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    Barbarian in the Playground
     
    unre9istered's Avatar

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    Default Turn/Rebuke Undead Friend or Foe [3.5]

    Does Turn/Rebuke Undead have Friend or Foe recognition?
    In other words, you have undead in your party and are fighting more undead. Can you select the targets of Turn/Rebuke Undead or does it just affect the closest legitimate targets?
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    Gaborn in Into the Third Age
    Geist in Thershadeth
    Kinkal in Voyage of the Iron Maiden
    Jubilus Bellum in To Steal the Sun...On Earth as it is in Heaven
    Frahraek in The Secret Society [Take That 4th Wall]
    Thuk in A Brave New Frontier
    David Narless (Daeclan) in Age of Worms

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    Ogre in the Playground
     
    Devil

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    Default Re: Turn/Rebuke Undead Friend or Foe [3.5]

    "You turn the closest turnable undead first". That includes you, technically, if you're undead, which works weirdly. Being rebuked is bad because it causes you to cower. Being turned also causes you to cower, because you can't flee from yourself. But being commanded isn't bad at all; being under your own mental control is just how you are normally, right?

    Pathfinder clerics get to channel energy more selectively, although they need a feat to do this, if I recall correctly.
    Quote Originally Posted by icefractal View Post
    Abstract positioning, either fully "position doesn't matter" or "zones" or whatever, is fine. If the rules reflect that. Exact positioning, with a visual representation, is fine. But "exact positioning theoretically exists, and the rules interact with it, but it only exists in the GM's head and is communicated to the players a bit at a time" sucks for anything even a little complex. And I say this from a GM POV.

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    Barbarian in the Playground
     
    Geiger Counter's Avatar

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    Default Re: Turn/Rebuke Undead Friend or Foe [3.5]

    Play deathless or channel negative energy and have everyone take tomb tainted soul.

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    Titan in the Playground
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    Default Re: Turn/Rebuke Undead Friend or Foe [3.5]

    Evil clerics could bolser their undead allies before they start rebuking enemies, to reduce the chance that their allies get rebuked.

    RAMS seems to be that undead clerics don't turn themselves. There's an example of an undead cleric given and yet there's no mention of him running into any problems.
    So you never have to interrupt a game to look up a rule again:
    My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
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    Banned
     
    faceroll's Avatar

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    Default Re: Turn/Rebuke Undead Friend or Foe [3.5]

    Quote Originally Posted by Devils_Advocate View Post
    "You turn the closest turnable undead first". That includes you, technically, if you're undead, which works weirdly. Being rebuked is bad because it causes you to cower. Being turned also causes you to cower, because you can't flee from yourself. But being commanded isn't bad at all; being under your own mental control is just how you are normally, right?

    Pathfinder clerics get to channel energy more selectively, although they need a feat to do this, if I recall correctly.
    Having to use a standard action to take a standard action kind of sucks, though.

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