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    Bugbear in the Playground
     
    balistafreak's Avatar

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    Default [3.5] Spring Attack, Shot on the Run and...?

    Spring Attack lets you attack in the middle of your move.

    Shot on the Run lets you attack in the middle of your move.

    I feel as though there's a feat that lets you cast spells/take any standard action in the middle of your move. What is it?
    Intelligence is knowing that a tomato is a fruit. Wisdom is knowing not to put tomato in fruit salad. Charisma is convincing someone it's a good idea anyways.

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    Default Re: [3.5] Spring Attack, Shot on the Run and...?

    Quote Originally Posted by balistafreak View Post
    Spring Attack lets you attack in the middle of your move.

    Shot on the Run lets you attack in the middle of your move.

    I feel as though there's a feat that lets you cast spells/take any standard action in the middle of your move. What is it?
    Flyby attack.
    Last edited by PhoenixRivers; 2010-04-12 at 10:46 AM.

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    Bugbear in the Playground
     
    DwarfFighterGuy

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    Default Re: [3.5] Spring Attack, Shot on the Run and...?

    There's also Mobile Casting (CAd I think), that lets you cast spell while moving.

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    Firbolg in the Playground
     
    Person_Man's Avatar

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    Default Re: [3.5] Spring Attack, Shot on the Run and...?

    If you want movement + full attack + movement here's a list of ways to get Pounce and Free Movement. For example, Ride by Attack + Ashworm Dragoon, Lion Totem Barbarian + Paladin of Freedom + Travel Devotion, Evasive Reflexes + Karmic Strike + Robilar’s Gambit, and so on. Or you could combine Pounce with Knockback, and make a full attack that pushes your enemies away from you.

    In general, a melee build should be making a full attack every single round. Because Mobility prevents this, it should be completely avoided if at all possible. Also, moving away from your enemy often prevents many AoO/battlefield control combos. So it's generally only a good idea if you have another meat shield in your party who can fill that roll.

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    Default Re: [3.5] Spring Attack, Shot on the Run and...?

    Quote Originally Posted by Person_Man View Post
    If you want movement + full attack + movement here's a list of ways to get Pounce and Free Movement. For example, Ride by Attack + Ashworm Dragoon, Lion Totem Barbarian + Paladin of Freedom + Travel Devotion, Evasive Reflexes + Karmic Strike + Robilar’s Gambit, and so on. Or you could combine Pounce with Knockback, and make a full attack that pushes your enemies away from you.

    In general, a melee build should be making a full attack every single round. Because Mobility prevents this, it should be completely avoided if at all possible. Also, moving away from your enemy often prevents many AoO/battlefield control combos. So it's generally only a good idea if you have another meat shield in your party who can fill that roll.
    Actually, I think he's referring to casting or using non-attack standard actions on the move.

    Quote Originally Posted by balistafreak View Post
    I feel as though there's a feat that lets you cast spells/take any standard action in the middle of your move. What is it?
    Last edited by PhoenixRivers; 2010-04-12 at 01:45 PM.

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    Ettin in the Playground
     
    gallagher's Avatar

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    Default Re: [3.5] Spring Attack, Shot on the Run and...?

    Quote Originally Posted by Person_Man View Post
    If you want movement + full attack + movement here's a list of ways to get Pounce and Free Movement. For example, Ride by Attack + Ashworm Dragoon, Lion Totem Barbarian + Paladin of Freedom + Travel Devotion, Evasive Reflexes + Karmic Strike + Robilar’s Gambit, and so on. Or you could combine Pounce with Knockback, and make a full attack that pushes your enemies away from you.

    In general, a melee build should be making a full attack every single round. Because Mobility prevents this, it should be completely avoided if at all possible. Also, moving away from your enemy often prevents many AoO/battlefield control combos. So it's generally only a good idea if you have another meat shield in your party who can fill that roll.
    i feel that if you are a melee build, if you arent making a full attack every turn, you had better be a cleric or a psychic warrior, and using a spell/power in that time that you arent full attacking. a well-placed power/spell is just as good as a full attack at times, and better at others
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