New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 16 of 16
  1. - Top - End - #1
    Dwarf in the Playground
     
    DwarfFighterGuy

    Join Date
    Feb 2010
    Location
    Ontario, Canada
    Gender
    Male

    Default Cant believe im asking this

    So, noob question but, do any enhancement bonuses from gear apply to your skills? Like would a head band of intelligence increase how many skill points you got when you lvl up, if your wearing it, or would it increazse the ability modifier for say, a Knowledge check?

    I play a fighter atm, and not many situations came up where i needed to use skills, so i havent paid attention to it. The group just uses me as a moveable dwarven speed bumb because i rarley get hit, have lots of health etc...

  2. - Top - End - #2
    Firbolg in the Playground
     
    Temotei's Avatar

    Join Date
    Nov 2008
    Location
    Minnesota
    Gender
    Male

    Default Re: Cant believe im asking this

    Increasing your abilities will increase the respective ability modifiers, which in turn increase skills and checks, yes.
    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

  3. - Top - End - #3
    Barbarian in the Playground
     
    Pluto's Avatar

    Join Date
    Dec 2009

    Default Re: Cant believe im asking this

    Quote Originally Posted by Olfgar View Post
    Like would a head band of intelligence increase how many skill points you got when you lvl up, if your wearing it,
    No..........
    or would it increazse the ability modifier for say, a Knowledge check?
    Yes.
    Last edited by Pluto; 2010-05-30 at 01:11 AM.

  4. - Top - End - #4
    Orc in the Playground
     
    GnomeWizardGuy

    Join Date
    Mar 2007
    Location
    Texas, USA

    Default Re: Cant believe im asking this

    Quote Originally Posted by Pluto View Post
    No..........
    Yes.
    Pluto answered this perfectly, but here is the reference from the SRD that supports what he wrote on the Headband of Intellect.

    "Headband of Intellect
    This device is a light cord with a small gem set so that it rests upon the forehead of the wearer. The headband adds to the wearer’s Intelligence score in the form of an enhancement bonus of +2, +4, or +6. This enhancement bonus does not earn the wearer extra skill points when a new level is attained; use the unenhanced Intelligence bonus to determine skill points."

  5. - Top - End - #5
    Dwarf in the Playground
     
    SamuraiGuy

    Join Date
    Nov 2009

    Default Re: Cant believe im asking this

    Modified ablitity scores do not affect what you gain when you level up.
    So, a head band of intelligence will affect your intelligence related skills, but you won't get any extra skill points when you level
    an amulet of health (bonus cdonstitution) will increasee your maximum hit piont (bonus modifier X character level) but those hit points disappear if the amulet is removed.

    so in conclusion the answer is yes and no

    ninjas, argh
    Last edited by Loren; 2010-05-30 at 01:18 AM.

  6. - Top - End - #6
    Dwarf in the Playground
     
    DwarfFighterGuy

    Join Date
    Feb 2010
    Location
    Ontario, Canada
    Gender
    Male

    Default Re: Cant believe im asking this

    ok thank you. so just to clairify, no extra skill points, but i get a higher skill check to add to my roll? like i have 5 knowledge(what ever) and my int goes up by +2 modifier i get the 5 ranks i have in Knowledge, and now the +2 from the int, so i add 7 to my rolls?

  7. - Top - End - #7
    Firbolg in the Playground
     
    Temotei's Avatar

    Join Date
    Nov 2008
    Location
    Minnesota
    Gender
    Male

    Default Re: Cant believe im asking this

    Quote Originally Posted by Olfgar View Post
    ok thank you. so just to clairify, no extra skill points, but i get a higher skill check to add to my roll? like i have 5 knowledge(what ever) and my int goes up by +2 modifier i get the 5 ranks i have in Knowledge, and now the +2 from the int, so i add 7 to my rolls?
    If you meant you got a +4 Intelligence item (therefore increasing your Intelligence modifier by +2), then you're right.

    5 ranks + 2 Intelligence modifier = +7 on rolls.
    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

  8. - Top - End - #8
    Banned
     
    For Valor's Avatar

    Join Date
    Jun 2009

    Default Re: Cant believe im asking this

    Quote Originally Posted by Olfgar View Post
    ok thank you. so just to clairify, no extra skill points, but i get a higher skill check to add to my roll? like i have 5 knowledge(what ever) and my int goes up by +2 modifier i get the 5 ranks i have in Knowledge, and now the +2 from the int, so i add 7 to my rolls?
    Yes. If you had 5 ranks in Know(X) and 13 Int (5 + 1 = 6 on your checks), and then grabbed that headbad of Intelligence (of +2, let's say) to make you Int 15, then your Know(X) checks would be made at 5 + 2 = 7.

    EDIT: Grrrr... stole my post...
    Last edited by For Valor; 2010-05-30 at 01:24 AM.

