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  1. - Top - End - #91
    Titan in the Playground
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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by PhoenixRivers View Post
    That can be a dangerous tactic to have. For example, my minionmancer deals primarily in incorporeal undead. I love when floors attack.
    If I were, in any way, touching a floor... that might pose a problem. Also, if I was not immune to stat damage, and had ways of dealing with mass mooks... incorporeal undead are notoriously low HD, and thus few hit points...
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
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    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
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    My homebrew world in progress: Falcora

  2. - Top - End - #92
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    RedWizardGuy

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    Default Re: Test of Spite [3.5]

    Some of them have spring attack...

  3. - Top - End - #93
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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by Olo Demonsbane View Post
    Some of them have spring attack...
    Go ahead. Hit me. Please. I'm Shinji Ikari... most emo character ever written... unless you're doing over 200 damage in a round, all you are doing is killing yourself...
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
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    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
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    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  4. - Top - End - #94

    Default Re: Test of Spite [3.5]

    Also, generally minionmancers have good dispelling, to get rid of things that hurt minions.

    Note: No creature type is immune to all ability damage, so that has to be from magic. And magic can be stripped.

    That said, my psion is much nastier than my minionmancer. He can pretty much dispel anything CL 27 or less, and then drop power shots.

  5. - Top - End - #95
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    RedWizardGuy

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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by ShneekeyTheLost View Post
    Go ahead. Hit me. Please. I'm Shinji Ikari... most emo character ever written... unless you're doing over 200 damage in a round, all you are doing is killing yourself...
    I was refering to Phoenix's minions. Mine are...different.

  6. - Top - End - #96
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    Default Re: Test of Spite [3.5]

    Ok, I'll probably not be able to do it this week due to real-life issues(don't get me started), but how do you guys feel about me testing my homebrew in here?
    Avatar by Assassin89
    I started my first campaign around a campfire, having pancakes. They were blueberry.
    My homebrew(updated 6/17):

  7. - Top - End - #97

    Default Re: Test of Spite [3.5]

    Quote Originally Posted by Godskook View Post
    Ok, I'll probably not be able to do it this week due to real-life issues(don't get me started), but how do you guys feel about me testing my homebrew in here?
    Long as you make it known exactly what the homebrew is, and beyond that, you follow all ToS rules, and you get your opponent to agree to the terms, I don't see any problem with exhibitions.

  8. - Top - End - #98
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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by PhoenixRivers View Post
    Also, generally minionmancers have good dispelling, to get rid of things that hurt minions.

    Note: No creature type is immune to all ability damage, so that has to be from magic. And magic can be stripped.

    That said, my psion is much nastier than my minionmancer. He can pretty much dispel anything CL 27 or less, and then drop power shots.
    Shinji can guarantee he can strip anything CL 21 or less, and can drop up to CL 40 buffs, depending on his rolls... also, Dispelling Buffer is on his list for just that reason.

    Oh, and some of the same tricks that makes Hellfire Glaivelocks viable also make it exceedingly difficult to deal stat damage to a character...
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
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    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  9. - Top - End - #99

    Default Re: Test of Spite [3.5]

    Quote Originally Posted by ShneekeyTheLost View Post
    Shinji can guarantee he can strip anything CL 21 or less, and can drop up to CL 40 buffs, depending on his rolls... also, Dispelling Buffer is on his list for just that reason.

    Oh, and some of the same tricks that makes Hellfire Glaivelocks viable also make it exceedingly difficult to deal stat damage to a character...
    Naberius and Strongheart vest are well and good, but when the stat damage is in the range of 20-30 per hit, it's iffy. Also, 200+ damage a round isn't that hard to get, especially here. Heck, my Wilder can hit almost double that.

  10. - Top - End - #100
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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by PhoenixRivers View Post
    Naberius and Strongheart vest are well and good, but when the stat damage is in the range of 20-30 per hit, it's iffy. Also, 200+ damage a round isn't that hard to get, especially here. Heck, my Wilder can hit almost double that.
    Share Pain, Forced + Vigor + Empathic Transfer, Hostile = go ahead, hit me. Go ahead, have your minions hit me. PBAE they die, and I get to heal full, and you are taking half of all the damage they are dishing out...

