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  1. - Top - End - #511
    Dwarf in the Playground
    Join Date
    Jun 2011
    Location
    Where I am.

    Default Re: Nexus Character Directory

    Eliza Hexadecimal

    (She is not a robot)
    Alias: Eliza. Not ‘robot!’
    Gender: Female. Not a genderless robot!
    Race/Species: Human. Not a robot!
    Age: About 25. Not an ageless robot!
    Alignment: Neural helpful! Not robotic!
    Class/Profession: Shopkeeper! Not a robot!
    Power Rating: D+ ish, but not because she’s a robot!
    Description: A young woman with short brown hair and hazel eyes, she often seems to be completely zoned out behind her large, thick glasses. She commonly wears slacks and an Electronics Asylum T-shirt, but will wear a red sweater in the winter. Note that she uses glasses and a sweater; these are obvious evidence that she is not a robot.
    Personality: Somewhat ditzy, she has an amazing memory but can have trouble connecting cause and effect over time. Her personality is somewhat confusing; she may react to situations that are exactly alike in very different ways. When confused or in a very awkward situation, she may stop making sense entirely. Is sure she is not a robot.
    Equipment: The owner, proprietor, and employee of Electronics Asylum. She has a great abundance of technological items of varying sophistication and technological styles. Does not have anything installed in her, because she would have to be a robot to do that.
    Abilities: Very good with technology, and surprisingly organized despite her ditzy demeanor. Almost perfect memory, but has difficulty with recall. She is a good bit faster, stronger, tougher, and heavier than she seems to be. This is not because she is a robot!
    Backstory: She does not talk about it much, but she certainly is not a robot.
    Miscellaneous: (Is totally a robot)

  2. - Top - End - #512
    Titan in the Playground
     
    AmberVael's Avatar

    Join Date
    Apr 2006
    Gender
    Female

    Default Re: Nexus Character Directory

    Aleph

    Aliases: N/A
    Gender: Female
    Species: Human
    Profession: None
    Power Rating: E+

    Description: Aleph is a short, thin teenager who looks a few years younger than she actually is. Her hair is of about shoulder length, and is a very pale brown, as if it were slightly bleached, and her eyes are of similar coloration, and slightly wide in shape. She tends to wear clothing of stark coloration, largely monochrome, with high preference towards white, gray, and brown. Altogether, her appearance makes her seem a little strange, perhaps not quite all there.

    Personality: Her personality does nothing to help the impression that her appearance gives. While in many ways she seems to be a normal, if shy, girl, in others she seems quite unusual. She has a certain level of paranoia which manifests as a strong desire for her own safety, and a certain obsession with simplicity and absolutes when it comes to aesthetics. In combination with her extraordinarily precise memory and mathematical talents, Aleph is certainly an unusual person.

    Equipment: Aleph owns little besides the clothes she wears, and does not rely on equipment.

    Abilities: Aleph's main capabilities stem from her eidetic memory and the celerity and precision of her cognition. While her past makes it seem possible that she has other powers, so far she has displayed none.

    Backstory: Largely vague, due to the bizarre lack in Aleph's usually perfect memory, which seems to indicate that her amnesia is psychological in nature. What she does recall clearly is her early life in Nevada, but from there her memory grows indistinct, and she can only relay vague memories of being taken in by an organization that ran countless experiments and tests on her, many of which were painful and resulted in varying mental difficulties for their duration. The next time she clearly recalls is her escape, during which time she used a dimensional rift to make it to Nexus.
    Last edited by AmberVael; 2011-10-14 at 10:21 AM.

  3. - Top - End - #513
    Ogre in the Playground
     
    Lady Serpentine's Avatar

    Join Date
    Jul 2011
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    Avatar by Kasanip
    Gender
    Female

    Default Re: Nexus Character Directory

    Echo

    Aliases: N/A
    Gender: Male
    Species: Human Ghost
    Profession: Ghost?
    Power Rating: Low; though he's pretty much invulnerable unless you use ghost touch weapons, he can't do anything to you, either.

    Description: Echo is a ghostly man in his late twenties. He wears jeans and a t-shirt. Visible without assistance.

    Personality: To be developed in play.

    Equipment: None.

    Abilities: Er... Mimicry? Echo is only able to speak using words that someone else in the area said last, though he can use those from more than one person. He uses the exact voice and speech color of whoever said the word he's currently speaking.

    Backstory: Not currently developed.

    Talina Naitrin

    Aliases: None
    Gender: Female
    Species: Giridalnki (pseudo-human, basically)
    Profession: Mage
    Power Rating: C+

    Description: Talina is fairly tall, with shoulder length brown hair. She has piercing white eyes. She tends to wear robes of some sort, changing as the occasion requires; if she's going to be running, she'll wear jeans and a t-shirt, if attending a formal event, she'll probably put on a dress, etc..

    Personality: To be developed in play.

    Equipment: Not much. A dagger, several pouches of spell components, and a couple of potions.

    Abilities: Transmutation magic, and a bit of summoning. The transmutation allows her to do things like unlock doors (as long as it's not too complex a lock), create a minor shielding effect, and other things of a similar power level.

    She can currently only summon one creature at a time, and a fairly minor one, at that.

    Backstory: Like most of my characters, to be developed as needed.
    Last edited by Lady Serpentine; 2011-09-17 at 06:33 PM.

  4. - Top - End - #514
    Banned
     
    Chezmarine's Avatar

    Join Date
    Apr 2011
    Location
    Siberia
    Gender
    Male

    Default Re: Nexus Character Directory

    Ashtrek Falcon Racatran

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    Alias: Ash
    Gender:Female
    Race/Species:Thrashian (Wolf/Fox Mutant)
    Age: 29?
    Alignment: GEDotUSMC
    Class: Assassin.
    Power Level A-
    Description: Large Anthropomorphic female Wolf/Fox. 15' 8", But Capable of Changing Size At Will. DD Cup, Brown Fur with Tan Patches, Dirty Blonde Hair.
    Abilities:Immune To Most Weaponry. Heals from What she Isn't Immune to... Capable of Change size at her Whim.
    Equipment: .44 Magnum. Wrath of Amatersu GEDonium Katana.
    Plasma Whip. Regular Black Leather Whip. 3 foot Heels.
    Personality: A *****y Lupine Dominatrax, Ashtrek Doesn't Care for Much other Than Her Team, Which She Protects with Motherly Instinct, And Chez, Her Mate. If you Manage to Piss her off... Well... You're Gonna Die. Unless you're S rank. But She knows not to Fight a S Rank.
    Backstory To come Eventually.
    Last edited by Chezmarine; 2011-12-01 at 12:00 AM.

  5. - Top - End - #515
    Bugbear in the Playground
     
    KerfuffleMach2's Avatar

    Join Date
    Aug 2007
    Location
    A mitten.
    Gender
    Male

    Default Re: Nexus Character Directory



    Name: Ariana Junrin
    Alias: AJ
    Race: Bird-like people, name currently unknown
    Age: Unknown, looks to be about 20, she thinks she's 19

    Looks:
    Spoiler
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    AJ is tall, standing at 6'3". She has shaggy, light brown hair, ending just above her shoulders. Her eyes are yellow, but are shaped like normal human eyes. She has a lean, athletic build.

    Sprouting from her back are a pair of brown wings. They're similar to those of a golden eagle. Except, they're on a person.

    AJ also has a unique tattoo. It is a single line that comes to a point on both ends, and is an inch wide for most of it. It starts on her right forearm, spirals once up that arm, comes around her right shoulder, and across her upper chest. From there, it dives sharply under her left arm, crossing her back under her wings. It comes around to her front again, across her waist. It then spiral once down her left leg, ending on her shin.


    Equipment/Weapons:
    Spoiler
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    Having woken up in a room in Umbrella Corp., AJ doesn't really have much. She does have the armor she was wearing when they found her. It's made of leather, with steel plates attached. It consists of a winged helmet, breastplate, skirt-like bottom piece, pieces for upper and lower arms and legs, and pieces for the leading edge of her wings.

