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Thread: thrown weapon damage
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2010-04-24, 10:06 PM (ISO 8601)
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- Feb 2009
thrown weapon damage
is there anything that makes thrown weapon damage based off of something other than strength?
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2010-04-24, 10:09 PM (ISO 8601)
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- Jul 2009
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Re: thrown weapon damage
http://community.wizards.com/go/thre...tat_to_Y_bonus
Also, levels in Bloodstorm Blade can make your thrown weapons count as melee, which opens up additional options.
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2010-04-24, 10:46 PM (ISO 8601)
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- Nov 2007
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2010-04-24, 10:56 PM (ISO 8601)
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- Feb 2010
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- the 64th layer
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Re: thrown weapon damage
can't weapon finesse apply to thrown weapons, assuming they qualify (dagger for example)?
and if that fails, you could go into master thrower and make nothing but touch attacks.*note: not all advice by this poster is meant to be taken seriously.
Warlock/Swordsage avatar by yldenfrei
optimization is like salt. a pinch here and there can't hurt, but too much will spoil everything.
I have salty tastes.
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2010-04-24, 10:59 PM (ISO 8601)
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- Nov 2007
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2010-04-24, 11:05 PM (ISO 8601)
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- Feb 2009
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- San Lorenzo, CA
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Re: thrown weapon damage
What he said. You still apply str to thrown damage rolls as well. If you want Str to thrown attack rolls, pick up Brutal Throw.
EDIT: Didn't really read the first post...Last edited by Krazddndfreek; 2010-04-24 at 11:06 PM.
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2010-04-24, 11:20 PM (ISO 8601)
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- Feb 2010
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- the 64th layer
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Re: thrown weapon damage
same here
thrown weapons are designed to do lots of damage based on bonus damage on multiple attacks, not so much by getting high ability bonus to damage.
if you just want more damage, you might want to look into iaijutsu from Unapproachable East (I believe). dip a level into factotum, get it permanently, then max it out.
what this does is it allows you to make a check to do a minimum of +3d6 and a maximum of +9d6 bonus damage on an attack. get yourself those gloves from MiC that let you create infinite nonmagical knives, and you've got yourself a pile of (almost) free damage.*note: not all advice by this poster is meant to be taken seriously.
Warlock/Swordsage avatar by yldenfrei
optimization is like salt. a pinch here and there can't hurt, but too much will spoil everything.
I have salty tastes.
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2010-04-24, 11:27 PM (ISO 8601)
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- Feb 2009
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- San Lorenzo, CA
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2010-04-24, 11:27 PM (ISO 8601)
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- Jul 2009
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Re: thrown weapon damage
Thri-kreen Master Thrower with the Multiweapon Fighting line of feats and a level in swordsage/warblade or Martial Stance (Blood in the Water). By level 20 you're making 26 attacks a round. Toss in Throw Anything and some keen kukri for more fun, and see if you can get splitting houseruled on them for even more fun.
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2010-04-24, 11:32 PM (ISO 8601)
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- Feb 2010
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- the 64th layer
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Re: thrown weapon damage
*note: not all advice by this poster is meant to be taken seriously.
Warlock/Swordsage avatar by yldenfrei
optimization is like salt. a pinch here and there can't hurt, but too much will spoil everything.
I have salty tastes.
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2010-04-24, 11:32 PM (ISO 8601)
- Join Date
- Nov 2007
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2010-04-24, 11:36 PM (ISO 8601)
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- Feb 2010
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- the 64th layer
- Gender
Re: thrown weapon damage
*note: not all advice by this poster is meant to be taken seriously.
Warlock/Swordsage avatar by yldenfrei
optimization is like salt. a pinch here and there can't hurt, but too much will spoil everything.
I have salty tastes.
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2010-04-24, 11:38 PM (ISO 8601)
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- Jul 2009
- Gender
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2010-04-25, 02:47 AM (ISO 8601)
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- Dec 2009
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- England
Re: thrown weapon damage
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2010-04-25, 07:40 AM (ISO 8601)
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- Mar 2010
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- Netherlands
Re: thrown weapon damage
well...there is always zen archery...
"Quick Draw. It grants the ability to turn any boring non-combat scenario into combat as a FREE ACTION."-Deleted User
Handy links:
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2010-04-25, 08:46 AM (ISO 8601)
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- Sep 2009
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- Minot, ND
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Re: thrown weapon damage
You are correct.
Ranged Fighting with Two Weapons - Rules of the Game: Two Handed Fighting Part Two
Using Thrown Weapons - Rules of the Game: Ranged Attacks Part Two
Can I throw weapons with both hands? - Official D&D Game Rules FAQ (v.3.5 Main D&D FAQ) Page 57
Targeteer Fighter variant from Dragon #310 gives you Vital Aim which allows dex to damage with ranged weapons.Last edited by gorfnab; 2010-04-25 at 08:52 AM.