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2010-03-04, 11:24 PM (ISO 8601)
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- May 2009
Bard//Warblade Optimization Help [3.5]
Hi all,
I'm looking for tips on optimizing (especially spells/maneuvers for) a Bard/Sublime Chord//Warblade 15. The idea is to have someone who can a) work well as leader of a group (White Raven ftw), b) be competent, but not necessarily as, alone, and c) happen to know a few terrifying secrets/the means to unlock such about the world.
Here is what I have so far, which is pretty much barely anything except basic class features and some feats. (I'd also like help with Warblade bonus feats, because the list seems - short. And mostly full of random skill-boosting ones.)
My original stats (rolled w/ 2d6+6) were 11, 12, 12, 14, 18, and 18. Human - everyone's, mechanically anyway, human.
No equipment, because she enters the story practically naked and dazed after sleeping for millennia. She's pretty much supposed to be the most powerful single entity in the campaign (no directly interfering gods) until the PCs get to that stage (the game starts out E6 gestalt until such time as they unlock the ability for themselves - and everyone else - to progress beyond 6). Depending on how things turn out, she may either be an antagonist or helpful NPC. Or die.
Note also that this is a stage of me plotting out the campaign/world, and it hasn't actually started yet, so I'm not sure of the optimization levels of my PCs. One of them's new, and the other plays 4e but is new to 3.5 (we might have more. Depending), so I doubt it will be high (then again these are smart people) - I'd also like quick and easy ways to tone the build down besides decreasing stats/HP and fudging die rolls. I mean, I could just swap out for less powerful feats…
Now I'm rambling. That last paragraph's rather unimportant.
TL/DR: Bard/Sublime Chord//Warblade 15, leader-type but singly capable. Help with spells and maneuvers!
EDIT: I'd also like to get rid of that flaw, because it seems - sort of ridiculous. Maybe ditch Melodic Casting, 'cause I might go for Concentration anyway for Diamond Mind.Last edited by FirebirdFlying; 2010-03-05 at 07:01 AM.
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2010-03-05, 12:13 AM (ISO 8601)
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- Dec 2004
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- I wish I knew...
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Re: Bard//Warblade Optimization Help [Um, 3.5]
If you have any Sneak Attack users in the group, since you already have White Raven Defense, you may as well also grab Clarion Call for a flat DC 20 Intimidate check to declare an opponent flanked. Check with your GM, but because you are flat declaring them flanked, rather than needing to set up flanking, it arguably works against opponents with Improved Uncanny Dodge.
Also, White Raven Song. Let Bard and Warblade levels stack for Inspiration. Granted, not generally intended in a gestalt game, but hey... if it works...
Also, there's a lot of ways to boost your Inspiration, but I'll let someone else do the comprehensive listLast edited by ShneekeyTheLost; 2010-03-05 at 12:14 AM.
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Joker Bard - the DM's solution to the Batman Wizard.
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2010-03-05, 12:44 AM (ISO 8601)
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Re: Bard//Warblade Optimization Help [Um, 3.5]
I believe the usual way to houserule that is to declare that bard and warblade levels don't stack at the same level, but so long as you have one level of either bard or warblade that level advances Inspire Courage.
It would still be a worthwhile investment, both for the swift action activation and to continue advancing it after entering Sublime Chord.
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2010-03-05, 06:33 AM (ISO 8601)
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- May 2009
Re: Bard//Warblade Optimization Help [Um, 3.5]
Quick clarification - I am the GM. This lady's an NPC. She's also still up to changing build entirely.
On Song of the White Raven: I'd rule that as Gametime does, ending up with IC as a 15th level bard. Any good White Raven stances?
On boosting IC: So I was looking at two spells, Inspirational Boost and Harmony, and trying to figure out if they're just different versions of each other. Is one strictly better? Harmony gives a +2 to IC (is that absolute?) but IC requires only a swift action.
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2010-03-05, 01:52 PM (ISO 8601)
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- Dec 2004
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Re: Bard//Warblade Optimization Help [Um, 3.5]
There's actually quite a lot that can be done...
There's a Mastercrafted instrument (forgot which one) that gives a +1 to IC, a Badge that does something similar... quite a bit, actually.
Also, if the party is melee-heavy, consider suggesting Dragonfire Inspiration. Handfull of d6's onto every melee damage roll can get fun in a hurry.SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2010-03-05, 02:03 PM (ISO 8601)
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- May 2009
Re: Bard//Warblade Optimization Help [3.5]
I know about Badge of Valor, Vest of whatever, etc. She doesn't have equipment, though - picks up an old longsword, maybe, but that's it - so it doesn't factor in.
And she has DFI, unless you're talking about someone else…
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2010-03-05, 02:29 PM (ISO 8601)
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- Feb 2006
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Re: Bard//Warblade Optimization Help [3.5]
Actually, the swift action part of Song of the White Raven is actually BAD, as you only get one swift action in a round, and you need that swift action to cast Inspirational Boost. Starting a bard song is pretty action intensive, as in the best situation it takes your standard, swift, and immediate actions (swift action on your next turn).
This is one of the downfalls of the Bardblade, is you have to wait until the 3rd round of combat to start using your sweet swift action boosts...
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2010-03-05, 02:33 PM (ISO 8601)
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- Feb 2010
Re: Bard//Warblade Optimization Help [3.5]
My fave gestalt buff-o-matic ToB version is
Warblade 10/Dragon Lord 10//Marshall 10/Knight Commander 10
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2010-03-05, 02:35 PM (ISO 8601)
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Re: Bard//Warblade Optimization Help [3.5]
Which is why you can't really afford to optimize the bard for buffing and fighting. You can focus mainly on fighting and still have a decent Inspire Courage (Song of the Heart, Song of the White Raven, Dragonfire Inspiration, and Words of Creation), or you can go all out on buffing. Trying to mix the two doesn't work very well; you just don't have enough actions.
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2010-03-05, 02:40 PM (ISO 8601)
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Re: Bard//Warblade Optimization Help [Um, 3.5]
My favorite is actually Leading the Charge, the good ol' Level 1 option. Scales nicely. Of course whether it's "meh, ok" or "awesome!" depends largely on how many melee-heavy allies you work with. Also on whether Lion Spirit Totem Barbarian Pounce cheese is included.
Last edited by Draz74; 2010-03-05 at 02:41 PM.
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2010-03-05, 03:09 PM (ISO 8601)
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Re: Bard//Warblade Optimization Help [3.5]
Yea, I don't really like that one. I don't like anything that imposes RP restrictions on my character, plus the wisdom requirement is rough on a point buy bard. Plus, all DMs I've ever met only apply it to your base IC, rather than the bonus IC gained from SotH, IB, and BoV.
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2010-03-05, 03:14 PM (ISO 8601)
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- Aug 2006
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You can call me Draz.
Trophies:
Spoiler
Also of note:
- Winning Entry of Gestalt Build Challenge IV
- 3rd Place in Iron Chef XI (Blade Bravo)
- Judge of Iron Chef XXIII (Divine Champion)
I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.
... yes, I need to be tested for ADHD.
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2010-03-05, 03:38 PM (ISO 8601)
- Join Date
- May 2009
Re: Bard//Warblade Optimization Help [3.5]
Normally I don't like Words of Creation. In this case, I've refluffed the whole thing - this is far from an exalted character - and I'm not terribly worried about the non-lethals. It's an Int requirement, btw. And I would only apply it to the base, plus any 'your effective bard level is treated a x levels higher' bonuses, and then add the extras on. Bit silly otherwise, methinks.
I'm also not looking much for buffing and fighting in the same battle. Where she has followers, she'll buff, and where she's alone, she'll fight. Buff herself some, probably, but it's less necessary. So I'm not worried as much about lack of actions for those.
Leading the Charge, eh? Seems a bit circumstantial, but for level 1…and I guess most of the more powerful mundane fighters work well with charging. She would have worked mostly with melee fighter-types, anyway - the armies around when she was consisted of melee fighters (including cavalry), a bit of ranged, and the innovative new bard-buffers. (The sort of people who learned high-level magic usually weren't also the sort to enlist in/be enlisted in an army. Maybe a few clerics, but less Clericzilla and more medic and less on the front lines).
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2010-03-05, 03:54 PM (ISO 8601)
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Re: Bard//Warblade Optimization Help [3.5]
Even if you only apply WoC to the base (which is how I would rule it, how my DM would rule it, and how I think anyone who isn't playing in a very high-powered game would rule it), it provides a +3 bonus to IC at higher levels. For one feat with only two difficult requirements (alignment and the int of 15, which can be made up with a small int-boosting item), that's pretty amazing.
Most of my Bardblades stop at Song of the Heart, though. Even just giving +4 to attack and damage, or 4d6 extra damage, is pretty awesome as a swift action. Fire it off, then start going nuts with maneuvers.