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Thread: Wizard bonus spells per day
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2010-03-18, 12:09 PM (ISO 8601)
- Join Date
- Mar 2010
Wizard bonus spells per day
I am experiencing difficulty in finding a formula to calculate the bonus spells per day a wizard receives from having high intelligence. I would highly appreciate if someone could please assist me in this matter.
Yes, I have tried to use google and the search function for this forum. The closest match was SRD's "In addition, she receives bonus spells per day if she has a high Intelligence score."
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2010-03-18, 12:11 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Wizard bonus spells per day
There you go:
http://www.d20srd.org/srd/thebasics.htmAvatar by Assassin89
I started my first campaign around a campfire, having pancakes. They were blueberry.
My homebrew(updated 6/17):
SpoilerIn progress:
Prolonged Spell(Fix for Persistent spell)
Weapon Training(replaces Weapon Focus chain)
Shelved:
Ascendant Feats.[New content!]
Finished:
Belts of potionade
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2010-03-18, 12:15 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Wizard bonus spells per day
The table is in the SRD. You should be able to derive the formula from there.
I think it's something like, for every two full points of casting stat you have above 10, you gain one or more bonus spells, such that:
The first bonus spell gained is level x, where x=(casting stat-10)/2
The second bonus spell gained is level y, where y=(casting stat-18)/2
The third bonus spell gained is level z, where z=(casting stat-26)/2
and so forth
This requires that you round all fractions down and ignore any result of 0 or lower.Subclasses for 5E: magus of blades, shadowcraft assassin, spellthief, void disciple
Guides for 5E: Practical fiend-binding
D&D Remix for 3.x: balanced base classes and feats, all in the authentic flavor of the originals. Most popular: monk and fighter.
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2010-03-18, 12:17 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Wizard bonus spells per day
Fast rule:
Start at your modifier. That spell level gets +1 spell/day. Count down. Each of those spell levels gets +1 spell/day too. Every four, add another +1 spell/day for each spell level you count past.
So, shall we say, at a +7 modifier, you'd get one spell for 7, 6, 5, and 4, and two spells for 3, 2, and 1.
At a +15, you'd get two spells for 9 and 8, three spells for 7, 6, 5, and 4, and four spells for 3, 2, and 1.
Alternate answer: bonus spells for each spell level = (1 + modifier - spell level) / 4, rounded up.Last edited by Caphi; 2010-03-18 at 12:19 PM.
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2010-03-18, 12:51 PM (ISO 8601)
- Join Date
- Mar 2010
Re: Wizard bonus spells per day
Thank you for the prompt and helpful response. +1 cake to all three of you!
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2010-03-18, 12:51 PM (ISO 8601)
- Join Date
- Oct 2008
Avatar by Assassin89
I started my first campaign around a campfire, having pancakes. They were blueberry.
My homebrew(updated 6/17):
SpoilerIn progress:
Prolonged Spell(Fix for Persistent spell)
Weapon Training(replaces Weapon Focus chain)
Shelved:
Ascendant Feats.[New content!]
Finished:
Belts of potionade
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2010-03-18, 12:59 PM (ISO 8601)
- Join Date
- Feb 2008
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2011-01-14, 12:33 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Wizard bonus spells per day
I know this is older but a nice clean formula in excel is this:
Roundup((*IntMod*-*SpellLevel*+1)/4,0)
Note: Replace things between *xxxx* appropriately.
If you name a field IntMod and just refer to the level of the spell in a table cell like G5 is 1, G6 is 2, etc such that the actual formula looks like this in cells K5:K14
=Roundup((IntMod-$G5+1)/4,0)
=Roundup((IntMod-$G6+1)/4,0)
=Roundup((IntMod-$G7+1)/4,0)
etc...
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2011-01-14, 08:03 PM (ISO 8601)
- Join Date
- Nov 2006
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