  9. - Top - End - #9
    Firbolg in the Playground
     
    Temotei's Avatar

    Join Date
    Nov 2008
    Location
    Minnesota
    Gender
    Male

    Default Re: Cant believe im asking this

    Quote Originally Posted by For Valor View Post
    EDIT: Grrrr... stole my post...
    Buahaha! Trogdor strikes again!
    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

  10. - Top - End - #10
    Ettin in the Playground
     
    GreenSorcererElf

    Join Date
    Jun 2006
    Location
    Oregon
    Gender
    Male

    Default Re: Cant believe im asking this

    Note that while you don't gain extra skill points from a Headband of Intellect, you can still meet prerequisites using an item. For example, if you only have 10 strength, if you wear a Belt of Giant Strength +4, you could take Power Attack. However, if you took off the belt, you would lose access to the feat until you put it back on. There's a specific sidebar in the PHB or DMG for this, don't know what page.

    While it's fine for feats, I would strongly recommend against allowing people to qualify for prestige classes in this way, because while it's easy to ignore a single feat, having to keep track of a whole list of class features that turn on and off every time you change your pants is a bad idea.
    Fizban's Tweaks and Brew: Google Drive (PDF), Thread
    A collection of over 200 pages of individually small bans, tweaks, brews, and rule changes, usable piecemeal or nearly altogether, and even some convenient lists. Everything I've done that I'd call done enough to use in one place (plus a number of things I'm working on that aren't quite done, of course).
    Quote Originally Posted by Violet Octopus View Post
    Quote Originally Posted by Fizban View Post
    sheer awesomeness

  11. - Top - End - #11
    Orc in the Playground
     
    Bharg's Avatar

    Join Date
    May 2010
    Location
    Germany
    Gender
    Male

    Default Re: Cant believe im asking this

    Quote Originally Posted by Hendel View Post
    Pluto answered this perfectly, but here is the reference from the SRD that supports what he wrote on the Headband of Intellect.

    "Headband of Intellect
    This device is a light cord with a small gem set so that it rests upon the forehead of the wearer. The headband adds to the wearer’s Intelligence score in the form of an enhancement bonus of +2, +4, or +6. This enhancement bonus does not earn the wearer extra skill points when a new level is attained; use the unenhanced Intelligence bonus to determine skill points."
    But constitution thingies push your healthpoints?

  12. - Top - End - #12
    Firbolg in the Playground
    Join Date
    Dec 2009
    Location
    England

    Default Re: Cant believe im asking this

    Quote Originally Posted by Bharg View Post
    But constitution thingies push your healthpoints?
    Yeah. Constitution works retroactively.

  13. - Top - End - #13
    Titan in the Playground
     
    Yuki Akuma's Avatar

    Join Date
    Dec 2004
    Location
    The Land of Angles

    Default Re: Cant believe im asking this

    Any change to Constitution changes your hit points. Changes to Intelligence have no effect on your skill points.

    Changes to Intelligence, Wisdom and Charisma can give you more or less bonus spell slots/power points, if you have the bonus for over 24 hours and sleep with it still active.
    There's no wrong way to play. - S. John Ross

    Quote Originally Posted by archaeo View Post
    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

  14. - Top - End - #14
    Troll in the Playground
     
    OldWizardGuy

    Join Date
    Jul 2009
    Location
    Michigan
    Gender
    Male

    Default Re: Cant believe im asking this

    Quote Originally Posted by Yuki_Akuma View Post
    Any change to Constitution changes your hit points. Changes to Intelligence have no effect on your skill points.

    Changes to Intelligence, Wisdom and Charisma can give you more or less bonus spell slots/power points, if you have the bonus for over 24 hours and sleep with it still active.
    Most temporary changes to Intelligence do not effect skill points, but increases from leveling up and inherent bonuses do.[/nitpick]
    Spoiler
    Show
    Quote Originally Posted by Wings of Peace View Post
    "See these cookies? Note how while good they taste sort of bland. Now try these, they're the same cookies but with chocolate chips added. Notice how with the second batch we expended slightly more ingredients but dramatically enhanced the flavor? That's metamagic."
    Quote Originally Posted by Doc Roc View Post
    Seriously, can we kill this misconception now? A wizard is never late, nor is he early. He shops for precisely what he means to.


    Winner of Junkyard Wars 31.

  15. - Top - End - #15
    Titan in the Playground
     
    Greenish's Avatar

    Join Date
    Feb 2010
    Location
    Finland

    Default Re: Cant believe im asking this

    Quote Originally Posted by Thrice Dead Cat View Post
    Most temporary changes to Intelligence do not effect skill points, but increases from leveling up and inherent bonuses do.[/nitpick]
    Not retroactively like hitpoints, though.
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

  16. - Top - End - #16
    Firbolg in the Playground
     
    Temotei's Avatar

    Join Date
    Nov 2008
    Location
    Minnesota
    Gender
    Male

    Default Re: Cant believe im asking this

    Quote Originally Posted by Greenish View Post
    Not retroactively like hitpoints, though.
    Which is dumb. It's so much harder to make a higher-level character when you have to think: "Okay, so I increased my Intelligence at levels 4 and 8, which gives me an additional +1 modifier, increasing skill points gained at each level, so at level 8, I'll start taking this as a skill..."

    Nah. It's much easier to just say: "Retroactive skill point gains."
    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •