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Thread: Need a really powerful build
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2010-05-20, 02:43 AM (ISO 8601)
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- Dec 2008
Need a really powerful build
I am good at Min-maxing, but not good at Splat book Uber optimization. I normally detest parties full of non-PHB races and/or templates, so I have never studied them (and the splat books they come from) and I don't have the inclination to do so.
Any Wotc ok;
Possible ok on 3rd party material;
32 point buy
2 flaws and 2 traits
Gestalt (1 side may be used for LA/racial levels)
I need an Uber optimized build; Blank slate on concept (anything short of Pun-pun). Show me what you got...
Edit: level 6 (or more if you need to/for the future)Last edited by Murphy80; 2010-05-20 at 02:49 AM.
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2010-05-20, 02:45 AM (ISO 8601)
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Re: Need a really powerful build
*sigh* What level?
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2010-05-20, 03:26 AM (ISO 8601)
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- Apr 2010
Re: Need a really powerful build
Human Truenamer//Ninja
Feats: Great Fortitude, Lightening Reflexes, Iron Will, Dodge, Mobility, Spring Attack.
Flaws: Inattentive, Murkey EyedLast edited by Prodan; 2010-05-20 at 03:38 AM.
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2010-05-20, 03:35 AM (ISO 8601)
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2010-05-20, 03:38 AM (ISO 8601)
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Re: Need a really powerful build
He said nothing on Pun Pun's level, alright?
Geez, some people...
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2010-05-20, 03:42 AM (ISO 8601)
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Re: Need a really powerful build
I can think of several that would fit offhand..
The Commonoid build fits the bill, but I don't know if you want to bring that level of OP to the table. I mean, it'll be like turning on God Mode with the All Weapons code... iddqd idkfa kinda stuff...SpoilerQuite possibly, the best rebuttal I have ever witnessed.
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2010-05-20, 03:45 AM (ISO 8601)
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Re: Need a really powerful build
Wizard X/Ardent 1/Subverted Psion 1/Tainted Scholar 2/Wizard of High Sorcery (Black) 3 [Magic of Hunger]/
Get those bases covered and you're pretty much set for hardcore D&D.Last edited by Wings of Peace; 2010-05-20 at 03:46 AM.
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2010-05-20, 03:59 AM (ISO 8601)
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Re: Need a really powerful build
Melee? Ranged? Arcane magic? Divine magic? Weird variant system? There's way too many options with 'all books' for pretty much anything you want to do, at all levels of power.
Optimization isn't automatically cheese, it's like being the dude running the dials at a nuclear power plant. You control how much power you want, from 'none' all the way up to 'meltdown'.
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2010-05-20, 04:27 AM (ISO 8601)
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- Mar 2010
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- Netherlands
Re: Need a really powerful build
do you want max-min in there? Pure power? Versatility? Melee, ranged, arcane, divine, maneuvers, manifesting, control?
make a checklist, please.
wanna be a ninja?Last edited by Escheton; 2010-05-20 at 04:27 AM.
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2010-05-20, 04:28 AM (ISO 8601)
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- Feb 2009
Re: Need a really powerful build
Who are you adventuring with? What is the campaign like?
Solo, and team play makes a difference. Campaign type also matters.
I kinda like Druid//Totemist. Share Soulmelds so your animal companion have tons of natural attacks. Also get natural attack buff.
A little cheese ruling (and I didn't get to build this, but thought about it).
Druid of Mielikki (Faerun Campaing setting). Metal armor = ok
Adamantine Warforged who wildshapes, and keep living construct/adamantine plate (RoE says yes)
Dragonborn it (Sage says you keep Living Construct and you can get Adamantine body and benefit from it). Take Senses
^ Bit hard to squeeze these, but nice if DM allows.
BEASTWARS! Animal robot transformers!
Living construct immunities. Focus on Wis/Con.
Get Fleshraker AC, wildshape to Fleshraker.
Bind Kruthic Claws. +1d4 acid per essentia per claw that hits.
Share soulmeld. Your fleshraker has Leaping Pounce, with 4 claw attacks which do 1d6+1d4 each. Also, bite/tail. Free Trip, and if pass, grappled, auto hit with all 8 claw attacks + rake (1d6+2) with a grapple check. (Girallon arms give bonus to grapple).
Lvl 9: Double chakra (totem) at lvl 9. Bind Girallon arms, get 4 more claw attacks. Animal Companion: 8 claw attacks.
Wildshape to large Bloodstriker dino at lvl 9. (Less attacks, but your AC is 27, touch 9). When attacked with a non-reach weapon, they take 1d8+6. If they hit, they take another 1d6. Also, acid breathe.
