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Thread: (3.5) Quick Break Enchantment
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2010-04-04, 09:10 PM (ISO 8601)
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- Jul 2008
(3.5) Quick Break Enchantment
Quick question for you guys, and hopefully it's an easy one.
I need some way to be able to get a break enchantment spell cast in a lot less time then the standard spell is cast as. 10 minutes is not going to cut it in the situation I need it for. I thought there was an invocation for either Warlocks or Dragonfire Adepts that let them cast it as a standard, although it become range touch, but I can't seem to find it.
Any and all help with finding a way to reduce the speed is helpful, but try not to go too crazy. Lets not go Planar Shephard time shennanigans here.
-Koeldflare
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2010-04-04, 09:12 PM (ISO 8601)
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- Feb 2006
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- Seattle, WA
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Re: (3.5) Quick Break Enchantment
SpC has a 6th level spell called Ruby Ray of Reversal that should do the trick, along with a half a dozen other things.
Well, it doesn't work for EVERY use of Break Enchantment, but it does undo petrification and baleful polymorph, 2 of the main reasons to use it in combat. If you are decursing an item, you can generally afford the 10 min casting time.
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2010-04-04, 09:31 PM (ISO 8601)
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- Aug 2005
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Re: (3.5) Quick Break Enchantment
Break Enchantment's casting time is 1 minute, not 10 minutes.
Limited Wish can do it as a standard action. Rapid Spell metamagic from Complete Divine would reduce it to 1 full round, provided you're reasonably flexible about the "measured in X" phrasing that would, RAW, make the feat have no effect whatsoever on a casting time of 1 minute.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
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2010-04-04, 10:13 PM (ISO 8601)
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- May 2006
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- Sunnydale
Re: (3.5) Quick Break Enchantment
Will Remove Curse do the job? There's a lot of overlap, and the casting time is just 1 standard action.
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2010-04-04, 10:19 PM (ISO 8601)
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- May 2009
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- Fl
Re: (3.5) Quick Break Enchantment
Scrolls are always a standard action to use, so there is an option if you have prep time.
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2010-04-04, 11:12 PM (ISO 8601)
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- May 2006
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- Sunnydale
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2010-04-04, 11:18 PM (ISO 8601)
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- Apr 2007
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- Tampa, FL
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2010-04-05, 10:33 AM (ISO 8601)
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- May 2009
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- Fl
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2010-04-05, 10:38 AM (ISO 8601)
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- Dec 2007
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- Manchester NH
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Re: (3.5) Quick Break Enchantment
When the end comes i shall remember you.
I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.
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2010-04-05, 10:42 AM (ISO 8601)
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- Round Rock, TX
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Re: (3.5) Quick Break Enchantment
A bard gets a single target break enchantment at 12th level (song of freedom). If he has a harmonizing weapon, he doesn't even need to concentrate after casting it.
Not at all helpful but it just occurred to me.
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2010-04-05, 10:47 AM (ISO 8601)
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- Nov 2008
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- Bristol, UK
Re: (3.5) Quick Break Enchantment
Doesn't Greater Dispel Magic have the ability to undo harm that can be reversed by Break Enchantment?
EDIT: No, it looks like it got nerfed by the update so that it only works on effects that Remove Curse can remove.
Also:
However, the casting time of a spell is the time required to activate the same power in an item, regardless of the type of magic itemLast edited by lesser_minion; 2010-04-05 at 10:53 AM.
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2010-04-05, 11:11 AM (ISO 8601)
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2010-04-05, 11:22 AM (ISO 8601)
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- Nov 2005
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- By a Park
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Re: (3.5) Quick Break Enchantment
The Future just ain’t what it used to be.
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2010-04-05, 06:52 PM (ISO 8601)
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- May 2009
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2010-04-05, 07:24 PM (ISO 8601)
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- Nov 2008
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- Bristol, UK
Re: (3.5) Quick Break Enchantment
Note which one takes the other into account.
The general rule for magic items is that it's a standard action. The specific (hence, overriding) rule for magic items that cast spells is that it takes as long as the spell.
It's specific as in 'specific to the case at hand', not specific as in 'under a lower-level heading'.Last edited by lesser_minion; 2010-04-05 at 07:34 PM.
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2010-04-05, 08:08 PM (ISO 8601)
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Re: (3.5) Quick Break Enchantment
Just cast a Disjunction.
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2010-04-06, 08:00 AM (ISO 8601)
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- May 2009
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- Fl
Re: (3.5) Quick Break Enchantment
This is the activation method for scrolls. A scroll is a spell that is mostly finished. The preparation is done for the caster, so no preparation time is needed beforehand as with normal spellcasting. All that’s left to do is perform the finishing parts of the spellcasting (the final gestures, words, and so on). To use a spell completion item safely, a character must be of high enough level in the right class to cast the spell already. If he can’t already cast the spell, there’s a chance he’ll make a mistake. Activating a spell completion item is a standard action and provokes attacks of opportunity exactly as casting a spell does.
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2010-04-06, 08:19 AM (ISO 8601)
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2010-04-06, 01:07 PM (ISO 8601)
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- May 2006
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- Sunnydale
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2010-04-06, 01:14 PM (ISO 8601)
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- Aug 2009
Re: (3.5) Quick Break Enchantment
The dweomerkeeper class, from the Complete Divine web enhancement, would allow you to cast the spell as a spell-like ability, reducing its casting time to a single standard action. Dweomerkeeper advances either divine or arcane spellcasting, so most any sort of base caster can benefit from the class.
Doh.Last edited by jiriku; 2010-04-06 at 01:33 PM.
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2010-04-06, 01:28 PM (ISO 8601)
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- Aug 2005
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Re: (3.5) Quick Break Enchantment
Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2010-04-06, 01:45 PM (ISO 8601)
- Join Date
- Feb 2008
Re: (3.5) Quick Break Enchantment
Limited Wish could do it.
Uncanny Forethought does it as a Full Round action by RAW.
Combining Arcane Spellsurge with Rapid Spell cuts the casting time from one minute to 2 rounds.