    Concussion Blast is a good way to take out incorporeal mindless minions...
    Last edited by ShneekeyTheLost; 2010-05-04 at 09:29 PM.
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
    Spoiler
    Show
    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  11. - Top - End - #101

    Default Re: Test of Spite [3.5]

    Quote Originally Posted by ShneekeyTheLost View Post
    Share Pain, Forced + Vigor + Empathic Transfer, Hostile = go ahead, hit me. Go ahead, have your minions hit me. PBAE they die, and I get to heal full, and you are taking half of all the damage they are dishing out...
    The wilder wouldn't take damage from that.

    I've not seen a character get buffs higher than CL 26 for dispelling.

    CL13 + Karma Bead + Ring of enduring arcana + dispelling buffer = 26.

    All of my dispellers hit CL 27 without a roll.

  12. - Top - End - #102
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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by PhoenixRivers View Post
    The wilder wouldn't take damage from that.

    I've not seen a character get buffs higher than CL 26 for dispelling.

    CL13 + Karma Bead + Ring of enduring arcana + dispelling buffer = 26.

    All of my dispellers hit CL 27 without a roll.
    I'm regularly hitting CL 30

    Also, where are you getting the bonuses for your dispels from? It hard-caps at +20

    and would your wilder still be immune to that after getting hit by six Psionic Dispels in the first round?
    Last edited by ShneekeyTheLost; 2010-05-04 at 09:31 PM.
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
    Spoiler
    Show
    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  13. - Top - End - #103

    Default Re: Test of Spite [3.5]

    Quote Originally Posted by ShneekeyTheLost View Post
    I'm regularly hitting CL 30

    Also, where are you getting the bonuses for your dispels from? It hard-caps at +20

    and would your wilder still be immune to that after getting hit by six Psionic Dispels in the first round?
    Not precisely. I'd be immune to 5. The 6th, you would receive.

    My heavyweights are heavyweight for a reason.

    Oh, and yes, the bonuses from greater dispel and psionic dispel do hard cap at +20. It's good that there are more places to get bonuses from.

    Spellcaster's Bane
    Dispelling Cord
    Inquisition Domain

    There's another +8 right there.
    Last edited by PhoenixRivers; 2010-05-04 at 09:37 PM.

  14. - Top - End - #104
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    Claudius Maximus's Avatar

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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by PhoenixRivers View Post
    I've not seen a character get buffs higher than CL 26 for dispelling.
    I've hit 67, but could have gone as high as 80.

    At any rate, are you guys going to fight, or just talk trash?
    Last edited by Claudius Maximus; 2010-05-04 at 09:52 PM.
    Editor and playtester for Legend.

  15. - Top - End - #105

    Default Re: Test of Spite [3.5]

    Quote Originally Posted by Claudius Maximus View Post
    I've hit 67, but could have gone as high as 80.

    At any rate, are you guys going to fight, or just talk trash?
    Eh, if he wants to go at my cerebremancer or fluffy, he's welcome to. I doubt it'll matter either way.

  16. - Top - End - #106
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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by Claudius Maximus View Post
    I've hit 67, but could have gone as high as 80.

    At any rate, are you guys going to fight, or just talk trash?
    I'm trying to get ahold of the books necessary to finish the build...
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
    Spoiler
    Show
    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  17. - Top - End - #107
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    9mm's Avatar

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    Default Re: Test of Spite [3.5]

    I find it funny how everyone is going on and on about their minionmancers... Pity I got beat to exhibitioning the infinate pp trick before I could truely unleash the Machine Factory.
    Last edited by 9mm; 2010-05-04 at 10:11 PM.
    Rule of Cool former designer

    Games I'm playing: League of Legends, Mechwarrior Online

  18. - Top - End - #108
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    RedWizardGuy

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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by 9mm View Post
    I find it funny how everyone is going on and on about their minionmancers... Pity I got beat to exhibitioning the infinate pp trick before I could truely unleash the Machine Factory.
    Constructor with the extremely long Astral construct durations?

    Nice, I hadn't thought of that one...