Bind Sphinx Claws to hands. You get pounce too.
Other souldmelds are nice too.
Feats: Adamantine Body, Multi-attack, Share Soulmeld, ?, Natural Spell
Try to get into Warshaper(on Totemist side) later to grow more natural attacks, +1 size to natural attacks you already have, fast healing, reach +5ft, change shape in wildshape without using wildshape uses.
You don't need armor. Built in. You don't need weapons. You grow them.
Rings/necklace: Wilding Clasp
Magic items: Soulmelds.
Stay in wildshape.
Need to boost Wis a bit, since it's a little low (16 start)
Planar Shepperd on Druid later.
Maybe you can get Tomb-tainted soul to heal from negative energy.Last edited by 2xMachina; 2010-05-20 at 04:48 AM.
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2010-05-20, 04:28 AM (ISO 8601)
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- Feb 2007
Re: Need a really powerful build
Druid 5/Planar Shepherd 10/Druid 5///Whatever else
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2010-05-20, 04:37 AM (ISO 8601)
- Join Date
- Dec 2004
Re: Need a really powerful build
Warblade//Factotum, Warblade is in Tome of Battle and Factotum is in Dungeonscape. Be sure you spend at least three feats on Font of Inspiration. Simple yet powerful.
Goliath LA +1/ Wolf Totem Barbarian 2/ Fighter 2/ War Hulk 10/ Fighter 5// Warblade 1/ Fighter 2/ Warblade 17, with the Dungeoncrasher ACF from Dungeonscape, Whirling Frenzy, the Lion spiritual totem ACF from Complete Champion, and the Zhentarim Soldier substitution levels. Get Knock-Down and Knockback starting out and focus on Iron Heart and Stone Dragon maneuvers. "Powerful Build" taken literally.
Mystic Ranger (page 91) 5 (or 6)/ Enlightened Spirit 10/ Mystic Ranger 5 (or 4)// Warlock 20, and be sure to get Sword of the Arcane Order to cast Wizard spells with your Ranger spell slots, and pick up Flyby Attack from the back of the Monster Manual at level 9. Enlightened Spirit's abilities are all expressed as added bonuses so it will all stack when taken along side of your Warlock class progression. It makes a spectacular ranged attacker and very well rounded all-day character, since Warlock abilities are usable at will.
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2010-05-20, 05:55 AM (ISO 8601)
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- Dec 2009
Re: Need a really powerful build
Gestalt isn't exactly something that you need for meltdown power levels. After all, once you have the necessary combo's on a standard character of that kind of power, like a shadowcraft mage with Miracle added to evocation list, where do you go from there?
Gestalt is there to give the obvious base stat (attack, HD and save) bonuses, otherwise, and then secondly to try and get the class features that would be fun to use.
I guess the only really power from that second point is obvious synergies, like the noted Factotum/Warblade, or a Rogue/Warlock.
To cut to the chase, just take a single class and optimize that, worry about the second class later.
Or take wizard/cleric/druid.
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2010-05-20, 06:01 AM (ISO 8601)
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- May 2010
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Re: Need a really powerful build
Take the Powerful Build feat. Done.
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2010-05-20, 03:19 PM (ISO 8601)
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- Dec 2008
Re: Need a really powerful build
Thanks for the replies (at least the serious ones - you know who I mean). How about if we specify warlock as 1 side of the Gestalt, any suggestions for this.
37. Never play the odds, for chance is always against you.
There are 10 kinds of people, those that understand Binary and those that don't.
There are 3 kinds of mathematicians, those that can count and those that can't.
There are 2 important rules to live by; 1-never tell everything you know
Half the worlds population is below average intelligence.
Dice, we hate those tiny, spiteful plastic bastards with the passion of a thousand blazing suns.
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2010-05-20, 03:24 PM (ISO 8601)
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- Oct 2008
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Re: Need a really powerful build
You want my honest opinion, or my helpful one?
Honest:
Don't use warlock if you can help it.
Helpful:
On the facing side to warlock, my inclination would be to go swiftblade gish, and then into hellfire and focus on the eldritch glaive blade shape. On the warlock side, push towards hellfire, and then into legacy champion. Despite the fairly wide-ranging use of splats, this will still not be overwhelmingly powerful, but it will be extremely fun to play.
Unrelated note: I would say that there are 11 kinds of people in the world. Those who understand binary, those who don't, and...
Those who tell this freaking joke anyway despite not grokking that binary is just a way of counting.Last edited by Doc Roc; 2010-05-20 at 03:28 PM.
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2010-05-20, 03:27 PM (ISO 8601)
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- Feb 2009
Re: Need a really powerful build
Warlock//Rogue sneak?
Darkness + Blend into Shadows + At home in the Dark (or something like that, that lets you see in magical darkness).
Sneak attack galore!
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2010-05-20, 03:29 PM (ISO 8601)
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- Oct 2008
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Re: Need a really powerful build
Last edited by Doc Roc; 2010-05-20 at 03:31 PM.
Lagren: I took Livers Need Not Apply, only reflavoured.
DocRoc: to?
Lagren: So whenever Harry wisecracks, he regains HP.
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2010-05-20, 03:37 PM (ISO 8601)
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- Mar 2010
Re: Need a really powerful build
Warlock, eh?
Caster:
Necropolitan Sorcerer 4/Shadowcraft Mage 5/Tainted Scholar 1/Incantatrix 10
Non-Caster:
Paladin of Slaughter 2/Barbarian 1/Cancer Mage 1/Dungeoncrasher Fighter 6/Blackguard 2/Hulking Hurler 3/Warblade 5
Takes advantage of a high Charisma- the first one mixing metamagic abuse with the sickness that is tainted scholar. The second allowing you to have great saves (cha*2) and infinite strength thanks to cancer mage, with the simple joys of a dungeoncrasher for when you don't have planets to hurl at foes.Last edited by Yorrin; 2010-05-20 at 03:41 PM.
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2010-05-20, 03:46 PM (ISO 8601)
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- Jul 2008
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Re: Need a really powerful build
It's gestalt, so combine Factotum/any Int based full caster. Unless you're purposely bad at spell selection and use of class abilities, you're game-shatteringly powerful.
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2010-05-20, 04:07 PM (ISO 8601)
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- Apr 2009
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2010-05-20, 04:34 PM (ISO 8601)
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- Dec 2006
Re: Need a really powerful build
Warlock 5/Sentinel of Bharrai 10/Cyran Avenger 5. Cavalry of Dire Bears FTW.
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2010-05-20, 09:31 PM (ISO 8601)
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- Feb 2006
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Re: Need a really powerful build
You could use Flee the Scene to Shadow Pounce with Eldritch Glaive.
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2010-05-20, 09:34 PM (ISO 8601)
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Re: Need a really powerful build
For a relatively straight forward, powerful gestalt build, why not just go Factotum//Wizard? Few could argue with the power and versatility of such a build.
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2010-05-20, 10:04 PM (ISO 8601)
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- Aug 2009
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2010-05-20, 10:25 PM (ISO 8601)
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- Jul 2009
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- New Jersey
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Re: Need a really powerful build
Warlock5/Binder1/UrPriest2/Eldritch Disciple 9/Hellfire Warlock 3//Psychic Rogue 19/Psychic Warrior 1
You have some synergy. You only need Charisma, Wisdom, Intelligence.
Str 8 Dex 8 Con 10 Int 16 Wis 16 Cha 16
The important part is that you cast 9th level cleric spells, have the equivalent of 17 levels of Warlock, are a 20th Level Manifester, have 7d6 sneak attack, take no Constitution damage from using Hellfire Eldritch Blast.
As far as race, I'd go with Lesser Aasimar.Last edited by gdiddy; 2010-05-20 at 10:28 PM.
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2010-05-20, 11:34 PM (ISO 8601)
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- Dec 2004
Re: Need a really powerful build
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2010-05-21, 12:19 AM (ISO 8601)
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- Aug 2009
Re: Need a really powerful build
Warlock 8 /// Rogue 1 / Psychic Rogue 1 / Ninja 1 / Sneak Attack Fighter 1 / Spellthief 1 / Assassin 1 / Swordsage 2 (get Assassin's Stance)
Take Craven, also.
Now, you have, by level 8:
4d6 eldritch blast + 7d6 Sneak attack +1d6 Sudden Strike + 8
Average damage per shot: 50.
From there, combo with Whisper gnome, Darkness invocation, Blend into Shadows, and At home in the dark, and you're pretty solid.
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2010-05-21, 12:22 AM (ISO 8601)
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- Dec 2009
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Re: Need a really powerful build
Warlock//Rogue/Telflammar Shadowlord/Swordsage/Jade Phoenix Mage?
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2010-05-21, 12:27 AM (ISO 8601)
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- Mar 2010
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Re: Need a really powerful build
warblade wizard Jade phoenix mage//cleric warlock eldritch disciple
if you are allowed 2 prestigeclasses. otherwise just go straight warlock for the incantations and for blasting things outta maneuverrange
needs a feat to get devoted maneuvers and stances with warblade recovery, but worth it.Last edited by Escheton; 2010-05-21 at 12:29 AM.
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