    The breastplate has a design of a bird in flight surrounded by jagged lines. Similar design to the phoenix logo found on the hood of Pontiac Firebirds.

    After a testing session, AJ discovered she is fairly skilled in wielding small hand axes.


    Personality:
    Spoiler
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    AJ seems to be fairly easy going. She's taking the recent turn of events in stride. She makes friends easy enough.

    Some memories that have returned have shown that she used to train soldiers, which implies that she must have had a stronger personality in the past. Whether she still has it or not remains to be seen.

    AJ has a couple odd habits. Unsure if this is because of her previous culture or not, she usually doesn't wear shoes or underwear. She also has a huge liking for fish.


    Abilities:
    Spoiler
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    With the wings, AJ is fairly skilled at flying. The limits of her flight haven't been tested yet, and she doesn't remember.

    Her senses, specifically sight, sound, and smell, are more developed than those of the average human.

    The tattoo has some magical properties to it. This was discovered when AJ was accidentally sprayed with acid from the baby flumph she found. The acid completely destroyed her shirt. But, when it hit her, the tattoo glowed, and she was fine. The full extent of what it can do isn't known yet.


    Backstory:
    Spoiler
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    Due to a head injury, AJ didn't remember anything besides her initials when she wok up in Umbrella Corp. Slowly, some memories have returned.

    She received the head injury while in the air, in her armor. She was in some kind of fight, thought the memory didn't show who she was fighting. She was hit in the back of the head and fell into the forest below, which is where she was discovered.

    The second memory showed her at some kind of barracks, in her armor. She was starting to train new soldiers.

    The third memory revealed her full name. It also showed her being promoted into something called the Elemental Forces. She thinks this one takes place after the second one.

    The latest memory shows part of her initiation into the Elemental Forces. A person is exposed to several hazards, to test how their body reacts to it. This kind of torture lasts for hours. Then, a tattoo is painfully placed onto their body. This tattoo is supposed to increase a person's resistance to the elements they are weak to, and strengthen their connection to those they are strong with. This memory caused AJ to lose sleep as she relived the painful process.


    Events since waking up:
    Spoiler
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    AJ has met several new friends. She also seems to be developing a relationship with Myrmidon. He is much more into her than she is in him at the moment, but that can change.

    In one of the testing rooms, AJ came across a presumably dead dire flumph. When she went to leave it, a baby flumph followed her. She's pretty much adopted him at this point, and at Myrmidon's suggestion, has named him Tireno. To her, Tireno is in the realm between a pet and a child.
    Last edited by KerfuffleMach2; 2014-06-20 at 09:16 PM.

    Quotes and goodies:
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    You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

    I swear by my pretty floral bonnet, I will end you. - Malcolm Reynolds

    Because I'm allergic to things I don't wanna do. *coughcough* - Caboose
    Photos from the 2014 Woodward Dream Cruise.

    CHARACTERS
    I has a story! Updates when I can.
    3DS Friend Code: 2595-1862-5907

  6. - Top - End - #516
    Orc in the Playground
    Join Date
    Jan 2011
    Location
    ...I don't...really know.
    Gender
    Male

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    Jake
    Alias:T'port
    Race:Human (Magically enhanced)
    Age:14 years old
    Alignment:Neutral Good
    Power Level:D-
    Description/Backstory:
    Spoiler
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    Jake T'port has grown up being bullied by bigger kids and people in his life. From a pair of abusive parents to schoolyard bullies, he hasn't had a fun life. Around 10 years old he started waking up in different inaccesible areas. (his roof, the neighbors roof, and most notably inside the Statue of Liberty) At 11 he found out that he could teleport around, but he didn't use the power because he was scared that he would be deemed a real freak and be even more mercilously bullied. Then at the age of 13 on the day before his 14th birthday, both his mother and father got drunk and both started to beat him severely. They threw him, punched him, and in general were cruel....so in a fit of fear his power saved him, and he ended up in the Nexus. He is scared of his new surroundings and is worried that this place will be like the last place.

    Abilities:He can teleport up to 3 miles but that would leave him close to death and unless he was near a caring individual, he would surely die. Safely he can teleport up 1000 feet, but fearful of becoming an outcast has him worried about that...although seeing all these people with abilities that are similar has him more at ease.
    Equipment:Jake has his still bloodied gray shirt and torn blue jeans that he was wearing when he teleported. He has tennis shoes and socks, a rock he found in Outside where he lande and a copy of The Scarlet Letter with him but other than these items he has nothing.
    Personality:Even growing up beaten and bruised, T'port is a nice smart kid. When he could, he studied and learned, and tried his best in school. He never mocked anyone and just tried to be good. He wants to help others but he is wary of people that he doesn't know, lest he be drawn back into the circle of violence and defeat again.

  7. - Top - End - #517
    CreatedSister
    Guest in the Playground

    Default Re: Nexus Character Directory

    FULL NAME
    Pierce Fiona Wraith

    Alias: Nickname: Pi (Pronounced "Pie")

    Gender: Female

    Race/Species: Mutated human.

    Age: 24

    Alignment: Chaotic Neutral

    Class/Profession: Martial artist/journalist

    Power Rating: C+

    Description: Caucasian, Green eyes and hair, hair is mid-back length but usually pulled into a high ponytail that reaches her shoulders. She is often seen wearing tight t-shirts and short shorts or skirts or small dresses, in basic colors with little to no pattern with a brightly colored flat shoe. She has an angel's wing tatoo on her right shoulder blade, about the size of the average man's handspan. Physical sturcture is curves that distract and hide muscles that would otherwise be considered scary, and a short-ish height of 5'4".

    Personality: The most important thing to remember is that she is essentially bisexual, with a habbit of using men for sex and other alterior motives, while pursuing relationships more often with cute, inexperienced bisexual or homosexual women. She uses her physical abilities to defend herself from unwanted male attention and from the many mugging attempts she has had to deal with in her line of work, otherwise she will most likely use her other abilities to solve conflict, or to embarass and confuse straight women. She also tends to be rather sarcastic and open about her sexuality and preferences.

    Equipment: In the purse she carries she always has extra hair elastics, pepper spray, a colapsable steel baseball bat, a pen/pencil and pad of paper, and one cell phone with attached gps locator.

    Abilities: Pierce has exceptional physical strength, speed and dexterity and has been trained for years in different ways of self-defense, as well as having experience using most blunted weapons and a few bladed ones (Mostly just simple swods, and a war axe). Her personal ability is to increase the amount of pheremones she produces to attract and seduce almost any humanoid life form, as long as they have interest in other humanoid species. She also cannot become pregnant as a result of her mutation, with the exception being the magical reproduction properties of dragons and half dragons.

    Backstory: Pierce and her older "brother" Sho were orphans who were pushed into an underground government operation when Pierce was twelve and Sho fifteen. The two were experimented on in the exact same way and both developed highly abnormal amounts of physical speed, strength and exterity. Both also developed other abilities that were very different from one another and the scientists who observed them made comments about the new "abilities" being different in each gender. Two years later, shortly before Sho turned seventeen, Pierce watched him forced into combat with real people, fighting for his life. Soon he was shown to have experience enough to be "released onto the feild" and sent him off to an unknown war in a distant country. After his very first battle, Sho disappeared and Pierce heard a scientist declare him dead nearly six months later. That night she broke out of the lab she'd been living in and when the scientists came looking for her, she threatened to expose their entire operation if they tried to send her back. Since then, Pierce graduated college and works at a local newspaper reviewing clubs and bars in the city.

    Miscellaneous: Pierce does have a weakness when it comes to men; someone who rushes headfirst into danger when his physique makes it appear that he will lose impresses her greatly. She also likes a man in a cape.
    Last edited by CreatedSister; 2011-09-21 at 10:18 AM.

  8. - Top - End - #518
    Barbarian in the Playground
     
    Devixer's Avatar

    Join Date
    Sep 2009
    Location
    I go places

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    Iamar Shalhoub

    Alias: N/A
    Gender: Female.
    Race/Species: Human.
    Age: 25
    Class/Profession: Skirmisher

    Description:

    Spoiler: Portrait
    Show


    Personality: Iamar is quiet, although not really that shy. She believes that the words used by most are rather frivolous, and only tends to say what she thinks needs to be said. She's very humble, believing that those who boast are insecure of their abilities. She also is nearly impossible to anger.

    She won't talk about it much, but Iamar believes in using her strength to protect those without any of their own. She's willing to kill to protect those weaker than herself, and the sight of any injustice makes her blood boil.

    Equipment: Iamar carries a shamshir as her primary weapon.

    Abilities: Iamar is an expert melee fighter. Her style relies on deception and counter-attacks. She almost never directly blocks an attack, preferring to dodge and get close enough to strike with her sword without fear of counter attacks. When not fighting, she is very good at free-running to make a quick escape.

    Outside of battle, she is a reasonably skilled blacksmith, able to repair most weapons and even make a few. She has a good knowledge of proper espionage, and has a knack for disguises.

    Iamar is a skilled tracker as well. She's able to see clues that lead to someone's location that most others cannot.

    Backstory: To come later.

    Miscellaneous: N/A
    Last edited by Devixer; 2018-07-01 at 01:21 AM.

  9. - Top - End - #519
    Bugbear in the Playground
     
    Viera Champion's Avatar

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    Sep 2009

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    Lee Zodiac

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    Alias: Leo
    Gender: Male
    Race: Neko/Catboy
    Age: 25
    Alignment: Chaotic Good
    Class/Profession: Being an older brother
    Power Level: C+
    Appearance:
    Personality: He has a tough, strong personality, but years of being an older brother have given him a sweet side. He is kind and gentle, and loves cats. His favorite animal is the Lion.
    Miscellaneous: He is the eldest sibling of the Zodiac family.


    Cara Zodiac


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    Alias: Aquarius
    Gender: Female
    Race: Merfolk
    Age: 23
    Alignment: Chaotic Neutral
    Profession: Princess
    Power Rating: D+
    Appearance:
    Personality: She's a snob, but a lovable one. She has always been the girly girl of the Zodiac family.
    Backstory: She recently married into a royal merfolk family.
    Last edited by Viera Champion; 2011-09-21 at 07:17 PM.
    LGBTitP
    The CHALLENGE|My Poetry|My Short Stories
    Fantastic FFTA Assassin Viera avvie by the fabulous Jokasti
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    Snow Flake: My Little Toshiro Hitsugaya Pony by Smuchmuch


    Kyasarin Shihan drawing by the talented Moon Wolf

  10. - Top - End - #520
    Barbarian in the Playground
    Join Date
    Apr 2011
    Gender
    Male

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    Ariel Zodiac
    Alias: Aries
    Female
    Age: 22
    Race: Zodiac Human
    Alignment: Chaotic Neutral
    Profession: Swordswoman
    Power Rating:
    Description:


    Personality: Fiery, Passionate, Intelligent, Brash
    Equipment: Twin Scimitars, Custom Leather Armor, various gifts from exotic places.
    Ablities: She can use the horns on her head as a battering ram. She's an impressive swordswoman. Her coat keeps her quite warm. When she gets mad her hands and her blades begin to heat up and sometimes sparks are even seen on them when she is particularly angry.
    Back Story:(Just the recent history) Ariel left home at the age of 18 to explore exotic places for herself. She was actually kidnapped for a year(which she has yet to tell her family) and the people that kidnapped her tried to get information about her family. She was only able to escape by an act of pyromancy that she can still not explain. She was able to cut through her chains by superheating the chains until they melted. Since then she has been trying to use her pyromancy again but to no avail. She spent the last two years putting distance between her and her kidnappers until she finally decided it was safe to go home. She is almost home...
    Last edited by Mindfreak; 2011-10-15 at 12:44 PM.
    Mindfreak by...I don't quite know who
    Nexus Characters | Pokemon RPG Rules
    Busy with Life

  11. - Top - End - #521
    Bugbear in the Playground
     
    bladescape's Avatar

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    Apr 2011
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    Australia
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    Armin El


    Alias: None
    Gender: Male
    Race/Species: Human
    Age: 25
    Alignment: Chaotic Neutral, just about.
    Class/Profession: Mercenary
    Power Rating: Around D+
    Description:Armin has loose black oily hair reaching, at it's longest point, down to his ears. They half-frame the bluey eyes that flicker around him to take in the scenery of wherever he is. He rarely can meet the eyes of those he talks to. The leather Armour, long etched with use, could use a clean, and his shirt and pants look ragged. His feet have nothing on them, as he couldn't be bothered getting shoes.

    He also walks around with the sword he talks to like a friend, more description in the Equipment Section.
    Personality: Sarcastic, but loyal. Mr El will take any excuse to make a sharp, biting, comment, and will often even throw them around during a battle. He is also very neutral when it comes to others, with reactions ranging from a 'go away or I'll kill you' reaction, to a nice, pleasant, hello. Often somewhere inbetween. He seems to not really have a stable reaction.
    Equipment: Tes'ther, the longsword he carries around. No, it's not magical, or even special in any way, other than it appears to be forged so well that it would take a lot to break. He, however, acts as if it were the most wonderful treasure in the world. And will often react quite violently to anyone who dares insult the blade.
    Abilities: Trained Swordsman....
    Backstory: To be worked on.(Or conveniently forgotten.)

    -------------

    Ethesius EtherAin


    Alias: Lord EtherAin, High Counciler
    Gender: Male
    Race/Species: Elf
    Age: 412(About. Around 40 for a Human.)
    Alignment: Lawful Neutral
    Class/Profession: Lord
    Power Rating: D - D+
    Description:A taller Elf, Ethesius has long, thin features and pearcing storm-gray eyes. His Silver hair is bound in one stream down to his lower back, and is usually found either braided, or otherwise tied. He is very thin, and has been called 'stick-elf' by those wishing to derogitorize him. He wears only the Green and Silver of his house, often in long robes or a loose shirt and pants.
    Personality: Ethesius is a slow thinker, usually plotting out plans and battles long before they've even started. He generally will contemplate for a long time on any subject before making a decision, but can get somewhat irrational when plans do not go to .. um, plan... Anyways. He rarely makes a snap decision, and will often berate his subordinates on doing so without good reason.
    Equipment: Robes... And a ceremonial sword.
    Abilities: Basic Elfen magical thingies.
    Backstory: In their world, The EtherAin house was a very prestigeous house, it being said that in the matters of state, Ethesius is the first that the King of the Elves go to. Often clashing with the lord of the armies and his house, FeyClaw, they've long had a bitter rivalry, trying to remove the other from any place of influence. The back and forth plots have marred generations of this otherwise house of good reputation.

    Recently, some temporal time flux has brought both EtherAin and FeyClaw to the Nexus, and they both blame the other for doing whatever it was that brought them here. This also sparked the otherwise subtle battle into open warfare, between the two houses, their guards, and whatever mercenaries they can find.

    ------------

    Utheil FeyClaw


    Alias: Lord FeyClaw, Lord of Battle
    Gender: Male
    Race/Species: Elf
    Age: 459(About. Around 43 or so for a Human.)
    Alignment: Lawful Neutral
    Class/Profession: General
    Power Rating: D+ - C-
    Description:Not quite as tall as the usual elf, Utheil is strong and has a whipcord body. His Dark Emerald eyes stare out from behind the dark hair that is often bound back by a headband. He always is found in armour, all in the Red and Gold of House FeyClaw.
    Personality: Utheil is a battlefield planner, often being able to fix the original strategy on a moment's decisive manouver. He is experienced in the art of warfare, and often thinks of anything as a battle, whether it even be trade dealings. He grows angry quickly, his temper often flaring at a moment's notice.
    Equipment: Armour. Sword. Bow. Knife. Etc.
    Abilities: Basic Elfen magical thingies.
    Backstory: In their world, The FeyClaw house was a very prestigeous house, it being said that in the matters of military, Utheil is the first that the King of the Elves go to. Often clashing with the lord of the trade and his house, EtherAin, they've long had a bitter rivalry, trying to remove the other from any place of influence. The back and forth plots have marred generations of this otherwise house of good reputation.

    Recently, some temporal time flux has brought both EtherAin and FeyClaw to the Nexus, and they both blame the other for doing whatever it was that brought them here. This also sparked the otherwise subtle battle into open warfare, between the two houses, their guards, and whatever mercenaries they can find.
    "Trust bladescape, Shadow of Doubt,"




    My almighty and all knowing extended Signature lies HERE! Now includes awesome quotes!

  12. - Top - End - #522
    Dwarf in the Playground
     
    Moofin Bard's Avatar

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    Location
    Minnesota
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    Arielle Wolfsbane

    Alias: Ari
    Gender: Female
    Race/Species: Half Elf
    Age: 19
    Alignment: Chaotic Good
    Class/Profession: Druid
    Power Rating: D+ - C-
    Description:
    Spoiler
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    Personality: Kind and caring. Used to be very naive. Easily excitable and loving. With recent happenings, has grown weary and empty looking.
    Equipment: Dagger
    Abilities: Basic elven and druidic abilities.
    Backstory: Ari was born to a pair of circus performers named Rob and Janna Wolfsbane. They belonged to a traveling circus. When Ari was about 16 the circus accidentally left her behind so she joined HALO. Eventually she got pregnant and so married Matthew Goswell and had twins by him, Lina and Nic. Ari once ran back to the circus and when she came back found that Matt was engaged to someone else. They were all about to get married again when Ari was kidnapped. She was forced to kill her kidnappers and escape. Now she is back in HALO.

    _______________________________________________

    Jezebel Wolfsbane

    Alias: Jezzie
    Gender: Female
    Race/Species: Half Elf
    Age: 18
    Alignment: Neutral Good
    Class/Profession: Ranger
    Power Rating: D+ - C-
    Description:
    Spoiler
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    Personality: Jezzie has a little bit more of a stable head on her shoulders than her sister. She's quiet and smart. While she doesn't have the head for strategy and plans, she does know well enough to think before starting a fight. She loves to fight and she loves the peace and quiet.
    Equipment: Bow and arrows
    Abilities: Basic elven and ranger abilities.
    Backstory: Jezzie came to HALO a few years ago when her sister came back because she decided the circus life wasn't for her. Since then she's been helping in any way she can. She recently went on an adventure with her boyfriend Cruik and he disappeared.

    __________________________________________

    Cassandra

    Alias: Cass
    Gender: Female
    Race/Species: Cyborg
    Age: 18
    Alignment: True Neutral
    Class/Profession: N/A
    Power Rating: D+ - C-
    Description:
    Spoiler
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    Personality: Cass is a little fiery. She has a bit of a temper. She is also a bit full of herself and a little more confident in her abilities than she should be. Besides that, she's pretty loyal and a nice enough person once you get to know her and get past how in your face she can be.
    Equipment: Bow and arrows
    Abilities: Her eyes have hidden lasers behind them, high agility
    Backstory: Unknown for now.
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  13. - Top - End - #523
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    Jonlas IV


    Alias: None
    Gender: Can be both, prefers male, like his creator.
    Race/Species: Shapeshifter, artificial creation
    Age: 3 years, but can appear any age
    Alignment: Originally True Neutral, then Neutral Good, then Neutral Evil.
    Class/Profession: Assassin
    Power Rating: 4 on Quinsar's scale, probably close to C+ on Neon's Description:

    Personality: He is quiet, and cold. There was warmth in his heart before, but it is missing now. Life itself has lost its beauty, and he seeks not for any more than the next job, the next kill.

    Equipment: MageWeave Clothing, capable of changing form with him. A wizard wand. Assassin Dagger.

    Abilities: Jonlas's primary ability is to assume the shape and physical abilities of any living creature, from ferrets to other people. He usually defaults to a human form, or a ferret.

    Backstory:
    Spoiler
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    Jonlas IV was the artificial creation of the wizard Jonlas Lankhannen. He was the fourth incarnation, but the first to be given sentience. He was formed from the combination of both corpses of various magical and mundane creatures, along with specially-mixed alchemical components. With the ability to shift his form into any living creature that he has seen, the wizard Lankhannen used him to spy on his enemies and assassinate those who caused him trouble.
    After performing an assassination on a rival wizard, Jonlas happened upon the woman’s library. Curiosity and naivety overcame his directive from Lankhannen, and he opened a tome about a place called “The Town.” After spending hours perusing the dead wizard’s library, Jonlas decided to find this place called “Town.” Taking a single wand from his target’s study, and the book on The Town’s history, Jonlas headed out on foot. The journey was long… and harsh, but Jonlas eventually arrived in Town, nearly collapsing in the streets from hunger and exhaustion.

    There, he was taken in and befriended by Rabbit, and he lived in her home in happiness while entertaining her and her guests usually as a ferret. He grew closer to Reinholdt and become fanatically loyal to the both of them, content that he had put behind his assassin’s past. When their child become the incarnation of the apocalypse Jonlas, ignorant of the child’s evil, took up arms to defend him against the heroes who sought to stop him. The apocalypse child empowered the hapless shapeshift with the power of demonkind and Jonlas lost himself to an orgy of slaughter. When all had ended, and Jonlas regained mental clarity and realized what he had done and what he had willingly given himself to, he broke. He fled, on a murderous frenzy and had never been seen or heard from again.

  14. - Top - End - #524
    Barbarian in the Playground
     
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    Justin Mine


    Alias: Blondie, also The Vault Klepto.
    Gender: Male
    Race/Species: Human
    Age: 17
    Alignment: Chaotic Good
    Class/Profession: Wanderer and Thief
    Power Rating: D
    Description: As his nickname implies, Justin has a head of blond, wavy hair. He’s also skinny and quick, great for sneaking about and avoiding gunfire. His attire is his standard issue Vault 47 jumpsuit, which is blue in color with yellow around the collar, down the front zipper, and across the belt. The same one he’s been wearing for over a year. Though he’s probably patched it up so many times, it’s more patch job than jumpsuit by now.

    Drawn by me:
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    Personality: Justin is generally friendly and kind to everyone he meets. Valuing first impressions, he’ll greet people with a smile and wait until they leave the room to drop their silverware down his sleeve. Justin is a bit of a kleptomaniac. He’s a very casual thief and will swipe almost anything that isn’t guarded, whether or not it’s of any use to him. He’ll hold back the urge to steal from friends, though. To steal anything important, at least. On the flipside, he’s incredibly defensive of his personal property. Touching his stuff causes him to drop his usually friendly attitude for yelling, screaming, biting, and laser fire. Despite his habits and maybe a bit to make up for them, Justin genuinely tries to be as good a person as he can.
    Equipment:
    -Like all Vaulties, he has a Pip-boy 3000 A-series. A lightweight, wrist mounted computer that serves multiple functions, including objective tracking, inventory management, health management, and navigation.
    -His jumpsuit pockets are full of tiny maintenance tools.
    -A kevlar vest.
    -An energy rifle and an energy pistol, along with lots and lots of ammo for them.
    -A pink shovel with a pretty flower on it. It was a gift.
    -A colonial blaster gun and a healthy supply of ammo for it.
    -In his duffle bag, along with the ammo, there are hundreds of bottle caps, several bundles of pre war money, ammunition for weapons he doesn’t own, a bottle Vodka that he doesn’t drink, shoelaces, silverware, candy bars, soda pop, paper clips, a box of plastic bags, and two pairs confederate army uniform pants, and costume jewelery, and all loose objects are kept in plastic baggies. It’s a fairly large duffle bag, in case you’re wondering.
    -He's in possession of a good number of gold coins and jewels. Along with several treasure maps that may be worth either a lot or absolutely worthless.

    Abilities: Blondie's abilities are best described in the system of his homeland: S.P.E.C.I.A.L.

    Strength: Lightweight. He's scrawny and short, in contrast to his older sister, who's quite tall. He can't lift much or punch very hard. He can almost never win a straight fist fight, but he's an expert at not fighting fair.

    Perception: Eagle-eyed. Justin has good eyes and ears, and excellent night vision. He has great aim and can see minute details, like when picking a lock.

    Endurance: Atlas-like. This was trained into him by life in the wasteland. While he can't lift heavy things, he can (and often does) carry heavy weights in his pack and walk for miles without seeming to get tired.

    Charisma: Ho-hum. While he's not necessarily bad looking, he often refuses to brush his hair or change his old jumpsuit. He also lacks some social skills. While he's an expert liar, he has a hard time being genuine with people.

    Intelligence: Smartypants. He's very bright, and clever. He's well trained in the sciences and can think out simple solutions to complex problems. He can hack computers, mix chemicals, fix robots, and grow plants. He has high Science.

    Agility: Graceful. Justin prides himself on his speed and agility. He can be quite the tumbler and acrobat, as well as adept with his hands. He's an expert pickpocket, card shark, and a lock pick. He can also maneuver and seek cheap shots in fights.

    Luck: Footless rabbit. It's a good thing he's a cheater, because he'd never win poker game otherwise. Bad things happen to Justin, he's just not that lucky. It's mostly karmic. Poor bastard.

    Backstory:
    Spoiler
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    In the late half of the 21st century, China and the United States waged war for the resources needed to maintain their massive populations. This war eventually burned the Earth into a nuclear wasteland. Before the bombs dropped several hundred thousand people hoped to shelter themselves in underground safe houses called Vaults. But the vaults were never meant to save anybody. In truth, the majority of Vaults were actually designed as social and military experiments.

    One such Vault was Vault number 47, a study of the human condition under a Kleptocracy, a system were you only own what steal and what you can protect from being stolen. Somehow, through miracle or blind luck, the Vault managed to survive, constantly teetering between a utopia, where all that was needed was shared, and an oppressive state of fear, where those who can take do and those who don’t die.

    Justin Mine was unlucky enough to be born during the despotic rein of an overseer who ran most of the gangs before rising to the position. He was treated like crap same as everyone else. Unlike the rest, he got sick of it, and hatched a plan to take the overseer position for himself. Things got… intense. Words were spoken, weapons were stolen, bullets met heads, and a sixteen year old boy was forced to leave his home in fear for his life.

    Luck sneered upon him again, as he climbed out of the vault under the Five Points Station in Atlanta, Georgia. He poked his head up into the territory of the Neo-Confederates, a group dedicated to restoring the South to mirror its days of glory before the Civil War.

    He had many adventures and gained and lost many friends and enemies. In his own strange ways, (a mix of kleptomania, moral fiber, and excellent application of laser fire) he managed to deal blow after blow to the Neo-Confederacy. Eventually the people of Georgia managed to rise up and remove the Confederates from power, creating the United State of Atlanta in its place. Satisfied with the work done, he wandered out west and has somehow found his way to Nexus. He currently thinks he’s in Alabama.
    Last edited by OrchestraHc; 2013-01-01 at 05:02 AM.

  15. - Top - End - #525
    Pixie in the Playground
     
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    Leonardo Caprieli


    Alias: None

    Gender: Male

    Race: Human

    Age: 28

    Alignment: Neutral Good

    Profession: Member of the Assassin’s Brotherhood

    Power Rating: D+

    Description: A man wearing grey robes and a blue and red cape. His hood is up, and there is a bandana covering most of his face. All you see are his eyes, both of which are grey, always moving, showing that this seemingly drowsy, unaware person is the exact opposite.

    Personality: Leonardo doesn’t talk much. He uses body language to signify most things. Despite this, his mind is always active and searching for any little oddity in his surroundings. He doesn’t like carrying weapons, preferring to turn his opponents’ arms against them.

    Equipment: Grey Assassin’s outfit, blue and black cape, grey bandana, hidden blade, 50 ft. rope.

    Abilities: Leonardo has trained himself to use everything about his opponents against them--from battle tactics to psychological problems to their own weapons.

    Backstory: Leonardo was framed for murder at a young age by his father. He wandered Rome for years until the guards finally caught him. Luckily, a member of the Assassin’s Brotherhood saved him and inducted him into the Brotherhood. He had been serving under the Assassins until the Nexus pulled him in, where he puts everything he learned about survival to use.
    Last edited by ZarethG; 2011-09-24 at 03:24 PM.
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  16. - Top - End - #526
    Ogre in the Playground
     
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    SKAAN


    Alias: Skaan
    Gender: Female
    Race/Species: Crab-girl
    Age: 22
    Power Rating: E-
    Images:

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    Description: Little is known about Skaan, though her upbringing was largely uneventful. Living on the streets most of her life, she is barely educated and weak - only barely strong enough to survive on a day-to-day basis. Unable to speak or create sounds that are anything more than a dry croak, squeak or cooing noise, Skaan has had to survive and communicate without words - though being a crab-girl she has a very flexible diet for anything dead or dying, meaning that she is able to eat what most people would not.
    Last edited by Darklord Bright; 2012-04-05 at 11:00 AM.

  17. - Top - End - #527
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    Atrona Darksky

    Gender: Female.

    Race: Human.

    Age: 32.

    Alignment: Neutral Good

    Class: Noble/Seeress

    Power Rating: D+ or 3, not counting her allies.

    Description: Atrona is a tall, lovely woman with slighty curly black hair and blue eyes. She usually wears a regal red robe trimmed with fur, a black cloak, and assorted jewelry.

    Personality: Atrona is a benevolent woman whose main concern is the welfare of her people. She is also an optimist, never willing to give up hope of anything, and is a strong believer in destiny.

    In less serious situations, she's content and casual. Other people often find her calmness eerie, although a few think it's endearing. When there's trouble, though, most acknowledge that she provides valuable support.

    Equipment: Atrona carries a ruby-hilted dagger in her belt along with a pouch of money.

    Abilities: Atrona possesses vision magic, which she can use to see things that are far away, concealed by various means, or happen in the past or future.

    Backstory: Atrona was once a noble lady from the kingdom of Felaya, respected by King Mavelonas for her powers of foresight. The other nobles didn't think much of her, but she didn't mind much, and was generally content with her life.

    Then one day, she foresaw a great disaster for Felaya coming in the near future. Unfortunately, no one except King Mavelonas listened to her, and without the support of the other nobles, he could not do anything to prepare. Famine struck, devastating the people and leaving them vulnerable. Their neighbors saw this as an opportunity and attacked.

    The kingdom was clearly on the way to destruction, so Atrona decided to take matters into her own hands. She gathered all the people loyal to her who probably could fight - a knight, four soldiers, a hunter and a maidservant - then rounded up refugees and supplies and fled the realm, hoping to find a new home before their enemies caught up with them.

    Miscellaneous: Atrona's magical aura, when visible, has a dark rose colour.

    She currently leads a small band of NPC refugees who can be godmodded a bit.
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  18. - Top - End - #528
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    Brian O'Connell

    Alias: Future Brian
    Gender: Male
    Race: Human (mostly)
    Alignment: Neutral
    Affiliation: Selinite
    Age: ???
    Class (or approximation): Champion of Kylan
    Profession: See above
    Power Level: Variable
    Description:
    Personality: Fiery. Impulsive. Moody. Lustful. Doubting.
    Abilities: TBD
    Backstory: Future version of Patty and Rosier's cute little kid, come back in time for... (dun Dun DUN!)
    Status: Active
    Last edited by The Bushranger; 2013-07-04 at 06:46 PM.

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  19. - Top - End - #529
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    Trail
    Aliases: Fire Trail, Muddy Trail, Dusty Trail, Gravel Trail, and Overgrown Trail
    Gender: ‘Male’
    Race: elemental / personification of puel
    Age: 20
    Back story: Trail was created by an insane god in a forgotten universe, he doesn’t know how five of his bodies got here nor does he care how to get back. He has survived by taking jobs as a courier and/or bodyguard, he shows up on time and never asks any questions besides where to, and who.
    Class: Shape shifter (mostly into weapons)
    Personality: timid, mostly good, and easily excitable. All the bodies of Trail for the most part have the same personality at the moment due to a psychic link from his home universe. While subtle changes are already visible the majority will be explored as time goes on.
    Description: All of Trail’s bodies apart from what they are made of have roughly the same appearance, that of a 10 year old human-ish male, short rigid hair, and indistinct face and eyes, some anatomy omitted.
    Abilities: psychic link to all bodies fading fast, basic shape shifting, combat experience
    Fire Trail
    Spoiler
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    Personality: rowdy hyperactive and short tempered
    Description: tree bark and ash cover most of his outer layer fire rages underneath and can be seen in small cracks that are scattered around his body at his core is a high density metal alloy
    Abilities: favored weapon form: short sword / favored weapon: scythe / capable with a dagger and shield horrible with a rifle

    Muddy Trail
    Spoiler
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    Personality: moody / negative
    Description: his left arm is all water the rest of his body is varying degrees of dirt and mud
    Abilities: favored defensive form: shield / favored weapons: sword and dagger /capable with a scythe and rifle

    Dusty Trail
    Spoiler
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    Personality: indifferent
    Description: sand whirling in a vortex of wind
    Abilities: can be almost unnoticeable at times / favored weapon form: dagger / favored weapon: sniper rifle / horrible with a sword or scythe

    Gravel Trail
    Spoiler
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    Personality: uncaring
    Description: large chunks of rock and metal outer layers smoothed by sand and dirt
    Abilities: favored weapon form: sniper rifle / favored weapon: dagger /capable with a sword and shield horrible with a scythe

    Overgrown Trail
    Spoiler
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    Personality: sensible and more observant than the other bodies
    Description: under a thin layer of dirt, moss and various plants, is a heavy metal body
    Abilities: favored weapon form: scythe / favored weapon: sword and shield / capable with a dagger horrible with a rifle
    Last edited by usourselves&we; 2011-10-03 at 09:36 PM.
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  20. - Top - End - #530
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    Quinn

    Alias: None

    Gender: Male

    Race: Faerie

    Age: 42

    Alignment: Chaotic Good

    Class/Profession: Sorcerer/Psion

    Power Rating: D, sometimes C

    Description: Quinn is about 6” tall, with long hair and bug-like wings. The wings have a 5” wingspan. His face is very androgynous, as well as his voice and garb. He usually wears a green robe with a tiny longsword strapped on his side. At first glance, Quinn’s eyes appear a light shade of purple, but looking past this purple glow, his eyes are a deep aquamarine. This glowing can be turned off, but Quinn likes to be noticeable.

    Personality: Quinn is easily bored and nigh impossible to upset. It is his mission to get along with everyone that isn’t evil or trying to hurt innocents. Those trying to hurt him get a little sympathy. He is a bit irritating sometimes. While Quinn isn’t naive, he really likes helping people. If some random stranger asks for help, he’ll probably say yes, either because he knows that the stranger is doing something important or because he needs something to do. Quinn is also a bit of a showoff.

    Equipment: Quinn is usually wearing his green robes, though sometimes he wears armor or different color robes. He often has a longsword strapped to his side as well.

    Abilities: Quinn is a decent sorcerer, though he only uses small, non-flashy spells. His specialties are telekinesis and psionic attacks. When attacking through psionics, he only aims to hinder his targets or remove them from fights. He doesn’t like reading people’s minds, but if he has their consent or if it is necessary, he’ll do it. Quinn’s real power, though, is his unique ability to manipulate his size and form. When threatened, he transforms into a tall, wiry wood elf. At this size, he is limited to his enhancement magic. However, he is an expert with the sword and is faster than most humanoids. Despite this, Quinn will only use his transformation to defend himself in dire straights--or to show off how amazing he is.

    Backstory: Quinn grew up in a nature plane, leaving to the Nexus out of wanderlust.
    Last edited by ZarethG; 2011-10-05 at 12:22 AM.
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  21. - Top - End - #531
    Barbarian in the Playground
     
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    Number Seventeen


    Alias Prefered Name: Sevet

    Gender: Male

    Race: Skeleton

    Age: The consciousness, about 14. The bones, Heck if anyone knows or cares.

    Alignment: True Nuetral

    Class/Profession: Skeleton Minion

    Power Rating: D+

    Description: A 5'5 human skeleton wrapped in dirty, singed robes. The skeleton has yellowed with age. On the forehead of the skull is a Rune of Fire carved into it.

    Drawn by me:
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    Personality: He was a minion in creation and is a minion in mindset. He is quick to act, a sucker for praise and approval, sycophantic, and loyal to a fault... when his current boss is around. In truth he is actually cowardly, deceitful, and quick to jump ship to protect his own non existent skin. He doesn't really care who he works for or what they do. He's mostly in for the security, which is weird considering he's never had a master that didn't run afoul of some ragtag group of wandering heroes that always break into his secret lair and slaughter everything.

    Whenever he isn't working for someone he has a tendency to seek out some new master, despite his general and open dislike of the position.

    Equipment: Nothing but his robes.

    Abilities: Beyond the benefits being a walking skeleton (not having to eat, breathe, or sleep) all of his powers come from the Rune of Fire carved into his forehead.
    -It grants him immunity and the ability to absorb and withstand massive amounts of heat and fire without harm. As a matter of fact, its quite pleasurable.
    -He can also expel the heat he absorbs through powerful fire blasts.
    -If he sustains any damage, he can actually heal by absorbing heat. It's always working on some very low level though, so the air around him is constantly cold.
    -By making physical contact he can also vampirically steal someone's body heat, working almost like a cold touch. But this requires physicality, something he sorely lacks, so that's normally a no-go without permission.

    Backstory: A mad wizard once wanted an army of zombie minions to protect his volcano fortress. The zombie warriors weren't very smart though, so it eventually lead to a lot of shambling about and falling into magma. Eventually the wizard wised up and took the literally smarter option. Sevet was one of several dozen (The seventeenth) intelligences created and bound to skeletons and corpses to create an army of more intelligent and autonomous minions. They were all also given a Rune of Fire to keep them from dieing when they fell into the magma.

    A party of adventurers eventually stopped the wizard from doing whatever it is he was doing. (Sevet never paid attention to that part) Thus began his long streak of serving various Overlords, evil wizards, and Mad Scientists. None of whom could be described as "Good Bosses" He is currently unemployed and is actually trying to kick his dependency for once, or at least work for someone who isn't an evil megalomaniac.

    Other: (To be opened in case of death or antimagic)
    Spoiler
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    Should Sevet's body ever be destroyed or placed in an antimagic field, two things will happen:

    1- The rune of fire will be destroyed, and Sevet's body will be consumed in the heat currently stored in the rune.

    2- The spell binding the inteligence to the bones will break. The mind will remain intact, intelligent, and invisible. With the remnants of the spell still attached to the intelligence will allow Sevet to possess objects at will.
    Last edited by OrchestraHc; 2012-03-05 at 07:45 PM.

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  22. - Top - End - #532
    Dwarf in the Playground
     
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    ???
    (Maybe later)

    Alias: you, idiot, blasted girl, freaky time chick, etc.

    Gender: Female

    Race/Species: Human

    Age: varying

    Alignment: young: lawful neutral / older: chaotic neutral

    Class/Profession: rogue/temporal agent

    Description: a woman of average height, with blond hair, mismatched eyes (left eye blue right eye is golden), mainly wears military like clothing and has her hair tied in a ponytail.

    Personality: young: stringent and orderly / older: best described as insane

    Equipment: various implants and electrical enhancements, the youngest iterations wear a breathing mask.

    Abilities: aside from time travel and ‘the best training in the whole of time’ she is just a basic human

    Backstory: to come later
    Last edited by usourselves&we; 2012-02-15 at 05:01 AM.
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  23. - Top - End - #533
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    Character List


    Main/Active Characters:
    • Asenath - An altered human with a mysterious past! Not quite as cliche as she sounds.
    • Genesis - Queen of Rings, and ruler of Wellspring Tower, Genesis is a powerful fey artisan with strange whims and moods.
    • Grace - A eudai in the employ of Celestial Dynamics, a Nexus Council Member, and owner of Mallside, Grace is a professional and energetic person with an altruistic bent.


    Support/Infrequent Characters:
    • Hansel - A giant, thick browed baker with a fearsome scowl and a tendency to intimidate people into eating his sandwiches. Fairly decent guy despite his demeanor.
    • Hobb - Long time dock worker in Nexus, this hobgoblin is a relatively fun guy, though he enjoys sarcasm and mockery a little too much. Close friend of Jarl's.
    • Jarl - Shipwright and frequent visitor of the Black Dragon's Den, Jarl is a cynical, somewhat surly dwarf who voices his bleak opinions loudly, but often in an entertaining way.
    • Ragna - Scribe of Wellspring Tower, Ragna is an intimidating figure who speaks with the authority of Genesis, and with her pen records all significant events.
    • Mysterious Serpent - Its origins are unknown, but the serpent is often found in the courtyard, questioning and taunting those who pass by it.
    • Hilda - Handler of Wellspring Tower, Hilda is a strong, straightforward human woman in charge of the armory.
    • Sigrun - Librarian of Wellspring Tower, Sigrun is a shy but well learned young lady with draconic features.


    Deadtimed/Inactive Characters:
    • Aleph - A young woman who recently escaped a troubled past and is seeking her place. She seems slightly disturbed, and there is something mysterious about her.
    • Ana aka Chimera - A villainess with a a strange shape shifting power and a very bright and cheery disposition.
    • Magister - Mercenary for hire. Magister gets the job done, one way or another. Talented but without any special powers, she is capable of extreme improvisation and clever tricks.
    • Nellens Latas - Remnant Soldier, a disciplined dragon-blooded with powers tied to the element of Wood.
    Last edited by AmberVael; 2012-05-27 at 11:30 AM.

  24. - Top - End - #534
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    BlueWizardGirl

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    Creativity

    What? No, the particle array could never fit into the mana grid! I would need to run a bypass somewhere to convert the mana to electricity...


    Alias: None.
    Gender: Male
    Race/Species: Human Aspect
    Age: Looks about 20, though basically newborn.
    Alignment: Blue/Red
    Class/Profession: Planeswalker
    Power Rating: B
    Description: Creativity, as an aspect of Jakob, looks suspiciously like his progenitor. However, where Jakob is efficient, immaculately clean, and almost always entirely orderly, Creativity is less hygenic, less likely to actually brush his hair or anything like that, and more notably lacks Jakob's affinity for Etherium. He doesn't use an artificial arm like Jakob does, and has a natural one.
    Personality: Creativity is an odd fusion of chaotic ingenuity and a disciplined search for knowledge. His mind is terrible at keeping focus, but when it does, it can come up with solutions to problems that most people would never think of. Not all of these solutions are practical, but they are fairly unique. In any case, he is very forgetful, and prone to epiphanies.
    Equipment: Creativity has appeared with a suit of fairly typical tattered clothing on, for the sake of modesty. However, he has no true possessions.
    Abilities: Creativity is a Blue and Red Planeswalker, and is thus capable of surprisingly powerful feats of magery. With his abilities focused in Blue and Red, he is primarily focused on blasting things around with fire and lightning, as well as divination and illusion.
    Backstory: Somehow, Jakob's mind translated the fragment of the Warp that entered his mind into red mana, and purging it created two aspects, fusing it with a single aspect of Jakob's actual personality.



    Duty

    No rest. No Mercy. No matter what.


    Alias: None
    Gender: Male
    Race/Species: Human Aspect
    Age: Looks 20, but technically newborn.
    Alignment: White/Red
    Class/Profession: Planeswalker
    Power Rating: B
    Description: Duty looks much like Jakob, but lacks the artificial limb and armor that make his progenitor so distinctive.
    Personality: Duty is militant by nature, a fusion of Fury and Discipline. He functions... ...poorly in a social setting.
    Equipment: Duty has appeared with a set of tattered robes and battered Chainmail, and little else.
    Abilities: Duty is a White and Red Planeswalker, and is a bit of a warmachine. His abilities focus on defense and healing, simultaneously combining this with spells that destroy his enemies with fire and lightning.
    Backstory: Somehow, Jakob's mind translated the fragment of the Warp that entered his mind into red mana, and purging it created two aspects, fusing it with two different aspects of Jakob's actual personality, creating two new planeswalkers.

  25. - Top - End - #535
    Bugbear in the Playground
    Join Date
    Sep 2009

    Default Re: Nexus Character Directory

    Miris D'Moonmere

    Alias: Null.
    Gender: Male.
    Race/Species: Human in all evident respects.
    Age: 32.
    Alignment: Complicated.
    Class/Profession: Wanderer.
    Power Rating: Combatwise, minimal - but he does have limited mesmeric powers, so...
    Description: Miris stands roughly six feet tall, and has strange, purely white eyes. They don't have pupils or irises, but are simply a pool of white. It's very creepy. When he looks at something, he simply stares at it, never, ever blinking. It combines to make a very unsettling effect, that, when combined with the strange hypnotic effect his voice seems to have, is enough that he will be remembered in most places if someone makes eye contact with him. In fact, since his arrival in Nexus, Miris has been deeply unnerved by the existence of people massively more weird than he is.
    Personality: Miris is, at all times, an enthusiastic man. He moves quickly, and happily engages in conversation with anyone and everyone. He does his best to project an aura of "niceness" and generally succeeds, although those who know him for too long often get the feeling that there's something very worrying hiding beneath his facade.
    Equipment: Minimal. The sole important item that he carries is a small, extremely finely made short-sword, heavily engraved and primarily cerimonial.
    Abilities: Miris has inherited the abilties of his family line to hypnotise people with his relentless gaze, and their ability to give instructions that people find it difficult to disobey - while anyone (with the possible exception of small children) could shake it off and act freely with a small effort of will, this almost subconscous effect makes convering with people a strange affair. This ability is combined with Miris' own talent at learning things, which is almost unmatched - while his native abilties are fairly minor, he is gifted at learning everything from mathematics to languages.
    Backstory: To come when I clarify it in my mind.
    Quote Originally Posted by Thelonius View Post
    Well, strangely enough a faction with Reputation 0 and history of past betrayals proved itself to be rather untrustworthy. My hat is off for the Mothriders.

    Damn, about 29 stats in one swipe. Since I'm clearly the next I'm booby-trapping every inch of the Maze.

  26. - Top - End - #536
    Pixie in the Playground
     
    BlackDragon

    Join Date
    Aug 2011
    Location
    Behind you, invisible.
    Gender
    Male

    Default Re: Nexus Character Directory

    Override

    Alias: Alex Klin (Name used while in human form.)
    Gender: Male.
    Race: Electricity Elemental, can appear human.
    Age: Appears to be 18 while appearing as human.
    Alignment: Neutral Evil
    Profession: Computer hacker.
    Power rating: C when out of electronic devices, otherwise depends on the device.
    Description: In elemental form, Override is roughly 5 1/2 feet tall. He is a roughly humanoid collection of energy that can change color depending on his mood or if he chooses to change it. When appearing as a human, he wears a black jacket, blue jeans, and a gray shirt.
    Personality: Override is curious, especially about new kinds of technology. He also likes making complex plans.
    Equipment: Carries a pistol, a combat knife, and a small drawstring bag full of bits of machinery, all of which dissapear when he changes to elemental form, and reappear with him if he loses them. Other items are kept in an underground storage hidden far from anywhere someone may stumble upon them.
    Abilities: Override can throw static bolts, but his main ability is being able to enter any electronic device and take control of it, from having turrets fire on his enemies to extracting data from computers. He is also very difficult to harm while possessing electronics.
    Backstory: I'm still working on it.

    EDIT: Perma-deadtimed due to me never actually playing him.
    Last edited by Elite_Lurker; 2013-03-01 at 07:49 PM.
    Running a Warlock in a 3.5 game. Because Warlocks are fun.

    Dragons are officially awesome. All arguments against this are null and void.

    FFRP characters:
    Spoiler
    Show

  27. - Top - End - #537
    Dwarf in the Playground
    Join Date
    Jun 2011
    Location
    Where I am.

    Default Re: Nexus Character Directory

    Custodian of Screaming Flames

    Alias: Cumin Flames. Or Connie.
    Gender: Female
    Race/Species: Driver, a kind of Demon
    Age: Who knows?
    Alignment: Evil… it seems.
    Class/Profession: Hellcannon driver.
    Power Rating: B ish
    Description: Often varies, due to shape shifting abilities. In her fiendish form, she appears to be an attractive woman with the fiendish, reversed legs. Her feet end in claws, as oppose to the more common cloved hooves. She wears a backless top, but she does not usually show cleavage. Her bat wings are often kept smaller than normal, but are full sized in flight. Her tail is a bit shorter than what is common. She seems to prefer to either stand two feet or six feet tall. If in disguise, however, most or all of this will change.
    Personality: Condescending, manipulative, evil, and intelligent, she is rather an outcast from other fiends. Not that she is all that different; she just does not get along well with others.
    Equipment: None to speak of.
    Abilities: Can use some infernal powers, like her hellfire whip. Can control dumb monsters, and is especially good with fiendish or bloodthirsty ones. Not as durable as some fiends, but clever and fights dirty.
    Backstory: A hellcannon driver in over her head, she was thrown into the Nexus when a banishing went wrong. She has spent most of her existence working with dangerous, bloodthirsty, unstable hellcannons. Not fond of other fiends.

  28. - Top - End - #538
    Barbarian in the Playground
    Join Date
    Apr 2011
    Gender
    Male

    Default Re: Nexus Character Directory

    SongDancer
    Alias: Song
    Male
    Age: 20(just became an adult in his world)
    Race: Unicorn MLP:FIM Pony
    Alignment: Good
    Profession: Singer
    Power Rating: E
    Description: A Unicorn with a pure black coat and a purple mane and tail. He has a song note for a cutie mark.
    Personality: To be developed IC.
    Equipment: Has none.
    Ablities: This pony cannot be harmed by people with bad intentions. By cannot be harmed I mean that any attack used on him just bounces off with no ill effects to either party.
    Unicorn Spells that he Knows:
    Telekinesis*
    Grow Mustache
    Make Mirror
    Mold Clay
    Rocks into Cupcakes
    Cupcakes into Cookies
    Back Story:
    Songdancer was the best singer in Ponyville ever since he was young. He got his cutie mark at the age of 2 because he realized that it was his special talent. One day in Everfree Forest, he tripped over a rock and his horn shot a brilliant beam of light at the ground. A portal opened up and he was transported to the Nexus!
    Mindfreak by...I don't quite know who
    Nexus Characters | Pokemon RPG Rules
    Busy with Life

  29. - Top - End - #539
    Barbarian in the Playground
     
    Slii Arhem's Avatar

    Join Date
    Aug 2011
    Location
    Where indeed
    Gender
    Male

    Default Re: Nexus Character Directory

    Jean Galbrayeth

    Alias: None

    Gender: Male

    Race: Human

    Age: 46

    Alignment: Chaotic Good

    Profession: Psychiatrist/Hostage Negotiator

    Power rating: D+

    Description: Jean is a worn looking man, always dressed smartly in a tweed suitjacket over slacks and a dress shirt. He has a pronounced baldness that's getting worse all the time, and constant bags under his eyes.

    Personality: To put it lightly, Jean is a functioning alcoholic. When he's sober he's a nervous wreck, so he began self medicating often to keep himself sane. Among the many problems this causes is a tendency to have flashbacks and blackouts when he's drunk, which can disrupt his ability to work and coexist with others.

    Equipment: Various odds and ends in his pockets, a bottle of brandy, a crossbow and bayonet he got for joining the Inside Millitia, a bit of money left over from his last job as a therapist and a jacket he takes everywhere.

    Abilities: Jean posesses a small amount of skill with bardic magic that he picked up when he got to the Nexus, but he isn't able to do much offensively. Often he merely uses it to convince people that doing the right thing is what's best for them, a very useful skill in his current line of work. He's also a sure shot with a rifle, but prefers older model weapons, including a snaphance gun that he keeps in working order at his home.

    Backstory: During the last war to grace his homeworld, Jean was drafted as a field psychiatrist and sent to the front. After years of being rotated through units, dealing with hysterical paralysis and phantom limbs, a shell hit too close while he was driving to his next assignment and he was sent arse over teakettle into a ditch. By the time he was taken to the nearest army hospital he'd developed battle fatigue. He was going through the motions of life like a brain dead mannequin while army brass waited for a gap in the schedule of one of the other now overworked field psychs to get him fixed up and back into rotation. This continued for a few weeks when, in an interesting case of "Doctor, heal thyself," one of his minders came in to find him apparently cured. He managed to finish his tour a year later, and now brief glimpses of the man he used to be shine through when he's on the sauce.

    Affiliates: He is one of those the Fiskes watch over, and he used to be the one who would send them interesting patients to see if they wanted to join the family. Now he's joined the Inside City Millitia, and is struggling to find a place there.
    Julie, everyone's nth favorite succubus, by Gulaghar.
    An amazing Misha, Mimi, and Riss painting done by Ofride.
    For anyone in plots run by me, know that I always tailor solutions to those in the plot. The answer may not be obvious, but it's there, and doable by the displayed abilities of the present characters. If you need help or hints, I'll try to be available to provide them.

  30. - Top - End - #540
    Barbarian in the Playground
     
    Devixer's Avatar

    Join Date
    Sep 2009
    Location
    I go places

    Default Re: Nexus Character Directory

    Nathan Disharn

    Alias: Subject 318
    Gender: Male
    Race/Species: Shade
    Age: Approximately 1300 years, though mentally about 20.
    Alignment: Neutral
    Class/Profession: None
    Power Rating: B-

    Description: A humanoid being of pure darkness, Nathan is a little taller than the average human. His form is a black and yellow semi-ethereal mass, but he is still very corporeal.

    Personality: Not very discernible, mostly because the Shade can’t speak legibly anymore. His appearance causes some to view him as immediately hostile, but he is actually very timid, mostly because of this assumption. Though he will defend himself if he has to, he is mostly afraid of people, not wanting to be attacked.

    He is friendly to those who do not attack him, though, and can be a friend, if people manage to understand him.

    Equipment: None.

    Abilities: He’s a shape shifter of sorts, and able to form weapons out of the darkness of his form. Additionally, he has some very minor magical abilities, and is a competent fighter in general.

    Backstory: Shades are actually the souls of humans, and Nathan is no exception. He is constantly seeking his body (which was cloned before he died as part of an effort to cure an awful disease,) but has come to the realization that he probably won’t succeed. He has appeared in the Nexus as a desperate attempt at refuge from the humans of his world, who attack Shades without hesitance, despite being intended as mere shells for the Shades to inhabit, as a resurrection of humanity.

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