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  1. - Top - End - #1
    Ogre in the Playground
     
    DrowGirl

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    Default Killer Gnome, now with additional shenanigans! [3.5 TO]

    Here's a little bit of craziness dreamed up by KellKheraptis and me.

    Classes:

    Illusionist 3/Master Illusionist 1/Tainted Scholar 2/Incantatrix 10/Shadowcraft Mage 3/Shadow Adept 1.

    1: Gnome Illusionist Racial Substitution Level
    2: Illusionist
    3: Illusionist
    4: Master Specialist
    5: Tainted Scholar
    6: Tainted Scholar
    7: Incantatrix
    8: Shadowcraft Mage
    9: Shadowcraft Mage
    10: Shadowcraft Mage
    11: Incantatrix
    12: Incantatrix
    13: Incantatrix
    14: Incantatrix
    15: Incantatrix
    16: Incantatrix
    17: Incantatrix
    18: Incantatrix
    19: Incantatrix
    20: Shadow Adept

    Feats:
    1: Favored (to be Chaos Shuffled after the first level of Tainted Scholar is taken)
    Flaw: Heighten Spell
    Flaw: Arcane Disciple (Luck)
    1 (Wizard): Scribe Scroll (can be Chaos Shuffled)
    Taint: Spell Focus (Illusion)
    Taint: Iron Will
    Taint: Earth Sense
    Taint: Primary Contact (to be Chaos Shuffled after the first level of Tainted Scholar is taken)
    3: Earth Spell
    4 (Master Specialist): Skill Focus (Spellcraft) (to be Chaos Shuffled)
    6: Arcane Thesis (Silent Image)
    7 (Incantatrix): Easy Metamagic (Heighten Spell)
    9: Residual Magic
    12: FREE!
    13 (Incantatrix): Sanctum Spell
    15: FREE!
    16 (Incantatrix): Free (metamagic only)
    18: Shadow Weave Magic
    19 (Incantatrix): Free (metamagic only)
    20 (Shadow Adept): Insidious Magic (to be Chaos Shuffled)
    20 (Shadow Adept): Pernicious Magic (to be Chaos Shuffled)
    20 (Shadow Adept): Tenacious Magic (to be Chaos Shuffled)

    Suggested to use the free and Chaos Shufflable feats for metamagic feats.



    Abilities of note:

    Tainted Spellcasting: You can triple or quadruple your spell load. Also, your save DCs are near-unbeatable.

    Shadow Illusion: Thanks to Earth Spell, Easy Metamagic (Heighten) and Improved Metamagic, you can mimic any 9th level or lower evocation, conjuration (creation) or conjuration (summoning) spell from a slot 2 levels lower than the spell you want to mimic (as a Heightened Silent Image). By mimicing Miracle (out of a 7th level slot) you can mimic ANY 7th level or lower spell, and any 8th level or lower cleric spell. Your caster level is boosted by (X+2) when you are mimicing an Xth level spell (Earth Spell and Arcane Thesis). By use of Sanctum Heightened Silent Images, you can create spells that are effectively 11th level, enabling you to mimic all epic evocation, conjuration (creation) and conjuration (summoning) spells with 7th level slots while you are in your sanctum.

    Residual Magic: On the round after casting a Heightened Silent Image, you can apply the Heighten Spell to a normal Silent Image for free. This can be used either to mimic high level spells out of a very low-level slot, or to add metamagic to spells which otherwise would be of too high a level (all metamagic you apply is reduced in level adjustment by 2 thanks to Improved Metamagic and Arcane Thesis). An example: After using a 7th level slot to cast a Silent Image Heightened to 9th level (10th level with Earth Spell) and mimicing a 9th level spell, you may cast an Empowered (+0), Maximised (+1), Enervated (+0), Repeated (+1), Energy Admixtured (+2), Twinned (+2), Searing (+0) Silent Image that is Heightened to 9th (10th with Earth Spell) level for free, and use this to mimic an Empowered Maximised Enervated Repeated Energy Admixtured Twinned Searing Meteor Swarm - from a 6th level slot.

    10th level Incantatrix abilities: You're slightly worse at these than a normal Incantatrix, because your casting stats are Con and Wis rather than Int. But they're all still there as usual.

    3rd level Shadowcraft Mage abilities: You have Cloak of Shadow and Silent Illusion, both of which are quite powerful. If you take the Still Spell feat, it's free for Silent Image thanks to Arcane Thesis, thus making it more difficult to prevent you from casting.



    Reasonably powerful, wouldn't you say? Miracles almost at-will, ability to mimic all spell lists, ridiculous spells per day, stupendous save DCs, ability to apply stupendous amounts of metamagic onto spells which ordinarily cannot have any, and (some) epic spells pre-epic - with no researching and (debatably) no Spellcraft check.
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    Quote Originally Posted by Optimystik View Post
    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Quote Originally Posted by Optimystik View Post
    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

  2. - Top - End - #2
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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Your Tainted Scholar builds look fun, but I'm lactose intolerant

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Le sigh....the shadow Miracle part doesn't work for reasons I've already posted in several threads. There is a difference between YOUR spell list, and THE Wiz/Sorc spell list. Shadow Illusion explicitly calls out the latter, not the former.

    The rest of it works just fine, although messing with Tainted Casting is rediculously rediculous...

    EDIT:
    And I see no Enhanced Shadow Reality. If you are already reality-capped, this is an extra +20% effect of whatever you cast. Its like a mini empower tacked on all of your spells, making them even MORE real than reality.
    Last edited by Keld Denar; 2010-02-18 at 07:25 AM.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

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    Ogre in the Playground
     
    DrowGirl

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by Optimystik View Post
    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Heh, yeah. I like that class. I think it has something to do with the fact that I found it and realised its power myself before hearing about its power on the Internet. Really, Tainted Spellcasting should have been the capstone of the class, and it should have lost a couple of caster levels. That would have made it powerful (Tainted Spellcasting is one of those things that IS worth a caster level loss) without making it the stupidly overpowered PrC it is.

    Quote Originally Posted by Keld Denar View Post
    Le sigh....the shadow Miracle part doesn't work for reasons I've already posted in several threads. There is a difference between YOUR spell list, and THE Wiz/Sorc spell list. Shadow Illusion explicitly calls out the latter, not the former.
    Shadow Illusion says "any sorcerer or wizard... spell". For you, it is a sorcerer or wizard spell - otherwise, you couldn't have the ability to cast it, could you?

    The rest of it works just fine, although messing with Tainted Casting is rediculously rediculous...
    It is.

    EDIT:
    And I see no Enhanced Shadow Reality. If you are already reality-capped, this is an extra +20% effect of whatever you cast. Its like a mini empower tacked on all of your spells, making them even MORE real than reality.
    Because noone will ever make the save to disbelieve (unless they roll nat 20), how real they are is irrelevant. So it's not all that useful. I did consider it, though.
    Last edited by magic9mushroom; 2010-02-18 at 07:32 AM.
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    Your Tainted Scholar builds look fun, but I'm lactose intolerant
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    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by magic9mushroom View Post
    Shadow Illusion says "any sorcerer or wizard... spell". For you, it is a sorcerer or wizard spell - otherwise, you couldn't have the ability to cast it, could you?
    Incorrect. Just because you are a wizard and can cast a spell, doesn't mean its a wizard spell. Its just a spell you can cast from another spell list. Thats what it says, why add in meaning that isn't there? It says wiz/sorc spell, and that means spells that say Wiz/Sorc in their description, right under school and right before the spell level. Miracle says Cleric9/Luck9, thus, it isn't a wiz/sorc spell even if you are a wizard and can cast it. You can't mimic it with shadow illusion.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Random minor thought. You don't need Iron Will till 7 for incantatrix right? Use Otoyough Hole for it, freeing up a feat slot.

    Probably not at all necessary, but hey, why not? If you do need it earlier...retrain I guess.

