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2010-05-23, 08:03 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Ranger Variant: too OP or decent?
Okay, I'm running a game for some friends, running on the whole 'rule of cool' more than RAW, so we have a lot of fun.
Friend of mine was wanting to roll up 'a really nifty archer, with a combination of Legolas and the Na'vi, with a splash of Drizzt thrown in'.
Now, for the melee, I saw Swordsage as *THE* ideal class. Mostly because, well... yea.
However, he also wanted ranged combat as well. Which... well... sucks. Even a Swift Hunter isn't really all that hot, when you get right down to it.
So here's what I did:
Took Ranger.
Removed spellcasting and animal companion.
Added: Initiator in the following disciplines: Diamond Mind, Shadow Hand, Tiger Claw, and Setting Sun.
Using the Warblade maneuvers Known/Readied/Stances Known list and Warblade maneuver refreshing mechanic.
Then I let him use maneuvers with his bow, even though it is a ranged weapon.
The result was... surprisingly fun to watch in action. Sure, a bit more powerful than a 'core' Ranger, but the flavor fit, and it worked well with the group.
He decided to go with Rogue3/Ranger6, with Shadow Blade (which was allowed to work with the bow as well), and was quite effective in the role of party skillmonkey/scout/striker.SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2010-05-23, 08:12 PM (ISO 8601)
- Join Date
- Oct 2007
- Gender
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2010-05-23, 08:14 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- Elemental Plane of Paper
- Gender
Re: Ranger Variant: too OP or decent?
Keep in mind, a lot of maneuvers won't make a lot of sense on a ranged weapon. Tiger Claw and Setting Sun especially would be weird (Jumping makes arrows do more damage? Whaaa?). Diamond Mind fits perfectly, however, as do most Shadow Hand maneuvers, so this seems like a good variant as long as you're willing to use common sense judgment on what maneuvers work when ranged.
It's probably not overpowered as is. I'd suggest discouraging or disallowing the Splitting special ability, however. With normal archers, it helps with otherwise low damage output, but assuming a T3-ish party, doubling a Greater Insightful Strike might be a bit too strong for most games.Rogue Handbook | Warmage Rebuild | Diablo's Assassin | Revised Classes
Potpourri Creation Contest II Winner: Desert Martial Adept Substitution Levels
Potpourri Creation Contest III Best Characterization: Edward the Sly's Lucky Spells
Prestige Class Contest XXI Submission: Child of the Seelie Court
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2010-05-23, 08:20 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Ranger Variant: too OP or decent?
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2010-05-23, 09:04 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Mi Lower P
- Gender
Re: Ranger Variant: too OP or decent?
Mechanically you are right but fluff is fluff and you can change it. Jumping to shoot your arrows allow you hit vital points, I recall a maneuver that you have to jump over the foe, you shoot and snag clothing throwing back the foe, and your arrow shoots so fast it makes a double of itself (Shadow blade strike).
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2010-05-23, 09:09 PM (ISO 8601)
- Join Date
- Jul 2008
Re: Ranger Variant: too OP or decent?
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2010-05-23, 09:12 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: Ranger Variant: too OP or decent?
Fax Celestis' Falling Star Discipline
I've used it on a Sublime Marshall build, and its pretty awesome.
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2010-05-23, 09:13 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- Elemental Plane of Paper
- Gender
Re: Ranger Variant: too OP or decent?
Rogue Handbook | Warmage Rebuild | Diablo's Assassin | Revised Classes
Potpourri Creation Contest II Winner: Desert Martial Adept Substitution Levels
Potpourri Creation Contest III Best Characterization: Edward the Sly's Lucky Spells
Prestige Class Contest XXI Submission: Child of the Seelie Court
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2010-05-23, 09:13 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Ranger Variant: too OP or decent?
Maybe a bit OP. Some maneuvers were definitely not meant to be used not ranged. Try these though:
Sublime Way Variant Ranger
Falling_Star_style:_the_Tenth_Path_of_the_Sublime_ Way
Age of Warriors - ToB community expansion
Lots of really good material there.
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2010-05-23, 09:34 PM (ISO 8601)
- Join Date
- Jul 2005
- Location
- South Korea
- Gender
Re: Ranger Variant: too OP or decent?
Here's three more archery disciplines you could use, as well.
“Sometimes, immersed in his books, there would come to him
the awareness of all that he did not know, of all that he had not read;
and the serenity for which he labored was shattered as he realized the
little time he had in life to read so much, to learn what he had to know.”
~Stoner, John Williams~
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