New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 18 of 18
  1. - Top - End - #1
    Troll in the Playground
     
    Deth Muncher's Avatar

    Join Date
    Aug 2007
    Location
    Virginia

    Default You Can't Take The Sky From Me

    So, a friend of mine is talking about doing the Serenity RPG. Having basically only seen it twice (once at the local nerd shop, and once at Felicia Day's table at ComiCon this past year), and from what I hear, it's kinda like HERO System. What're your experiences with the system?
    Mega-tar by AlterForm. Power Up!

    Spoiler
    Show
    Quote Originally Posted by Xyk View Post
    I've always considered breakfast to be evil. Looking at me with it's bacon-smile, and it's sunny-side-up eyes. I know it's plotting something.
    Quote Originally Posted by tyckspoon View Post
    ..thank you, Deth Muncher. My life is richer for being aware of this. And weirder. ("You destroyed my friends! I will have my vengeance! Face the fury of my pelvic thrusts!" "Oh yeah? LAZOR!")
    Quote Originally Posted by golentan View Post
    You all are a terrible species. I'm going back to my fortress of misanthropy now.

  2. - Top - End - #2
    Ogre in the Playground
     
    Seffbasilisk's Avatar

    Join Date
    Jul 2005
    Location
    PA these days
    Gender
    Male

    Default Re: You Can't Take The Sky From Me

    I've only played it a few times, but seems great for conceptuals but weak in crunch.

    You're either the most badass...or pretty sad.
    Life is a gamble, roll the dice. If your life is like cards, rig the deck.

    "Boy, sure would be nice if we had some grenades, don'tchya think?" -Jayne
    Greatest number of kills In Valhalla Round 1 with Hsams Goht


  3. - Top - End - #3
    Ettin in the Playground
     
    Zeta Kai's Avatar

    Join Date
    Feb 2007
    Location
    The Final Chapter
    Gender
    Male

    Default Re: You Can't Take The Sky From Me

    Very lethal combat, very Verse-specific fluff, somewhat delicate balance issues (as Seff said, it's easy to make a PC that sucks). All in all, it's fun, tense, & action-packed, so if you're into Firefly, then it's pretty awesome. If not, then it's just not for you.

  4. - Top - End - #4
    Troll in the Playground
     
    Deth Muncher's Avatar

    Join Date
    Aug 2007
    Location
    Virginia

    Default Re: You Can't Take The Sky From Me

    Quote Originally Posted by Zeta Kai View Post
    Very lethal combat, very Verse-specific fluff, somewhat delicate balance issues (as Seff said, it's easy to make a PC that sucks). All in all, it's fun, tense, & action-packed, so if you're into Firefly, then it's pretty awesome. If not, then it's just not for you.
    Well, I mean, I've seen the show, I saw the movie (and promptly purged it), and am fairly good at channeling Nathan Fillion, so I forsee good things. However, high lethality scares me, as I'm primarily a D&D player - you know, that game where dead means you'll be back when your teammates have found ten thousand gold's worth of diamonds. (Or is it a thousand? I never can remember.)

    Other than being really lethal, how does combat work? Is it like HERO, or something else entirely?
    Mega-tar by AlterForm. Power Up!

    Spoiler
    Show
    Quote Originally Posted by Xyk View Post
    I've always considered breakfast to be evil. Looking at me with it's bacon-smile, and it's sunny-side-up eyes. I know it's plotting something.
    Quote Originally Posted by tyckspoon View Post
    ..thank you, Deth Muncher. My life is richer for being aware of this. And weirder. ("You destroyed my friends! I will have my vengeance! Face the fury of my pelvic thrusts!" "Oh yeah? LAZOR!")
    Quote Originally Posted by golentan View Post
    You all are a terrible species. I'm going back to my fortress of misanthropy now.

  5. - Top - End - #5
    Titan in the Playground
     
    AssassinGuy

    Join Date
    May 2006
    Location
    Sunnydale

    Default Re: You Can't Take The Sky From Me

    Quote Originally Posted by Deth Muncher View Post
    Other than being really lethal, how does combat work? Is it like HERO, or something else entirely?
    Serenity is the not-d20 system -- i.e., it uses all other dice instead. All abilities increase by dice size, from d2 (a coin flip) to d4, d6, d8, d10, d12. After d12 you keep that and add another d2 and repeat the process. You roll all your dice for each pair of attribute and skill, and the pairing isn't always the same. All 1s on on the dice you roll is a flub roll, so boosting a skill to the point where you get a 3rd die is a significant decrease in your chances of flubbing and thus highly desirable.

    Advancing anything (attribute or skill) gets more expensive as any stat increases. On the other hand, the cost of initial character creation is linear. Thus it's much more effective to create characters with just a couple of highly trained specialties, and gain breadth of coverage across the whole crew rather than in each individual member.

    So how does this relate to combat? Well, following this basic optimization system means you'll only have a couple of people on your crew who will be any good at a particular combat scenario, which has different skills for ranged and close-in fighting. Other crew members basically are more liable to get hurt than provide effective support. And since combat is highly lethal, the risk/reward mix has got to include getting the Kaylee types out of the line of fire as top priority. So all unprepared combat starts as a mad scramble for safety, pretty much the opposite of D&D where the emphasis is on closing with the enemy.

  6. - Top - End - #6
    Troll in the Playground
     
    Katana_Geldar's Avatar

    Join Date
    Aug 2009
    Location
    Sydney
    Gender
    Female

    Default Re: You Can't Take The Sky From Me

    It's the Cortex system, right? I've had a look at some of the materials and it's a bit of a mindbend, in my opinion is much easier to get another sci-fi system you are comfortable with, and give it that Serenity feel.

    Reminds me a little bit of the old Star Wars d6 system, with lots more dice.

    Here's a quick summary
    Last edited by Katana_Geldar; 2010-03-04 at 02:28 AM.
    Avatar by Trixie.

    Running Tomb of Horrors 4E in all that horrific tombyness.

    My Blog The Level 1 GM


  7. - Top - End - #7
    Troll in the Playground
     
    Deth Muncher's Avatar

    Join Date
    Aug 2007
    Location
    Virginia

    Default Re: You Can't Take The Sky From Me

    Quote Originally Posted by Katana_Geldar View Post
    >_< Huh-durr. Thanks. I should have consulted Wikipedia in the first place.

    At least you didn't "Google That For Me." That's just degrading. 'preciate it though! :D
    Mega-tar by AlterForm. Power Up!

    Spoiler
    Show
    Quote Originally Posted by Xyk View Post
    I've always considered breakfast to be evil. Looking at me with it's bacon-smile, and it's sunny-side-up eyes. I know it's plotting something.
    Quote Originally Posted by tyckspoon View Post
    ..thank you, Deth Muncher. My life is richer for being aware of this. And weirder. ("You destroyed my friends! I will have my vengeance! Face the fury of my pelvic thrusts!" "Oh yeah? LAZOR!")
    Quote Originally Posted by golentan View Post
    You all are a terrible species. I'm going back to my fortress of misanthropy now.

  8. - Top - End - #8
    Troll in the Playground
     
    HalflingRogueGuy

    Join Date
    Feb 2005
    Gender
    Male

    Default Re: You Can't Take The Sky From Me

    From what I saw of it, it had the makings for a great system but was never completed. It's just an idea for an RPG. The book is full of mistakes and omissions, for example a paragraph hits the end of one page, and when you flip the page it's a new chapter with whatever was supposed to be there missing entirely. The entire system is based on a stat+skill mechanic for determining how well you do at things, but the stats aren't tied to the skills... the DM is supposed to figure out what stat goes with what skill. As such, your character may not be good at what you thought he was good at when you made him. For example, you might think that piloting a space ship is about intelligence, so you make a high intelligence high pilot skill character. But when you get into game play the DM decides piloting is based on agility. Now your character isn't nearly as good.

    Plus it's missing critically important details. It's a space adventure game (at least in part), and while it mentions ship to ship missiles it never gives rules for them. You're supposed to be fighting for enough fuel to keep flying, but there are no listed fuel costs or any kind of gauge for the price to get from one planet to another. In fact, there's generally no way to figure out the prices of most things (such as replacement ship parts), which is sorely missing from a game where staying afloat money wise is supposed to really matter.

    And then the other issue... you get experience for causing roleplay drama, not completing anything useful. Making your character have messed up quirks and minor insanities gives you more build points. The combination means that an optimized crew is one that's completely insane and trying to kill each other. In fact, I know of one gaming group that optimized their Serenity party by having one character with a flaw that made her never forgive a slight and always want to fight about it, and another character that had to chronically backstab people and do practical jokes on the crew. Instant free exp, but the gaming sessions were just two people yelling at each other.

    So yeah, much as I love Firefly, the game system just wasn't built right. It feels like a nice alpha concept for an RPG, but I'd rather just use Shadowrun rules or something.

    JaronK

  9. - Top - End - #9
    Banned
     
    Math_Mage's Avatar

    Join Date
    Jan 2010
    Gender
    Male

    Default Re: You Can't Take The Sky From Me

    +1 because just seeing that thread title made me start grinning uncontrollably as I clicked on it.

    Also, Curmudgeon's description of the game appeals to me.

  10. - Top - End - #10
    Troll in the Playground
     
    Deth Muncher's Avatar

    Join Date
    Aug 2007
    Location
    Virginia

    Default Re: You Can't Take The Sky From Me

    @ JaronK - I haven't seen the book itself in a while, though I'll have it in my grubby little mits come this weekend, so I'll be able to see all these glaring mistakes you've pointed out. Hopefully on one of the forums dedicated to the game people will have figured out what's supposed to go there. Also, on the "what stat does what skill" jiggy, my DM and I were talking about it, and we're both pretty much of the same mindset on what's what. I.e. You want to pilot the ship? Depending on what you're doing, it could be Alerntess, Agility, etc. But mostly we've reached an accord on what's what, I think. >_> <_< On the roleplay drama aspect, yeah, it's a system that encourages drama to give you extra points to build your d00d - like HERO, it encourages you to build ugly, moronic, insane brutes in order to make them the most awesome fighter, or what have you. On the subject of HERO, I stole a flaw from there, and I think it'll work nicely: the Rival flaw - basically, my character now has a rival. He'll show up from time to time, generally when we don't want him to. He also helps the plot, since he explains how we got a ship, pilot, etc.

    @ Math_Mage - You're welcome.
    Mega-tar by AlterForm. Power Up!

    Spoiler
    Show
    Quote Originally Posted by Xyk View Post
    I've always considered breakfast to be evil. Looking at me with it's bacon-smile, and it's sunny-side-up eyes. I know it's plotting something.
    Quote Originally Posted by tyckspoon View Post
    ..thank you, Deth Muncher. My life is richer for being aware of this. And weirder. ("You destroyed my friends! I will have my vengeance! Face the fury of my pelvic thrusts!" "Oh yeah? LAZOR!")
    Quote Originally Posted by golentan View Post
    You all are a terrible species. I'm going back to my fortress of misanthropy now.

  11. - Top - End - #11
    Ogre in the Playground
     
    Volkov's Avatar

    Join Date
    Feb 2009

    Default Re: You Can't Take The Sky From Me

    I can with a high enough diplomacy check....oh wait wrong game.....err I could use an Imperial Apocalypse class battleship to blast said sky away...errr.....I could drop the oxygen destroyer...oh darn it!
    "No extra charge!"

  12. - Top - End - #12
    Troll in the Playground
     
    Deth Muncher's Avatar

    Join Date
    Aug 2007
    Location
    Virginia

    Default Re: You Can't Take The Sky From Me

    Quote Originally Posted by jackattack View Post
    Bad mechanics, incomplete rules, and poor (wrong) source material.
    What, then, do you feel needs to be changed? If there's glaring omissions that aren't touched up in any of the expansions, I need to let the GM know so we know how to deal with it.
    Mega-tar by AlterForm. Power Up!