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    Ogre in the Playground
     
    DrowGirl

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by Keld Denar View Post
    Incorrect. Just because you are a wizard and can cast a spell, doesn't mean its a wizard spell. Its just a spell you can cast from another spell list. Thats what it says, why add in meaning that isn't there? It says wiz/sorc spell, and that means spells that say Wiz/Sorc in their description, right under school and right before the spell level. Miracle says Cleric9/Luck9, thus, it isn't a wiz/sorc spell even if you are a wizard and can cast it. You can't mimic it with shadow illusion.
    ARCANE DISCIPLE [GENERAL]
    Choose a deity, and then select a domain available to clerics
    of that deity. You can learn to cast the spells associated with
    that domain as arcane spells.
    Prerequisites: Knowledge (religion) 4 ranks, Spellcraft
    4 ranks, able to cast arcane spells, alignment matches your
    deity’s alignment.
    Benefi t: Add the chosen domain’s spells to your class list
    of arcane spells. If you have arcane spellcasting ability from
    more than one class, you must pick which arcane spellcasting
    ability this feat applies to.
    Once chosen, this decision
    cannot be changed for that feat.
    You may learn these spells as normal for your class; however,
    you use Wisdom (rather than the normal ability for
    your spellcasting) when determining the save DC for the
    spell. In addition, you must have a Wisdom score equal to
    10 + the spell’s level in order to prepare or cast a spell gained
    from this feat.
    Each day, you may prepare (or cast, if you cast spells without
    preparation) a maximum of one of these domains spells
    of each level.
    Special: You can take this feat more than once. Each
    time, you must select a different domain available to the
    same deity you chose the fi rst time you selected the feat.
    For example, a character who chose Heironeous and the
    Good domain with his fi rst selection could choose Law or
    War with successive selections of the same feat. He couldn’t
    choose Protection, since that domain isn’t available to
    clerics of Heironeous.
    Emphasis mine. They are added to your arcane spell list, that is, your Wizard spell list. For you, the Wizard spell list contains those extra nine spells - hence, since a spell on the Wizard spell list is a wizard spell, they are wizard spells and count for Shadow Illusion.

    @Tyndmyr: Indeed, why not.
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    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Quote Originally Posted by Optimystik View Post
    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

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    Ogre in the Playground
     
    DrowGirl

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Also, if you really wanted to pull out ALL the stops, try the following. It requires party wealth pooling (you can easily pay them back later, so no worries) and the non-racist adaptation of ScM.

    1: Binder
    2: Beholder Mage
    3: Metaphysical Spellshaper
    4: Metaphysical Spellshaper
    5: Metaphysical Spellshaper
    6: Tainted Scholar
    7: Tainted Scholar
    8: Shadowcraft Mage
    9: Shadowcraft Mage
    10: Shadowcraft Mage
    11: Incantatrix
    12: Incantatrix
    13: Incantatrix
    14: Incantatrix
    15: Incantatrix
    16: Incantatrix
    17: Incantatrix
    18: Incantatrix
    19: Incantatrix
    20: Incantatrix

    Hint: Bind Naberius.

    ...I feel dirty.
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    Quote Originally Posted by Optimystik View Post
    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Quote Originally Posted by Optimystik View Post
    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

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    Nate the Snake's Avatar

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by magic9mushroom View Post
    1: Binder
    2: Beholder Mage
    3: Metaphysical Spellshaper
    4: Metaphysical Spellshaper
    5: Metaphysical Spellshaper
    What flavor of cheese are you using for early entry into Metaphysical Spellshaper?

    Hint: Bind Naberius.
    This? This is just evil.

    ...I feel dirty.
    You should. Shame on you.
    SnakePirate avatar by CheesePirate

    Running Emerald City Knights (OOC)

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    Quote Originally Posted by Grumman View Post
    Translation: when Bahamut called "Dibs!" on your soul the devils sat back down, muttering under their breaths.
    Quote Originally Posted by TricksyAndFalse View Post
    4E Druids tap into the Primal Beast to wild shape. The Primal Beast cares not for your technicalities.
    Quote Originally Posted by Gametime View Post
    I think we can all agree that optimizing a Beholder Mage beyond being a Beholder Mage is safely in the realm of "overkill" to begin with.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    I notice a distinct lack of Echo Spell (Secrets of Sarlona)...

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    Ogre in the Playground
     
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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by Nate the Snake View Post
    What flavor of cheese are you using for early entry into Metaphysical Spellshaper?
    Well, Binder gives Craft as a class skill, and we were already getting Sanctum Spell and Earth Spell for the pre-epic epic spells, so 0th level spell heightened to 1st (2nd with Earth Spell) gets 3rded with Sanctum Spell.

    This? This is just evil.
    Well yeah, you're binding your soul to weird extraplanar entities and channeling the supernatural powers of shadow and horror. You ARE evil.

    You should. Shame on you.
    Indeed.

    Also, if you wanted you could swap out the Incantatrix levels for Anima Mage, Ur-Priest, or anything else. You got 9th level spells at level 10.

    What's Echo Spell (Secrets of Sarlona) btw?
    Last edited by magic9mushroom; 2010-02-19 at 12:18 AM.
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    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Quote Originally Posted by Optimystik View Post
    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by Tyndmyr View Post
    Random minor thought. You don't need Iron Will till 7 for incantatrix right? Use Otoyough Hole for it, freeing up a feat slot.
    Really, it's hard to come up with any TO build that shouldn't use Otyugh Hole. Though of course it's extra-clear with Incantatrixes.
    You can call me Draz.
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    Also of note:

    I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.
    ... yes, I need to be tested for ADHD.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by magic9mushroom View Post
    Well, Binder gives Craft as a class skill, and we were already getting Sanctum Spell and Earth Spell for the pre-epic epic spells, so 0th level spell heightened to 1st (2nd with Earth Spell) gets 3rded with Sanctum Spell.



    Well yeah, you're binding your soul to weird extraplanar entities and channeling the supernatural powers of shadow and horror. You ARE evil.



    Indeed.

    Also, if you wanted you could swap out the Incantatrix levels for Anima Mage, Ur-Priest, or anything else. You got 9th level spells at level 10.

    What's Echo Spell (Secrets of Sarlona) btw?
    +3 Metamagic feat that can give you NI spells/day.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by Sinfire Titan View Post
    +3 Metamagic feat that can give you NI spells/day.
    What are you talking about? I checked Secrets of Sarlona and couldn't find any such feat.
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    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Quote Originally Posted by Optimystik View Post
    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

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    Orc in the Playground
     
    Nate the Snake's Avatar

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by magic9mushroom View Post
    Well, Binder gives Craft as a class skill, and we were already getting Sanctum Spell and Earth Spell for the pre-epic epic spells, so 0th level spell heightened to 1st (2nd with Earth Spell) gets 3rded with Sanctum Spell.
    I see. Spell level shenanigans taken up to 11.

    Also, that's a lot of feats at first level, four for Spellshaper entry and two for Beholder Mage. I'm guessing you're using a human bonus feat, flaws, and taint shenanigans to cover them all.

    Well yeah, you're binding your soul to weird extraplanar entities and channeling the supernatural powers of shadow and horror. You ARE evil.
    Touché.

    What's Echo Spell (Secrets of Sarlona) btw?
    It's a +3 metamagic from Secrets of Xendrik. Once every hour after you cast the spell, you regain it with a cumulative -4 caster level penalty. The spell stops echoing when its caster level drops below the minimum needed to cast it.
    Last edited by Nate the Snake; 2010-02-19 at 01:50 AM.
    SnakePirate avatar by CheesePirate

    Running Emerald City Knights (OOC)

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    Quote Originally Posted by Grumman View Post
    Translation: when Bahamut called "Dibs!" on your soul the devils sat back down, muttering under their breaths.
    Quote Originally Posted by TricksyAndFalse View Post
    4E Druids tap into the Primal Beast to wild shape. The Primal Beast cares not for your technicalities.
    Quote Originally Posted by Gametime View Post
    I think we can all agree that optimizing a Beholder Mage beyond being a Beholder Mage is safely in the realm of "overkill" to begin with.

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    Ogre in the Playground
     
    DrowGirl

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by Nate the Snake View Post
    I see. Spell level shenanigans taken up to 11.
    Literally. That's how I'm mimicing Epic spells, remember.

    Also, that's a lot of feats at first level, four for Spellshaper entry and two for Beholder Mage. I'm guessing you're using a human bonus feat, flaws, and taint shenanigans to cover them all.
    Yup (well, not the human bonus feat, it's questionable whether you keep that after being PAOed). It's basically a more powerful version of the first one.

    Touché.
    Which leads me to another way to get free feats: Swear yourself to an Elder Evil. Obviously, though, this has downsides. You don't need to do it to get all those classes.

    It's a +3 metamagic from Secrets of Xendrik. Once every hour after you cast the spell, you regain it with a cumulative -4 caster level penalty. The spell stops echoing when its caster level drops below the minimum needed to cast it.
    So now you can cast a thousand miracles a day. Woot, I guess.

    EDIT: Wait, no you can't, unless you take Arcane Preparation.
    Last edited by magic9mushroom; 2010-02-19 at 02:07 AM.
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    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Quote Originally Posted by Optimystik View Post
    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by magic9mushroom View Post
    Also, if you really wanted to pull out ALL the stops, try the following. It requires party wealth pooling (you can easily pay them back later, so no worries) and the non-racist adaptation of ScM.

    1: Binder
    2: Beholder Mage
    3: Metaphysical Spellshaper
    4: Metaphysical Spellshaper
    5: Metaphysical Spellshaper
    6: Tainted Scholar
    7: Tainted Scholar
    8: Shadowcraft Mage
    9: Shadowcraft Mage
    10: Shadowcraft Mage
    11: Incantatrix
    12: Incantatrix
    13: Incantatrix
    14: Incantatrix
    15: Incantatrix
    16: Incantatrix
    17: Incantatrix
    18: Incantatrix
    19: Incantatrix
    20: Incantatrix

    Hint: Bind Naberius.

    ...I feel dirty.
    Minor criticism, I do not believe Book of Erotic Fantasy is a WoTC book unless there is another Metaphysical Spellshaper I am unaware of.
    Last edited by Wings of Peace; 2010-02-19 at 02:03 AM.
    Doc Roc: We're going to eat ourselves.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by magic9mushroom View Post

    So now you can cast a thousand miracles a day. Woot, I guess.
    ...on a planet which took 1,008 hours to rotate, yes, you would.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by Wings of Peace View Post
    Minor criticism, I do not believe Book of Erotic Fantasy is a WoTC book unless there is another Metaphysical Spellshaper I am unaware of.
    No, it isn't, but it is OGL. I did say "if you want to pull out all the stops".

    Quote Originally Posted by Gametime View Post
    ...on a planet which took 1,008 hours to rotate, yes, you would.
    You already get about 120 a day. Since your CL is 50 or so, they'll each come back 8 times. Close enough to a thousand.
    Last edited by magic9mushroom; 2010-02-19 at 02:15 AM.
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    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Quote Originally Posted by Optimystik View Post
    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Question, what motivated the choice to use Tainted Scholar instead of Tainted Sorcerer (Unearthed Arcana)?
    Doc Roc: We're going to eat ourselves.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by magic9mushroom View Post
    Literally. That's how I'm mimicing Epic spells, remember.
    Clearly my subconscious mind grasps the finer points of your build even when my conscious mind doesn't.
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    Translation: when Bahamut called "Dibs!" on your soul the devils sat back down, muttering under their breaths.
    Quote Originally Posted by TricksyAndFalse View Post
    4E Druids tap into the Primal Beast to wild shape. The Primal Beast cares not for your technicalities.
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    I think we can all agree that optimizing a Beholder Mage beyond being a Beholder Mage is safely in the realm of "overkill" to begin with.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by Wings of Peace View Post
    Question, what motivated the choice to use Tainted Scholar instead of Tainted Sorcerer (Unearthed Arcana)?
    More powerful. Under the Unearthed Arcana rules you can't have nearly as much taint.
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    Quote Originally Posted by Optimystik View Post
    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Quote Originally Posted by Optimystik View Post
    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by magic9mushroom View Post
    More powerful. Under the Unearthed Arcana rules you can't have nearly as much taint.
    Wouldn't the new taint rules replace the old ones? Taint as a mechanic was updated in Heroes of Horror. Tainted Sorcerer was not.
    Last edited by Wings of Peace; 2010-02-19 at 02:25 AM.
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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by Wings of Peace View Post
    Wouldn't the new taint rules update the old ones? Taint as a mechanic was updated in Heroes of Horror. Tainted Sorcerer was not.
    Tainted Sorcerer relies on the UA taint rules. It runs things off a "taint" score. It wouldn't work with the HoH rules, you'd have to use the UA ones.

