler
    Show
    Quote Originally Posted by Drascin View Post
    DM: "And now you descend into the mazelike tunnels, where no light save for what magic you bring will illuminate your path, as you search for-"
    Player: "I'm preparing Teleport twice each day."
    DM: "...and there goes the tension by the window"

    Spoiler
    Show
    I Am A: Lawful Good Human Ranger (3rd Level)
    Ability Scores
    Strength: 15
    Dexterity: 18
    Constitution: 16
    Intelligence: 16
    Wisdom: 16
    Charisma: 14

  6. - Top - End - #6
    Bugbear in the Playground
     
    Wings of Peace's Avatar

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    Default Re: Is this too much???

    It can be done. What books do you have available?
    Doc Roc: We're going to eat ourselves.

  7. - Top - End - #7
    Barbarian in the Playground
     
    HalflingRangerGuy

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    Default Re: Is this too much???

    All Complete books, No ToB, All race books except Races of Faerun. No campaign specific books except 5 nations because I just purchases it. Otherwise all fair including srd and crystalkeep AND Wotc website.
    Spoiler
    Show
    Quote Originally Posted by Drascin View Post
    DM: "And now you descend into the mazelike tunnels, where no light save for what magic you bring will illuminate your path, as you search for-"
    Player: "I'm preparing Teleport twice each day."
    DM: "...and there goes the tension by the window"

    Spoiler
    Show
    I Am A: Lawful Good Human Ranger (3rd Level)
    Ability Scores
    Strength: 15
    Dexterity: 18
    Constitution: 16
    Intelligence: 16
    Wisdom: 16
    Charisma: 14

  8. - Top - End - #8
    Bugbear in the Playground
     
    Wings of Peace's Avatar

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    Default Re: Is this too much???

    Warlock10/Ur-Priest 2/Eldritch Disciple 8 would probably be your most elegant choice over all. You come out Invoking as an 18th level Warlock and a 20th level cleric. This also means you can get epic spells and craft your own epic spells enabling you to keep pace with your friend instead of looking for a roundabout. Once you hit epic especially with DMM persist all you're really going to care about is your spells as they'll have a more tangible effect than any minor feat bonus.
    Last edited by Wings of Peace; 2010-02-18 at 02:29 AM.
    Doc Roc: We're going to eat ourselves.

  9. - Top - End - #9
    Barbarian in the Playground
     
    HalflingRangerGuy

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    Default Re: Is this too much???

    Quote Originally Posted by Wings of Peace View Post
    Warlock10/Ur-Priest 2/Eldritch Disciple 8 would probably be your most elegant choice over all. You come out Invoking as an 18th level Warlock and a 20th level cleric. This also means you can get epic spells and craft your own epic spells enabling you to keep pace with your friend instead of looking for a roundabout. Once you hit epic especially with DMM persist all you're really going to care about is your spells as they'll have a more tangible effect than any minor feat bonus.
    Ok so I have to be evil and basically I loose the ability to turn undead and DMM is out the window??
    Spoiler
    Show
    Quote Originally Posted by Drascin View Post
    DM: "And now you descend into the mazelike tunnels, where no light save for what magic you bring will illuminate your path, as you search for-"
    Player: "I'm preparing Teleport twice each day."
    DM: "...and there goes the tension by the window"

    Spoiler
    Show
    I Am A: Lawful Good Human Ranger (3rd Level)
    Ability Scores
    Strength: 15
    Dexterity: 18
    Constitution: 16
    Intelligence: 16
    Wisdom: 16
    Charisma: 14

  10. - Top - End - #10
    Titan in the Playground
     
    Starbuck_II's Avatar

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    Default Re: Is this too much???

    Quote Originally Posted by Os1ris09 View Post
    Ok so I have to be evil and basically I loose the ability to turn undead and DMM is out the window??
    Ur Priest have Rebuke undead: qualifies for all turn undead feats like Divine Metamagic Magic.

  11. - Top - End - #11
    Barbarian in the Playground
     
    HalflingRangerGuy

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    Default Re: Is this too much???

    So basically I will go in a level 30 campaign like so.

    Warlock 10/ Ur-Priest 2/ Eldritch Disciple 18

    also what would the feat selection look like?

    Would this work?

    Feats:
    BD: Extend Spell
    1: Enhanced Sigil Power
    3: Extra Turning
    6: Iron Will
    9: Spell Focus [evil]
    12: The feat that let's you use one armor catagory above norm so that you don't get ASF chance
    15: Persist Spell
    18: DMM Persist Spell
    Last edited by Os1ris09; 2010-02-18 at 01:48 PM. Reason: need to ask another question that didnt post
    Spoiler
    Show
    Quote Originally Posted by Drascin View Post
    DM: "And now you descend into the mazelike tunnels, where no light save for what magic you bring will illuminate your path, as you search for-"
    Player: "I'm preparing Teleport twice each day."
    DM: "...and there goes the tension by the window"

    Spoiler
    Show
    I Am A: Lawful Good Human Ranger (3rd Level)
    Ability Scores
    Strength: 15
    Dexterity: 18
    Constitution: 16
    Intelligence: 16
    Wisdom: 16
    Charisma: 14

  12. - Top - End - #12
    Titan in the Playground
     
    ElfRangerGuy

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    Default Re: Is this too much???

    Don't forget you still get feats after level 18.
    "Nothing you can't spell will ever work." - Will Rogers

    Watch me draw and swear at video games.

  13. - Top - End - #13
    Barbarian in the Playground
     
    HalflingRangerGuy

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    Default Re: Is this too much???

    Quote Originally Posted by KillianHawkeye View Post
    Don't forget you still get feats after level 18.
    I forgot to put this question in too.

    What feats do you suggest when I reach epic LVL with the build as follows:

    Illumian(CG)
    sigils:
    Krau(+1/ sigil to Caster lvl)
    Naen(+1/ sigil to Int skills and Int checks

    Warlock 10/ Ur-Priest 2/ Eldritch Disciple 18

    Warlock powers( 3 least, 2 lesser, 5d6 EB)
    least:
    Eldritch Glaive .........5d6 Melee touch attacks
    Beguiling Influence....+6 Bluff, Diplomacy, Intimidate
    All Seeing Eyes.........+6 Search, Spot, and Continuous Comprehend Languages

    Lesser:
    Flee the Scene ........ Dimension Door and Invisible
    Fell Flight................ 24 hour Flight

    Eldritch Disciple:
    Gift of the Divine: Healing Blast...heal @ range with EB
    Gift of the Divine: Protective Aura .. Magic Circle
    Gift of the Divine: Wild Frenzy .... +2 Attack and Damage with Weapons or EB

    Feats:
    BD: Extend Spell
    1: Enhanced Sigil Power
    3: Extra Turning
    6: Iron Will
    9: Spell Focus [evil]
    12: The feat that let's you use one armor catagory above norm so that you don't get ASF chance
    15: Persist Spell
    18: DMM Persist Spell

    ALSO what invocations would you guys recommend (please list where they are too) and what Eldritch Disciple Abilities would you also recommend. Should I go beyond Eldritch Disciple 10 or just go to 10 then drop out into some other PrC?
    Spoiler
    Show
    Quote Originally Posted by Drascin View Post
    DM: "And now you descend into the mazelike tunnels, where no light save for what magic you bring will illuminate your path, as you search for-"
    Player: "I'm preparing Teleport twice each day."
    DM: "...and there goes the tension by the window"

    Spoiler
    Show
    I Am A: Lawful Good Human Ranger (3rd Level)
    Ability Scores
    Strength: 15
    Dexterity: 18
    Constitution: 16
    Intelligence: 16
    Wisdom: 16
    Charisma: 14

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