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    Default Building my Namesake <3.5>

    How do you, using one PrC, make a Machiavellian character? Any and all books are allowed (I own almost every one) and Base Races, OA, and Races of only for races

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    Troll in the Playground
     
    SamuraiGuy

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    Default Re: Building my Namesake <3.5>

    I would go with a Marshal or PC Expert (unearthed arcana generic classes). I don't think a PrC is really necessary unless you want to go with Spymaster or something like that. I don't think that fits Machiavelli particularly well, however.

    Then again, if you just want a character that embodies Machiavelli's ideas (most famously the ones from The Prince, that it is better to be feared than loved) a Paladin of Tyranny may be a better choice.
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    PirateGuy

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    Default Re: Building my Namesake <3.5>

    Cha bluff Bard with Glibness?

    Cheesewrought Kobold is always the best. +3Cha, and +free Sorc lvls.

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    Default Re: Building my Namesake <3.5>

    Changeling rogue1/bard9/sublime chord10.

    Rogue could be skipped over, I guess, but the changeling substitution level is veeery delicious.
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    Default Re: Building my Namesake <3.5>

    You mean feared and loved, as every ruler should optimally be?

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    Quote Originally Posted by 3SecondCultist View Post
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    You're just going to start randomly setting things on fire, aren't you?
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    This entire campaign's going to become nothing but partying in a long forgotten world, isn't it?
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    Default Re: Building my Namesake <3.5>

    Quote Originally Posted by Gaurd Juris View Post
    (most famously the ones from The Prince, that it is better to be feared than loved)
    Then again, in D&D 3.5 it's better to be loved than feared. Intimidate (the social use) only lasts for an hour, tops (without Zhentarim Soldier), but Diplomacy is permament.
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    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

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    Default Re: Building my Namesake <3.5>

    A martial character with excellent social skills, with a slight emphasis on intimidate then diplomacy. Really though, this is more of an outlook then a crunch issue for the most part.
    Quote Originally Posted by Calanon View Post
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    Default Re: Building my Namesake <3.5>

    Whisper Gnome Beguiler 5/Mindbender 1/Beguiler +14
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    Default Re: Building my Namesake <3.5>

    Quote Originally Posted by PId6 View Post
    Whisper Gnome Beguiler 5/Mindbender 1/Beguiler +14
    Don't beguilers have charisma as a main stat?
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    Quote Originally Posted by 3SecondCultist View Post
    ...

    You're just going to start randomly setting things on fire, aren't you?
    Quote Originally Posted by TechnoScrabble View Post
    ...

    This entire campaign's going to become nothing but partying in a long forgotten world, isn't it?
    In the past, I played Sir Theo Roost.
    I am soon to begin playing his heir, Dora the Destroya

    Avatar by Szilard

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    Default Re: Building my Namesake <3.5>

    Quote Originally Posted by gallagher View Post
    Don't beguilers have charisma as a main stat?
    Curiously enough, no. They're Int-based.
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

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    Pluto's Avatar

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    Default Re: Building my Namesake <3.5>

    Skills: Know (Nobility), literacy.
    Race: Whatever; not important.
    Class: Whatever; not important.
    Feats: Whatever; not important.

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    Default Re: Building my Namesake <3.5>

    Quote Originally Posted by Greenish View Post
    Curiously enough, no. They're Int-based.
    That is indeed curiosity-invoking to me. A class based on deceptin, bluffs, sociobility... And they aren't based on charisma?

    And here I was under the impression that they were similar to bards, but instead of buffing the party, they make the enemy have a harder time hitting you.
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    Quote Originally Posted by 3SecondCultist View Post
    ...

    You're just going to start randomly setting things on fire, aren't you?
    Quote Originally Posted by TechnoScrabble View Post
    ...

    This entire campaign's going to become nothing but partying in a long forgotten world, isn't it?
    In the past, I played Sir Theo Roost.
    I am soon to begin playing his heir, Dora the Destroya

    Avatar by Szilard

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    Greenish's Avatar

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    Default Re: Building my Namesake <3.5>

    Quote Originally Posted by gallagher View Post
    That is indeed curiosity-invoking to me. A class based on deceptin, bluffs, sociobility... And they aren't based on charisma?

    And here I was under the impression that they were similar to bards, but instead of buffing the party, they make the enemy have a harder time hitting you.
    Well, they're skillmonkeys. Besides, you don't need that much charisma with a spell list like beguiler.
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

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    Default Re: Building my Namesake <3.5>

    Quote Originally Posted by Greenish View Post
    Then again, in D&D 3.5 it's better to be loved than feared. Intimidate (the social use) only lasts for an hour, tops (without Zhentarim Soldier), but Diplomacy is permament.
    Multiclass a Zhentarim Soldier with a PoT?

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    Default Re: Building my Namesake <3.5>

    Quote Originally Posted by Machiavellian View Post
    Multiclass a Zhentarim Soldier with a PoT?
    Even then, Intimidate only lasts 24 hours. Besides, Intimidate is an opposed check unlike Diplomacy, and only gets the target up to "friendly". Optimized diplomancer can turn anyone into his fanatical followers in two turns by level 6-7.
    Last edited by Greenish; 2010-05-20 at 01:32 PM.
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

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    Default Re: Building my Namesake <3.5>

    Regardless, he probably shouldn't be a PC. Machiavelli was very much against the idea of hired mercenaries, which is essentially what most PCs are.

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    Default Re: Building my Namesake <3.5>

    Quote Originally Posted by Telonius View Post
    Regardless, he probably shouldn't be a PC. Machiavelli was very much against the idea of hired mercenaries, which is essentially what most PCs are.
    Had he been one, he wouldn't have opposed them.
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

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    Ettin in the Playground
     
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    Default Re: Building my Namesake <3.5>

    Quote Originally Posted by Telonius View Post
    Regardless, he probably shouldn't be a PC. Machiavelli was very much against the idea of hired mercenaries, which is essentially what most PCs are.
    or hobos/adventurers
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    Quote Originally Posted by 3SecondCultist View Post
    ...

    You're just going to start randomly setting things on fire, aren't you?
    Quote Originally Posted by TechnoScrabble View Post
    ...

    This entire campaign's going to become nothing but partying in a long forgotten world, isn't it?
    In the past, I played Sir Theo Roost.
    I am soon to begin playing his heir, Dora the Destroya

    Avatar by Szilard

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    Default Re: Building my Namesake <3.5>

    Quote Originally Posted by gallagher View Post
    or hobos/adventurers
    I am working, for lack of a better word, on a campaign where that is explicitly the case. Adventurers are like Klondike gold diggers.
    They may have wealth, maybe, if they are lucky, but they are stinky, smelly, hairy* brutes around whom you should lock up your good silverware and your daughters and sons. Locking the goat shed wouldn't hurt either.
    *Even the women. Especially the women.
    Last edited by Ravens_cry; 2010-05-20 at 01:44 PM.
    Quote Originally Posted by Calanon View Post
    Raven_Cry's comments often have the effects of a +5 Tome of Understanding

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