New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 5 of 5

Thread: ToB Archery

  1. - Top - End - #1
    Bugbear in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jan 2009
    Gender
    Male

    Default ToB Archery

    I know several homebrewed disciplines have been made to allow archers to get in on the ToB action. My group isn't a big fan of extensive homebrew, though - slight houserules are about as far as we're likely to get.

    Would it be unbalanced to just remove the "melee" restriction from most maneuvers? Off the top of my head, I can't think of any, but I wanted to get a second opinion before lobbying my DM.

  2. - Top - End - #2
    Ettin in the Playground
     
    Godskook's Avatar

    Join Date
    Oct 2008

    Default Re: ToB Archery

    Balanced? Maybe. Dirty as hell? Definitely.
    Avatar by Assassin89
    I started my first campaign around a campfire, having pancakes. They were blueberry.
    My homebrew(updated 6/17):

  3. - Top - End - #3
    Bugbear in the Playground
     
    GnomeWizardGuy

    Join Date
    Dec 2009
    Location
    Montreal, Canada

    Default Re: ToB Archery

    There are plenty of stances which would work despite being an archer. But actual maneuvers/strikes... May some of the ones related to swordsage, say the shadow hand discipline. Gaining your DEX on damage (instead of strength, at the cost of a feat) through shadow blade could be ok I guess. And adding your wisdom when you perform a strike isn't that strong.

    And a fireball could be attached to an arrow (arcane archer already does that, so it's not that crazy). So the fire discipline might be ok too.

    I can't say I know the others very well, but the tiger discipline would be ridiculous. I would never allow that.
    Last edited by Soranar; 2010-02-21 at 12:38 AM.

  4. - Top - End - #4
    Troll in the Playground
    Join Date
    Sep 2009

    Default Re: ToB Archery

    Just consider the implications of range-optimization with things like Feral Death Blow and the like. It's not too hard to shoot at a target thousands of feet away (I'd say miles, but it usually takes too many PrCs to do that and still get 9th level manuevers), and when you can refresh them every turn...

    Also, what happens with Steely Strike? Psuedo-Splitting enhancement?

    Overall, it doesn't affect things too much. You just have to be careful with which manuevers you make available to ranged characters.
    Internet's out. Updates ETA Saturday.

    "Nothing says love like being hugged to death by a Water Orc."

    Spoiler
    Show
    Quote Originally Posted by Rizban View Post
    On an unrelated note, Tanaric is awesome. End of story.


    Avatar by CrimsonAngel. My avatar appears to have gone AWOL in my absence. Investigations are pending.

  5. - Top - End - #5
    Titan in the Playground
     
    Kelb_Panthera's Avatar

    Join Date
    Oct 2009

    Default Re: ToB Archery

    It might be interesting to try and fluff how an arrow is capable of causing the effect of some of the throws from the setting sun discipline.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •