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Thread: Factotum

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    Barbarian in the Playground
     
    Geiger Counter's Avatar

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    Default Factotum

    What do they look like?

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    Dwarf in the Playground
     
    Kobold

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    Default Re: Factotum

    Quote Originally Posted by Geiger Counter View Post
    What do they look like?
    ...
    They're a class, so... whatever race you chose to play as with whatever equipment you chose to wear.

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    Barbarian in the Playground
     
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    Default Re: Factotum

    Someone made an avatar request for one, a factotum is not in the dungeonscape art gallery. What would you expect someone of that class to be wearing?

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    MindFlayer

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    Default Re: Factotum

    They look like Indiana Jones.

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    DruidGuy

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    Default Re: Factotum

    They look like somebody liberally sprinkled the MiC onto a wizard that mistakenly picked up a sword.

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    Default Re: Factotum

    Quote Originally Posted by Geiger Counter View Post
    Someone made an avatar request for one, a factotum is not in the dungeonscape art gallery. What would you expect someone of that class to be wearing?
    Medium armor, a martial weapon, and most importantly, a billion trinkets, each of which is "just in case". Like a tool to help with every skill, and a holy symbol for every god in the setting.
    Halfling healer avatar by Akrim.elf.

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    Default Re: Factotum

    And books...LOTS of books...

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    Default Re: Factotum

    Essentially, the Factotum is the jack of all trades type. They can cast spells, do a bit of deific magic and healing, find traps, fight, and know everything.

    They rely heavily on their intelligence and skill to get through things.

    Frankly, yeah- take cues from Indiana Jones. Or heck, maybe Batman (utility beltl!) But the idea is, Factotum's are well rounded, and capable of taking up every role that might be needed.

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    Default Re: Factotum

    Quote Originally Posted by Vael View Post
    Essentially, the Factotum is the jack of all trades type. They can cast spells, do a bit of deific magic and healing, find traps, fight, and know everything.

    They rely heavily on their intelligence and skill to get through things.

    Frankly, yeah- take cues from Indiana Jones. Or heck, maybe Batman (utility beltl!) But the idea is, Factotum's are well rounded, and capable of taking up every role that might be needed.
    No Bard is Jack of all trades, master of none.
    Factotum is the king of all trades, master of some.

    The wording matters.

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    Kobold

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    Default Re: Factotum

    Belt of Hidden Pouches [AKA Bat-Belt]:

    Pouch 1: Silver holy Symbol:
    Pouch 2: Flint-n-Steel and Chalk
    Pouch 3: Metal Tongs
    Pouch 4: Small Steel Mirror and Hammer
    Pouch 5: Small Magnets
    Pouch 6: Garlic & Sausages
    Pouch 7: Holy Water x3
    Pouch 8: TangleFoot Bag
    Pouch 9: Insectbane Candle x50
    Pouch 10: Marbles

    Hidden Pouches
    Pouch 1: Folding Saw
    Pouch 2: 5 Forger’s Papers
    Pouch 3: Collapsible Grappling Hook
    Pouch 4: Sheet of Paper x10 and ink
    Pouch 5: Quall’s Feather Token(Tree)
    Pouch 6: Everlasting Rations, Everfull Mug
    Pouch 7: Acid x3
    Pouch 8: Oil of Taggit x5
    Pouch 9: Amazing Lock & Key
    Pouch 10: Masterwork Manacles
    Pouch 11: Bolt Cutters
    Pouch 12: Rust-Monster Wand
    Pouch 13: Liquid Sunlight
    Pouch 14: Pulley
    Pouch 15: Daern’s Instant Tent
    Pouch 16: Rope of Stone
    Pouch 17: Spool of Endless Rope
    Pouch 18:
    Pouch 19:
    Pouch 20:

    Backpack
    Waterskin
    Collapsible 10ft Pole
    Hammer
    Shovel
    Magic Bedroll



    Well, you get the idea

    Miscellaneous gear and trinkets a plenty, spilling out of his pockets even.

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    Ogre in the Playground
     
    PirateGuy

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    Default Re: Factotum

    I'm pretty sure there is a picture of a factotum in Dungeonscape.

    Reading, with the other hand on a sword. Has ropes, backpack, pick, and lots of pockets

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    Kushōsaku's Avatar

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    Default Re: Factotum

    This is what google thinks

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    Last edited by Kushōsaku; 2010-03-13 at 11:48 AM.

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    Quote Originally Posted by Geiger Counter View Post
    Someone made an avatar request for one, a factotum is not in the dungeonscape art gallery. What would you expect someone of that class to be wearing?
    Why not ask that person for what they think a Factotum looks like?

    For reference though, here's the picture of the factotum from its entry in Dungeonscape:


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    Default Re: Factotum

    Yeah, going to go with Indiana Jones. Indiana Jones is a factotum.

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    This one's a wizard firing off rays from the Spell Compendium.


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    This is the cover art to Complete Scoundrel. It was published before Dungeonscape, so it's probably not a factotum. I always assumed it was a bard/arcane trickster/beguiler.

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    That's straight from the Magic of Eberron art gallery. It's apparently a Quori Mindhunter.

    Not that any of these wouldn't work as a factotum, it's such a flexible class that it could really look like anything.

    Edit:
    Your second link is verboten.
    Last edited by InkEyes; 2010-03-13 at 12:32 PM.

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    RedWizardGuy

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    Well, wikipedia gave me this


    Personally, when i think of a Factotum, im going with The Unstoppable Higgs of Girl Genius, specially starting here and here.
    Last edited by Slayn82; 2010-03-13 at 01:06 PM.
    Quote Originally Posted by Mewtarthio View Post
    Now you have me picturing someone using a Pretentious Fantasy Sword of Destiny for mundane tasks.

    "It is called Chirodin, Blade of Eternity! It was forged in the heart of the sun by the god Dathir, using the moon as a hammer and the corpse of Turtaris, Mother of All Dragons, as an anvil. No physical barrier can divert its blow, for it always goes exactly where its wielder wills it. So, as you can imagine, it cuts simply amazing flank steaks!"

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    Default Re: Factotum

    On a peripheral note, should Brains over Brawn apply to Grapple checks? Or does that not count as a "Strength Based Check"?

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    RedWizardGuy

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    Default Re: Factotum

    Yes, Brain over Brawl counts for grapple checks.

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    Default Re: Factotum

    Quote Originally Posted by Talbot View Post
    On a peripheral note, should Brains over Brawn apply to Grapple checks? Or does that not count as a "Strength Based Check"?
    I think a grapple check is practically the definition of a strength based check, but what about attack rolls? When they have weapon finesse?

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    PirateGuy

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    Default Re: Factotum

    I don't think so. That would be very powerful...

    Int to Damage. Int to Att roll.

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    RedWizardGuy

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    Thats covered by cunning insight, and requires de use of inspiration points
    Quote Originally Posted by Mewtarthio View Post
    Now you have me picturing someone using a Pretentious Fantasy Sword of Destiny for mundane tasks.

    "It is called Chirodin, Blade of Eternity! It was forged in the heart of the sun by the god Dathir, using the moon as a hammer and the corpse of Turtaris, Mother of All Dragons, as an anvil. No physical barrier can divert its blow, for it always goes exactly where its wielder wills it. So, as you can imagine, it cuts simply amazing flank steaks!"

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    OrcBarbarianGuy

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    Quote Originally Posted by Slayn82 View Post
    Yes, Brain over Brawl counts for grapple checks.
    No, it doesn't. Brains over Brawn applies to Strength- and Dexterity-based skill checks, and Strength and Dexterity checks.

    Quote Originally Posted by SRD
    Sometimes a character tries to do something to which no specific skill really applies. In these cases, you make an ability check. An ability check is a roll of 1d20 plus the appropriate ability modifier. Essentially, you’re making an untrained skill check.
    A grapple check (and an attack roll, and so on) is not an ability check; you roll 1d20 plus the appropriate ability modifier plus your base attack bonus. Rolling for initiative, or making a trip attempt, are ability checks, and are affected accordingly.
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    Quote Originally Posted by JaronK
    Why on earth would there be superstition in a world where you can just ask the gods stuff? "Hey, I hear throwing salt over your shoulder prevents bad luck." "Oh yeah? I'll ask the god of luck, brb."
    Quote Originally Posted by Tyndmyr
    Hey, it could be worse. It could be monks. One day, someone will start a thread titled "4E monks, more morally justified than 3.5 wizards!", and the world will end.
    Quote Originally Posted by Zaq
    Now, of course, what is a ninja? (A miserable little pile of shuriken!)

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    RedWizardGuy

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    Default Re: Factotum

    True that, my mistake.

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    Quote Originally Posted by Gametime View Post
    No, it doesn't. Brains over Brawn applies to Strength- and Dexterity-based skill checks, and Strength and Dexterity checks.



    A grapple check (and an attack roll, and so on) is not an ability check; you roll 1d20 plus the appropriate ability modifier plus your base attack bonus. Rolling for initiative, or making a trip attempt, are ability checks, and are affected accordingly.
    Hmm... in the SRD, though, don't you think the word "skill" is meant to refer to skills (as in, skills you use skillpoints in)? Grappling, insofar as the D&D definition of skills go, is not a skill, and therefore (by the definition you quoted) would be an ability check. Attack rolls and such explicitly are rolls, not checks, so they're a different matter entirely.

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    Default Re: Factotum

    A rogue avatar will look a lot like a Factotum avatar.

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    OrcBarbarianGuy

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    Quote Originally Posted by Talbot View Post
    Hmm... in the SRD, though, don't you think the word "skill" is meant to refer to skills (as in, skills you use skillpoints in)? Grappling, insofar as the D&D definition of skills go, is not a skill, and therefore (by the definition you quoted) would be an ability check. Attack rolls and such explicitly are rolls, not checks, so they're a different matter entirely.
    Just because something isn't a skill doesn't make it an ability check. Grappling is a modified ability check; you aren't just adding your ability (plus other relevant modifiers), you're adding your ability plus your base attack bonus (plus other relevant modifiers).

    For that matter, the SRD compares grappling to attack rolls rather than skill or ability checks.

    Quote Originally Posted by SRD
    A grapple check is like a melee attack roll.
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    Quote Originally Posted by JaronK
    Why on earth would there be superstition in a world where you can just ask the gods stuff? "Hey, I hear throwing salt over your shoulder prevents bad luck." "Oh yeah? I'll ask the god of luck, brb."
    Quote Originally Posted by Tyndmyr
    Hey, it could be worse. It could be monks. One day, someone will start a thread titled "4E monks, more morally justified than 3.5 wizards!", and the world will end.
    Quote Originally Posted by Zaq
    Now, of course, what is a ninja? (A miserable little pile of shuriken!)

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    Quote Originally Posted by InkEyes View Post

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    This is the cover art to Complete Scoundrel. It was published before Dungeonscape, so it's probably not a factotum. I always assumed it was a bard/arcane trickster/beguiler.
    Isn't that Gimble the gnome bard fromth PHB?
    Just call me Dusk
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    Quote Originally Posted by Gametime View Post
    Just because something isn't a skill doesn't make it an ability check. Grappling is a modified ability check; you aren't just adding your ability (plus other relevant modifiers), you're adding your ability plus your base attack bonus (plus other relevant modifiers).
    Dude, you explicitly quoted a passage from the SRD that says exactly that when it isn't a skill check, it's an ability check:

    Originally Posted by SRD
    Sometimes a character tries to do something to which no specific skill really applies. In these cases, you make an ability check.

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    OrcBarbarianGuy

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    Quote Originally Posted by Talbot View Post
    Dude, you explicitly quoted a passage from the SRD that says exactly that when it isn't a skill check, it's an ability check:
    That passage is in reference to skills. Sometimes you do something like a skill that isn't a skill, and ability checks are how you deal with that.

    Grappling isn't like a skill, and has it's own rules governing what you do. Ability checks are not involved. For that matter, as I noted, the SRD compares grappling to attacking, which is also not a skill and not an ability check.

    D&D isn't divided into SKILLS and NOT SKILLS, even if my out-of-context one-liners make it seem that way.

    The Rules Compendium even explicitly calls rolling for initiative a dexterity check, because all you do is roll 1d20 and add dexterity. It calls grappling "like an attack roll," because things other than ability scores are involved.
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    Quote Originally Posted by JaronK
    Why on earth would there be superstition in a world where you can just ask the gods stuff? "Hey, I hear throwing salt over your shoulder prevents bad luck." "Oh yeah? I'll ask the god of luck, brb."
    Quote Originally Posted by Tyndmyr
    Hey, it could be worse. It could be monks. One day, someone will start a thread titled "4E monks, more morally justified than 3.5 wizards!", and the world will end.
    Quote Originally Posted by Zaq
    Now, of course, what is a ninja? (A miserable little pile of shuriken!)

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