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  1. - Top - End - #1
    Orc in the Playground
     
    Loki Eremes's Avatar

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    Question Swift or Move Action spells

    Hi there folks.

    Im using 2 Scimitars with Wand Chamber (dungeonscape) and i wanted recomendations for spells.

    Little info 'bout my BUILD:
    -Got rogue, ranger and scout lvls plus Dervish PrC
    -Two weapon fighting & improved. (got about 5 attacks at 15th level, nice Attack Roll bonus too)


    Tough about Spells like Blade of Blood (PHB II) or Divine Sacrifice (Defenders of the Faith) for increasing damage but them only last 1 attack.




    Why not standar action spells?
    Cause i wanted to use a Cat's Grace wand to boost my AC and Attack Roll.

    BUT...
    IF YOU GOT ANY OTHER RECOMENDATION JUST SAY IT
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    Gear of the Universe // D&D Steampunk campaing setting.

    ...You´re not afraid of the dark, are you?

    " Self Defense !!! " - A sneaking Drow.

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    Orc in the Playground
     
    Loki Eremes's Avatar

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    Default Re: Swift or Move Action spells

    wow....
    77 reads...no suggestions
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    2012? =
    Gear of the Universe // D&D Steampunk campaing setting.

    ...You´re not afraid of the dark, are you?

    " Self Defense !!! " - A sneaking Drow.

    - Infinite Blades Technique:
    ...One Thousand Cuts -

  3. - Top - End - #3
    Troll in the Playground
     
    jiriku's Avatar

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    Default Re: Swift or Move Action spells

    Wand of wraithstrike. Power Attack. It's hawt.
    Subclasses for 5E: magus of blades, shadowcraft assassin, spellthief, void disciple
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    Halfling in the Playground
     
    RedWizardGuy

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    Default Re: Swift or Move Action spells

    Swift Invisibility comes to mind (although I'm not entirely sure--if you have non-improved Invisibility, do you get Sneak Attack on all your attacks or just the first?)

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    Orc in the Playground
     
    Loki Eremes's Avatar

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    Default Re: Swift or Move Action spells

    Quote Originally Posted by RiOrius View Post
    Swift Invisibility comes to mind (although I'm not entirely sure--if you have non-improved Invisibility, do you get Sneak Attack on all your attacks or just the first?)
    Each attack get to sneak, with craven xD

    But, dont bother about sneak attack, ive got lots of ways dealing it.
    -----------------------------------------------------
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    2012? =
    Gear of the Universe // D&D Steampunk campaing setting.

    ...You´re not afraid of the dark, are you?

    " Self Defense !!! " - A sneaking Drow.

    - Infinite Blades Technique:
    ...One Thousand Cuts -

  6. - Top - End - #6
    Barbarian in the Playground
     
    Abd al-Azrad's Avatar

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    Default Re: Swift or Move Action spells

    Pretty much the bulk of the Duskblade's (PHBII) spell list. If you don't have a PHBII, you're doing this wrong; I'd say about 50% of all swift- or immediate-action spells came from that book.

    If you want to try a slightly different route, you could also dip into Enchantment for Stay the Hand and Hesitate. Immediate-action, interrupt an enemy's turn to stop them from doing anything. Transmutation has Halt, which works for one round but isn't mind-affecting (it's a plus).

    There are no spells that can be cast as a move action.
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    Abd's contribution to the Animate/End A World project.

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    Default Re: Swift or Move Action spells

    Quote Originally Posted by Loki Eremes View Post
    Each attack get to sneak, with craven xD

    But, dont bother about sneak attack, ive got lots of ways dealing it.
    Craven does not do what you seem to think it does.

    Also, Bite of the Wererat is a great spell instead of Cat's Grace.

  8. - Top - End - #8
    Orc in the Playground
     
    Loki Eremes's Avatar

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    Default Re: Swift or Move Action spells

    Quote Originally Posted by Abd al-Azrad View Post
    Pretty much the bulk of the Duskblade's (PHBII) spell list. If you don't have a PHBII, you're doing this wrong; I'd say about 50% of all swift- or immediate-action spells came from that book.

    If you want to try a slightly different route, you could also dip into Enchantment for Stay the Hand and Hesitate. Immediate-action, interrupt an enemy's turn to stop them from doing anything. Transmutation has Halt, which works for one round but isn't mind-affecting (it's a plus).

    There are no spells that can be cast as a move action.

    Got PHBII, going to check it out.


    Quote Originally Posted by sofawall View Post
    Craven does not do what you seem to think it does.

    Also, Bite of the Wererat is a great spell instead of Cat's Grace.

    Where's it? i mean "bite of the wererat"
    -----------------------------------------------------
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    2012? =
    Gear of the Universe // D&D Steampunk campaing setting.

    ...You´re not afraid of the dark, are you?

    " Self Defense !!! " - A sneaking Drow.

    - Infinite Blades Technique:
    ...One Thousand Cuts -

  9. - Top - End - #9

    Default Re: Swift or Move Action spells

    Quote Originally Posted by Loki Eremes View Post
    Where's it? i mean "bite of the wererat"
    Spell Compendium.

  10. - Top - End - #10
    Titan in the Playground
     
    AssassinGuy

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    Default Re: Swift or Move Action spells

    Quote Originally Posted by RiOrius View Post
    Swift Invisibility comes to mind (although I'm not entirely sure--if you have non-improved Invisibility, do you get Sneak Attack on all your attacks or just the first?)
    Just the first one. You add sneak attack damage whenever you qualify. On the first blow Invisibility or Swift Invisibility ends, and for the remaining blows of your full attack you're not invisible anymore, and thus don't qualify for sneak attack.

