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Thread: 4e new update is up.
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2010-05-04, 11:16 AM (ISO 8601)
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- Sep 2008
4e new update is up.
http://wizards.com/dnd/Article.aspx?x=dnd/updates
They just uploaded it. Take a look, nothing big to me. Unfortunately PHB3 has only received 1 update so far.Last edited by Blazen; 2010-05-04 at 11:18 AM.
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2010-05-04, 11:28 AM (ISO 8601)
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- Mar 2007
Re: 4e new update is up.
What got changed?
Edit: For those of us stuck behind work firewalls that won't let us see it, I mean. I don't need details, I'm just generally interested in what sort of adjustments were made.Last edited by ShaggyMarco; 2010-05-04 at 11:46 AM.
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2010-05-04, 11:38 AM (ISO 8601)
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- Sep 2008
Re: 4e new update is up.
The link should take you to the pdf/zip files. They changed the Ardent's wormhole plunge that stops teleport spamming at level one.
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2010-05-04, 12:06 PM (ISO 8601)
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- Jul 2007
Re: 4e new update is up.
It looks like they did a bit of work to "limit the potency of surgeless healing." The Cleric's Healer's Lore (+Wis to healing powers) now only applies when you let someone spend a healing surge. There are a couple other changes like that too.
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2010-05-04, 12:08 PM (ISO 8601)
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- Feb 2007
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Re: 4e new update is up.
Oooh, Daggermaster and Pit Fighter got nerfed. Now, they only for for rogue and fighter powers respectively. This means that the popular monk/rogue/daggermaster build and the ranger/fighter/pit fighter build are now dead.
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2010-05-04, 12:20 PM (ISO 8601)
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- Mar 2007
Re: 4e new update is up.
Does Pit Fighter still add damage to melee basic attacks?
Also, what about the fighter's Victorious Surge power and other similar "as if you had spent a healing surge" powers?Last edited by ShaggyMarco; 2010-05-04 at 12:21 PM.
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2010-05-04, 12:29 PM (ISO 8601)
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Re: 4e new update is up.
I'm pretty disappointed by the change to Healer's Lore and Healer's Implement. Those really made for helpful features, especially in situations when the DM was pushing us to our very limits. We've had plenty of battles where the only healing I had left was my Consecrated ground and Astral Seal.
(Brutal DM, though he has yet to kill any of us)Halbert's Cubicle - Wherein I write about gaming and . . . you know . . . stuff.
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2010-05-04, 12:37 PM (ISO 8601)
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Re: 4e new update is up.
You can call me Draz.
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2010-05-04, 12:59 PM (ISO 8601)
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- Sep 2008
Re: 4e new update is up.
The Healor's Lore requires the target to spend a healing surge. Also, I can understand the daggermaster change. Come on 18-
2420 crit range?
edit: woops 20.Last edited by Blazen; 2010-05-04 at 01:02 PM.
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2010-05-04, 01:00 PM (ISO 8601)
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Re: 4e new update is up.
I like the update to Infernal Wrath. I'm curious to see if it's still recommended to replace it in most cases.
@Blazen: What do you mean, 18-24? It's still 18-20 crit range, but it only applies to Rogue and Daggermaster powers now, so Sorcerers or other random classes that use Daggers can no longer end up with an 18-20 crit range by spending a feat (MC Rogue).Last edited by Master_Rahl22; 2010-05-04 at 01:02 PM.
Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
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2010-05-04, 01:01 PM (ISO 8601)
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- Apr 2007
Re: 4e new update is up.
Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here."There will come a day so dark you will pray for death. On that day your prayers will be answered."Book of shadows, book of night, wake the beast and banish light.
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2010-05-04, 01:03 PM (ISO 8601)
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- Mar 2007
Re: 4e new update is up.
How did Infernal Wrath get updated? Me and my Tiefling are interested.
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2010-05-04, 01:03 PM (ISO 8601)
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Re: 4e new update is up.
Ah, I see you meant 20. If figured that was the case but didn't want to assume. Anywho, it's balanced with Rogues, which is why it's now limited to them.
@Shaggy: It's now a free action with a trigger of being hit, and deals automatic fire damage with no attack roll, rather than giving a +1 to hit and extra fire damage on an attack in the future..Last edited by Master_Rahl22; 2010-05-04 at 01:06 PM.
Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.
Awesome Richard avatar by kpenguin!
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2010-05-04, 01:07 PM (ISO 8601)
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- Sep 2008
Re: 4e new update is up.
When an enemy within 10 squares hits you they take 1d6 (scaling) + int/cha fire damage.
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2010-05-04, 01:11 PM (ISO 8601)
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- Mar 2007
Re: 4e new update is up.
Is it an immediate reaction now? Or is the damage just bigger than the static damage before?
Does this work completely different now? What about all of the feats that adjust it?
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2010-05-04, 01:16 PM (ISO 8601)
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- Dec 2007
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- UTC -6
Re: 4e new update is up.
To be honest, though, Astral Seal had ridiculous healing output before the nerf.
They're also letting Small guys use Medium mounts again. Hovering also got nerfed and boosted at the same time: hovering means you can't fall from stun, but everything else that hovering could do has been given to other forms of Flight as well.
Displacer armor got hit hard...It's completely different, and the feats that play off of it have been affected as well.Last edited by Mando Knight; 2010-05-04 at 01:18 PM.
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2010-05-04, 01:18 PM (ISO 8601)
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- Sep 2008
Re: 4e new update is up.
Its a free action. The damage is bigger (1/2/3d6 + int/cha). Not sure about feats though.
There was a change done to the weakened status.
SpoilerYour attacks deal half damage. However, two kinds of damage that you deal are not affected: ongoing damage and damage that isn’t generated by an attack roll.
Does this mean any damage not in a hit or miss line? I am wondering, would whirling rend, a barbarian attack where when you hit you also auto hit another target. would both hits be weakened?
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2010-05-04, 01:19 PM (ISO 8601)
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Re: 4e new update is up.
The ones that jumped out at me
Aid another has been updated so that it's 10+1/2 level DC, rather than a flat DC 10.
Charging has been updated. The rules on movement in a charge are stated a bit more explicitly, as well as that you can only use Free Actions after a charge (and using an action point is considered a free action)
Feychargers got a bit of a nerf (needed, in my opinion). It's now outlined that when you use your Fey Charge power, you're not actually using your Fey Step ability, so any feats or ability bonuses that key off of using "Fey Step" don't happen when you use Fey Charge
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2010-05-04, 01:21 PM (ISO 8601)
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Re: 4e new update is up.
I believe that would still be considered "triggering from an attack roll." Things that wouldn't be triggered from an attack roll would be something like a damaging aura, or a zone that was created before you were weakened that deals automatic damage to a creature that starts its turn in it.
Last edited by Hzurr; 2010-05-04 at 01:22 PM.
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2010-05-04, 01:22 PM (ISO 8601)
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Re: 4e new update is up.
Wow displacer armor was seriously broken. Are you really surprised that they changed it to a 1 turn thing now?
@Hzur: In that case, many controllers and leaders just got a nice buff.Last edited by Blazen; 2010-05-04 at 01:23 PM.
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2010-05-04, 03:13 PM (ISO 8601)
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- Mar 2009
Re: 4e new update is up.
WE GOT MEDIUM MOUNTS!
Well, not really, but it's a step in the right direction. Now all we need is an "Enhance Beast Companion" ritual.
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2010-05-04, 03:25 PM (ISO 8601)
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- Dec 2007
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Re: 4e new update is up.
I just noticed: Enlarged Sword Burst got axed, as did (somewhat ironically) Enlarged Fireball. Now only Wizard At-Wills and Encounter powers can be affected by Enlarge Spell.
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2010-05-04, 03:30 PM (ISO 8601)
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Re: 4e new update is up.
My girlfriend(non-gamer) after watching me play an RPG on the Xbox: "So, you're just killing people and taking their stuff?"
Me-.....Right!
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2010-05-04, 03:32 PM (ISO 8601)
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Re: 4e new update is up.
Man this thing was full of outdated stuff.
Swoop Falcon
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2010-05-04, 03:40 PM (ISO 8601)
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Re: 4e new update is up.
Actually, it does. The fighter is aiding the wizard- not casting the spell itself. It may be that the fighters role in aiding is "Stand there. Hold this potion. Hand me that spoon. Hold very, very still...."
That kind of thing doesn't get harder as you get more experience- it probably gets easier(especially if you have helped that particular wizard for most of your adventuring career).My girlfriend(non-gamer) after watching me play an RPG on the Xbox: "So, you're just killing people and taking their stuff?"
Me-.....Right!
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2010-05-04, 03:45 PM (ISO 8601)
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Re: 4e new update is up.
Man this thing was full of outdated stuff.
Swoop Falcon
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2010-05-04, 03:52 PM (ISO 8601)
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Re: 4e new update is up.
The problem is that since it is 10 + 1/2 level, it simply eliminates the 1/2 level from the equation, because that's what you get added to your skill check. I just is going back to the paradigm that no matter how much you adventure, you are not going to have the min brains necessary to just "pick up" random information by virtue of being around experts in the field.
My girlfriend(non-gamer) after watching me play an RPG on the Xbox: "So, you're just killing people and taking their stuff?"
Me-.....Right!
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2010-05-04, 03:54 PM (ISO 8601)
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- Chicago, IL
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2010-05-04, 04:20 PM (ISO 8601)
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Re: 4e new update is up.
*gets to the DP bit*
...they nerfed Avengers
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2010-05-04, 04:42 PM (ISO 8601)
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Re: 4e new update is up.
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