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Thread: point buy 3.5
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2010-05-31, 03:19 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- City of Culture TM
- Gender
point buy 3.5
Can anyone tell me a point buy system for D&D 3.5
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2010-05-31, 03:26 AM (ISO 8601)
- Join Date
- Jan 2006
- Gender
Re: point buy 3.5
It's in the DMG.
Start all stats at 8. The cost to increase any stat by one point from its current value is equal to the bonus it currently gives you, with a minimum cost of 1. Standard point-buy value used for the "elite array" is 25.
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2010-05-31, 03:27 AM (ISO 8601)
- Join Date
- Feb 2009
Re: point buy 3.5
Check DMG...
Also, internet has it (some are wrong)
All stats start at 8.
You get points to spend to improve your stats. (This depends on your DM)
At 8 to 14, each ability score increase costs 1 point. (Thus, going to 14 is 6 points)
At 15 and 16, it costs 2 points each
At 17 and 18, it costs 3 points each.
Thus, getting a 16 in a stat costs you 10 points, 18 costs you 16 points.
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2010-05-31, 03:42 AM (ISO 8601)
- Join Date
- May 2006
- Location
- Sunnydale
Re: point buy 3.5
Most point buy calculators (example) deviate from the rules in that they allow starting scores (i.e., before racial adjustments) to drop below 8. As 2xMachina noted, that's not allowed. So treat them as a convenience, but refer to Dungeon Master's Guide page 169 for the actual rules.
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2010-05-31, 03:55 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- South Korea
- Gender
Re: point buy 3.5
I usually use this point buy calculator, which does not have the problem stated above.
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2010-05-31, 04:46 AM (ISO 8601)
- Join Date
- May 2007
Re: point buy 3.5
On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
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