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    Ettin in the Playground
     
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    Default Re: Swift or Move Action spells

    Someguy's Quickblast is a first level blasting spell that does up to 5 energy damage, it's in some web article.

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    Orc in the Playground
     
    Loki Eremes's Avatar

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    Default Re: Swift or Move Action spells

    Quote Originally Posted by Curmudgeon View Post
    Just the first one. You add sneak attack damage whenever you qualify. On the first blow Invisibility or Swift Invisibility ends, and for the remaining blows of your full attack you're not invisible anymore, and thus don't qualify for sneak attack.

    Yup, but thats not the case.
    i dont need swift Invisibility when ive got Blinking Armor Property.


    What i wanted to know about were Spells for increasing Damage on each attack.


    [Thx for bite of the wererat ]
    -----------------------------------------------------
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    2012? =
    Gear of the Universe // D&D Steampunk campaing setting.

    ...You´re not afraid of the dark, are you?

    " Self Defense !!! " - A sneaking Drow.

    - Infinite Blades Technique:
    ...One Thousand Cuts -

  13. - Top - End - #13

    Default Re: Swift or Move Action spells

    Quote Originally Posted by deuxhero View Post
    Someguy's Quickblast is a first level blasting spell that does up to 5 energy damage, it's in some web article.
    Kaupaer's, I believe.

  14. - Top - End - #14
    Ogre in the Playground
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    Default Re: Swift or Move Action spells

    If you've got a decent charisma how about Ruin Delvers Fortune, immediate action and has some nice 'oh crap i really need to make this save' effects.
    At the heart of all beauty lies something inhuman, and these hills, the softness of the sky, the outline of the trees at this very minute lose the illusory meaning with which we clothed them, henceforth more remote than a lost paradise.
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    Firbolg in the Playground
     
    Darrin's Avatar

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    Default Re: Swift or Move Action spells

    Quote Originally Posted by sofawall View Post
    Kaupaer's, I believe.
    Yep, from Kaupaer's Quickbook.

    I really like Instant of Power from Forge of War (Eberron). +4 to a save, attack, or damage roll as an *immediate* action.

    I also Blades of Fire (Spell Compendium), +1d6 fire damage on all your attacks. Swift Fly and Swift Invisibility are very nice, but unlike those other spells, Swift Haste has a duration of 1d4 rounds.

  16. - Top - End - #16
    Dwarf in the Playground
     
    AssassinGuy

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    Default Re: Swift or Move Action spells

    Swift Haste lasts 1 round only.
    "Its like a one-eyed cyclops!"

  17. - Top - End - #17

    Default Re: Swift or Move Action spells

    Quote Originally Posted by Abaddon87 View Post
    Swift Haste lasts 1 round only.
    And you're better off with Boots of Speed anyway. Grab 2 of them, they'll last you all day.

  18. - Top - End - #18
    Firbolg in the Playground
     
    Darrin's Avatar

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    Default Re: Swift or Move Action spells

    Quote Originally Posted by Abaddon87 View Post
    Swift Haste lasts 1 round only.
    Spell Compendium says duration is 1d4 rounds. Did they erratify this?

  19. - Top - End - #19
    Orc in the Playground
     
    Loki Eremes's Avatar

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    Default Re: Swift or Move Action spells

    about Haste spells: we got a Swiftblade in the party
    (i know i cant depend on him always but **** it xD)

    5 points of damage as a free action seems good...at low lvls....
    and its only 1 cast per round.


    im searching for things like Divine Sacrifice or Blade of Blood, but its effect has to last for a round, so i can make a full attack while dancing.
    -----------------------------------------------------
    Spoiler
    Show
    2012? =
    Gear of the Universe // D&D Steampunk campaing setting.

    ...You´re not afraid of the dark, are you?

    " Self Defense !!! " - A sneaking Drow.

    - Infinite Blades Technique:
    ...One Thousand Cuts -

  20. - Top - End - #20
    Dwarf in the Playground
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    Default Re: Swift or Move Action spells

    Quote Originally Posted by Loki Eremes View Post
    im searching for things like Divine Sacrifice or Blade of Blood, but its effect has to last for a round, so i can make a full attack while dancing.
    They've both been mentioned, but bear repeating:

    Wraithstrike and Instant of Power.
    Last edited by Sophismata; 2010-04-01 at 01:08 AM.

  21. - Top - End - #21
    Orc in the Playground
     
    Loki Eremes's Avatar

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    Default Re: Swift or Move Action spells

    Quote Originally Posted by Sophismata View Post
    They've both been mentioned, but bear repeating:

    Wraithstrike and Instant of Power.


    WraithStrike banned

    Instant of Power...where is it?
    -----------------------------------------------------
    Spoiler
    Show
    2012? =
    Gear of the Universe // D&D Steampunk campaing setting.

    ...You´re not afraid of the dark, are you?

    " Self Defense !!! " - A sneaking Drow.

    - Infinite Blades Technique:
    ...One Thousand Cuts -

  22. - Top - End - #22
    Orc in the Playground
     
    Loki Eremes's Avatar

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    Default Re: Swift or Move Action spells

    so....there isnt Damage dealing spells like Blade of Blood or Divine Sacrifice that last a full attack?
    -----------------------------------------------------
    Spoiler
    Show
    2012? =
    Gear of the Universe // D&D Steampunk campaing setting.

    ...You´re not afraid of the dark, are you?

    " Self Defense !!! " - A sneaking Drow.

    - Infinite Blades Technique:
    ...One Thousand Cuts -

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