    There's also the problem that Tainted Sorcerer doesn't have Clarity of True Madness, making it much more difficult to get out of.
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    Quote Originally Posted by Optimystik View Post
    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Quote Originally Posted by Optimystik View Post
    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by magic9mushroom View Post
    Tainted Sorcerer relies on the UA taint rules. It runs things off a "taint" score. It wouldn't work with the HoH rules, you'd have to use the UA ones.

    There's also the problem that Tainted Sorcerer doesn't have Clarity of True Madness, making it much more difficult to get out of.
    Never noticed that before about Tainted Sorcerer *Makes mental note*

    What method are you using to prevent your taint from reaching self killing levels out of curiosity? I typically just dip Ardent then take Practiced Manifester to allow for a single dip in Subverted Psion.
    Last edited by Wings of Peace; 2010-02-19 at 02:34 AM.
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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by Wings of Peace View Post
    What method are you using to prevent your taint from reaching self killing levels out of curiosity? I typically just dip Ardent then take Practiced Manifester to allow for a single dip in Subverted Psion.
    Subverted Psion is bad because you can't get out of it. It's got the same stupendously high Will save to get out as Tainted Scholar, and no easy means to hit it. And you can't use Tainted Scholar's, because that's 1/day and you need it to avoid taking a level in Tainted Scholar.

    Without Subverted Psion, all you need to do is leave yourself a buffer and have some item on hand to remove some taint after a fight (until you get Shadow Miracle, then just use that). Or you could use taint-absorbing items. Or you could be undead, at which point the game snaps in half because you just gained infinite power.
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    Quote Originally Posted by Optimystik View Post
    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Quote Originally Posted by Optimystik View Post
    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by magic9mushroom View Post
    Subverted Psion is bad because you can't get out of it. It's got the same stupendously high Will save to get out as Tainted Scholar, and no easy means to hit it. And you can't use Tainted Scholar's, because that's 1/day and you need it to avoid taking a level in Tainted Scholar.

    Without Subverted Psion, all you need to do is leave yourself a buffer and have some item on hand to remove some taint after a fight (until you get Shadow Miracle, then just use that). Or you could use taint-absorbing items. Or you could be undead, at which point the game snaps in half because you just gained infinite power.
    You could just take the Subverted Psion level last given that this is a level 20 TO build?
    Last edited by Wings of Peace; 2010-02-19 at 02:49 AM.
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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by Wings of Peace View Post
    You could just take the Subverted Psion level last given that this is a level 20 TO build?
    And then how would I get Incantatrix 10 with its sweet, sweet Improved Metamagic?
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    Quote Originally Posted by Optimystik View Post
    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Quote Originally Posted by Optimystik View Post
    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Caster X/Tainted Scholar 1 is silly. As long as you're abusing the rules that badly, you broke the game as soon as you could afford a candle of invocation.

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    Default Re: Killer Gnome, now with additional shenanigans! [3.5 TO]

    Quote Originally Posted by faceroll View Post
    Caster X/Tainted Scholar 1 is silly. As long as you're abusing the rules that badly, you broke the game as soon as you could afford a candle of invocation.
    What? I put two levels of Tainted Scholar in there. The second gives you Clarity of True Madness to get out with.
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    Quote Originally Posted by Optimystik View Post
    Your Tainted Scholar builds look fun, but I'm lactose intolerant
    Quote Originally Posted by Optimystik View Post
    You're just trying to get more people into your sig, aren't you
    Quote Originally Posted by ShneekeyTheLost View Post
    Seeing TO by Magic9Mushroom is like seeing a movie with Joss Wheaton as director... you know that it's worth watching, even if you do want to strangle the bastard by the time you're done with it.

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