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Thread: "The Savage" Build Concept [3.5]
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2010-03-03, 01:02 PM (ISO 8601)
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- Feb 2010
"The Savage" Build Concept [3.5]
Yes, somebody asked someting similar to this, but I love the idea. However, my group is highly "goofy" with oddball characters. Here's my concept of the true Savage Species:
Race: Feral Longtooth Shifter (so I can have BOTH a claw and bite attacks)
Class: Champion of the Wild Ranger (with shifter subs)5/Scout 5/Weretouched Master 10
Feats (Minus Required): Swift Tracker, Combat Expertise, Battle Jump, Leap Attack, Combat Shifting, That feat from RoE that gives a LT Shifter's Bite attack a -lv ability, Shock Trooper
Weapons: Shortbow, Deep Crystal (Green) shortspear
Armor: Dragonhide Leather armor, Light Wooden Shield
any suggestions?Last edited by LichPrinceAlim; 2010-03-03 at 01:03 PM.
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2010-03-03, 01:51 PM (ISO 8601)
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- Jan 2010
Re: "The Savage" Build Concept [3.5]
Feral doesn't grant any of those nifty abilities (pounce, improved grab, etc) unless you have racial HD. That build lacks racial hitdice.
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2010-03-03, 01:56 PM (ISO 8601)
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- Feb 2010
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2010-03-03, 02:08 PM (ISO 8601)
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- Jan 2010
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2010-03-03, 02:10 PM (ISO 8601)
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- Feb 2010
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2010-03-03, 02:14 PM (ISO 8601)
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- Jan 2010
Re: "The Savage" Build Concept [3.5]
Not compared to what's out there.
Half-minotaur or half ogre gets you a real size boost, +4 con, +2 NA, and +10 strength. Put those both on a small creature, and you're getting +20 strength and large size for +2 LA.
Doesn't change your base type, though, which is nice, since you can drink potions of enlarge person and be huge.
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2010-03-03, 02:17 PM (ISO 8601)
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- Feb 2010
Re: "The Savage" Build Concept [3.5]
Last edited by LichPrinceAlim; 2010-03-03 at 02:19 PM.
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2010-03-03, 02:26 PM (ISO 8601)
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- Jan 2010
Re: "The Savage" Build Concept [3.5]
No, that's not what I'm saying at all. I'm just saying you can put things together at the same cost (+2 LA) for better results. The huge appeal of feral, for me anyway, was all the abilities that scaled with level. Until I read it closer and saw that they only scaled with hit dice.
It's still a very solid template.Last edited by faceroll; 2010-03-03 at 02:27 PM.
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2010-03-03, 02:29 PM (ISO 8601)
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- Feb 2010
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2010-03-03, 02:30 PM (ISO 8601)
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- Nov 2008
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Re: "The Savage" Build Concept [3.5]
Just a note for natural attack centered characters the prestige class Thayan Gladiator is actually really nice, it's nothing game breaking but still good.
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2010-03-03, 02:35 PM (ISO 8601)
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- Jan 2010
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2010-03-03, 02:35 PM (ISO 8601)
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- Feb 2010
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2010-03-03, 03:29 PM (ISO 8601)
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- Oct 2009
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- Elsewhen
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Re: "The Savage" Build Concept [3.5]
Don't forget about the Warshaper or the possibilities you could get into by grabbing a level of swordsage or warblade and going into Bloodclaw Master.
Shifters also get special differences when they take the Bloodclaw Master class.
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2010-03-04, 12:28 PM (ISO 8601)
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- Feb 2010