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    Titan in the Playground
     
    Kobold-Bard's Avatar

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    Default Enchanting multiple items for single cost [3.5]

    One of the problems I see that people have with Two Weapon Fighting is that it's fairly expensive to enchant two weapons to kickass level. I believe this is also true of Sword&Board.

    The thought: allow players to enchant 2 weapons / a weapon and a shield for the price of enchanting a single weapon. The weapons may have different abilities, as long as you upgrade them evenly eg. a +2 longsword & a +1 flaming rapier etc.

    However these abilities only function as long as the weapons are used in tandem. If only one is used they drop to +1 enchanted until they are both used again.

    Edit:For a Weapon and a Shield you would pay the cost 1/2 way between the weapon and armour costs: 1500gp for +1 etc.[/edit]

    It doesn't solve any other melee problems, but could this be an ok houserule?


    Thanks in advance,

    K-B
    Last edited by Kobold-Bard; 2010-04-07 at 12:17 PM.
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    Darklord Xavez's Avatar

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    Default Re: Enchanting multiple items for single cost [3.5]

    That's a good houserule, but you should only use it for two weapons. Otherwise, many different characters would get benefits from it, so rangers would still be weaker by comparison.
    My name is pronounced "ZAH-vez"
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    Default Re: Enchanting multiple items for single cost [3.5]

    Quote Originally Posted by Darklord Xavez View Post
    That's a good houserule, but you should only use it for two weapons. Otherwise, many different characters would get benefits from it, so rangers would still be weaker by comparison.
    Perhaps, but I do so love Sword & Shield fighting.

    Though, I use a TWF houserule anyway, which I believe helps alleviate some of it's other problems. Maybe that will balance in Ranger's favour...I'm rambling now, aren't I.
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    Default Re: Enchanting multiple items for single cost [3.5]

    Quote Originally Posted by Kobold-Bard View Post
    Perhaps, but I do so love Sword & Shield fighting.

    Though, I use a TWF houserule anyway, which I believe helps alleviate some of it's other problems. Maybe that will balance in Ranger's favour...I'm rambling now, aren't I.
    Okay, if you're using that houserule, then it's fine. Though I think that special powers (i.e. flaming, arrow attraction) should go first.
    -Xavez
    Last edited by Darklord Xavez; 2010-04-07 at 12:29 PM.
    My name is pronounced "ZAH-vez"
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    Quote Originally Posted by Flickerdart View Post
    But you can't ride in a pack saddle unless you're an object. So better switch to Female.

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    Firbolg in the Playground
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    Default Re: Enchanting multiple items for single cost [3.5]

    Even two-handers use an animated shield. The problem is that past your first extra attack your attacks are at a -7 or more, so are very very unlikely to hit. I rarely if ever go past the second off-hand attack, and usually stick to the single bonus attack.

    To be quite honest, weapon enchants are not your most expensive thing. And certainly shouldn't do all the damage. Worst case, your party wizard drops a chained GMW at the start of the day.

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    Default Re: Enchanting multiple items for single cost [3.5]

    Quote Originally Posted by term1nally s1ck View Post
    Even two-handers use an animated shield. The problem is that past your first extra attack your attacks are at a -7 or more, so are very very unlikely to hit. I rarely if ever go past the second off-hand attack, and usually stick to the single bonus attack.

    To be quite honest, weapon enchants are not your most expensive thing. And certainly shouldn't do all the damage. Worst case, your party wizard drops a chained GMW at the start of the day.
    As I said this is trying to deal with 1 (and only 1) problem, the rest of melee's issues are someone elses problem

    ------
    Can someone think of a good way to sort out the cost of carrying around a million and one different arrows?

    Edit: :O Ettin-itp lol
    Last edited by Kobold-Bard; 2010-04-07 at 01:35 PM.
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    Default Re: Enchanting multiple items for single cost [3.5]

    Quote Originally Posted by Kobold-Bard View Post
    As I said this is trying to deal with 1 (and only 1) problem, the rest of melee's issues are someone elses problem

    ------
    Can someone think of a good way to sort out the cost of carrying around a million and one different arrows?

    Edit: :O Ettin-itp lol
    For the arrows: Use the Quiver of Ehlonna (I use 3.5 magic item names from DMG, not the SRD).
    -Xavez

    Edit: :O Dwarf-itp lol (hahaha, I mimicked you)
    Last edited by Darklord Xavez; 2010-04-07 at 01:38 PM.
    My name is pronounced "ZAH-vez"
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    Quote Originally Posted by Flickerdart View Post
    But you can't ride in a pack saddle unless you're an object. So better switch to Female.

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    Default Re: Enchanting multiple items for single cost [3.5]

    Quote Originally Posted by Darklord Xavez View Post
    For the arrows: Use the Quiver of Ehlonna (I use 3.5 magic item names from DMG, not the SRD).
    -Xavez

    Edit: :O Dwarf-itp lol (hahaha, I mimicked you)
    I meant that loads of arrows are expensive, not that I can't carry them, sorry that wasn't clear. I'm thinking: make magic arrows blank slates that you can pick a new enchantment for each day, but that sounds dumb even to me.
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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    Default Re: Enchanting multiple items for single cost [3.5]

    One way is to befriend an Artificer. That cuts a lot of costs...

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    Firbolg in the Playground
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    Default Re: Enchanting multiple items for single cost [3.5]

    Can't you just buy like 5 one one type of arrow? I generally have like 3-4 of each specific arrow I might need (alignments, banes, etc..), and any regular enchantments on the bow. The rest is basic arrows GMW'd.

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    Default Re: Enchanting multiple items for single cost [3.5]

    Add in the clause "Does NOT apply to armor/shield spikes or spiked gauntlets", some really good AC can be acquired that way.

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    Default Re: Enchanting multiple items for single cost [3.5]

    Quote Originally Posted by Tinydwarfman View Post
    Add in the clause "Does NOT apply to armor/shield spikes or spiked gauntlets", some really good AC can be acquired that way.
    Good point.
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    Firbolg in the Playground
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    Default Re: Enchanting multiple items for single cost [3.5]

    Ahhhh, defending + GMW + cheese.

    spiked gauntlets, spiked shield, spiked armor, braid blades....lots of boosting AC.

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