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    Default 3.5 Bonus/Modifier Types

    Does anybody have a list of all the types of bonuses/modifiers? So far I've found the following:
    1. Ability Modifier 2. Alchemical Bonus
    3. Armor Bonus 4. Circumstance Modifier
    5. Competence Modifier 6. Deflection Bonus
    7. Dodge Bonus 8. Enhancement Bonus
    9. Insight Bonus 10. Luck Modifier
    11. Morale Modifier 12. Natural Armor Bonus
    13. Profane Modifier 14. Racial bonus
    15. Resistance Bonus 16. Sacred Modifier
    17. Shield Bonus 18. Size Modifier
    That's quite a few. Are there any others?
    Edit: Added the following:
    19. Inherent Bonus 20. Untyped Bonus
    Edit 2: A couple more
    21. Exalted 22. Perfection
    Edit 3:
    23: Divine 24. Deformity
    Last edited by Drolyt; 2010-02-21 at 05:29 PM.

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    Default Re: 3.5 Bonus/Modifier Types

    Bonuses to armor class (ala Thicken skin)

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    Default Re: 3.5 Bonus/Modifier Types

    Inherent and untyped bonuses.
    Last edited by Temotei; 2010-02-20 at 07:48 PM.
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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Temotei221 View Post
    Inherent and untyped bonuses.
    Wait, those are core. Why the heck weren't they in that list?


    Quote Originally Posted by Starbuck_II
    Bonuses to armor class (ala Thicken skin)
    Are those named though, or just untyped bonuses?

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Drolyt View Post
    Wait, those are core. Why the heck weren't they in that list?
    No idea. I've wondered the same while looking for inherent bonus in that list on the SRD. Untyped has a reason, I suppose, since it's not really a "type." It's a lack of a type.

    Are those named though, or just untyped bonuses?
    Those would be untyped. Armor class bonuses aren't a type of bonus--they're a type of...improvement gained through a bonus.
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    Default Re: 3.5 Bonus/Modifier Types

    the super evil "profane" and it's polar opposite the super good bonus, "exalted".

    there's also sacred & perfection.

    exalted, sacred, perfection = BoED.
    profane = BoVD

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Drolyt View Post
    Wait, those are core. Why the heck weren't they in that list?



    Are those named though, or just untyped bonuses?
    Technically, it is a named enhancement bonuses, but they apply directly to armor class not to the armor or shield.
    "providing a +1 enhancement bonus to your Armor Class. "

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by oxybe View Post
    the super evil "profane" and it's polar opposite the super good bonus, "exalted".

    there's also sacred & perfection.

    exalted, sacred, perfection = BoED.
    profane = BoVD
    Actually sacred and profane are in the PHB. I forgot about Exalted and Perfection though.

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Starbuck_II View Post
    Technically, it is a named enhancement bonuses, but they apply directly to armor class not to the armor or shield.
    "providing a +1 enhancement bonus to your Armor Class. "
    That's... just strange. Although enhancement bonuses are weird that way, you can have a bonus to your bonus.

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    Default Re: 3.5 Bonus/Modifier Types

    I know there is exalted, but is there a vile equivalency?
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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Dusk Eclipse View Post
    I know there is exalted, but is there a vile equivalency?
    Profane, as has been mentioned.

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Sinfire Titan View Post
    Profane, as has been mentioned.
    Yes I know, but I believed that since sacred (good) had exalted (awfulsuper good) there was an equivalency for profane and its big brother vile ( building upon vile damge for example)
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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Sinfire Titan View Post
    Profane, as has been mentioned.
    No, profane is the counterpart to sacred. I'm not sure if there is a vile counterpart to exalted, I haven't read that book in a long time (well, since I got it actually).

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Drolyt View Post
    No, profane is the counterpart to sacred. I'm not sure if there is a vile counterpart to exalted, I haven't read that book in a long time (well, since I got it actually).
    Nope. Elder Evil's Vile feats usually grant Profane bonuses. Considering the source, I'd say there are different grades of Profane (since the bonuses from Elder Evil bonus feats are much higher than other Profane bonuses).

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Sinfire Titan View Post
    Nope. Elder Evil's Vile feats usually grant Profane bonuses. Considering the source, I'd say there are different grades of Profane (since the bonuses from Elder Evil bonus feats are much higher than other Profane bonuses).
    Haven't read Elder Evils
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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Sinfire Titan View Post
    Nope. Elder Evil's Vile feats usually grant Profane bonuses. Considering the source, I'd say there are different grades of Profane (since the bonuses from Elder Evil bonus feats are much higher than other Profane bonuses).
    There's still the Sacred vs Profane thing though. I guess Exalted doesn't really have a counterpart, but in the PHB similar spells grant a sacred bonus if they are good or a profane bonus if they are evil. I can't find anything in BoVD, which I just hauled out, that suggests it has it's own types. Also what is Elder Evils? I've never read that.

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Drolyt View Post
    There's still the Sacred vs Profane thing though. I guess Exalted doesn't really have a counterpart, but in the PHB similar spells grant a sacred bonus if they are good or a profane bonus if they are evil. I can't find anything in BoVD, which I just hauled out, that suggests it has it's own types. Also what is Elder Evils? I've never read that.
    The only reasons to buy the book Elder Evils is to

    A: TPK 20th level parties.
    B: Have a Vile counterpart to Vow of Poverty that doesn't suck.

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Sinfire Titan View Post
    The only reasons to buy the book Elder Evils is to

    A: TPK 20th level parties.
    B: Have a Vile counterpart to Vow of Poverty that doesn't suck.
    Define "doesn't suck".

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Drolyt View Post
    Define "doesn't suck".
    VoP is a known trap. Elder Evil bonus feats are a win-win situation for many melee characters.

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Sinfire Titan View Post
    VoP is a known trap. Elder Evil bonus feats are a win-win situation for many melee characters.
    Oh I know VoP is a trap, I have my own fix I posted on the homebrew forum a while a back. I'm just wondering what the Elder Evil version does better.

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Drolyt View Post
    Oh I know VoP is a trap, I have my own fix I posted on the homebrew forum a while a back. I'm just wondering what the Elder Evil version does better.
    It doesn't cost 2 feats and your WBL. But it doesn't have all of the benifits that VoP does (EE devotion just gives bonus feats).

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Sinfire Titan View Post
    It doesn't cost 2 feats and your WBL. But it doesn't have all of the benifits that VoP does (EE devotion just gives bonus feats).
    Like a bunch of free vile feats? That would be pretty powerful.

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    Default Re: 3.5 Bonus/Modifier Types

    Quote Originally Posted by Drolyt View Post
    Like a bunch of free vile feats? That would be pretty powerful.
    Very limited selection. Its a tad powerful, but it is equatable to giving the resident Power Attack Monkey Combat Brute at the cost of his soul.


    The only thing to really worry about is the Dark Speech feat.

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    Default Re: 3.5 Bonus/Modifier Types

    Well, if you're including Ability Modifier, then there's Base Attack Bonus and Base Save Bonus, too. Skill Rank(s), though it may not have "bonus" in its name, is also a type of number that you add to other numbers, and a rather significant one at that. Then there's synergy bonuses, which are considered "unnamed". ("Synergy bonus" isn't an official term, I don't think.) Like Dodge Bonuses and Circumstance Bonuses from different sources, these all stack.

    Incidentally...

    "Dodge bonuses are never granted by spells or magic items." "A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves."

    Lulz, WotC. Lulz.
    Quote Originally Posted by icefractal View Post
    Abstract positioning, either fully "position doesn't matter" or "zones" or whatever, is fine. If the rules reflect that. Exact positioning, with a visual representation, is fine. But "exact positioning theoretically exists, and the rules interact with it, but it only exists in the GM's head and is communicated to the players a bit at a time" sucks for anything even a little complex. And I say this from a GM POV.

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    Default Re: 3.5 Bonus/Modifier Types

    That's hardly the most stupid thing they've come up with, but interesting nonetheless.

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    Default Re: 3.5 Bonus/Modifier Types

    Someone at BG started a list. Search for it

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    Default Re: 3.5 Bonus/Modifier Types

    Divine bonuses. Deities get them for a lot of things, and a few PrCs in BoVD grant them as well.

    Deformity modifiers.
    Last edited by Claudius Maximus; 2010-02-21 at 03:27 PM.
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