    Spoiler
    Show
    Quote Originally Posted by Xyk View Post
    I've always considered breakfast to be evil. Looking at me with it's bacon-smile, and it's sunny-side-up eyes. I know it's plotting something.
    Quote Originally Posted by tyckspoon View Post
    ..thank you, Deth Muncher. My life is richer for being aware of this. And weirder. ("You destroyed my friends! I will have my vengeance! Face the fury of my pelvic thrusts!" "Oh yeah? LAZOR!")
    Quote Originally Posted by golentan View Post
    You all are a terrible species. I'm going back to my fortress of misanthropy now.

  13. - Top - End - #13
    Titan in the Playground
     
    Tyndmyr's Avatar

    Join Date
    Aug 2009
    Location
    Maryland
    Gender
    Male

    Default Re: You Can't Take The Sky From Me

    I had the same thoughts thumbing through the book(though I missed the fumble mechanic). The setting is sufficiently awesome that I might give it a go regardless, though.

  14. - Top - End - #14
    Titan in the Playground
     
    Oracle_Hunter's Avatar

    Join Date
    Oct 2007
    Location
    Chicago, IL
    Gender
    Male

    Default Re: You Can't Take The Sky From Me

    Y'know, if the setting is good but the rules are bad... you could always just swap in good rules and use the same setting.

    I've had a DM that ran a couple of short campaigns this way - a Superhero RPG using 4E rules and a Survival Horror system-in-a-box using the d6 Adventures system.
    Lead Designer for Oracle Hunter Games
    Today a Blog, Tomorrow a Business!


    ~ Awesome Avatar by the phantastic Phase ~
    Spoiler
    Show

    Elflad

  15. - Top - End - #15
    Troll in the Playground
     
    Deth Muncher's Avatar

    Join Date
    Aug 2007
    Location
    Virginia

    Default Re: You Can't Take The Sky From Me

    So like yeah. I have the books now, though not the spare time to go through them. I was flipping through Sixshooters & Spaceships, and realized that most of the Reaver weapons struck me as Space Marine weapons. Coincidence? I think not.
    Mega-tar by AlterForm. Power Up!

    Spoiler
    Show
    Quote Originally Posted by Xyk View Post
    I've always considered breakfast to be evil. Looking at me with it's bacon-smile, and it's sunny-side-up eyes. I know it's plotting something.
    Quote Originally Posted by tyckspoon View Post
    ..thank you, Deth Muncher. My life is richer for being aware of this. And weirder. ("You destroyed my friends! I will have my vengeance! Face the fury of my pelvic thrusts!" "Oh yeah? LAZOR!")
    Quote Originally Posted by golentan View Post
    You all are a terrible species. I'm going back to my fortress of misanthropy now.

  16. - Top - End - #16
    Troll in the Playground
     
    HalflingRogueGuy

    Join Date
    Feb 2005
    Gender
    Male

    Default Re: You Can't Take The Sky From Me

    Honestly the best way to do it is to steal the rules from another system and adapt it to the fluff. The game is just so incomplete (there's no ship to ship combat rules at all, for example, nor are there listed costs for stuff you really need to know, nor is there a good gauge of distances) that it's just not done. Better to take a working system. I was actually considering using Shadowrun, with different costs for ships and a few other modifications.

    JaronK

  17. - Top - End - #17
    Banned
     
    Dr.Epic's Avatar

    Join Date
    Jan 2010

    Default Re: You Can't Take The Sky From Me

    In response the thread title, you can if you're an anti-spiral and control the moon.

  18. - Top - End - #18
    Halfling in the Playground
     
    RangerGuy

    Join Date
    Jan 2010
    Location
    St Louis, MO
    Gender
    Male

    Default Re: You Can't Take The Sky From Me

    Played in a Firefly game using SWSE, sorkead alot better in my opinion.

    again, just my opinion.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •