New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 7 of 7

Thread: Evil Kobolds

  1. - Top - End - #1
    Bugbear in the Playground
     
    Dragon Elite's Avatar

    Join Date
    Aug 2009

    Post Evil Kobolds

    Kobolds should have an evil lair. They have higher than human intelligence, and the ability to make traps, not to mention that they have sorcerers. PLesae help me create the ultimate lair.

    Waterfall:
    Spoiler
    Show
    A waterfall gushes through this room. It flows over a 10-foot pit in the center of the room. It deals 1d4 acid damage per round to anyone inside it.


    Oil:
    Spoiler
    Show
    This 20x20 room has 10 feet of flat, then a 45 degree decline down, leading to a door. As you are halfway down the slope, 2 kobolds empty barrels of oil, causing you to slip to the bottom, and another tosses a torch at you. You take 1d8 fire damage per round you are on fire.


    Blinding light:
    Spoiler
    Show
    This room is covered in mirrors. In holders on the walls there are torches, reflecting off and blinding you. You take -4 to all attack rolls and -8 to all spot checks. Out of holes in the wall, kobolds shoot crossbows at you.


    Grid
    Spoiler
    Show
    This hallway has a grid dug about an inch into the ground. Upon further inspection(DC 15 spot check, there is liquid coming through. Kobolds light the oil on fire and bar the metal doors tight.


    Thanks for looking.
    -- The Dragon
    Spoiler
    Show
    Avatar by Telasi

  2. - Top - End - #2
    Barbarian in the Playground
     
    Graymayre's Avatar

    Join Date
    Jun 2008
    Gender
    Male

    Default Re: Evil Kobolds

    Whenever creating a kobold lair, it's always best to read up on a short story called Tucker's Kobolds

    This should give you some great ideas on what to do.

    If you already have, be sure to have crossfire areas. hallways with kill-holes down the whole thing that kobolds fire safely from.
    Last edited by Graymayre; 2010-03-20 at 08:00 PM.
    Bombastic founder of the "That guy with a Halberd" Fanclub
    Wanna see this guy return? Click here for more information
    Avatar by Trazoi
    Check out my Spaceatar by Geiger Counter here
    Spoiler
    Show

    Quote Originally Posted by Lycan 01 View Post
    I am laughing my head off and applauding your tactic genius all at the same time. Bravo, good sir...
    FighterITP : Silver

  3. - Top - End - #3
    Bugbear in the Playground
     
    Dragon Elite's Avatar

    Join Date
    Aug 2009

    Default Re: Evil Kobolds

    I have read that, it has great advice, but it isn't 3.5, sadly.
    -- The Dragon
    Spoiler
    Show
    Avatar by Telasi

  4. - Top - End - #4
    Barbarian in the Playground
     
    Graymayre's Avatar

    Join Date
    Jun 2008
    Gender
    Male

    Default Re: Evil Kobolds

    If a waterfall of acid goes through the dungeon then you should use that to advantage in other areas.

    Have some traps that flood the room with it. Hell, you could even have the kobolds ride little boats and fire at the PCs.
    Bombastic founder of the "That guy with a Halberd" Fanclub
    Wanna see this guy return? Click here for more information
    Avatar by Trazoi
    Check out my Spaceatar by Geiger Counter here
    Spoiler
    Show

    Quote Originally Posted by Lycan 01 View Post
    I am laughing my head off and applauding your tactic genius all at the same time. Bravo, good sir...
    FighterITP : Silver

  5. - Top - End - #5
    Dwarf in the Playground
     
    GreenSorcererElf

    Join Date
    Mar 2010

    Default Re: Evil Kobolds

    Green slime is a nasty, nasty substance. ;)

    Definitely think of ways to seal intruders into small spaces as much as possible - collapsing walls, trapdoors, etc. You can then flood the space with unpleasant concoctions (poisons, the aforementioned acid, green slime, just plain water, flaming oil... use your imagination).

    Use the web enhancement for Races of the Dragon called Kobols: Playing to their Strengths. It includes an extra racial trait, slight build, which allows them to fit through very small spaces without squeezing. Make all the tunnels this small so the intruders will be forced to move very slowly, if at all. Then brush the stalactites with contact poisons.

    Just a few ideas off the top of my head.

  6. - Top - End - #6
    Titan in the Playground
     
    Draconi Redfir's Avatar

    Join Date
    Feb 2010
    Location
    Gobbotopia
    Gender
    Male

    Default Re: Evil Kobolds

    they live underground right? have some passeges filled with diffrent molds (only kind i know of are they yellow kind) that should be fun :P
    Avy by Thormag
    Spoiler
    Show


  7. - Top - End - #7
    Dwarf in the Playground
    Join Date
    Apr 2009

    Default Re: Evil Kobolds

    Alchemist fire sprinkler's

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •