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Thread: Paladin Spell

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    Titan in the Playground
     
    Kobold-Bard's Avatar

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    Default Paladin Spell

    Passing Grace
    Abjuration (Good or Evil)
    Level: Blk 3 (Evil version only), Pal 3
    Components: V, S, DF
    Casting Time: 1 Standard Action
    Range: Touch
    Target: Creature Touched
    Duration: 1 min/level
    Saving Throw: Will negates (Harmless)
    Spell Resistance: Yes

    One of the Paladin's greatest boons is his power to transform his strength of self into resistance to protect his mind and body. With this spell he may temporarily grant this power his ally, protecting them from harm.

    The creature this spell is cast on gains their Charisma modifier to their Fort, Ref and Will Saves as the Divine Grace ability. Alternatively the Paladin may pass their own full Charisma Modifier to the target's Saves at the cost of then having only half of their Cha Mod added to their own Saves for the duration of the spell (though this reduction does not reduce the bonus granted to the target). If used in this way the spell has the Good descriptor.

    Blackguards and evil aligned Paladins have also developed a more sinister technique for using this spell, At the cost of their full Divine Grace Ability for the duration of the spell they may use this spell on an enemy to instead reduce their Saves by the same amount as the Blackguard or Paladin's full Charisma modifier. If used in this way the spell has the Evil descriptor.

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    Thoughts?
    Last edited by Kobold-Bard; 2010-05-19 at 03:01 PM.
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
    Quote Originally Posted by OverlordJ View Post
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    Halfling in the Playground
     
    al'raith's Avatar

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    Default Re: Paladin Spell

    good spell as far as I can tell nothing wrong with it especially like the evil version but shouldn't blackguard have access to this?

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    Titan in the Playground
     
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    Default Re: Paladin Spell

    Quote Originally Posted by al'raith View Post
    good spell as far as I can tell nothing wrong with it especially like the evil version but shouldn't blackguard have access to this?
    Indeed it should, forgot their Divine Grace ability came under a different name.

    Thanks.
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
    Quote Originally Posted by OverlordJ View Post
    New law: Obey me or you'll be crushed by a MOUNTAIN.

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    Barbarian in the Playground
     
    HalflingPirate

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    Default Re: Paladin Spell

    I agree with al'raith. Looks good to me. Would also work well as a variant class feature for Paladin, or as an aura for Marshal.

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    Default Re: Paladin Spell

    Quote Originally Posted by Tibbaerrohwen View Post
    I agree with al'raith. Looks good to me. Would also work well as a variant class feature for Paladin, or as an aura for Marshal.
    Never seen a Marshall, might look into it.
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
    Quote Originally Posted by OverlordJ View Post
    New law: Obey me or you'll be crushed by a MOUNTAIN.

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