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Thread: Stats...

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    Barbarian in the Playground
     
    MonkGirl

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    Dec 2009
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    Pittsburgh

    Default Stats...

    In DnD there are the 6 str, con, dex, int, wis, cha

    What about other systems?

    I know in the Final Fantasy they use Accuracy and Vitality along with Mind and Luck (although what has luck ever been used for in the games?).

    What are some other system's statistics and which are the best to use?
    I have to give Paizo credit...

    They took an established work and said they fixed it but didn't actually fix it and yet still made money off from it.

    How can you beat that?

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    Titan in the Playground
     
    The Rose Dragon's Avatar

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    Jan 2008

    Default Re: Stats...

    In D&D, there are quite more than 6 stats. AC, BAB, saves, spells per day are all statistics, after all. D&D has 6 abilities, however.

    Tri-Stat dX has Body, Mind, Soul. GURPS has Strength, Dexterity, Intelligence and Health. Qin: the Warring States has Metal, Water, Fire, Wood and Earth. Exalted has Strength, Dexterity, Stamina, Charisma, Manipulation, Appearance, Perception, Intelligence and Wits. Unisystem has Strength, Dexterity, Constitution, Intelligence, Perception and Willpower.
    I use black for sarcasm.


    Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.

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    Troll in the Playground
     
    Gralamin's Avatar

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    Feb 2005

    Default Re: Stats...

    Tri-stat based systems use: Body, Mind, Soul

    World of Darkness tends to have nine stats: Strength, Dexterity, Stamina, Intelligence, Wits, Resolve, Presence, Manipulation, Composure

    Dragon Age (PnP RPG) uses: Communication, Constitution, Cunning, Dexterity, Magic, Perception, Strength and Willpower

    The "Best" stats to use for designing your own system depends on what you want characters to be able to do, what sort of traits you want to customize, etc. It's not easy to choose.

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    Ogre in the Playground
     
    crazedloon's Avatar

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    Jan 2007

    Default Re: Stats...

    I personally like the Dark Heresy set of stats

    WS (weapon skill)
    BS (ballistic skill)
    S (strength)
    T (toughness)
    Ag (agility)
    Int (intelligence)
    Per (Perception)
    WP (Will Power)
    Fel (Fellowship)

    due to the much clearer line between a few abilities most notable being the attacking characteristic. In DND if you are strong (or with a feat dexterous) you hit well but that is not always the case IRL so this allows you to be strong and still adept at close combat (the same applies to ranged and agility)
    The other notable improvement is the distinction between WP and Per in DnD you can't be a sniveling little **** (wormtongue for example) who has no will power but is still very observant.

    There are other reasons I like this better but that has to do with the system itself
    Check out my horrible homebrews

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    Titan in the Playground
     
    The Rose Dragon's Avatar

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    Jan 2008

    Default Re: Stats...

    Quote Originally Posted by Gralamin View Post
    World of Darkness tends to have nine stats: Strength, Dexterity, Stamina, Intelligence, Wits, Resolve, Presence, Manipulation, Composure
    Correction: New World of Darkness has those nine Attributes. Classic World of Darkness has the same Attributes as Exalted.
    I use black for sarcasm.


    Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.

    If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.

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