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    Ogre in the Playground
     
    Pika...'s Avatar

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    Default [3.5] Aren't there mechanics somewhere for loyalty and such?

    I know the reputation mechanics in the SRD/Unearthed Arcana, but I vgely remember reading and maybe using mechanics from somewhere concerning the loyalty of NPCs, followers, etc. Perhaps from a Dragon issue?

    Can anyone please point me in the right direction?


    Many pikas in advance!
    I just want someone to hold me and tell me they love me. Especially when I am sad.


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    The man who is dominated by fear of death is already dead.

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    Firbolg in the Playground
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    Default Re: [3.5] Aren't there mechanics somewhere for loyalty and such?

    Are you thinking of the factors affecting your leadership score for attracting a cohort and followers?

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    Pika...'s Avatar

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    Default Re: [3.5] Aren't there mechanics somewhere for loyalty and such?

    Quote Originally Posted by kamikasei View Post
    Are you thinking of the factors affecting your leadership score for attracting a cohort and followers?
    No. From what I remember this also dealt with things such as the likelihood of being betrayed, and/or your minions fleeing on you vs. staying until the end.
    I just want someone to hold me and tell me they love me. Especially when I am sad.


    Quote Originally Posted by Skami Pilno View Post
    The man who is dominated by fear of death is already dead.

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    Optimystik's Avatar

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    Default Re: [3.5] Aren't there mechanics somewhere for loyalty and such?

    You mean like morale? Didn't 3.x abolish that?

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    Firbolg in the Playground
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    Default Re: [3.5] Aren't there mechanics somewhere for loyalty and such?

    Might be something in Heroes of Battle. Don't think there's anything in core.

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    Firbolg in the Playground
     
    Person_Man's Avatar

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    Default Re: [3.5] Aren't there mechanics somewhere for loyalty and such?

    Heroes of Battle does in fact have morale rules. It even has an otherwise cruddy PrC that improves it. But there's really no reason to use such rules unless you want to model large scale combat with 3.5 D&D. And in my personal experience, D&D sucks at mass combat. You're far better off just switching to another rules set for your big battles.

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    Ogre in the Playground
     
    Pika...'s Avatar

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    Default Re: [3.5] Aren't there mechanics somewhere for loyalty and such?

    Well, I am using the Trojan War book for military combat.

    I simply dislike the way Heroes of Battle suggests going about it. It is just another D&D dungeon crawl with a different background/theme. :/
    Last edited by Pika...; 2010-04-08 at 02:32 PM.
    I just want someone to hold me and tell me they love me. Especially when I am sad.


    Quote Originally Posted by Skami Pilno View Post
    The man who is dominated by fear of death is already dead.

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    Starbuck_II's Avatar

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    Default Re: [3.5] Aren't there mechanics somewhere for loyalty and such?

    Mini Handbook also has some rules on morale I think.

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    Barbarian in the Playground
     
    Shadowbane's Avatar

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    Default Re: [3.5] Aren't there mechanics somewhere for loyalty and such?

    There are mechanics for Contacts.

    There are also mechanics for Reputation.

    And finally, there are mechanics for honor.

    Hope that helps!
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