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  1. - Top - End - #1
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Feb 2009
    Location
    oklahoma
    Gender
    Male

    Default 3.5 exotic weapon: souba. please critique!

    i just found this on my computer, and i remember writing this up for use in a campaign that never got off the ground. lets hear what you all think.

    souba
    one handed
    2d6 slashing 4lbs
    19-20/ x2 crit
    +4 on disarm attempts

    i wouldn't mind with a bit of help on fluff, for a decent pic look
    here

    i don't know how balanced it is. but the mitigating factor that i am thinking of on that is that it is intended as an exotic weapon.

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    Nov 2005
    Location
    Worcestershire, UK

    Default Re: 3.5 exotic weapon: souba. please critique!

    Balance-wise, I'd say this is fine - it doesn't grant too much, and it costs a feat to be any good with it.

  3. - Top - End - #3
    Barbarian in the Playground
    Join Date
    Oct 2007
    Gender
    Male

    Default Re: 3.5 exotic weapon: souba. please critique!

    Balance-wise, it does seem fine, but fluff-wise, adding an extra blade to a sword is going to make it deal less damage, not more. You need to hit twice as hard for it to cut, because it's distributing the force across two blades.
    Thanks to Dashwood for the avatar!

    Check out my Homebrew.

  4. - Top - End - #4
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: 3.5 exotic weapon: souba. please critique!

    Quote Originally Posted by DaTedinator View Post
    Balance-wise, it does seem fine, but fluff-wise, adding an extra blade to a sword is going to make it deal less damage, not more. You need to hit twice as hard for it to cut, because it's distributing the force across two blades.
    Make one blade shorter? Then you cut with the longer blade, and trap your opponents weapon between both to aid you in disarming.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  5. - Top - End - #5
    Firbolg in the Playground
     
    Djinn_in_Tonic's Avatar

    Join Date
    Nov 2006
    Location
    Stuck in a bottle.
    Gender
    Male

    Default Re: 3.5 exotic weapon: souba. please critique!

    Quote Originally Posted by Boci View Post
    Make one blade shorter? Then you cut with the longer blade, and trap your opponents weapon between both to aid you in disarming.
    It's actually a terrible design from anything but a fictional standpoint: the longer the blades you're trying to catch your opponent's sword between, the harder it is to actually do so.


    Approximately 16" in length


    10.75" blade, 18" length

    The reason is that to catch the blade of a competent fighter, you need both speed and dexterity, something a larger blade won't give you. Also, catching their blade in a two-handed weapon means that neither of you have a means of attack, and you're both equally likely to end up disarmed, as you'll get into a battle of strength.

    A smaller trapping device (rarely disarming...trap and attack, or trap and break with the sword-catcher) allows you to wield two weapons: a primary rapier, for example, with a Sword-Catcher (image 1) in your off hand.
    Last edited by Djinn_in_Tonic; 2010-02-24 at 01:31 PM.

    Ingredients

    2oz Djinn
    5oz Water
    1 Lime Wedge


    Instructions

    Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.

  6. - Top - End - #6
    Barbarian in the Playground
    Join Date
    Oct 2007
    Gender
    Male

    Default Re: 3.5 exotic weapon: souba. please critique!

    Although really, don't let any of this discourage you. D&D has a sword with a flail on the bottom of the hilt, and if a character can use that, they can use a sword with two parallel blades. The stats you posted are balanced enough.
    Thanks to Dashwood for the avatar!

    Check out my Homebrew.

  7. - Top - End - #7
    Ogre in the Playground
    Join Date
    Oct 2007

    Default Re: 3.5 exotic weapon: souba. please critique!

    Quote Originally Posted by DaTedinator View Post
    Although really, don't let any of this discourage you. D&D has a sword with a flail on the bottom of the hilt, and if a character can use that, they can use a sword with two parallel blades. The stats you posted are balanced enough.
    Don't forget dual halfling rapier flails

    Balance wise, it's fine, so that's all you really need to worry about.

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