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Thread: Best strongholds?
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2010-03-07, 02:20 PM (ISO 8601)
- Join Date
- Oct 2008
- Gender
Best strongholds?
I'm thinking about using the Stronghold Builder's the design a base for an villain of questionable alignment. There is no party to go against it yet, but I want to have a base idea on how well Stronghold's can be build using the Stronghold Builder's guide rules. The villain would likely be an Artificer if that matters. The villain isn't going to be "Kick the Dog" evil, but closer to Lex Luthor weapon designer/business man style of evil. Eberron setting.
So what are good bases that could be built at levels 9, 12, 15, and 18, for this villain, with or without the Landlord feat?
Please no using infinite wealth tricks, but most cost reducing tricks are okay(be a little reasonable.
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2010-03-07, 02:23 PM (ISO 8601)
- Join Date
- Feb 2008
Re: Best strongholds?
Google "Living in a Flying Box". You really can't get better than that.
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2010-03-07, 02:28 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- On Paper
- Gender
Re: Best strongholds?
Stronghold Builder's Guidebook is great for DM's trying to build someplace, but the prices are WAY too high for players (I forget, but I think they set the price of an Inn (Bar, Kitchen, a few rooms)) at over 100,000 GP.
As for his stronghold, we'll, he'd need a considerable legitimate front. I'd make it a compound with four parts, the Public area, for potential customers and whatnot, the Offices, the Manufacturing area, and Warehouses. Evil can occur in the higher levels of the Offices, or in forgotten corners of the Warehouse.
Give him multiple types of security, from uniformed guards (The equivalent of modern Rent-a-Cops), to his elite mercenaries, to powerful wizards or sorcerers that wander around in disguise.
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2010-03-07, 03:25 PM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Flawse Fell, Geordieland
Re: Best strongholds?
Sure you can: Azlum Swift's Geodesic Airship from "Champions of Mystara". It's a giant flying d20 with mirrored hull plating overlaid with walls of force.
Buy a dungeon, and build a traditional 'castle' or 'wizards tower' on top as your summer house. Dungeons. Tis customary, and more defensible.
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2010-03-07, 04:43 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- A warmish part of Canada
- Gender
Re: Best strongholds?
In Dungeons and Dragons, racism is frowned upon, unless you're playing an elf. Then it's an interesting character trait.
Avatar by Darwin.
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2010-03-07, 04:50 PM (ISO 8601)
- Join Date
- Feb 2008
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2010-03-07, 04:51 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- A warmish part of Canada
- Gender
Re: Best strongholds?
Last edited by Bibliomancer; 2010-03-07 at 04:51 PM.
In Dungeons and Dragons, racism is frowned upon, unless you're playing an elf. Then it's an interesting character trait.
Avatar by Darwin.
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2010-03-07, 04:56 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Best strongholds?
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