  19. - Top - End - #109
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    Godskook's Avatar

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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by PhoenixRivers View Post
    Long as you make it known exactly what the homebrew is, and beyond that, you follow all ToS rules, and you get your opponent to agree to the terms, I don't see any problem with exhibitions.
    That'd be exatly what I'm asking for, so perfect.
    Avatar by Assassin89
    I started my first campaign around a campfire, having pancakes. They were blueberry.
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  20. - Top - End - #110

    Default Re: Test of Spite [3.5]

    Quote Originally Posted by Godskook View Post
    That'd be exatly what I'm asking for, so perfect.
    Well, the second challenge is finding willing participants.

  21. - Top - End - #111
    Ettin in the Playground
     
    Godskook's Avatar

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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by PhoenixRivers View Post
    Well, the second challenge is finding willing participants.
    We'll see, although "straight non-dungeoncrasher fighter class levels" might get a few curious(not sure if that's the full first build, but it'll definitely be 8+ levels of it).
    Avatar by Assassin89
    I started my first campaign around a campfire, having pancakes. They were blueberry.
    My homebrew(updated 6/17):

  22. - Top - End - #112

    Default Re: Test of Spite [3.5]

    Quote Originally Posted by Godskook View Post
    We'll see, although "straight non-dungeoncrasher fighter class levels" might get a few curious(not sure if that's the full first build, but it'll definitely be 8+ levels of it).
    That doesn't inspire my confidence for the survival of your character.

  23. - Top - End - #113
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    Godskook's Avatar

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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by PhoenixRivers View Post
    That doesn't inspire my confidence for the survival of your character.
    If I can't hit Tier 3 at the least(I'm hoping for Tier 2 when fully optimized) with that restriction, the homebrew is a failure and needs work.
    Avatar by Assassin89
    I started my first campaign around a campfire, having pancakes. They were blueberry.
    My homebrew(updated 6/17):

  24. - Top - End - #114
    Firbolg in the Playground
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    Default Re: Test of Spite [3.5]

    A Fighter PrC? Or interesting fighter feat? I am intrigued.

  25. - Top - End - #115
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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by PhoenixRivers View Post
    Also, generally minionmancers have good dispelling, to get rid of things that hurt minions.

    Note: No creature type is immune to all ability damage, so that has to be from magic. And magic can be stripped.
    .
    Quote Originally Posted by SRD
    Constitution

    Any living creature has at least 1 point of Constitution. A creature with no Constitution has no body or no metabolism. It is immune to any effect that requires a Fortitude save unless the effect works on objects or is harmless. The creature is also immune to ability damage, ability drain, and energy drain, and automatically fails Constitution checks. A creature with no Constitution cannot tire and thus can run indefinitely without tiring (unless the creature’s description says it cannot run).
    So... yeah.

  26. - Top - End - #116
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    Doc Roc's Avatar

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    Default Re: Test of Spite [3.5]

    Considering an unban:

    Ring of the Beast

    Thoughts?
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  27. - Top - End - #117

    Default Re: Test of Spite [3.5]

    Quote Originally Posted by TheMadLinguist View Post
    So... yeah.
    Undead type has disagreements with that:
    Quote Originally Posted by Undead
    Traits

    An undead creature possesses the following traits (unless otherwise noted in a creature’s entry).

    * No Constitution score.
    * Darkvision out to 60 feet.
    * Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
    * Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
    * Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
    Undead can still be mentally damaged. It was brought in at the same time as psionic undead.

  28. - Top - End - #118
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    Il_Vec's Avatar

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    Default Re: Test of Spite [3.5]

    Speaking of Undead, as I was reading the rules, it was unclear to me, is a Incarnate Construct Warforged Gravetouched Goul permitted?
    Inner fear is your only enemy.

  29. - Top - End - #119
    Firbolg in the Playground
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    Default Re: Test of Spite [3.5]

    *brain explodes at the thought of that*

  30. - Top - End - #120
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    Default Re: Test of Spite [3.5]

    Quote Originally Posted by Doc Roc View Post
    Considering an unban:

    Ring of the Beast

    Thoughts?
    Eh, shouldn't be too unbalanced. You can't get higher level summons than you normally get, and druids get far too little love anyway in this iteration of the banlist. In fact, I don't think I've seen a single competetive druid so far.

    (Although a summonmancer would be the way to go, what with all the buffs.)

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