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  1. - Top - End - #1
    Orc in the Playground
     
    DruidGuy

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    Default thrown weapon damage

    is there anything that makes thrown weapon damage based off of something other than strength?

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    Bugbear in the Playground
     
    Flumph

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    Default Re: thrown weapon damage

    http://community.wizards.com/go/thre...tat_to_Y_bonus

    Also, levels in Bloodstorm Blade can make your thrown weapons count as melee, which opens up additional options.

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    Ogre in the Playground
     
    Lord Vukodlak's Avatar

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    Default Re: thrown weapon damage

    Quote Originally Posted by Origomar View Post
    is there anything that makes thrown weapon damage based off of something other than strength?
    There's a way to make the attack roll based off strength, but I'm not aware of a way to make the damage based of dex or some thing.
    Last edited by Lord Vukodlak; 2010-04-24 at 10:58 PM.

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    Barbarian in the Playground
     
    The Rabbler's Avatar

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    Default Re: thrown weapon damage

    can't weapon finesse apply to thrown weapons, assuming they qualify (dagger for example)?

    and if that fails, you could go into master thrower and make nothing but touch attacks.
    *note: not all advice by this poster is meant to be taken seriously.

    Warlock/Swordsage avatar by yldenfrei

    optimization is like salt. a pinch here and there can't hurt, but too much will spoil everything.

    I have salty tastes.

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    Lord Vukodlak's Avatar

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    Default Re: thrown weapon damage

    Quote Originally Posted by The Rabbler View Post
    can't weapon finesse apply to thrown weapons, assuming they qualify (dagger for example)?

    and if that fails, you could go into master thrower and make nothing but touch attacks.
    Weapon finesse lets you apply your dexterity modifier to attack rolls instead of your strength modifier with light weapons.
    Thrown weapons do that by default.

  6. - Top - End - #6
    Barbarian in the Playground
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    Default Re: thrown weapon damage

    What he said. You still apply str to thrown damage rolls as well. If you want Str to thrown attack rolls, pick up Brutal Throw.

    EDIT: Didn't really read the first post...
    Last edited by Krazddndfreek; 2010-04-24 at 11:06 PM.

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    Barbarian in the Playground
     
    The Rabbler's Avatar

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    Default Re: thrown weapon damage

    Quote Originally Posted by Krazddndfreek View Post

    EDIT: Didn't really read the first post...
    same here

    thrown weapons are designed to do lots of damage based on bonus damage on multiple attacks, not so much by getting high ability bonus to damage.

    if you just want more damage, you might want to look into iaijutsu from Unapproachable East (I believe). dip a level into factotum, get it permanently, then max it out.

    what this does is it allows you to make a check to do a minimum of +3d6 and a maximum of +9d6 bonus damage on an attack. get yourself those gloves from MiC that let you create infinite nonmagical knives, and you've got yourself a pile of (almost) free damage.
    *note: not all advice by this poster is meant to be taken seriously.

    Warlock/Swordsage avatar by yldenfrei

    optimization is like salt. a pinch here and there can't hurt, but too much will spoil everything.

    I have salty tastes.

  8. - Top - End - #8
    Barbarian in the Playground
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    Default Re: thrown weapon damage

    Quote Originally Posted by The Rabbler View Post
    thrown weapons are designed to do lots of damage based on bonus damage on multiple attacks, not so much by getting high ability bonus to damage.
    I agree with the rest of your post, but how do you get more attacks with thrown weapons than say, TWF? I don't really get it

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    Bugbear in the Playground
     
    Flumph

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    Default Re: thrown weapon damage

    Thri-kreen Master Thrower with the Multiweapon Fighting line of feats and a level in swordsage/warblade or Martial Stance (Blood in the Water). By level 20 you're making 26 attacks a round. Toss in Throw Anything and some keen kukri for more fun, and see if you can get splitting houseruled on them for even more fun.

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    Barbarian in the Playground
     
    The Rabbler's Avatar

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    Default Re: thrown weapon damage

    Quote Originally Posted by Krazddndfreek View Post
    I agree with the rest of your post, but how do you get more attacks with thrown weapons than say, TWF? I don't really get it
    as I recall, though I might be mistaken, TWF does work with thrown weapons, in the same way that TWF works with a 2h and unarmed strikes. you use multiple weapons to attack. throwing weapons implies multiple weapons.
    *note: not all advice by this poster is meant to be taken seriously.

    Warlock/Swordsage avatar by yldenfrei

    optimization is like salt. a pinch here and there can't hurt, but too much will spoil everything.

    I have salty tastes.

  11. - Top - End - #11
    Ogre in the Playground
     
    Lord Vukodlak's Avatar

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    Default Re: thrown weapon damage

    Quote Originally Posted by Divide by Zero View Post
    Thri-kreen Master Thrower with the Multiweapon Fighting line of feats and a level in swordsage/warblade or Martial Stance (Blood in the Water). By level 20 you're making 26 attacks a round. Toss in Throw Anything and some keen kukri for more fun, and see if you can get splitting houseruled on them for even more fun.
    And driving your party and DM insane because your turn in combat takes more then everyone else combined.
    I don't allow four armed[or higher races] simply on the basis it would bog down combat to much.

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    Barbarian in the Playground
     
    The Rabbler's Avatar

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    Default Re: thrown weapon damage

    Quote Originally Posted by Lord Vukodlak View Post
    And driving your party and DM insane because your turn in combat takes more then everyone else combined.
    I don't allow four armed[or higher races] simply on the basis it would bog down combat to much.
    you don't have to max out your attacks; just getting a few with a maxed iaijutsu will do more than your share of damage in a round and, unless you really want to overpower everything, that's how you keep party balance.
    *note: not all advice by this poster is meant to be taken seriously.

    Warlock/Swordsage avatar by yldenfrei

    optimization is like salt. a pinch here and there can't hurt, but too much will spoil everything.

    I have salty tastes.

  13. - Top - End - #13
    Bugbear in the Playground
     
    Flumph

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    Default Re: thrown weapon damage

    Quote Originally Posted by Lord Vukodlak View Post
    And driving your party and DM insane because your turn in combat takes more then everyone else combined.
    I don't allow four armed[or higher races] simply on the basis it would bog down combat to much.
    Disclaimer: I do not advocate actually playing this character in a normal game (though I did briefly consider a similar build for an epic game once).

  14. - Top - End - #14
    Firbolg in the Playground
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    Default Re: thrown weapon damage

    Quote Originally Posted by Divide by Zero View Post
    http://community.wizards.com/go/thre...tat_to_Y_bonus

    Also, levels in Bloodstorm Blade can make your thrown weapons count as melee, which opens up additional options.
    A version of it that's formatted.

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    Ogre in the Playground
     
    Escheton's Avatar

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    Default Re: thrown weapon damage

    well...there is always zen archery...
    "Quick Draw. It grants the ability to turn any boring non-combat scenario into combat as a FREE ACTION."-Deleted User

    Handy links:

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    Ogre in the Playground
     
    BardGuy

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    Default Re: thrown weapon damage

    Quote Originally Posted by The Rabbler View Post
    as I recall, though I might be mistaken, TWF does work with thrown weapons, in the same way that TWF works with a 2h and unarmed strikes. you use multiple weapons to attack. throwing weapons implies multiple weapons.
    You are correct.
    Ranged Fighting with Two Weapons - Rules of the Game: Two Handed Fighting Part Two
    Using Thrown Weapons - Rules of the Game: Ranged Attacks Part Two
    Can I throw weapons with both hands? - Official D&D Game Rules FAQ (v.3.5 Main D&D FAQ) Page 57

    Targeteer Fighter variant from Dragon #310 gives you Vital Aim which allows dex to damage with ranged weapons.
    Last edited by gorfnab; 2010-04-25 at 08:52 AM.

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