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Thread: Swift or Move Action spells
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2010-03-31, 02:35 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Morinza
- Gender
Swift or Move Action spells
Hi there folks.
Im using 2 Scimitars with Wand Chamber (dungeonscape) and i wanted recomendations for spells.
Little info 'bout my BUILD:
-Got rogue, ranger and scout lvls plus Dervish PrC
-Two weapon fighting & improved. (got about 5 attacks at 15th level, nice Attack Roll bonus too)
Tough about Spells like Blade of Blood (PHB II) or Divine Sacrifice (Defenders of the Faith) for increasing damage but them only last 1 attack.
Why not standar action spells?
Cause i wanted to use a Cat's Grace wand to boost my AC and Attack Roll.
BUT...
IF YOU GOT ANY OTHER RECOMENDATION JUST SAY IT-----------------------------------------------------
Spoiler2012? =
Gear of the Universe // D&D Steampunk campaing setting.
...You´re not afraid of the dark, are you?
" Self Defense !!! " - A sneaking Drow.
- Infinite Blades Technique:
...One Thousand Cuts -
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2010-03-31, 01:31 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Morinza
- Gender
Re: Swift or Move Action spells
wow....
77 reads...no suggestions-----------------------------------------------------
Spoiler2012? =
Gear of the Universe // D&D Steampunk campaing setting.
...You´re not afraid of the dark, are you?
" Self Defense !!! " - A sneaking Drow.
- Infinite Blades Technique:
...One Thousand Cuts -
-
2010-03-31, 01:34 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Swift or Move Action spells
Wand of wraithstrike. Power Attack. It's hawt.
Subclasses for 5E: magus of blades, shadowcraft assassin, spellthief, void disciple
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2010-03-31, 01:38 PM (ISO 8601)
- Join Date
- Mar 2007
Re: Swift or Move Action spells
Swift Invisibility comes to mind (although I'm not entirely sure--if you have non-improved Invisibility, do you get Sneak Attack on all your attacks or just the first?)
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2010-03-31, 01:48 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Morinza
- Gender
Re: Swift or Move Action spells
-----------------------------------------------------
Spoiler2012? =
Gear of the Universe // D&D Steampunk campaing setting.
...You´re not afraid of the dark, are you?
" Self Defense !!! " - A sneaking Drow.
- Infinite Blades Technique:
...One Thousand Cuts -
-
2010-03-31, 02:03 PM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Toronto, City of Spires
Re: Swift or Move Action spells
Pretty much the bulk of the Duskblade's (PHBII) spell list. If you don't have a PHBII, you're doing this wrong; I'd say about 50% of all swift- or immediate-action spells came from that book.
If you want to try a slightly different route, you could also dip into Enchantment for Stay the Hand and Hesitate. Immediate-action, interrupt an enemy's turn to stop them from doing anything. Transmutation has Halt, which works for one round but isn't mind-affecting (it's a plus).
There are no spells that can be cast as a move action.That is not dead which can eternal lie
And with strange aeons even death may die.
Expand for quotes.
Abd's contribution to the Animate/End A World project.
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2010-03-31, 02:29 PM (ISO 8601)
- Join Date
- May 2009
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2010-03-31, 02:36 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Morinza
- Gender
Re: Swift or Move Action spells
-----------------------------------------------------
Spoiler2012? =
Gear of the Universe // D&D Steampunk campaing setting.
...You´re not afraid of the dark, are you?
" Self Defense !!! " - A sneaking Drow.
- Infinite Blades Technique:
...One Thousand Cuts -
-
2010-03-31, 02:46 PM (ISO 8601)
- Join Date
- May 2009
-
2010-03-31, 03:15 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Sunnydale
Re: Swift or Move Action spells
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2010-03-31, 03:22 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Fl
Re: Swift or Move Action spells
Someguy's Quickblast is a first level blasting spell that does up to 5 energy damage, it's in some web article.
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2010-03-31, 03:29 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Morinza
- Gender
Re: Swift or Move Action spells
-----------------------------------------------------
Spoiler2012? =
Gear of the Universe // D&D Steampunk campaing setting.
...You´re not afraid of the dark, are you?
" Self Defense !!! " - A sneaking Drow.
- Infinite Blades Technique:
...One Thousand Cuts -
-
2010-03-31, 03:37 PM (ISO 8601)
- Join Date
- May 2009
-
2010-03-31, 03:57 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: Swift or Move Action spells
If you've got a decent charisma how about Ruin Delvers Fortune, immediate action and has some nice 'oh crap i really need to make this save' effects.
At the heart of all beauty lies something inhuman, and these hills, the softness of the sky, the outline of the trees at this very minute lose the illusory meaning with which we clothed them, henceforth more remote than a lost paradise.
-Camus, An Absurd Reasoning
Fourth Doctor avatar courtesy of Szilard
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2010-03-31, 04:46 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Swift or Move Action spells
Yep, from Kaupaer's Quickbook.
I really like Instant of Power from Forge of War (Eberron). +4 to a save, attack, or damage roll as an *immediate* action.
I also Blades of Fire (Spell Compendium), +1d6 fire damage on all your attacks. Swift Fly and Swift Invisibility are very nice, but unlike those other spells, Swift Haste has a duration of 1d4 rounds.Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2010-03-31, 04:56 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Nebraska
- Gender
Re: Swift or Move Action spells
Swift Haste lasts 1 round only.
"Its like a one-eyed cyclops!"
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2010-03-31, 04:59 PM (ISO 8601)
- Join Date
- Feb 2008
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2010-03-31, 10:19 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Swift or Move Action spells
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2010-04-01, 12:18 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Morinza
- Gender
Re: Swift or Move Action spells
about Haste spells: we got a Swiftblade in the party
(i know i cant depend on him always but **** it xD)
5 points of damage as a free action seems good...at low lvls....
and its only 1 cast per round.
im searching for things like Divine Sacrifice or Blade of Blood, but its effect has to last for a round, so i can make a full attack while dancing.-----------------------------------------------------
Spoiler2012? =
Gear of the Universe // D&D Steampunk campaing setting.
...You´re not afraid of the dark, are you?
" Self Defense !!! " - A sneaking Drow.
- Infinite Blades Technique:
...One Thousand Cuts -
-
2010-04-01, 01:08 AM (ISO 8601)
- Join Date
- Feb 2009
-
2010-04-01, 02:04 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Morinza
- Gender
Re: Swift or Move Action spells
-----------------------------------------------------
Spoiler2012? =
Gear of the Universe // D&D Steampunk campaing setting.
...You´re not afraid of the dark, are you?
" Self Defense !!! " - A sneaking Drow.
- Infinite Blades Technique:
...One Thousand Cuts -
-
2010-04-01, 06:42 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Morinza
- Gender
Re: Swift or Move Action spells
so....there isnt Damage dealing spells like Blade of Blood or Divine Sacrifice that last a full attack?
-----------------------------------------------------
Spoiler2012? =
Gear of the Universe // D&D Steampunk campaing setting.
...You´re not afraid of the dark, are you?
" Self Defense !!! " - A sneaking Drow.
- Infinite Blades Technique:
...One Thousand Cuts -