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Thread: Kobold Size Increases?
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2010-03-26, 01:41 PM (ISO 8601)
- Join Date
- Aug 2009
Kobold Size Increases?
Hi all,
I've been flipping through some books looking, and I'm not seeing it. I'm looking to increase the size of my small Kobold to Medium (or even Large).
Short of scrolls/spells, I'm not seeing any way to permanently increase my size.
Any help would be greatly appreciated.
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2010-03-26, 01:42 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Kobold Size Increases?
Enlarge person spell is all that I know about.
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2010-03-26, 01:43 PM (ISO 8601)
- Join Date
- Jan 2004
- Location
- Bensalem, PA
- Gender
Re: Kobold Size Increases?
If your game allows Pathfinder material, you can add the Giant Creature template.
Last edited by Zherog; 2010-03-26 at 01:43 PM.
John Ling
Frog God Games Lead Pathfinder Developer
Note: unless explicitly stated otherwise, opinions in my posts are my own and not those of Frog God Games.
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2010-03-26, 01:45 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Rio with Snow
- Gender
Re: Kobold Size Increases?
Half Minotaur is a +1 Template that increases your size one category but it is kinda cheesy. Then again you are a kobold and the template is only broken good on medium and above.
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2010-03-26, 01:46 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Kobold Size Increases?
Oh my god I need to make a half-minotaur kobold right now.
"We speak for the dead. We are all they have when the wicked steal their voice. But we do not owe them our lives."
Roy Montgomery, NYPD Sgt., Castle
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2010-03-26, 01:50 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Minot, ND
- Gender
Re: Kobold Size Increases?
Here is a post over on BG that is about a kobold that is considered diminutive, tiny, small, medium, large, huge, and gargantuan thanks to some interesting feats and psionics. Tiny Von BigMcLargeHuge
Last edited by gorfnab; 2010-03-26 at 01:52 PM.
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2010-03-26, 01:50 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Indianapolis
- Gender
Re: Kobold Size Increases?
A Permanence'd Enlarged Person is probably the simplest and least cheesy option. If you're ok with just temporary size boosts there's lots of ways to achieve that as well.
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2010-03-26, 01:54 PM (ISO 8601)
- Join Date
- Jan 2004
- Location
- Bensalem, PA
- Gender
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2010-03-26, 01:54 PM (ISO 8601)
- Join Date
- Feb 2009
Re: Kobold Size Increases?
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2010-03-26, 02:03 PM (ISO 8601)
- Join Date
- Feb 2010
Re: Kobold Size Increases?
I would have suggested taking racial HD until you increase in size but ... you can only advance kobolds by character class.
Bummer.
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2010-03-26, 02:07 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Kobold Size Increases?
Is this for a tripper or grappler? Because otherwise a small size is an advantage. Heck, if you can tumble or if you stay at range I'd be tempted to get a permanent reduce person and be tiny. Besides the size penalty kobolds have a -4 to strength, so a tripper/grappler is an uphill battle.
Last edited by ericgrau; 2010-03-26 at 02:09 PM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
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2010-03-26, 02:30 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- North Carolina, USA
- Gender
Re: Kobold Size Increases?
Create Pun-Pun and then make yourself as large as you want to be. It also has the wonderful side-effect of not being vulnerable to dispel magic.
Thank you Ceika for the wonderful Avatar avatar!
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2010-03-26, 02:48 PM (ISO 8601)
- Join Date
- Aug 2009
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2010-03-26, 03:19 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Kobold Size Increases?
Maybe at early levels, but at later levels most of your damage will come from feats and weapon enchantments. Then the extra hits you land from the AB and the reduced hits your receive from the AC will be well worth it. Or even without weapon finesse you'll only be losing a couple points of damage later on.
Or even at low levels, consider a small rapier in two hands + weapon finesse + power attack. 1d4+4 = 6.5 average, vs. 5 for a medium falchion, at the same attack bonus. I say falchion not greatsword because rapiers and falchions have the same crit range; and really once you include the crits it's better than a greatsword. Well, later on anyway; at level 1 you're losing maybe 1 damage vs a greatsword. Ya you'll lose a little damage from MAD when trying to boost both str and dex, but you should still come out ahead sooner or later. At the very least break until it becomes an advantage at higher levels. And really you might not want to burn all of the AB on power attack. Landing your hits may provide more total damage. So in short you should at least manage par early on and then later on you'll be better than medium.
EDIT: Better than a medium kobold anyway. Those lousy stat penalties are still rather painful.Last edited by ericgrau; 2010-03-26 at 03:26 PM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)